+ switch (bpp)
+ {
+ case 8:
+ {
+ int pixel = 0;
+#if 0
+ if (wxTheApp->m_colorCube)
+ {
+ pixel = wxTheApp->m_colorCube[ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
+ }
+ else
+ {
+ GdkColormap *cmap = gtk_widget_get_default_colormap();
+ GdkColor *colors = cmap->colors;
+ int max = 3 * (65536);
+
+ for (int i = 0; i < cmap->size; i++)
+ {
+ int rdiff = (r << 8) - colors[i].red;
+ int gdiff = (g << 8) - colors[i].green;
+ int bdiff = (b << 8) - colors[i].blue;
+ int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
+ if (sum < max) { pixel = i; max = sum; }
+ }
+ }
+#endif
+ XPutPixel( data_image, x, y, pixel );
+ break;
+ }
+ case 12: // SGI only
+ {
+ int pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = ((r & 0xf0) << 4) | (g & 0xf0) | ((b & 0xf0) >> 4); break;
+ case RBG: pixel = ((r & 0xf0) << 4) | (b & 0xf0) | ((g & 0xf0) >> 4); break;
+ case GRB: pixel = ((g & 0xf0) << 4) | (r & 0xf0) | ((b & 0xf0) >> 4); break;
+ case GBR: pixel = ((g & 0xf0) << 4) | (b & 0xf0) | ((r & 0xf0) >> 4); break;
+ case BRG: pixel = ((b & 0xf0) << 4) | (r & 0xf0) | ((g & 0xf0) >> 4); break;
+ case BGR: pixel = ((b & 0xf0) << 4) | (g & 0xf0) | ((r & 0xf0) >> 4); break;
+ }
+ XPutPixel( data_image, x, y, pixel );
+ break;
+ }
+ case 15:
+ {
+ int pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3); break;
+ case RBG: pixel = ((r & 0xf8) << 7) | ((b & 0xf8) << 2) | ((g & 0xf8) >> 3); break;
+ case GRB: pixel = ((g & 0xf8) << 7) | ((r & 0xf8) << 2) | ((b & 0xf8) >> 3); break;
+ case GBR: pixel = ((g & 0xf8) << 7) | ((b & 0xf8) << 2) | ((r & 0xf8) >> 3); break;
+ case BRG: pixel = ((b & 0xf8) << 7) | ((r & 0xf8) << 2) | ((g & 0xf8) >> 3); break;
+ case BGR: pixel = ((b & 0xf8) << 7) | ((g & 0xf8) << 2) | ((r & 0xf8) >> 3); break;
+ }
+ XPutPixel( data_image, x, y, pixel );
+ break;
+ }
+ case 16:
+ {
+ // I actually don't know if for 16-bit displays, it is alway the green
+ // component or the second component which has 6 bits.
+ int pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3); break;
+ case RBG: pixel = ((r & 0xf8) << 8) | ((b & 0xfc) << 3) | ((g & 0xf8) >> 3); break;
+ case GRB: pixel = ((g & 0xf8) << 8) | ((r & 0xfc) << 3) | ((b & 0xf8) >> 3); break;
+ case GBR: pixel = ((g & 0xf8) << 8) | ((b & 0xfc) << 3) | ((r & 0xf8) >> 3); break;
+ case BRG: pixel = ((b & 0xf8) << 8) | ((r & 0xfc) << 3) | ((g & 0xf8) >> 3); break;
+ case BGR: pixel = ((b & 0xf8) << 8) | ((g & 0xfc) << 3) | ((r & 0xf8) >> 3); break;
+ }
+ XPutPixel( data_image, x, y, pixel );
+ break;
+ }
+ case 32:
+ case 24:
+ {
+ int pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = (r << 16) | (g << 8) | b; break;
+ case RBG: pixel = (r << 16) | (b << 8) | g; break;
+ case BRG: pixel = (b << 16) | (r << 8) | g; break;
+ case BGR: pixel = (b << 16) | (g << 8) | r; break;
+ case GRB: pixel = (g << 16) | (r << 8) | b; break;
+ case GBR: pixel = (g << 16) | (b << 8) | r; break;
+ }
+ XPutPixel( data_image, x, y, pixel );
+ }
+ default: break;
+ }
+ } // for
+ } // for