// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "dc.h"
#endif
{
m_ok = FALSE;
+#if 1
m_mm_to_pix_x = 1.0;
m_mm_to_pix_y = 1.0;
+#else
+ m_mm_to_pix_x = (double)wxGetDisplaySize().GetWidth() /
+ (double)wxGetDisplaySizeMM().GetWidth();
+ m_mm_to_pix_y = (double)wxGetDisplaySize().GetHeight() /
+ (double)wxGetDisplaySizeMM().GetHeight();
+#endif
- m_backgroundMode = wxTRANSPARENT;
-
- m_isInteractive = FALSE;
-}
-
-void wxDC::DoDrawIcon( const wxIcon &icon, wxCoord x, wxCoord y)
-{
- wxCHECK_RET( Ok(), "invalid dc" );
- wxCHECK_RET( icon.Ok(), "invalid icon" );
-
- DoDrawBitmap(icon, x, y, TRUE);
-}
+ m_needComputeScaleX = FALSE; /* not used yet */
+ m_needComputeScaleY = FALSE; /* not used yet */
-void wxDC::DoDrawBitmap( const wxBitmap& bitmap, wxCoord x, wxCoord y, bool useMask )
-{
- wxCHECK_RET( bitmap.Ok(), "invalid bitmap" );
+ m_logicalFunction = wxCOPY;
- wxMemoryDC memDC;
- memDC.SelectObject(bitmap);
+ m_pen = *wxBLACK_PEN;
+ m_font = *wxNORMAL_FONT;
+ m_brush = *wxWHITE_BRUSH;
-#if 0
- // Not sure if we need this. The mask should leave the masked areas as per
- // the original background of this DC.
- if (useMask)
- {
- // There might be transparent areas, so make these the same colour as this
- // DC
- memDC.SetBackground(* GetBackground());
- memDC.Clear();
- }
-#endif // 0
-
- Blit(x, y, bitmap.GetWidth(), bitmap.GetHeight(), &memDC, 0, 0, wxCOPY, useMask);
+ m_backgroundMode = wxTRANSPARENT;
- memDC.SelectObject(wxNullBitmap);
+ m_isInteractive = FALSE; // ???
}
void wxDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
m_clipY2 = y + height;
}
-void wxDC::DestroyClippingRegion()
-{
- m_clipping = FALSE;
-}
-
-void wxDC::DoGetSize( int* width, int* height ) const
-{
- if ( width )
- *width = m_maxX - m_minX;
- if ( height )
- *height = m_maxY - m_minY;
-}
-
void wxDC::DoGetSizeMM( int* width, int* height ) const
{
int w, h;