#include <iostream>
#endif
-# include <wx/dc.h>
-# include <wx/dcps.h>
-# include <wx/print.h>
-# include <wx/log.h>
-# include <wx/filefn.h>
+# include "wx/dc.h"
+# include "wx/dcps.h"
+# include "wx/print.h"
+# include "wx/log.h"
+# include "wx/filefn.h"
#endif
#ifdef WXLAYOUT_USE_CARET
-# include <wx/caret.h>
+# include "wx/caret.h"
#endif // WXLAYOUT_USE_CARET
#include <ctype.h>
_T("invalid"), _T("text"), _T("cmd"), _T("icon")
};
wxString
- wxLayoutObject::DebugDump(void) const
+ wxLayoutObject::DebugDump() const
{
wxString str;
str.Printf(wxT("%s"), g_aTypeStrings[GetType()]);
return wxLayoutObjectCmd::Read(istr);
case WXLO_TYPE_ICON:
return wxLayoutObjectIcon::Read(istr);
- default:
- return NULL;
}
+
+ return NULL;
}
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
}
wxLayoutObject *
-wxLayoutObjectText::Copy(void)
+wxLayoutObjectText::Copy()
{
wxLayoutObjectText *obj = new wxLayoutObjectText(m_Text);
obj->m_Width = m_Width;
&width, &height, &descent);
offs++;
}
- /* We have to substract 1 to compensate for the offs++, and another
+ /* We have to subtract 1 to compensate for the offs++, and another
one because we don't want to position the cursor behind the
object what we clicked on, but before - otherwise it looks
funny. */
#ifdef WXLAYOUT_DEBUG
wxString
-wxLayoutObjectText::DebugDump(void) const
+wxLayoutObjectText::DebugDump() const
{
wxString str;
str = wxLayoutObject::DebugDump();
delete obj;
return NULL;
}
- else
- return obj;
+
+ return obj;
}
wxLayoutObject *
-wxLayoutObjectIcon::Copy(void)
+wxLayoutObjectIcon::Copy()
{
wxLayoutObjectIcon *obj = new wxLayoutObjectIcon(new
wxBitmap(*m_Icon));
CoordType WXUNUSED(begin), CoordType WXUNUSED(len) )
{
dc.DrawBitmap(*m_Icon, coords.x, coords.y-m_Icon->GetHeight(),
- (m_Icon->GetMask() == NULL) ? FALSE : TRUE);
+ (m_Icon->GetMask() == NULL) ? false : true);
}
void
}
wxLayoutObject *
-wxLayoutObjectCmd::Copy(void)
+wxLayoutObjectCmd::Copy()
{
wxLayoutObjectCmd *obj = new wxLayoutObjectCmd(
m_StyleInfo->family,
if(obj->m_StyleInfo->m_fg_valid)
{
- int red, green, blue;
+ unsigned char red, green, blue;
ReadString(tmp, istr);
tmp.ToLong(&l);
- red = (int) l;
+ red = (unsigned char) l;
ReadString(tmp, istr);
tmp.ToLong(&l);
- green = (int) l;
+ green = (unsigned char) l;
ReadString(tmp, istr);
tmp.ToLong(&l);
- blue = (int) l;
+ blue = (unsigned char) l;
obj->m_StyleInfo->m_fg = wxColour(red, green, blue);
}
if(obj->m_StyleInfo->m_bg_valid)
{
- int red, green, blue;
+ unsigned char red, green, blue;
ReadString(tmp, istr);
tmp.ToLong(&l);
- red = (int) l;
+ red = (unsigned char) l;
ReadString(tmp, istr);
tmp.ToLong(&l);
- green = (int) l;
+ green = (unsigned char) l;
ReadString(tmp, istr);
tmp.ToLong(&l);
- blue = (int) l;
+ blue = (unsigned char) l;
obj->m_StyleInfo->m_bg = wxColour(red, green, blue);
}
}
wxLayoutStyleInfo *
-wxLayoutObjectCmd::GetStyle(void) const
+wxLayoutObjectCmd::GetStyle() const
{
return m_StyleInfo;
}
llist->IncNumLines();
}
-wxLayoutLine::~wxLayoutLine()
-{
- // kbList cleans itself
-}
-
wxPoint
wxLayoutLine::RecalculatePosition(wxLayoutList *llist)
{
wxASSERT(offset);
wxLayoutObjectList::iterator
i,
- found = NULLIT;
+ found(NULL),
+ nulled(NULL);
CoordType x = 0, len;
/* We search through the objects. As we don't like returning the
object that the cursor is behind, we just remember such an
object in "found" so we can return it if there is really no
further object following it. */
- for(i = m_ObjectList.begin(); i != NULLIT; i++)
+ for(i = m_ObjectList.begin(); i != nulled; i++)
{
len = (**i).GetLength();
if( x <= xpos && xpos <= x + len )
llist->ApplyStyle(GetStyleInfo(), dc);
- wxLayoutObjectList::iterator i;
+ wxLayoutObjectList::iterator i, nulled(NULL);
CoordType x = 0, cx = 0, width;
- for(i = m_ObjectList.begin(); i != NULLIT; i++)
+ for(i = m_ObjectList.begin(); i != nulled; i++)
{
wxLayoutObject *obj = *i;
if ( obj->GetType() == WXLO_TYPE_CMD )
CoordType
wxLayoutLine::FindText(const wxString &needle, CoordType xpos) const
{
- int
- cpos = 0,
- relpos = -1;
+ int cpos = 0;
wxString const *text;
for(wxLOiterator i = m_ObjectList.begin(); i != m_ObjectList.end(); i++)
if((**i).GetType() == WXLO_TYPE_TEXT)
{
text = & ((wxLayoutObjectText*)(*i))->GetText();
- relpos = text->Find(needle);
+ int relpos = text->Find(needle);
if(relpos >= cpos-xpos) // -1 if not found
{
return cpos+relpos;
CoordType offset;
wxLOiterator i = FindObject(xpos, &offset);
- if(i == NULLIT)
+ wxLayoutObjectList::iterator nulled(NULL);
+ if(i == nulled)
{
if(xpos == 0 ) // aha, empty line!
{
CoordType offset;
wxLOiterator i = FindObject(xpos, &offset);
- if(i != NULLIT && (**i).GetType() == WXLO_TYPE_TEXT)
+ wxLayoutObjectList::iterator nulled(NULL);
+ if(i != nulled && (**i).GetType() == WXLO_TYPE_TEXT)
{
wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
tobj->GetText().insert(offset, text);
wxASSERT(npos >= 0);
MarkDirty(xpos);
wxLOiterator i = FindObject(xpos, &offset);
+ wxLayoutObjectList::iterator nulled(NULL);
while(npos > 0)
{
- if(i == NULLIT) return npos;
+ if(i == nulled) return npos;
// now delete from that object:
if((**i).GetType() != WXLO_TYPE_TEXT)
{
MarkDirty(xpos);
wxLOiterator i = FindObject(xpos, &offset);
-
+ wxLayoutObjectList::iterator nulled(NULL);
for(;;)
{
- if(i == NULLIT) return false;
+ if(i == nulled) return false;
if((**i).GetType() != WXLO_TYPE_TEXT)
{
// This should only happen when at end of line, behind a non-text
wxLayoutList *llist,
const wxPoint & offset) const
{
- wxLayoutObjectList::iterator i;
+ wxLayoutObjectList::iterator i, nulled(NULL);
wxPoint pos = offset;
pos = pos + GetPosition();
pos.y += m_BaseLine;
- CoordType xpos = 0; // cursorpos, lenght of line
+ CoordType xpos = 0; // cursorpos, length of line
CoordType from, to;
else
llist->EndHighlighting(dc);
- for(i = m_ObjectList.begin(); i != NULLIT; i++)
+ for(i = m_ObjectList.begin(); i != nulled; i++)
{
if(highlight == -1) // partially highlight line
{
// parts of the line need highlighting
- xpos+(**i).GetLength();
+
+ // Next line commented, code has no effect
+ // xpos+(**i).GetLength();
(**i).Draw(dc, pos, llist, from-xpos, to-xpos);
}
else
int cx,
bool WXUNUSED(suppressSIupdate))
{
- wxLayoutObjectList::iterator i;
+ wxLayoutObjectList::iterator i, nulled(NULL);
// when a line becomes dirty, we redraw it from the place where it was
// changed till the end of line (because the following wxLayoutObjects are
bool cursorFound = false;
RecalculatePosition(llist);
-
+
if(cursorPos)
{
*cursorPos = m_Position;
}
m_StyleInfo = llist->GetStyleInfo(); // save current style
- for(i = m_ObjectList.begin(); i != NULLIT; i++)
+ for(i = m_ObjectList.begin(); i != nulled; i++)
{
wxLayoutObject *obj = *i;
obj->Layout(dc, llist);
cursorSize->x = width;
cursorSize->y = height;
}
-
+
cursorFound = true; // no more checks
}
else
{
m_Next->MarkDirty();
}
-
+
// We need to check whether we found a valid cursor size:
if(cursorPos && cursorSize)
{
CoordType offset;
wxLOiterator i = FindObject(xpos, &offset);
- if(i == NULLIT)
+ wxLayoutObjectList::iterator nulled(NULL);
+ if(i == nulled)
// must be at the end of the line then
return new wxLayoutLine(this, llist);
// split this line:
bool
wxLayoutLine::Wrap(CoordType wrapmargin, wxLayoutList *llist)
{
+ wxLayoutObjectList::iterator nulled(NULL);
if(GetLength() < wrapmargin)
- return FALSE; // nothing to do
-
+ return false; // nothing to do
+
// find the object which covers the wrapmargin:
CoordType offset;
wxLOiterator i = FindObject(wrapmargin, &offset);
- wxCHECK_MSG( i != NULLIT, FALSE,
+ wxCHECK_MSG( i != nulled, false,
wxT("Cannot find object covering wrapmargin."));
-
+
// from this object on, the rest of the line must be copied to the
// next one:
- wxLOiterator copyObject = NULLIT;
+ wxLOiterator copyObject = nulled;
// if we split a text-object, we must pre-pend some text to the
// next line later on, remember it here:
wxString prependText = _T("");
size_t shorter = 0;
// remember cursor location of object
size_t objectCursorPos = 0;
-
+
size_t breakpos = offset;
if( (**i).GetType() != WXLO_TYPE_TEXT )
}
else
{
- bool foundSpace = FALSE;
+ bool foundSpace = false;
do
{
-// while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
+// while(i != nulled && (**i).GetType() != WXLO_TYPE_TEXT)
// i--;
// try to find a suitable place to split the object:
wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
if(! foundSpace) // breakpos == 0!
{
if(i == m_ObjectList.begin())
- return FALSE; // could not break line
+ return false; // could not break line
else
{
i--;
if( this == llist->GetCursorLine() && xpos >= breakpos )
{
for(wxLOiterator j = m_ObjectList.begin();
- j != NULLIT && j != i; j++)
+ j != nulled && j != i; j++)
objectCursorPos += (**j).GetLength();
}
// now we know where to break it:
(void) new wxLayoutLine(this, llist);
wxASSERT(m_Next);
// We need to move this and all following objects to the next
- // line. Starting from the end of line, to keep the order right.
- if(copyObject != NULLIT)
+ // line. Starting from the end of line, to keep the order right.
+ if(copyObject != nulled)
{
wxLOiterator j;
for(j = m_ObjectList.tail(); j != copyObject; j--)
}
}
m_Length -= shorter;
-
+
if(prependText.Length() > 0)
m_Next->Insert(0, prependText);
#endif
llist->MoveCursorTo( wxPoint( xpos, m_Next->GetLineNumber()) );
}
- return TRUE; // we wrapped the line
+ return true; // we wrapped the line
}
void
-wxLayoutLine::ReNumber(void)
+wxLayoutLine::ReNumber()
{
CoordType lineNo = m_Previous ? m_Previous->m_LineNumber+1 : 0;
m_LineNumber = lineNo++;
-
+
for(wxLayoutLine *next = GetNextLine();
next; next = next->GetNextLine())
next->m_LineNumber = lineNo++;
{
CoordType offset;
wxLOiterator i = FindObject(column, &offset);
- if(i == NULLIT) return -1; // cannot wrap
+ wxLayoutObjectList::iterator nulled(NULL);
+ if(i == nulled) return -1; // cannot wrap
// go backwards through the list and look for space in text objects
do
column -= (**i).GetLength();
i--;
}
- if( i != NULLIT)
+ if( i != nulled)
offset = (**i).GetLength();
- }while(i != NULLIT);
+ }while(i != nulled);
/* If we reached the begin of the list and have more than one
object, that one is longer than the margin, so break behind
it. */
CoordType pos = 0;
i = m_ObjectList.begin();
- while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
+ while(i != nulled && (**i).GetType() != WXLO_TYPE_TEXT)
{
pos += (**i).GetLength();
i++;
}
- if(i == NULLIT) return -1; //why should this happen?
+ if(i == nulled) return -1; //why should this happen?
// now we are behind the one long text object and need to find the
// first space in it
#ifdef WXLAYOUT_DEBUG
void
-wxLayoutLine::Debug(void) const
+wxLayoutLine::Debug() const
{
+ wxLayoutObjectList::iterator nulled(NULL);
wxPoint pos = GetPosition();
WXLO_DEBUG((wxT("Line %ld, Pos (%ld,%ld), Height %ld, BL %ld, Font: %d"),
(long int) GetLineNumber(),
(long int) GetHeight(),
(long int) m_BaseLine,
(int) m_StyleInfo.family));
- if(m_ObjectList.begin() != NULLIT)
+ if(m_ObjectList.begin() != nulled)
{
WXLO_DEBUG(((**m_ObjectList.begin()).DebugDump().c_str()));
}
CoordType from,
CoordType to)
{
+ wxLayoutObjectList::iterator nulled(NULL);
CoordType firstOffset, lastOffset;
if(to == -1) to = GetLength();
wxLOiterator last = FindObject(to, &lastOffset);
// Common special case: only one object
- if( first != NULLIT && last != NULLIT && *first == *last )
+ if( first != nulled && last != nulled && *first == *last )
{
if( (**first).GetType() == WXLO_TYPE_TEXT )
{
m_numLines = 0;
m_FirstLine = NULL;
- SetAutoFormatting(TRUE);
- ForceTotalLayout(TRUE); // for the first time, do all
+ SetAutoFormatting(true);
+ ForceTotalLayout(true); // for the first time, do all
InvalidateUpdateRect();
Clear();
}
wxLayoutList::~wxLayoutList()
{
- SetAutoFormatting(FALSE);
+ SetAutoFormatting(false);
InternalClear();
Empty();
m_FirstLine->DeleteLine(false, this);
}
void
-wxLayoutList::Empty(void)
+wxLayoutList::Empty()
{
while(m_FirstLine)
m_FirstLine = m_FirstLine->DeleteLine(false, this);
void
-wxLayoutList::InternalClear(void)
+wxLayoutList::InternalClear()
{
m_Selection.m_selecting = false;
m_Selection.m_valid = false;
m_DefaultStyleInfo.style = wxNORMAL;
m_DefaultStyleInfo.weight = wxNORMAL;
m_DefaultStyleInfo.underline = 0;
- m_DefaultStyleInfo.m_fg_valid = TRUE;
+ m_DefaultStyleInfo.m_fg_valid = true;
m_DefaultStyleInfo.m_fg = *wxBLACK;
- m_DefaultStyleInfo.m_bg_valid = TRUE;
+ m_DefaultStyleInfo.m_bg_valid = true;
m_DefaultStyleInfo.m_bg = *wxWHITE;
m_CurrentStyleInfo = m_DefaultStyleInfo;
int underline, wxChar const *fg, wxChar const *bg)
{
- wxColour
- *cfg = NULL,
- *cbg = NULL;
-
- if( fg )
- cfg = wxTheColourDatabase->FindColour(fg);
- if( bg )
- cbg = wxTheColourDatabase->FindColour(bg);
+ wxColour cfg = wxTheColourDatabase->Find((fg)?fg:wxT("BLACK"));
+ wxColour cbg = wxTheColourDatabase->Find((bg)?bg:wxT("WHITE"));
- SetFont(family,size,style,weight,underline,cfg,cbg);
+ SetFont(family,size,style,weight,underline,&cfg,&cbg);
}
void
bool
wxLayoutList::MoveCursorWord(int n, bool untilNext)
{
+ wxLayoutObjectList::iterator nulled(NULL);
wxCHECK_MSG( m_CursorLine, false, wxT("no current line") );
wxCHECK_MSG( n == -1 || n == +1, false, wxT("not implemented yet") );
n != 0;
n > 0 ? i++ : i-- )
{
- if ( i == NULLIT )
+ if ( i == nulled )
{
if ( n > 0 )
{
i = lineCur->GetLastObject();
}
- if ( i == NULLIT )
+ if ( i == nulled )
{
// moved to the end/beginning of text
return false;
CoordType moveDelta = p - start - offset;
if ( (n < 0) && (offset == tobj->GetLength() - 1) )
{
- // because we substracted 1 from offset in this case above, now
+ // because we subtracted 1 from offset in this case above, now
// compensate for it
moveDelta--;
}
bool
wxLayoutList::Insert(wxLayoutList *llist)
{
+ wxLayoutObjectList::iterator nulled(NULL);
wxASSERT(llist);
- bool rc = TRUE;
+ bool rc = true;
for(wxLayoutLine *line = llist->GetFirstLine();
line;
)
{
for(wxLOiterator i = line->GetFirstObject();
- i != NULLIT;
+ i != nulled;
i++)
rc |= Insert(*i);
LineBreak();
}
bool
-wxLayoutList::LineBreak(void)
+wxLayoutList::LineBreak()
{
wxASSERT(m_CursorLine);
// The following code will produce a height which is guaranteed to
// be too high: old lineheight + the height of both new lines.
- // We can probably drop the old line height and start with height =
+ // We can probably drop the old line height and start with height =
// 0. FIXME
wxLayoutLine *prev = m_CursorLine->GetPreviousLine();
if(prev)
{
wxLayoutLine *line = m_FirstLine;
if(! line)
- return FALSE;
- bool rc = TRUE;
+ return false;
+ bool rc = true;
while(line && rc)
{
rc &= line->Wrap(column, this);
}
wxPoint
-wxLayoutList::GetCursorScreenPos(void) const
+wxLayoutList::GetCursorScreenPos() const
{
return m_CursorScreenPos;
}
*/
void
wxLayoutList::Layout(wxDC &dc, CoordType bottom, bool forceAll,
- wxPoint *cpos, wxPoint *csize)
+ wxPoint *cpos, wxPoint *csize)
{
- // first, make sure everything is calculated - this might not be
- // needed, optimise it later
- ApplyStyle(m_DefaultStyleInfo, dc);
+ // first, make sure everything is calculated - this might not be
+ // needed, optimise it later
+ ApplyStyle(m_DefaultStyleInfo, dc);
-
- if(m_ReLayoutAll)
- {
- forceAll = TRUE;
- bottom = -1;
- }
- ForceTotalLayout(FALSE);
-
-
- // If one line was dirty, we need to re-calculate all
- // following lines, too.
- bool wasDirty = forceAll;
- // we need to layout until we reach at least the cursor line,
- // otherwise we won't be able to scroll to it
- bool cursorReached = false;
- wxLayoutLine *line = m_FirstLine;
- while(line)
- {
- if(! wasDirty)
- ApplyStyle(line->GetStyleInfo(), dc);
- if(
- // if any previous line was dirty, we need to layout all
- // following lines:
- wasDirty
- // go on until we find the cursorline
- || ! cursorReached
- // layout dirty lines:
- || line->IsDirty()
- // always layout the cursor line toupdate the cursor
- // position and size:
- || line == m_CursorLine
- // or if it's the line we are asked to look for:
- || (cpos && line->GetLineNumber() == cpos->y)
- // layout at least the desired region:
- || (bottom == -1 )
- || (line->GetPosition().y <= bottom)
- )
- {
- if(line->IsDirty())
- wasDirty = true;
-
- // The following Layout() calls will update our
- // m_CurrentStyleInfo if needed.
- if(line == m_CursorLine)
- {
- line->Layout(dc, this,
- (wxPoint *)&m_CursorScreenPos,
- (wxPoint *)&m_CursorSize,
- &m_CursorStyleInfo,
- m_CursorPos.x);
+
+ if(m_ReLayoutAll)
+ {
+ forceAll = true;
+ bottom = -1;
+ }
+
+ ForceTotalLayout(false);
+
+
+ // If one line was dirty, we need to re-calculate all
+ // following lines, too.
+ bool wasDirty = forceAll;
+ // we need to layout until we reach at least the cursor line,
+ // otherwise we won't be able to scroll to it
+ bool cursorReached = false;
+ wxLayoutLine *line = m_FirstLine;
+ while(line)
+ {
+ if(! wasDirty)
+ ApplyStyle(line->GetStyleInfo(), dc);
+ if(
+ // if any previous line was dirty, we need to layout all
+ // following lines:
+ wasDirty
+ // go on until we find the cursorline
+ || ! cursorReached
+ // layout dirty lines:
+ || line->IsDirty()
+ // always layout the cursor line toupdate the cursor
+ // position and size:
+ || line == m_CursorLine
+ // or if it's the line we are asked to look for:
+ || (cpos && line->GetLineNumber() == cpos->y)
+ // layout at least the desired region:
+ || (bottom == -1 )
+ || (line->GetPosition().y <= bottom)
+ )
+ {
+ if(line->IsDirty())
+ wasDirty = true;
+
+ // The following Layout() calls will update our
+ // m_CurrentStyleInfo if needed.
+ if(line == m_CursorLine)
+ {
+ line->Layout(dc, this,
+ (wxPoint *)&m_CursorScreenPos,
+ (wxPoint *)&m_CursorSize,
+ &m_CursorStyleInfo,
+ m_CursorPos.x);
// we cannot layout the line twice, so copy the coords:
if(cpos && line ->GetLineNumber() == cpos->y)
{
- *cpos = m_CursorScreenPos;
- if ( csize )
- *csize = m_CursorSize;
+ *cpos = m_CursorScreenPos;
+ if ( csize )
+ *csize = m_CursorSize;
}
- cursorReached = TRUE;
- }
+
+ cursorReached = true;
+ }
else
{
if(cpos && line->GetLineNumber() == cpos->y)
{
- line->Layout(dc, this,
- cpos,
- csize, NULL, cpos->x);
- cursorReached = TRUE;
+ line->Layout(dc, this,
+ cpos,
+ csize, NULL, cpos->x);
+ cursorReached = true;
}
else
- line->Layout(dc, this);
- }
- }
- line = line->GetNextLine();
- }
-
+ line->Layout(dc, this);
+ }
+ }
+
+ line = line->GetNextLine();
+ }
+
#ifndef WXLAYOUT_USE_CARET
- // can only be 0 if we are on the first line and have no next line
- wxASSERT(m_CursorSize.x != 0 || (m_CursorLine &&
- m_CursorLine->GetNextLine() == NULL &&
- m_CursorLine == m_FirstLine));
+ // can only be 0 if we are on the first line and have no next line
+ wxASSERT(m_CursorSize.x != 0 || (m_CursorLine &&
+ m_CursorLine->GetNextLine() == NULL &&
+ m_CursorLine == m_FirstLine));
#endif // WXLAYOUT_USE_CARET
- AddCursorPosToUpdateRect();
+
+ AddCursorPosToUpdateRect();
}
wxPoint
wxLayoutList::GetScreenPos(wxDC &dc, const wxPoint &cpos, wxPoint *csize)
{
- wxPoint pos = cpos;
- Layout(dc, -1, false, &pos, csize);
- return pos;
+ wxPoint pos = cpos;
+ Layout(dc, -1, false, &pos, csize);
+ return pos;
}
void
CoordType bottom,
bool clipStrictly)
{
- wxLayoutLine *line = m_FirstLine;
+ wxLayoutLine *line = m_FirstLine;
- if ( m_Selection.m_discarded )
- {
- // calculate them if we don't have them already
- if ( !m_Selection.HasValidScreenCoords() )
- {
- m_Selection.m_ScreenA = GetScreenPos(dc, m_Selection.m_CursorA);
- m_Selection.m_ScreenB = GetScreenPos(dc, m_Selection.m_CursorB);
- }
+ if ( m_Selection.m_discarded )
+ {
+ // calculate them if we don't have them already
+ if ( !m_Selection.HasValidScreenCoords() )
+ {
+ m_Selection.m_ScreenA = GetScreenPos(dc, m_Selection.m_CursorA);
+ m_Selection.m_ScreenB = GetScreenPos(dc, m_Selection.m_CursorB);
+ }
- // invalidate the area which was previousle selected - and which is not
- // selected any more
- SetUpdateRect(m_Selection.m_ScreenA);
- SetUpdateRect(m_Selection.m_ScreenB);
+ // invalidate the area which was previousle selected - and which is not
+ // selected any more
+ SetUpdateRect(m_Selection.m_ScreenA);
+ SetUpdateRect(m_Selection.m_ScreenB);
- m_Selection.m_discarded = false;
- }
+ m_Selection.m_discarded = false;
+ }
- /* This call to Layout() will re-calculate and update all lines
- marked as dirty.
- */
- Layout(dc, bottom);
-
- ApplyStyle(m_DefaultStyleInfo, dc);
- wxBrush brush(m_CurrentStyleInfo.m_bg, wxSOLID);
- dc.SetBrush(brush);
- dc.SetBackgroundMode(wxTRANSPARENT);
+ /* This call to Layout() will re-calculate and update all lines
+ marked as dirty.
+ */
+ Layout(dc, bottom);
- while(line)
- {
- // only draw if between top and bottom:
- if((top == -1 ||
- line->GetPosition().y + line->GetHeight() > top))
- {
- ApplyStyle(line->GetStyleInfo(), dc);
- // little condition to speed up redrawing:
- if( bottom != -1
- && line->GetPosition().y
+ ApplyStyle(m_DefaultStyleInfo, dc);
+ wxBrush brush(m_CurrentStyleInfo.m_bg, wxSOLID);
+ dc.SetBrush(brush);
+ dc.SetBackgroundMode(wxTRANSPARENT);
+
+ while(line)
+ {
+ // only draw if between top and bottom:
+ if((top == -1 ||
+ line->GetPosition().y + line->GetHeight() > top))
+ {
+ ApplyStyle(line->GetStyleInfo(), dc);
+ // little condition to speed up redrawing:
+ if( bottom != -1
+ && line->GetPosition().y
+(clipStrictly ? line->GetHeight() : 0) >= bottom)
- break;
- line->Draw(dc, this, offset);
- }
- line = line->GetNextLine();
- }
- InvalidateUpdateRect();
+ break;
+
+ line->Draw(dc, this, offset);
+ }
+
+ line = line->GetNextLine();
+ }
+
+ InvalidateUpdateRect();
- WXLO_DEBUG((wxT("Selection is %s : %ld,%ld/%ld,%ld"),
- m_Selection.m_valid ? wxT("valid") : wxT("invalid"),
- m_Selection.m_CursorA.x, m_Selection.m_CursorA.y,
- m_Selection.m_CursorB.x, m_Selection.m_CursorB.y));
+ WXLO_DEBUG((wxT("Selection is %s : %d,%d/%d,%d"),
+ m_Selection.m_valid ? wxT("valid") : wxT("invalid"),
+ m_Selection.m_CursorA.x, m_Selection.m_CursorA.y,
+ m_Selection.m_CursorB.x, m_Selection.m_CursorB.y));
}
wxLayoutObject *
wxLayoutList::FindObjectScreen(wxDC &dc, wxPoint const pos,
- wxPoint *cursorPos,
- bool *found)
+ wxPoint *cursorPos, bool *found)
{
- // First, find the right line:
- wxLayoutLine
- *line = m_FirstLine,
- *lastline = m_FirstLine;
- wxPoint p;
+ wxLayoutObjectList::iterator nulled(NULL);
+ // First, find the right line:
+ wxLayoutLine
+ *line = m_FirstLine,
+ *lastline = m_FirstLine;
+ wxPoint p;
- ApplyStyle(m_DefaultStyleInfo, dc);
- while(line)
- {
- p = line->GetPosition();
- if(p.y <= pos.y && p.y+line->GetHeight() >= pos.y)
- break;
- lastline = line;
- line = line->GetNextLine();
- }
+ ApplyStyle(m_DefaultStyleInfo, dc);
+ while(line)
+ {
+ p = line->GetPosition();
+ if(p.y <= pos.y && p.y+line->GetHeight() >= pos.y)
+ break;
+ lastline = line;
+ line = line->GetNextLine();
+ }
- bool didFind = line != NULL;
+ bool didFind = line != NULL;
- if ( !line )
- {
- // use the last line:
- line = lastline;
- }
+ if ( !line )
+ {
+ // use the last line:
+ line = lastline;
+ }
- if ( cursorPos )
- cursorPos->y = line->GetLineNumber();
+ if ( cursorPos )
+ cursorPos->y = line->GetLineNumber();
- bool foundinline = true;
- long cx = 0;
+ bool foundinline = true;
+ long cx = 0;
- // Now, find the object in the line:
- wxLOiterator i;
+ // Now, find the object in the line:
+ wxLOiterator i;
- if (cursorPos)
- {
- i = line->FindObjectScreen(dc, this,
- pos.x,
- &cx,
- &foundinline);
- cursorPos->x = cx;
- }
- else
- i = line->FindObjectScreen(dc, this,
- pos.x,
- NULL,
- &foundinline);
- if ( found )
- *found = didFind && foundinline;
+ if (cursorPos)
+ {
+ i = line->FindObjectScreen(dc, this,
+ pos.x,
+ &cx,
+ &foundinline);
+ cursorPos->x = cx;
+ }
+ else
+ i = line->FindObjectScreen(dc, this,
+ pos.x,
+ NULL,
+ &foundinline);
- return (i == NULLIT) ? NULL : *i;
+ if ( found )
+ *found = didFind && foundinline;
+
+ return (i == nulled) ? NULL : *i;
}
wxPoint
-wxLayoutList::GetSize(void) const
+wxLayoutList::GetSize() const
{
wxLayoutLine
*line = m_FirstLine,
void
wxLayoutList::DrawCursor(wxDC &
- #ifdef WXLAYOUT_USE_CARET
- WXUNUSED(dc)
- #else
- dc
- #endif
- , bool
- #ifdef WXLAYOUT_USE_CARET
- WXUNUSED(active)
- #else
- active
- #endif
- , wxPoint const &translate)
-{
- if ( m_movedCursor )
- m_movedCursor = false;
-
- wxPoint coords(m_CursorScreenPos);
- coords += translate;
+#ifdef WXLAYOUT_USE_CARET
+ WXUNUSED(dc)
+#else
+ dc
+#endif
+ , bool
+#ifdef WXLAYOUT_USE_CARET
+ WXUNUSED(active)
+#else
+ active
+#endif
+ , wxPoint const &translate)
+{
+ if ( m_movedCursor )
+ m_movedCursor = false;
+
+ wxPoint coords(m_CursorScreenPos);
+ coords += translate;
#ifdef WXLAYOUT_DEBUG
- WXLO_DEBUG((wxT("Drawing cursor (%ld,%ld) at %ld,%ld, size %ld,%ld, line: %ld, len %ld"),
- (long)m_CursorPos.x, (long)m_CursorPos.y,
- (long)coords.x, (long)coords.y,
- (long)m_CursorSize.x, (long)m_CursorSize.y,
- (long)m_CursorLine->GetLineNumber(),
- (long)m_CursorLine->GetLength()));
-
- wxLogStatus(wxT("Cursor is at (%d, %d)"), m_CursorPos.x, m_CursorPos.y);
+ WXLO_DEBUG((wxT("Drawing cursor (%ld,%ld) at %ld,%ld, size %ld,%ld, line: %ld, len %ld"),
+ (long)m_CursorPos.x, (long)m_CursorPos.y,
+ (long)coords.x, (long)coords.y,
+ (long)m_CursorSize.x, (long)m_CursorSize.y,
+ (long)m_CursorLine->GetLineNumber(),
+ (long)m_CursorLine->GetLength()));
+
+ wxLogStatus(wxT("Cursor is at (%d, %d)"), m_CursorPos.x, m_CursorPos.y);
#endif
#ifdef WXLAYOUT_USE_CARET
- m_caret->Move(coords);
+ m_caret->Move(coords);
#else // !WXLAYOUT_USE_CARET
- wxASSERT(m_CursorSize.x >= WXLO_MINIMUM_CURSOR_WIDTH);
- dc.SetBrush(*wxWHITE_BRUSH);
- //FIXME: wxGTK XOR is borken at the moment!!!dc.SetLogicalFunction(wxXOR);
- dc.SetPen(wxPen(*wxBLACK,1,wxSOLID));
- if(active)
- {
- dc.SetLogicalFunction(wxXOR);
- dc.DrawRectangle(coords.x, coords.y,
- m_CursorSize.x, m_CursorSize.y);
- SetUpdateRect(coords.x, coords.y);
- SetUpdateRect(coords.x+m_CursorSize.x,
- coords.y+m_CursorSize.y);
- }
- else
- {
- dc.SetLogicalFunction(wxCOPY);
- dc.DrawLine(coords.x, coords.y+m_CursorSize.y-1,
- coords.x, coords.y);
- SetUpdateRect(coords.x, coords.y+m_CursorSize.y-1);
- SetUpdateRect(coords.x, coords.y);
- }
- dc.SetLogicalFunction(wxCOPY);
- //dc.SetBrush(wxNullBrush);
+ wxASSERT(m_CursorSize.x >= WXLO_MINIMUM_CURSOR_WIDTH);
+ dc.SetBrush(*wxWHITE_BRUSH);
+ //FIXME: wxGTK XOR is borken at the moment!!!dc.SetLogicalFunction(wxXOR);
+ dc.SetPen(wxPen(*wxBLACK,1,wxSOLID));
+ if(active)
+ {
+ dc.SetLogicalFunction(wxXOR);
+ dc.DrawRectangle(coords.x, coords.y,
+ m_CursorSize.x, m_CursorSize.y);
+ SetUpdateRect(coords.x, coords.y);
+ SetUpdateRect(coords.x+m_CursorSize.x,
+ coords.y+m_CursorSize.y);
+ }
+ else
+ {
+ dc.SetLogicalFunction(wxCOPY);
+ dc.DrawLine(coords.x, coords.y+m_CursorSize.y-1,
+ coords.x, coords.y);
+ SetUpdateRect(coords.x, coords.y+m_CursorSize.y-1);
+ SetUpdateRect(coords.x, coords.y);
+ }
+
+ dc.SetLogicalFunction(wxCOPY);
+ //dc.SetBrush(wxNullBrush);
#endif // WXLAYOUT_USE_CARET/!WXLAYOUT_USE_CARET
}
void
wxLayoutList::SetUpdateRect(CoordType x, CoordType y)
{
- if(m_UpdateRectValid)
- GrowRect(m_UpdateRect, x, y);
- else
- {
- m_UpdateRect.x = x;
- m_UpdateRect.y = y;
- m_UpdateRect.width = 4; // large enough to avoid surprises from
- m_UpdateRect.height = 4;// wxGTK :-)
- m_UpdateRectValid = true;
- }
+ if(m_UpdateRectValid)
+ {
+ GrowRect(m_UpdateRect, x, y);
+ }
+ else
+ {
+ m_UpdateRect.x = x;
+ m_UpdateRect.y = y;
+ m_UpdateRect.width = 4; // large enough to avoid surprises from
+ m_UpdateRect.height = 4;// wxGTK :-)
+ m_UpdateRectValid = true;
+ }
}
void
wxLayoutList::StartSelection(const wxPoint& cposOrig, const wxPoint& spos)
{
- wxPoint cpos(cposOrig);
- if ( cpos.x == -1 )
- cpos = m_CursorPos;
- WXLO_DEBUG((wxT("Starting selection at %ld/%ld"), cpos.x, cpos.y));
- m_Selection.m_CursorA = cpos;
- m_Selection.m_CursorB = cpos;
- m_Selection.m_ScreenA = spos;
- m_Selection.m_ScreenB = spos;
- m_Selection.m_selecting = true;
- m_Selection.m_valid = false;
+ wxPoint cpos(cposOrig);
+ if ( cpos.x == -1 )
+ cpos = m_CursorPos;
+
+ WXLO_DEBUG((wxT("Starting selection at %d/%d"), cpos.x, cpos.y));
+
+ m_Selection.m_CursorA = cpos;
+ m_Selection.m_CursorB = cpos;
+ m_Selection.m_ScreenA = spos;
+ m_Selection.m_ScreenB = spos;
+ m_Selection.m_selecting = true;
+ m_Selection.m_valid = false;
}
void
wxASSERT(m_Selection.m_selecting == true);
wxASSERT(m_Selection.m_valid == false);
- WXLO_DEBUG((wxT("Continuing selection at %ld/%ld"), cpos.x, cpos.y));
+ WXLO_DEBUG((wxT("Continuing selection at %d/%d"), cpos.x, cpos.y));
m_Selection.m_ScreenB = spos;
m_Selection.m_CursorB = cpos;
void
wxLayoutList::EndSelection(const wxPoint& cposOrig, const wxPoint& spos)
{
- wxPoint cpos(cposOrig);
- if(cpos.x == -1) cpos = m_CursorPos;
- ContinueSelection(cpos, spos);
- WXLO_DEBUG((wxT("Ending selection at %ld/%ld"), cpos.x, cpos.y));
- // we always want m_CursorA <= m_CursorB!
- if( m_Selection.m_CursorA > m_Selection.m_CursorB )
- {
- // exchange the start/end points
- wxPoint help = m_Selection.m_CursorB;
- m_Selection.m_CursorB = m_Selection.m_CursorA;
- m_Selection.m_CursorA = help;
-
- help = m_Selection.m_ScreenB;
- m_Selection.m_ScreenB = m_Selection.m_ScreenA;
- m_Selection.m_ScreenA = help;
- }
- m_Selection.m_selecting = false;
- m_Selection.m_valid = true;
- /// In case we just clicked somewhere, the selection will have zero
- /// size, so we discard it immediately.
- if(m_Selection.m_CursorA == m_Selection.m_CursorB)
- DiscardSelection();
+ wxPoint cpos(cposOrig);
+
+ if(cpos.x == -1) cpos = m_CursorPos;
+
+ ContinueSelection(cpos, spos);
+
+ WXLO_DEBUG((wxT("Ending selection at %d/%d"), cpos.x, cpos.y));
+
+ // we always want m_CursorA <= m_CursorB!
+ if( m_Selection.m_CursorA > m_Selection.m_CursorB )
+ {
+ // exchange the start/end points
+ wxPoint help = m_Selection.m_CursorB;
+ m_Selection.m_CursorB = m_Selection.m_CursorA;
+ m_Selection.m_CursorA = help;
+
+ help = m_Selection.m_ScreenB;
+ m_Selection.m_ScreenB = m_Selection.m_ScreenA;
+ m_Selection.m_ScreenA = help;
+ }
+
+ m_Selection.m_selecting = false;
+ m_Selection.m_valid = true;
+ /// In case we just clicked somewhere, the selection will have zero
+ /// size, so we discard it immediately.
+ if(m_Selection.m_CursorA == m_Selection.m_CursorB)
+ {
+ DiscardSelection();
+ }
}
void
wxLayoutList::DiscardSelection()
{
- if ( !HasSelection() )
- return;
+ if ( !HasSelection() )
+ return;
- m_Selection.m_valid =
- m_Selection.m_selecting = false;
- m_Selection.m_discarded = true;
+ m_Selection.m_valid =
+ m_Selection.m_selecting = false;
+ m_Selection.m_discarded = true;
}
bool
-wxLayoutList::IsSelecting(void) const
+wxLayoutList::IsSelecting() const
{
- return m_Selection.m_selecting;
+ return m_Selection.m_selecting;
}
bool
wxLayoutList::IsSelected(const wxPoint &cursor) const
{
- if ( !HasSelection() )
- return false;
+ if ( !HasSelection() )
+ return false;
- return (
- (m_Selection.m_CursorA <= cursor
- && cursor <= m_Selection.m_CursorB)
- || (m_Selection.m_CursorB <= cursor
- && cursor <= m_Selection.m_CursorA)
- );
+ return (
+ (m_Selection.m_CursorA <= cursor
+ && cursor <= m_Selection.m_CursorB)
+ || (m_Selection.m_CursorB <= cursor
+ && cursor <= m_Selection.m_CursorA)
+ );
}
*/
int
wxLayoutList::IsSelected(const wxLayoutLine *line, CoordType *from,
- CoordType *to)
+ CoordType *to)
{
- wxASSERT(line); wxASSERT(to); wxASSERT(from);
+ wxASSERT(line); wxASSERT(to); wxASSERT(from);
- if(! m_Selection.m_valid && ! m_Selection.m_selecting)
- return 0;
+ if(! m_Selection.m_valid && ! m_Selection.m_selecting)
+ return 0;
- CoordType y = line->GetLineNumber();
- if(
- (m_Selection.m_CursorA.y < y && m_Selection.m_CursorB.y > y)
- || (m_Selection.m_CursorB.y < y && m_Selection.m_CursorA.y > y)
- )
- return 1;
- else if(m_Selection.m_CursorA.y == y)
- {
- *from = m_Selection.m_CursorA.x;
- if(m_Selection.m_CursorB.y == y)
- *to = m_Selection.m_CursorB.x;
- else
- {
- if(m_Selection.m_CursorB > m_Selection.m_CursorA)
- *to = line->GetLength();
- else
- *to = 0;
- }
- if(*to < *from)
- {
- CoordType help = *to;
- *to = *from;
- *from = help;
- }
- return -1;
- }
- else if(m_Selection.m_CursorB.y == y)
- {
- *to = m_Selection.m_CursorB.x;
- if(m_Selection.m_CursorA.y == y)
- *from = m_Selection.m_CursorA.x;
- else
- {
- if(m_Selection.m_CursorB > m_Selection.m_CursorA)
- *from = 0;
- else
- *from = line->GetLength();
- }
- if(*to < *from)
- {
- CoordType help = *to;
- *to = *from;
- *from = help;
- }
- return -1;
- }
- else
- return 0;
+ CoordType y = line->GetLineNumber();
+ if ( (m_Selection.m_CursorA.y < y && m_Selection.m_CursorB.y > y)
+ || (m_Selection.m_CursorB.y < y && m_Selection.m_CursorA.y > y) )
+ {
+ return 1;
+ }
+ else if (m_Selection.m_CursorA.y == y)
+ {
+ *from = m_Selection.m_CursorA.x;
+ if(m_Selection.m_CursorB.y == y)
+ {
+ *to = m_Selection.m_CursorB.x;
+ }
+ else
+ {
+ if(m_Selection.m_CursorB > m_Selection.m_CursorA)
+ *to = line->GetLength();
+ else
+ *to = 0;
+ }
+
+ if(*to < *from)
+ {
+ CoordType help = *to;
+ *to = *from;
+ *from = help;
+ }
+
+ return -1;
+ }
+ else if (m_Selection.m_CursorB.y == y)
+ {
+ *to = m_Selection.m_CursorB.x;
+ if (m_Selection.m_CursorA.y == y)
+ {
+ *from = m_Selection.m_CursorA.x;
+ }
+ else
+ {
+ if(m_Selection.m_CursorB > m_Selection.m_CursorA)
+ *from = 0;
+ else
+ *from = line->GetLength();
+ }
+
+ if(*to < *from)
+ {
+ CoordType help = *to;
+ *to = *from;
+ *from = help;
+ }
+ return -1;
+ }
+ else
+ {
+ return 0;
+ }
}
void
-wxLayoutList::DeleteSelection(void)
+wxLayoutList::DeleteSelection()
{
- if(! m_Selection.m_valid)
- return;
+ if (! m_Selection.m_valid)
+ return;
- m_Selection.m_valid = false;
+ m_Selection.m_valid = false;
- // Only delete part of the current line?
- if(m_Selection.m_CursorA.y == m_Selection.m_CursorB.y)
- {
- MoveCursorTo(m_Selection.m_CursorA);
- Delete(m_Selection.m_CursorB.x - m_Selection.m_CursorA.x);
- return;
- }
+ // Only delete part of the current line?
+ if (m_Selection.m_CursorA.y == m_Selection.m_CursorB.y)
+ {
+ MoveCursorTo(m_Selection.m_CursorA);
+ Delete(m_Selection.m_CursorB.x - m_Selection.m_CursorA.x);
+ return;
+ }
// We now know that the two lines are different:
- wxLayoutLine
- * firstLine = GetLine(m_Selection.m_CursorA.y),
- * lastLine = GetLine(m_Selection.m_CursorB.y);
- // be a bit paranoid:
- if(! firstLine || ! lastLine)
- return;
-
- // First, delete what's left of this line:
- MoveCursorTo(m_Selection.m_CursorA);
- DeleteToEndOfLine();
+ wxLayoutLine
+ * firstLine = GetLine(m_Selection.m_CursorA.y),
+ * lastLine = GetLine(m_Selection.m_CursorB.y);
+
+ // be a bit paranoid:
+ if(! firstLine || ! lastLine)
+ return;
+
+ // First, delete what's left of this line:
+ MoveCursorTo(m_Selection.m_CursorA);
+ DeleteToEndOfLine();
- wxLayoutLine *prevLine = firstLine->GetPreviousLine(),
- *nextLine = firstLine->GetNextLine();
- while(nextLine && nextLine != lastLine)
- nextLine = nextLine->DeleteLine(false, this);
+ wxLayoutLine *prevLine = firstLine->GetPreviousLine(),
+ *nextLine = firstLine->GetNextLine();
- // Now nextLine = lastLine;
- Delete(1); // This joins firstLine and nextLine
- Delete(m_Selection.m_CursorB.x); // This deletes the first x positions
+ while(nextLine && nextLine != lastLine)
+ {
+ nextLine = nextLine->DeleteLine(false, this);
+ }
+
+ // Now nextLine = lastLine;
+ Delete(1); // This joins firstLine and nextLine
+ Delete(m_Selection.m_CursorB.x); // This deletes the first x positions
- // Recalculate the line positions and numbers but notice that firstLine
- // might not exist any more - it could be deleted by Delete(1) above
- wxLayoutLine *firstLine2 = prevLine ? prevLine->GetNextLine() : m_FirstLine;
- firstLine2->MarkDirty();
+ // Recalculate the line positions and numbers but notice that firstLine
+ // might not exist any more - it could be deleted by Delete(1) above
+ wxLayoutLine *firstLine2 = prevLine ? prevLine->GetNextLine() : m_FirstLine;
+ firstLine2->MarkDirty();
}
/// Starts highlighting the selection
wxLayoutLine *
wxLayoutList::GetLine(CoordType index) const
{
- wxASSERT_MSG( (0 <= index) && (index < (CoordType)m_numLines),
- wxT("invalid index") );
+ wxASSERT_MSG( (0 <= index) && (index < (CoordType)m_numLines),
+ wxT("invalid index") );
- wxLayoutLine *line;
- CoordType n = index;
+ wxLayoutLine *line;
+ CoordType n = index;
#ifdef DEBUG
- CoordType lineNo = 0;
+ CoordType lineNo = 0;
#endif
-
- for ( line = m_FirstLine; line && n-- > 0; line =
- line->GetNextLine() )
- {
+
+ for ( line = m_FirstLine; line && n-- > 0; line = line->GetNextLine() )
+ {
#ifdef DEBUG
-wxASSERT(line->GetLineNumber() == lineNo );
- lineNo++;
+ wxASSERT(line->GetLineNumber() == lineNo );
+ lineNo++;
#endif
-}
+ }
- if ( line )
- {
- // should be the right one
- wxASSERT( line->GetLineNumber() == index );
- }
+ if ( line )
+ {
+ // should be the right one
+ wxASSERT( line->GetLineNumber() == index );
+ }
- return line;
+ return line;
}
wxLayoutList *
wxLayoutList::Copy(const wxPoint &from,
- const wxPoint &to)
+ const wxPoint &to)
{
- wxLayoutLine
- * firstLine = NULL,
- * lastLine = NULL;
-
- for(firstLine = m_FirstLine;
- firstLine && firstLine->GetLineNumber() < from.y;
- firstLine=firstLine->GetNextLine())
- ;
- if(!firstLine || firstLine->GetLineNumber() != from.y)
- return NULL;
+ wxLayoutLine
+ * firstLine,
+ * lastLine;
- for(lastLine = m_FirstLine;
- lastLine && lastLine->GetLineNumber() < to.y;
- lastLine=lastLine->GetNextLine())
- ;
- if(!lastLine || lastLine->GetLineNumber() != to.y)
- return NULL;
+ for(firstLine = m_FirstLine;
+ firstLine && firstLine->GetLineNumber() < from.y;
+ firstLine=firstLine->GetNextLine())
+ ;
- if(to <= from)
- {
- wxLayoutLine *tmp = firstLine;
- firstLine = lastLine;
- lastLine = tmp;
- }
+ if(!firstLine || firstLine->GetLineNumber() != from.y)
+ return NULL;
- wxLayoutList *llist = new wxLayoutList();
+ for(lastLine = m_FirstLine;
+ lastLine && lastLine->GetLineNumber() < to.y;
+ lastLine=lastLine->GetNextLine())
+ ;
- if(firstLine == lastLine)
- {
- firstLine->Copy(llist, from.x, to.x);
- }
- else
- {
- // Extract objects from first line
- firstLine->Copy(llist, from.x);
- llist->LineBreak();
- // Extract all lines between
- for(wxLayoutLine *line = firstLine->GetNextLine();
- line != lastLine;
- line = line->GetNextLine())
- {
- line->Copy(llist);
- llist->LineBreak();
- }
- // Extract objects from last line
- lastLine->Copy(llist, 0, to.x);
- }
- return llist;
+ if(!lastLine || lastLine->GetLineNumber() != to.y)
+ return NULL;
+
+ if(to <= from)
+ {
+ wxLayoutLine *tmp = firstLine;
+ firstLine = lastLine;
+ lastLine = tmp;
+ }
+
+ wxLayoutList *llist = new wxLayoutList();
+
+ if(firstLine == lastLine)
+ {
+ firstLine->Copy(llist, from.x, to.x);
+ }
+ else
+ {
+ // Extract objects from first line
+ firstLine->Copy(llist, from.x);
+ llist->LineBreak();
+ // Extract all lines between
+ for ( wxLayoutLine *line = firstLine->GetNextLine();
+ line != lastLine;
+ line = line->GetNextLine() )
+ {
+ line->Copy(llist);
+ llist->LineBreak();
+ }
+
+ // Extract objects from last line
+ lastLine->Copy(llist, 0, to.x);
+ }
+
+ return llist;
}
wxLayoutList *
wxLayoutList::GetSelection(wxLayoutDataObject *wxlo, bool invalidate)
{
- if(! m_Selection.m_valid)
- {
- if(m_Selection.m_selecting)
- EndSelection();
- else
- return NULL;
- }
+ if(! m_Selection.m_valid)
+ {
+ if(m_Selection.m_selecting)
+ EndSelection();
+ else
+ return NULL;
+ }
- if(invalidate) m_Selection.m_valid = false;
+ if(invalidate) m_Selection.m_valid = false;
- wxLayoutList *llist = Copy( m_Selection.m_CursorA,
- m_Selection.m_CursorB );
+ wxLayoutList *llist = Copy( m_Selection.m_CursorA,
+ m_Selection.m_CursorB );
- if(llist && wxlo) // export as data object, too
- {
- wxString string;
+ if(llist && wxlo) // export as data object, too
+ {
+ wxString string;
- wxLayoutExportObject *exp;
- wxLayoutExportStatus status(llist);
- while((exp = wxLayoutExport( &status, WXLO_EXPORT_AS_OBJECTS)) != NULL)
- {
- if(exp->type == WXLO_EXPORT_EMPTYLINE)
- string << (int) WXLO_TYPE_LINEBREAK << '\n';
- else
- exp->content.object->Write(string);
- delete exp;
- }
- wxlo->SetLayoutData(string);
- }
- return llist;
+ wxLayoutExportObject *exp;
+ wxLayoutExportStatus status(llist);
+ while((exp = wxLayoutExport( &status, WXLO_EXPORT_AS_OBJECTS)) != NULL)
+ {
+ if(exp->type == WXLO_EXPORT_EMPTYLINE)
+ string << (int) WXLO_TYPE_LINEBREAK << '\n';
+ else
+ exp->content.object->Write(string);
+ delete exp;
+ }
+
+ wxlo->SetLayoutData(string);
+ }
+
+ return llist;
}
-#define COPY_SI(what) if(si.what != -1) { m_CurrentStyleInfo.what = si.what; fontChanged = TRUE; }
+#define COPY_SI(what) if(si.what != -1) { m_CurrentStyleInfo.what = si.what; fontChanged = true; }
void
wxLayoutList::ApplyStyle(wxLayoutStyleInfo const &si, wxDC &dc)
{
- bool fontChanged = FALSE;
- COPY_SI(family);
- COPY_SI(size);
- COPY_SI(style);
- COPY_SI(weight);
- COPY_SI(underline);
- if(fontChanged)
- dc.SetFont( m_FontCache.GetFont(m_CurrentStyleInfo) );
+ bool fontChanged = false;
+ COPY_SI(family);
+ COPY_SI(size);
+ COPY_SI(style);
+ COPY_SI(weight);
+ COPY_SI(underline);
+ if(fontChanged)
+ dc.SetFont( m_FontCache.GetFont(m_CurrentStyleInfo) );
- if(si.m_fg_valid)
- {
- m_CurrentStyleInfo.m_fg = si.m_fg;
- m_CurrentStyleInfo.m_fg_valid = true;
- dc.SetTextForeground(m_CurrentStyleInfo.m_fg);
- }
- if(si.m_bg_valid)
- {
- m_CurrentStyleInfo.m_bg = si.m_bg;
- m_CurrentStyleInfo.m_bg_valid = true;
- dc.SetTextBackground(m_CurrentStyleInfo.m_bg);
- }
+ if(si.m_fg_valid)
+ {
+ m_CurrentStyleInfo.m_fg = si.m_fg;
+ m_CurrentStyleInfo.m_fg_valid = true;
+ dc.SetTextForeground(m_CurrentStyleInfo.m_fg);
+ }
+
+ if(si.m_bg_valid)
+ {
+ m_CurrentStyleInfo.m_bg = si.m_bg;
+ m_CurrentStyleInfo.m_bg_valid = true;
+ dc.SetTextBackground(m_CurrentStyleInfo.m_bg);
+ }
}
#ifdef WXLAYOUT_DEBUG
void
-wxLayoutList::Debug(void)
+wxLayoutList::Debug()
{
- WXLO_DEBUG((wxT("Cursor is in line %d, screen pos = (%d, %d)"),
- m_CursorLine->GetLineNumber(),
- m_CursorScreenPos.x, m_CursorScreenPos.y));
+ WXLO_DEBUG((wxT("Cursor is in line %d, screen pos = (%d, %d)"),
+ (int)m_CursorLine->GetLineNumber(),
+ m_CursorScreenPos.x, m_CursorScreenPos.y));
- wxLayoutLine *line;
- for(line = m_FirstLine; line; line = line->GetNextLine())
- {
- line->Debug();
- }
+ wxLayoutLine *line;
+ for(line = m_FirstLine; line; line = line->GetNextLine())
+ {
+ line->Debug();
+ }
}
#endif
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
wxLayoutPrintout::wxLayoutPrintout(wxLayoutList *llist,
- wxString const & title)
-:wxPrintout(title)
-{
- m_llist = llist;
- m_title = title;
- // remove any highlighting which could interfere with printing:
- m_llist->StartSelection();
- m_llist->EndSelection();
- // force a full layout of the list:
- m_llist->ForceTotalLayout();
- // layout is called in ScaleDC() when we have a DC
-}
-
-wxLayoutPrintout::~wxLayoutPrintout()
+ wxString const & title)
+ :wxPrintout(title)
{
+ m_llist = llist;
+ m_title = title;
+ // remove any highlighting which could interfere with printing:
+ m_llist->StartSelection();
+ m_llist->EndSelection();
+ // force a full layout of the list:
+ m_llist->ForceTotalLayout();
+ // layout is called in ScaleDC() when we have a DC
}
float
wxLayoutPrintout::ScaleDC(wxDC *dc)
{
- // The following bit is taken from the printing sample, let's see
- // whether it works for us.
+ // The following bit is taken from the printing sample, let's see
+ // whether it works for us.
- /* You might use THIS code to set the printer DC to ROUGHLY reflect
- * the screen text size. This page also draws lines of actual length 5cm
- * on the page.
- */
- // Get the logical pixels per inch of screen and printer
- int ppiScreenX, ppiScreenY;
- GetPPIScreen(&ppiScreenX, &ppiScreenY);
- int ppiPrinterX, ppiPrinterY;
- GetPPIPrinter(&ppiPrinterX, &ppiPrinterY);
+ /* You might use THIS code to set the printer DC to ROUGHLY reflect
+ * the screen text size. This page also draws lines of actual length 5cm
+ * on the page.
+ */
- if(ppiScreenX == 0) // not yet set, need to guess
- {
- ppiScreenX = 100;
- ppiScreenY = 100;
- }
- if(ppiPrinterX == 0) // not yet set, need to guess
- {
- ppiPrinterX = 72;
- ppiPrinterY = 72;
- }
+ // Get the logical pixels per inch of screen and printer
+ int ppiScreenX, ppiScreenY;
+ GetPPIScreen(&ppiScreenX, &ppiScreenY);
+ int ppiPrinterX, ppiPrinterY;
+ GetPPIPrinter(&ppiPrinterX, &ppiPrinterY);
+
+ if(ppiScreenX == 0) // not yet set, need to guess
+ {
+ ppiScreenX = 100;
+ ppiScreenY = 100;
+ }
+ wxUnusedVar(ppiScreenY);
- // This scales the DC so that the printout roughly represents the
- // the screen scaling. The text point size _should_ be the right size
- // but in fact is too small for some reason. This is a detail that will
- // need to be addressed at some point but can be fudged for the
- // moment.
- float scale = (float)((float)ppiPrinterX/(float)ppiScreenX);
-
- // Now we have to check in case our real page size is reduced
- // (e.g. because we're drawing to a print preview memory DC)
- int pageWidth, pageHeight;
- int w, h;
- dc->GetSize(&w, &h);
- GetPageSizePixels(&pageWidth, &pageHeight);
- if(pageWidth != 0) // doesn't work always
- {
- // If printer pageWidth == current DC width, then this doesn't
- // change. But w might be the preview bitmap width, so scale down.
- scale = scale * (float)(w/(float)pageWidth);
- }
- dc->SetUserScale(scale, scale);
- return scale;
+ if(ppiPrinterX == 0) // not yet set, need to guess
+ {
+ ppiPrinterX = 72;
+ ppiPrinterY = 72;
+ }
+ wxUnusedVar(ppiPrinterY);
+
+ // This scales the DC so that the printout roughly represents the
+ // the screen scaling. The text point size _should_ be the right size
+ // but in fact is too small for some reason. This is a detail that will
+ // need to be addressed at some point but can be fudged for the
+ // moment.
+ float scale = (float)((float)ppiPrinterX/(float)ppiScreenX);
+
+ // Now we have to check in case our real page size is reduced
+ // (e.g. because we're drawing to a print preview memory DC)
+ int pageWidth, pageHeight;
+ int w, h;
+ dc->GetSize(&w, &h);
+ GetPageSizePixels(&pageWidth, &pageHeight);
+ wxUnusedVar(pageHeight);
+ if(pageWidth != 0) // doesn't work always
+ {
+ // If printer pageWidth == current DC width, then this doesn't
+ // change. But w might be the preview bitmap width, so scale down.
+ scale = scale * (float)(w/(float)pageWidth);
+ }
+
+ dc->SetUserScale(scale, scale);
+ return scale;
}
bool wxLayoutPrintout::OnPrintPage(int page)
{
- wxDC *dc = GetDC();
+ wxDC *dc = GetDC();
- ScaleDC(dc);
+ ScaleDC(dc);
- if (dc)
- {
- int top, bottom;
- top = (page - 1)*m_PrintoutHeight;
- bottom = top + m_PrintoutHeight;
-
- WXLO_DEBUG((wxT("OnPrintPage(%d) printing from %d to %d"), page, top,
- bottom));
- // SetDeviceOrigin() doesn't work here, so we need to manually
- // translate all coordinates.
- wxPoint translate(m_Offset.x,m_Offset.y-top);
- m_llist->Draw(*dc, translate, top, bottom, TRUE /* clip strictly
- */);
- return true;
+ if (dc)
+ {
+ int top, bottom;
+ top = (page - 1)*m_PrintoutHeight;
+ bottom = top + m_PrintoutHeight;
+
+ WXLO_DEBUG((wxT("OnPrintPage(%d) printing from %d to %d"), page, top,
+ bottom));
+
+ // SetDeviceOrigin() doesn't work here, so we need to manually
+ // translate all coordinates.
+ wxPoint translate(m_Offset.x,m_Offset.y-top);
+ m_llist->Draw(*dc, translate, top, bottom, true /* clip strictly */);
+ return true;
}
else
+ {
return false;
+ }
}
void wxLayoutPrintout::GetPageInfo(int *minPage, int *maxPage, int *selPageFrom, int *selPageTo)
/* We allocate a temporary wxDC for printing, so that we can
determine the correct paper size and scaling. We don't actually
print anything on it. */
-#if defined(__WXMSW__)
+#if defined(__WXMSW__) || defined(__WXMAC__)
wxPrinterDC *psdc = new wxPrinterDC(wxEmptyString,wxEmptyString,_T(WXLLIST_TEMPFILE),false);
#else
- wxPostScriptDC *psdc = new wxPostScriptDC(WXLLIST_TEMPFILE,false);
+ wxPrintData data;
+ data.SetFilename(WXLLIST_TEMPFILE);
+ wxPostScriptDC *psdc = new wxPostScriptDC(data);
#endif
psdc->StartDoc(m_title);
}
/*
- Stupid wxWindows doesn't draw proper ellipses, so we comment this
+ Stupid wxWidgets doesn't draw proper ellipses, so we comment this
out. It's a waste of paper anyway.
*/
#if 0