<makefile>
+ <set var="IS_MSVC_PRJ">
+ $(FORMAT in ['msvc6prj','msevc4prj','msvs2003prj','msvs2005prj','msvs2008prj'])
+ </set>
+
<set var="BUILDING_LIB" overwrite="0">0</set>
+ <set var="CPP_DEFAULT_VALUE">
+ <if cond="FORMAT=='borland'">
+ cpp32 -Sr -oCON
+ </if>
+ <if cond="FORMAT=='mingw'">
+ $(DOLLAR)(CC) -E
+ </if>
+ <if cond="FORMAT=='msvc'">
+ $(DOLLAR)(CC) /EP /nologo
+ </if>
+ <if cond="FORMAT=='watcom'">
+ $(DOLLAR)(CC) -p
+ </if>
+ </set>
+ <option name="CPP">
+ <default-value>
+ $(CPP_DEFAULT_VALUE)
+ </default-value>
+ <description>
+ The C preprocessor
+ </description>
+ </option>
+
<option name="SHARED">
<values>0,1</values>
<values-description>,DLL</values-description>
</description>
</option>
- <option name="UNICODE">
- <values>0,1</values>
- <values-description>,Unicode</values-description>
- <default-value>0</default-value>
- <description>
- Compile Unicode build of wxWidgets?
- </description>
- </option>
+ <!-- don't include ANSI configuration in project files, it's going to be
+ eventually removed anyway and it only doubles the number of build
+ configs in projects: -->
+ <if cond="IS_MSVC_PRJ=='1'">
+ <set var="UNICODE">1</set>
+ </if>
+ <if cond="IS_MSVC_PRJ=='0'">
+ <option name="UNICODE">
+ <values>0,1</values>
+ <values-description>,Unicode</values-description>
+ <default-value>1</default-value>
+ <description>
+ Compile Unicode build of wxWidgets?
+ </description>
+ </option>
+ </if>
<if cond="FORMAT!='autoconf' and FORMAT!='watcom'">
<option name="MSLU">
</description>
</option>
- <!-- FIXME: restore this once bakefile is fixed to not use
- /Gm /GZ (incompatible with /O2) w/ debug-info -->
+ <if cond="FORMAT=='msvc'">
+ <option name="TARGET_CPU">
+ <default-value>$(DOLLAR)(CPU)</default-value>
+ <description>
+The target processor architecture must be specified when it is not X86.
+This does not affect the compiler output, so you still need to make sure
+your environment is set up appropriately with the correct compiler in the
+PATH. Rather it affects some options passed to some of the common build
+utilities such as the resource compiler and the linker.
+
+Accepted values: AMD64, IA64.
+ </description>
+ </option>
+ </if>
+ <if cond="FORMAT!='msvc'">
+ <set var="TARGET_CPU"/>
+ </if>
+
<set var="DEBUG_INFO_DEFAULT">
- <if cond="FORMAT in ['msvc','msvc6prj','msevc4prj']">1</if>
- <if cond="FORMAT not in ['msvc','msvc6prj','msevc4prj']">default</if>
+ <if cond="IS_MSVC_PRJ=='1'">1</if>
+ <if cond="IS_MSVC_PRJ=='0'">default</if>
</set>
- -->
- <set var="DEBUG_INFO_DEFAULT">default</set>
<option name="DEBUG_INFO">
<values>0,1,default</values>
</description>
</option>
+ <option name="USE_MEDIA">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build multimedia library (USE_GUI must be 1)?
+ </description>
+ </option>
+
<option name="USE_XRC">
<values>0,1</values>
<default-value>1</default-value>
</description>
</option>
- <option name="USE_OPENGL">
+ <option name="USE_AUI">
<values>0,1</values>
- <default-value>0</default-value>
+ <default-value>1</default-value>
<description>
- Build OpenGL canvas library (USE_GUI must be 1)?
+ Build wxAUI library (USE_GUI must be 1)?
</description>
</option>
- <option name="USE_ODBC">
+ <option name="USE_PROPGRID">
<values>0,1</values>
- <default-value>0</default-value>
+ <default-value>1</default-value>
<description>
- Build ODBC database classes (USE_GUI must be 1)?
+ Build wxPropertyGrid library (USE_GUI must be 1)?
</description>
</option>
+ <option name="USE_RICHTEXT">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build wxRichTextCtrl library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <option name="USE_STC">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build wxStyledTextCtrl library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <option name="USE_OPENGL">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build OpenGL canvas library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <!-- currently only VC++ can compile wxDebugReport which is in QA lib -->
+ <set var="USE_QA_DEFAULT">
+ <if cond="FORMAT in ['msvc','msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">1</if>
+ <if cond="FORMAT not in ['msvc','msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">0</if>
+ </set>
<option name="USE_QA">
<values>0,1</values>
- <default-value>0</default-value>
+ <default-value>$(USE_QA_DEFAULT)</default-value>
<description>
Build quality assurance classes library (USE_GUI must be 1)?
</description>
</description>
</option>
+ <if cond="FORMAT!='autoconf'">
+ <option name="USE_GDIPLUS">
+ <values>0,1</values>
+ <default-value>0</default-value>
+ <description>
+ Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT)
+ </description>
+ </option>
+ </if>
+
<option name="OFFICIAL_BUILD">
<values>0,1</values>
<default-value>0</default-value>
<option name="EXTRALIBS"/>
<option name="EXTRALIBS_XML"/>
<option name="EXTRALIBS_HTML"/>
- <option name="EXTRALIBS_ODBC"/>
+ <option name="EXTRALIBS_MEDIA"/>
<option name="EXTRALIBS_GUI"/>
<option name="EXTRALIBS_OPENGL"/>
<option name="EXTRALIBS_SDL"/>
<option name="EXTRALIBS_GNOMEPRINT"/>
+ <option name="CXXWARNINGS"/>
<option name="HOST_SUFFIX"/>
+ <option name="DYLIB_RPATH_INSTALL"/>
+ <option name="DYLIB_RPATH_POSTLINK"/>
<option name="SAMPLES_RPATH_FLAG"/>
- <option name="SAMPLES_RPATH_POSTLINK"/>
+
+ <!-- see configure.in; it's required by some samples on Mac OS X -->
+ <option name="HEADER_PAD_OPTION"/>
<set var="TOP_SRCDIR">$(top_srcdir)/</set>
<set var="RUNTIME_LIBS">dynamic</set>
<option name="WITH_PLUGIN_SDL">
<values>0,1</values>
</option>
+
+ <option name="wx_top_builddir"/>
</if>
<set var="TOOLKIT" overwrite="0">
<if cond="FORMAT=='msevc4prj'">WINCE</if>
- <if cond="FORMAT!='msevc4prj' and PLATFORM_WIN32=='1'">MSW</if>
- <if cond="PLATFORM_MSDOS=='1'">DOS</if>
+ <if cond="FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='pocketpc2003'">WINCE</if>
+ <if cond="FORMAT=='msvs2008prj' and MSVS_PLATFORMS=='pocketpc2003'">WINCE</if>
+ <if cond="FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='win32'">MSW</if>
+ <if cond="FORMAT=='msvs2008prj' and MSVS_PLATFORMS=='win32'">MSW</if>
+ <if cond="FORMAT not in ['msevc4prj','msvs2005prj','msvs2008prj'] and PLATFORM_WIN32=='1'">MSW</if>
+ <if cond="PLATFORM_MSDOS=='1'">MGL</if>
<if cond="PLATFORM_OS2=='1'">PM</if>
</set>
<set var="TOOLKIT_LOWERCASE">$(TOOLKIT.lower())</set>
<set var="EXTRALIBS"/>
<set var="EXTRALIBS_XML"/>
<set var="EXTRALIBS_HTML"/>
- <set var="EXTRALIBS_ODBC"/>
+ <set var="EXTRALIBS_MEDIA"/>
<set var="EXTRALIBS_GUI"/>
<set var="EXTRALIBS_OPENGL">
- <if cond="COMPILER=='wat'">opengl32.lib glu32.lib</if>
+ <if cond="COMPILER=='wat' and TOOLKIT=='MSW'">opengl32.lib glu32.lib</if>
<if cond="COMPILER in ['vc','evc']">opengl32.lib glu32.lib</if>
<if cond="COMPILER=='gcc'">-lopengl32 -lglu32</if>
</set>
<set var="WITH_PLUGIN_SDL">0</set>
- <set var="SRCDIR">
- <if cond="BUILDING_LIB=='1'">..$(DIRSEP)..</if>
- <if cond="BUILDING_LIB=='0'">.</if>
- </set>
+ <if cond="BUILDING_LIB=='1'">
+ <set-srcdir>../..</set-srcdir>
+ </if>
<set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
</if>
<set var="EXTRACFLAGS">$(GCCFLAGS) -DHAVE_W32API_H</set>
</if>
- <if cond="FORMAT=='cbuilderx'">
- <set var="EXTRACFLAGS">
- <if cond="COMPILER=='gcc'">-DHAVE_W32API_H</if>
- </set>
- </if>
-
<!-- ================================================================== -->
<!-- Project files - hardcode some defaults -->
<if cond="FORMAT_SUPPORTS_CONDITIONS=='0'">
<set var="RUNTIME_LIBS">dynamic</set>
<set var="OFFICIAL_BUILD">0</set>
+ <set var="USE_AUI">1</set>
+ <set var="USE_PROPGRID">1</set>
+ <set var="USE_RICHTEXT">1</set>
+ <set var="USE_STC">1</set>
<set var="USE_HTML">1</set>
+ <set var="USE_MEDIA">1</set>
<set var="USE_XRC">1</set>
<set var="USE_OPENGL">1</set>
- <set var="USE_ODBC">1</set>
<set var="USE_QA">1</set>
<set var="MONOLITHIC">0</set>
<set var="USE_GUI">1</set>
<set var="USE_EXCEPTIONS">1</set>
<set var="USE_RTTI">1</set>
<set var="USE_THREADS">1</set>
+ <if cond="FORMAT!='autoconf'"><set var="USE_GDIPLUS">0</set></if>
<set var="DEBUG_INFO">$(DEBUG_INFO_DEFAULT)</set>
<set var="DEBUG_FLAG">default</set>
<set var="MSLU">0</set>
</if>
- <!-- FIXME:
- C++BuilderX supports only wxMSW, monolithic (sic!) static build
- and the project can't be put into build/msw and store objects in
- build/msw/something. This *must* be fixed! -->
- <if cond="FORMAT=='cbuilderx'">
- <set var="WXUNIV">0</set>
- <set var="MONOLITHIC">1</set>
- <set var="SRCDIR">.</set>
- <set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
- <set var="SHARED">0</set>
- </if>
-
-
<!-- DigitalMars make is braindead, it doesn't have conditional
processing: -->
<if cond="FORMAT=='dmars'">
<set var="BUILD">debug</set>
<set var="SHARED">0</set>
<set var="WXUNIV">0</set>
- <set var="UNICODE">0</set>
+ <set var="UNICODE">1</set>
<!-- Free version does not distribute OpenGL,
in commercial distribution better use dmars_smake format -->
<set var="USE_OPENGL">0</set>
</if>
<!-- No need for wxUniv on embedded devices (yet): -->
- <if cond="FORMAT=='msevc4prj'">
+ <if cond="FORMAT=='msevc4prj' or (FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='pocketpc2003') or (FORMAT=='msvs2008prj' and MSVS_PLATFORMS=='pocketpc2003')">
<set var="WXUNIV">0</set>
- <set var="UNICODE">1</set>
<!-- Uploading debug reports from PDAs seems impractical -->
<set var="USE_QA">0</set>
<set var="MONOLITHIC">1</set> <!-- sic! -->
+ <set var="USE_OPENGL">0</set> <!-- need OpenGL ES support first -->
<!-- RTTI and exceptions need separate cccrtti.lib with eVC4 -->
- <set var="USE_RTTI">0</set>
- <set var="USE_EXCEPTIONS">0</set>
+ <if cond="FORMAT=='msevc4prj'">
+ <set var="USE_RTTI">0</set>
+ <set var="USE_EXCEPTIONS">0</set>
+ </if>
+ </if>
+
+ <!-- Need for wxUniv within wxMGL: -->
+ <if cond="FORMAT!='autoconf' and TOOLKIT=='MGL'">
+ <set var="WXUNIV">1</set>
+ <set var="USE_THREADS">0</set>
+ <set var="RUNTIME_LIBS">static</set>
</if>
</makefile>