if (m_dirty) return;
if ( !(event.Dragging() || event.ButtonDown() || event.LeftUp() || event.ButtonDClick()) ) return;
- wxClientDC dc(this);
- PrepareDC(dc);
- wxCoord x = dc.DeviceToLogicalX( (wxCoord)event.GetX() );
- wxCoord y = dc.DeviceToLogicalY( (wxCoord)event.GetY() );
+ int x = event.GetX();
+ int y = event.GetY();
+ CalcUnscrolledPosition( x, y, &x, &y );
/* Did we actually hit an item ? */
long hitResult = 0;
long wxListMainWindow::HitTest( int x, int y, int &flags )
{
+ CalcUnscrolledPosition( x, y, &x, &y );
+
wxNode *node = m_lines.First();
int count = 0;
while (node)