#endif
m_menuSystem = NULL;
+ m_menuDepth = 0;
}
WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const
#if wxUSE_MENUS
bool
-wxTopLevelWindowMSW::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU WXUNUSED(hMenu))
+wxTopLevelWindowMSW::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU hMenu)
{
+ // Ignore the special messages generated when the menu is closed (this is
+ // the only case when the flags are set to -1), in particular don't clear
+ // the help string in the status bar when this happens as it had just been
+ // restored by the base class code.
+ if ( !hMenu && flags == 0xffff )
+ return false;
+
+ // Unfortunately we also need to ignore another message which is sent after
+ // closing the currently active submenu of the menu bar by pressing Escape:
+ // in this case we get WM_UNINITMENUPOPUP, from which we generate
+ // wxEVT_MENU_CLOSE, and _then_ we get WM_MENUSELECT for the top level menu
+ // from which we overwrite the help string just restored by OnMenuClose()
+ // handler in wxFrameBase. To prevent this from happening we discard these
+ // messages but only in the case it's really the top level menu as we still
+ // need to clear the help string when a submenu is selected in a menu.
+ if ( flags == (MF_POPUP | MF_HILITE) && !m_menuDepth )
+ return false;
+
// sign extend to int from unsigned short we get from Windows
int item = (signed short)nItem;
bool
wxTopLevelWindowMSW::DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu, bool popup)
{
+ // Update the menu depth when dealing with the top level menus.
+ if ( !popup )
+ {
+ if ( evtType == wxEVT_MENU_OPEN )
+ {
+ m_menuDepth++;
+ }
+ else if ( evtType == wxEVT_MENU_CLOSE )
+ {
+ wxASSERT_MSG( m_menuDepth > 0, wxS("No open menus?") );
+
+ m_menuDepth--;
+ }
+ else
+ {
+ wxFAIL_MSG( wxS("Unexpected menu event type") );
+ }
+ }
+
wxMenuEvent event(evtType, popup ? wxID_ANY : 0, menu);
event.SetEventObject(menu);