/**
-* Name: math.h
+* Name: wx/math.h
* Purpose: Declarations/definitions of common math functions
* Author: John Labenski and others
* Modified by:
* Created: 02/02/03
-* RCS-ID:
* Copyright: (c) John Labenski
* Licence: wxWindows licence
*/
#define M_PI 3.1415926535897932384626433832795
#endif
-/* Scaling factors for various unit conversions */
+/* Scaling factors for various unit conversions: 1 inch = 2.54 cm */
#ifndef METRIC_CONVERSION_CONSTANT
- #define METRIC_CONVERSION_CONSTANT 0.0393700787
+ #define METRIC_CONVERSION_CONSTANT (1/25.4)
#endif
#ifndef mm2inches
#endif
-/* unknown __VISAGECC__, __SYMANTECCC__ */
+#ifdef __cplusplus
-#if defined(__VISUALC__) || defined(__BORLANDC__) || defined(__WATCOMC__)
+/* Any C++11 compiler should provide isfinite() */
+#if __cplusplus >= 201103
+ #include <cmath>
+ #define wxFinite(x) std::isfinite(x)
+#elif defined(__VISUALC__) || defined(__BORLANDC__) || defined(__WATCOMC__)
#include <float.h>
#define wxFinite(x) _finite(x)
-#elif defined(__GNUG__)||defined(__GNUWIN32__)||defined(__DJGPP__)|| \
+#elif defined(__MINGW64_TOOLCHAIN__) || defined(__clang__)
+ /*
+ add more compilers with C99 support here: using C99 isfinite() is
+ preferable to using BSD-ish finite()
+ */
+ #if defined(_GLIBCXX_CMATH) || defined(_LIBCPP_CMATH)
+ // these <cmath> headers #undef isfinite
+ #define wxFinite(x) std::isfinite(x)
+ #else
+ #define wxFinite(x) isfinite(x)
+ #endif
+#elif ( defined(__GNUG__)||defined(__GNUWIN32__)||defined(__DJGPP__)|| \
defined(__SGI_CC__)||defined(__SUNCC__)||defined(__XLC__)|| \
- defined(__HPUX__)||defined(__MWERKS__)
+ defined(__HPUX__) ) && ( !defined(wxOSX_USE_IPHONE) || wxOSX_USE_IPHONE == 0 )
+#ifdef __SOLARIS__
+#include <ieeefp.h>
+#endif
#define wxFinite(x) finite(x)
#else
#define wxFinite(x) ((x) == (x))
#define wxIsNaN(x) _isnan(x)
#elif defined(__GNUG__)||defined(__GNUWIN32__)||defined(__DJGPP__)|| \
defined(__SGI_CC__)||defined(__SUNCC__)||defined(__XLC__)|| \
- defined(__HPUX__)||defined(__MWERKS__)
+ defined(__HPUX__)
#define wxIsNaN(x) isnan(x)
#else
#define wxIsNaN(x) ((x) != (x))
#endif
-#ifdef __cplusplus
#ifdef __INTELC__
-inline bool wxIsSameDouble(double x, double y)
-{
- // VZ: this warning, given for operators==() and !=() is not wrong, as ==
- // shouldn't be used with doubles, but we get too many of them and
- // removing these operators is probably not a good idea
- #pragma warning(push)
- // floating-point equality and inequality comparisons are unreliable
- #pragma warning(disable: 1572)
+ inline bool wxIsSameDouble(double x, double y)
+ {
+ // VZ: this warning, given for operators==() and !=() is not wrong, as ==
+ // shouldn't be used with doubles, but we get too many of them and
+ // removing these operators is probably not a good idea
+ //
+ // Maybe we should always compare doubles up to some "epsilon" precision
+ #pragma warning(push)
- return x == y;
+ // floating-point equality and inequality comparisons are unreliable
+ #pragma warning(disable: 1572)
+
+ return x == y;
+
+ #pragma warning(pop)
+ }
- #pragma warning(pop)
-}
#else /* !__INTELC__ */
-inline bool wxIsSameDouble(double x, double y) { return x == y; }
+ wxGCC_WARNING_SUPPRESS(float-equal)
+ inline bool wxIsSameDouble(double x, double y) { return x == y; }
+ wxGCC_WARNING_RESTORE(float-equal)
+
#endif /* __INTELC__/!__INTELC__ */
+
+inline bool wxIsNullDouble(double x) { return wxIsSameDouble(x, 0.); }
+
+inline int wxRound(double x)
+{
+ wxASSERT_MSG( x > INT_MIN - 0.5 && x < INT_MAX + 0.5,
+ wxT("argument out of supported range") );
+
+ #if defined(HAVE_ROUND)
+ return int(round(x));
+ #else
+ return (int)(x < 0 ? x - 0.5 : x + 0.5);
+ #endif
+}
+
#endif /* __cplusplus */
+#if defined(__WINDOWS__) && !defined(__WXWINCE__)
+ #define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c )
+#else
+ #define wxMulDivInt32( a , b , c ) (wxRound((a)*(((wxDouble)b)/((wxDouble)c))))
+#endif
+
+#if wxUSE_APPLE_IEEE
+#ifdef __cplusplus
+ extern "C" {
+#endif
+ /* functions from common/extended.c */
+ WXDLLIMPEXP_BASE wxFloat64 wxConvertFromIeeeExtended(const wxInt8 *bytes);
+ WXDLLIMPEXP_BASE void wxConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes);
+
+ /* use wxConvertFromIeeeExtended() and wxConvertToIeeeExtended() instead */
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( WXDLLIMPEXP_BASE wxFloat64 ConvertFromIeeeExtended(const wxInt8 *bytes) );
+ wxDEPRECATED( WXDLLIMPEXP_BASE void ConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes) );
+#endif
+
+#ifdef __cplusplus
+ }
+#endif
+#endif /* wxUSE_APPLE_IEEE */
+
+
#endif /* _WX_MATH_H_ */