#ifdef __VMS__
#pragma message enable nosimpint
#endif
-#include "wx/motif/private.h"
+#include "wx/x11/private.h"
IMPLEMENT_DYNAMIC_CLASS(wxPalette, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxXPalette, wxObject)
wxNode *node, *next;
- for (node = m_palettes.First(); node; node = next) {
- wxXPalette *c = (wxXPalette *)node->Data();
+ for (node = m_palettes.GetFirst(); node; node = next) {
+ wxXPalette *c = (wxXPalette *)node->GetData();
unsigned long *pix_array = c->m_pix_array;
Colormap cmap = (Colormap) c->m_cmap;
bool destroyable = c->m_destroyable;
if (pix_array_n > 0)
{
+#if !wxUSE_NANOX
// XFreeColors(display, cmap, pix_array, pix_array_n, 0);
// Be careful not to free '0' pixels...
int i, j;
if(j > i) XFreeColors(display, cmap, &pix_array[i], j-i, 0);
while(j<pix_array_n && pix_array[j]==0) j++;
}
+#endif
delete [] pix_array;
}
-
+
if (destroyable)
XFreeColormap(display, cmap);
- next = node->Next();
+ next = node->GetNext();
m_palettes.DeleteNode(node);
delete c;
}
WXColormap wxPalette::GetXColormap(WXDisplay* display) const
{
- if (!M_PALETTEDATA || (M_PALETTEDATA->m_palettes.Number() == 0))
+ if (!M_PALETTEDATA || (M_PALETTEDATA->m_palettes.GetCount() == 0))
return wxTheApp->GetMainColormap(display);
- wxNode* node = M_PALETTEDATA->m_palettes.First();
+ wxNode* node = M_PALETTEDATA->m_palettes.GetFirst();
if (!display && node)
{
- wxXPalette* p = (wxXPalette*) node->Data();
+ wxXPalette* p = (wxXPalette*) node->GetData();
return p->m_cmap;
}
while (node)
{
- wxXPalette* p = (wxXPalette*) node->Data();
+ wxXPalette* p = (wxXPalette*) node->GetData();
if (p->m_display == display)
return p->m_cmap;
- node = node->Next();
+ node = node->GetNext();
}
/* Make a new one: */
wxXPalette *c = new wxXPalette;
- wxXPalette *first = (wxXPalette *)M_PALETTEDATA->m_palettes.First()->Data();
+ wxXPalette *first = (wxXPalette *)M_PALETTEDATA->m_palettes.GetFirst()->GetData();
XColor xcol;
int pix_array_n = first->m_pix_array_n;
return (unsigned long*) 0;
wxNode *node;
- for (node = M_PALETTEDATA->m_palettes.First(); node; node = node->Next())
+ for (node = M_PALETTEDATA->m_palettes.GetFirst(); node; node = node->GetNext())
{
- wxXPalette *c = (wxXPalette *)node->Data();
+ wxXPalette *c = (wxXPalette *)node->GetData();
if (c->m_display == display)
{
if (n)