+#if wxUSE_UNICODE_UTF8
+ // buffer for single UTF-8 character
+ struct Utf8CharBuffer
+ {
+ char data[5];
+ operator const char*() const { return data; }
+ };
+
+ // returns the character encoded as UTF-8
+ // (NB: implemented in stringops.cpp)
+ Utf8CharBuffer AsUTF8() const;
+#endif // wxUSE_UNICODE_UTF8
+