// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DIALOG_H_
#define _WX_DIALOG_H_
#ifdef __GNUG__
-#pragma interface "dialog.h"
+ #pragma interface "dialog.h"
#endif
#include "wx/panel.h"
-WXDLLEXPORT_DATA(extern const char*) wxDialogNameStr;
+WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
// Dialog boxes
-class WXDLLEXPORT wxDialog: public wxPanel
+class WXDLLEXPORT wxDialog : public wxDialogBase
{
- DECLARE_DYNAMIC_CLASS(wxDialog)
- protected:
- bool m_modalShowing;
-public:
+ DECLARE_DYNAMIC_CLASS(wxDialog)
- wxDialog(void);
-
- // Constructor with a modal flag, but no window id - the old convention
- inline wxDialog(wxWindow *parent,
- const wxString& title, bool modal,
- int x = -1, int y= -1, int width = 500, int height = 500,
- long style = wxDEFAULT_DIALOG_STYLE,
- const wxString& name = wxDialogNameStr)
- {
- long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
- Create(parent, -1, title, wxPoint(x, y), wxSize(width, height), style|modalStyle, name);
- }
-
- // Constructor with no modal flag - the new convention.
- inline wxDialog(wxWindow *parent, wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_DIALOG_STYLE,
- const wxString& name = wxDialogNameStr)
- {
- Create(parent, id, title, pos, size, style, name);
- }
-
- bool Create(wxWindow *parent, wxWindowID id,
- const wxString& title, // bool modal = FALSE, // TODO make this a window style?
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_DIALOG_STYLE,
- const wxString& name = wxDialogNameStr);
-
- ~wxDialog(void);
-
- virtual bool Destroy(void);
- void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
- void SetClientSize(int width, int height);
- void GetPosition(int *x, int *y) const;
- bool Show(bool show);
- bool IsShown(void) const ;
- void Iconize(bool iconize);
+public:
+ wxDialog();
+
+ // Constructor with a modal flag, but no window id - the old convention
+ wxDialog(wxWindow *parent,
+ const wxString& title, bool modal,
+ int x = -1, int y= -1, int width = 500, int height = 500,
+ long style = wxDEFAULT_DIALOG_STYLE,
+ const wxString& name = wxDialogNameStr)
+ {
+ long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
+ Create(parent, -1, title, wxPoint(x, y), wxSize(width, height),
+ style | modalStyle, name);
+ }
+
+ // Constructor with no modal flag - the new convention.
+ wxDialog(wxWindow *parent, wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_DIALOG_STYLE,
+ const wxString& name = wxDialogNameStr)
+ {
+ Create(parent, id, title, pos, size, style, name);
+ }
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_DIALOG_STYLE,
+ const wxString& name = wxDialogNameStr);
+
+ ~wxDialog();
+
+ // override some base class virtuals
+ virtual bool Destroy();
+ virtual bool Show(bool show);
+ virtual void Iconize(bool iconize);
+ virtual bool IsIconized() const;
+
+ virtual bool IsTopLevel() const { return TRUE; }
+
+ void SetModal(bool flag);
+ virtual bool IsModal() const;
+
+ // For now, same as Show(TRUE) but returns return code
+ virtual int ShowModal();
+
+ // may be called to terminate the dialog with the given return code
+ virtual void EndModal(int retCode);
+
+ // returns TRUE if we're in a modal loop
+ bool IsModalShowing() const;
#if WXWIN_COMPATIBILITY
- inline bool Iconized(void) const { return IsIconized(); };
+ bool Iconized() const { return IsIconized(); };
#endif
- virtual bool IsIconized(void) const;
- void Fit(void);
-
- void SetTitle(const wxString& title);
- wxString GetTitle(void) const ;
+ // implementation only from now on
+ // -------------------------------
- bool OnClose(void);
- void OnCharHook(wxKeyEvent& event);
- void OnPaint(wxPaintEvent& event);
- void OnCloseWindow(wxCloseEvent& event);
+ // event handlers
+ bool OnClose();
+ void OnCharHook(wxKeyEvent& event);
+ void OnCloseWindow(wxCloseEvent& event);
- void SetModal(bool flag);
+ // Standard buttons
+ void OnOK(wxCommandEvent& event);
+ void OnApply(wxCommandEvent& event);
+ void OnCancel(wxCommandEvent& event);
- virtual void Centre(int direction = wxBOTH);
- virtual bool IsModal(void) const { return ((GetWindowStyleFlag() & wxDIALOG_MODAL) == wxDIALOG_MODAL); }
+ // Responds to colour changes
+ void OnSysColourChanged(wxSysColourChangedEvent& event);
- // For now, same as Show(TRUE) but returns return code
- virtual int ShowModal(void);
- virtual void EndModal(int retCode);
+ // Windows callbacks
+ long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
- // Standard buttons
- void OnOK(wxCommandEvent& event);
- void OnApply(wxCommandEvent& event);
- void OnCancel(wxCommandEvent& event);
-
- // Responds to colour changes
- void OnSysColourChanged(wxSysColourChangedEvent& event);
-
- // IMPLEMENTATION
- virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
- virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
- virtual bool MSWProcessMessage(WXMSG* pMsg);
-// virtual bool MSWOnEraseBkgnd(WXHDC pDC);
- virtual bool MSWOnClose(void);
- inline bool IsModalShowing() const { return m_modalShowing ; }
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+#if wxUSE_CTL3D
+ virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
+ WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+#endif // wxUSE_CTL3D
protected:
- WXHWND m_hwndOldFocus; // the window which had focus before we were shown
+ // override more base class virtuals
+ virtual void DoSetClientSize(int width, int height);
+ virtual void DoGetPosition(int *x, int *y) const;
+
+ // show modal dialog and enter modal loop
+ void DoShowModal();
-DECLARE_EVENT_TABLE()
+private:
+ DECLARE_EVENT_TABLE()
};
#endif