]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/app.cpp
MingW32 compilation works now.
[wxWidgets.git] / src / msw / app.cpp
index 5001e5443029544926abd4104af4250208470ff5..2982fd9716c36225d98ccbd07ea3074120251ae2 100644 (file)
 // Created:     04/01/98
 // RCS-ID:      $Id$
 // Copyright:   (c) Julian Smart and Markus Holzem
-// Licence:    wxWindows license
+// Licence:     wxWindows license
 /////////////////////////////////////////////////////////////////////////////
 
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
+
 #ifdef __GNUG__
-#pragma implementation "app.h"
+    #pragma implementation "app.h"
+    #pragma implementation "appbase.h"
 #endif
 
 // For compilers that support precompilation, includes "wx.h".
-#define IN_WX_MAIN_CPP
 #include "wx/wxprec.h"
 
 #if defined(__BORLANDC__)
-#pragma hdrstop
+    #pragma hdrstop
 #endif
 
 #ifndef WX_PRECOMP
-#include "wx/frame.h"
-#include "wx/app.h"
-#include "wx/utils.h"
-#include "wx/gdicmn.h"
-#include "wx/pen.h"
-#include "wx/brush.h"
-#include "wx/cursor.h"
-#include "wx/icon.h"
-#include "wx/palette.h"
-#include "wx/dc.h"
-#include "wx/dialog.h"
-#include "wx/msgdlg.h"
+    #include "wx/frame.h"
+    #include "wx/app.h"
+    #include "wx/utils.h"
+    #include "wx/gdicmn.h"
+    #include "wx/pen.h"
+    #include "wx/brush.h"
+    #include "wx/cursor.h"
+    #include "wx/icon.h"
+    #include "wx/palette.h"
+    #include "wx/dc.h"
+    #include "wx/dialog.h"
+    #include "wx/msgdlg.h"
+    #include "wx/intl.h"
+    #include "wx/dynarray.h"
+#   include "wx/wxchar.h"
+#   include "wx/icon.h"
 #endif
 
-#include "wx/msw/private.h"
-#include "wx/postscrp.h"
 #include "wx/log.h"
 #include "wx/module.h"
 
-#if USE_WX_RESOURCES
-#include "wx/resource.h"
+#include "wx/msw/private.h"
+
+#if wxUSE_THREADS
+    #include "wx/thread.h"
+
+    // define the array of MSG strutures
+    WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
+
+    #include "wx/arrimpl.cpp"
+
+    WX_DEFINE_OBJARRAY(wxMsgArray);
+#endif // wxUSE_THREADS
+
+#if wxUSE_WX_RESOURCES
+    #include "wx/resource.h"
 #endif
 
+// OLE is used for drag-and-drop, clipboard, OLE Automation...
+#if defined(__GNUWIN32__) || defined(__SC__) || defined(__SALFORDC__)
+    #undef wxUSE_OLE
 
-#include <string.h>
+    #define  wxUSE_OLE 0
+#endif // broken compilers
 
-#if defined(__WIN95__) && !defined(__GNUWIN32__)
-#include <commctrl.h>
+#if wxUSE_OLE
+    #include <ole2.h>
 #endif
 
-// use debug CRT functions for memory leak detections in VC++
-/* THIS CRAPS OUT in VC++ 5.
-#if defined(__WXDEBUG__) && defined(_MSC_VER)
-  #include <crtdbg.h>
+#include <string.h>
+#include <ctype.h>
+
+#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__)
+    #include <commctrl.h>
 #endif
-*/
 
-extern char *wxBuffer;
-extern char *wxOsVersion;
+#include "wx/msw/msvcrt.h"
+
+// ---------------------------------------------------------------------------
+// global variables
+// ---------------------------------------------------------------------------
+
+extern wxChar *wxBuffer;
+extern wxChar *wxOsVersion;
 extern wxList *wxWinHandleList;
-extern wxList wxPendingDelete;
+extern wxList WXDLLEXPORT wxPendingDelete;
+#if wxUSE_THREADS
+extern wxList *wxPendingEvents;
+extern wxCriticalSection *wxPendingEventsLocker;
+#endif
 extern void wxSetKeyboardHook(bool doIt);
 extern wxCursor *g_globalCursor;
 
 HINSTANCE wxhInstance = 0;
-static MSG s_currentMsg;
+MSG s_currentMsg;
 wxApp *wxTheApp = NULL;
 
-char wxFrameClassName[]         = "wxFrameClass";
-char wxMDIFrameClassName[]      = "wxMDIFrameClass";
-char wxMDIChildFrameClassName[] = "wxMDIChildFrameClass";
-char wxPanelClassName[]         = "wxPanelClass";
-char wxCanvasClassName[]        = "wxCanvasClass";
+// FIXME why not const? and not static?
+wxChar wxFrameClassName[]         = _T("wxFrameClass");
+wxChar wxMDIFrameClassName[]      = _T("wxMDIFrameClass");
+wxChar wxMDIChildFrameClassName[] = _T("wxMDIChildFrameClass");
+wxChar wxPanelClassName[]         = _T("wxPanelClass");
+wxChar wxCanvasClassName[]        = _T("wxCanvasClass");
 
-HICON wxSTD_FRAME_ICON = NULL;
-HICON wxSTD_MDICHILDFRAME_ICON = NULL;
-HICON wxSTD_MDIPARENTFRAME_ICON = NULL;
+HICON wxSTD_FRAME_ICON = (HICON) NULL;
+HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
+HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
 
-HICON wxDEFAULT_FRAME_ICON = NULL;
-HICON wxDEFAULT_MDICHILDFRAME_ICON = NULL;
-HICON wxDEFAULT_MDIPARENTFRAME_ICON = NULL;
+HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
+HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
+HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
 
-HBRUSH wxDisableButtonBrush = 0;
+HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
 
 LRESULT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
 
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
-BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
-    EVT_IDLE(wxApp::OnIdle)
-END_EVENT_TABLE()
+#if defined(__WIN95__) && !defined(__TWIN32__)
+    #define wxUSE_RICHEDIT 1
+#else
+    #define wxUSE_RICHEDIT 0
 #endif
 
-long wxApp::sm_lastMessageTime = 0;
+#if wxUSE_RICHEDIT
+    static HINSTANCE gs_hRichEdit = (HINSTANCE) NULL;
+#endif
 
-#ifdef __WIN95__
-static HINSTANCE gs_hRichEdit = NULL;
+// ===========================================================================
+// implementation
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// wxApp
+// ---------------------------------------------------------------------------
+
+#if !USE_SHARED_LIBRARY
+    IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
+
+    BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
+        EVT_IDLE(wxApp::OnIdle)
+        EVT_END_SESSION(wxApp::OnEndSession)
+        EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
+    END_EVENT_TABLE()
 #endif
 
-bool wxApp::Initialize(WXHINSTANCE instance)
+//// Initialize
+bool wxApp::Initialize()
 {
-  HINSTANCE hInstance = (HINSTANCE) instance;
+    // Some people may wish to use this, but
+    // probably it shouldn't be here by default.
+#ifdef __WXDEBUG__
+    //    wxRedirectIOToConsole();
+#endif
 
-  CommonInit();
+    wxBuffer = new wxChar[1500]; // FIXME
 
-#if defined(__WIN95__)
-  InitCommonControls();
-  gs_hRichEdit = LoadLibrary("RICHED32.DLL");
+    wxClassInfo::InitializeClasses();
 
-  if (gs_hRichEdit == NULL)
-  {
-    wxMessageBox("Could not initialise Rich Edit DLL");
-  }
+#if wxUSE_RESOURCES
+    wxGetResource(_T("wxWindows"), _T("OsVersion"), &wxOsVersion);
 #endif
 
-#if     defined(WX_DRAG_DROP)
-  // we need to initialize OLE library
-  if ( FAILED(::OleInitialize(NULL)) )
-    wxFatalError(_("Cannot initialize OLE"));
+    // I'm annoyed ... I don't know where to put this and I don't want to
+    // create a module for that as it's part of the core.
+#if wxUSE_THREADS
+    wxPendingEvents = new wxList();
+    wxPendingEventsLocker = new wxCriticalSection();
 #endif
 
-#if CTL3D
-  if (!Ctl3dRegister(hInstance))
-    wxFatalError("Cannot register CTL3D");
+    wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
+    wxTheColourDatabase->Initialize();
 
-  Ctl3dAutoSubclass(hInstance);
+    wxInitializeStockLists();
+    wxInitializeStockObjects();
+
+#if wxUSE_WX_RESOURCES
+    wxInitializeResourceSystem();
 #endif
 
-  wxSTD_FRAME_ICON = LoadIcon(hInstance, "wxSTD_FRAME");
-  wxSTD_MDIPARENTFRAME_ICON = LoadIcon(hInstance, "wxSTD_MDIPARENTFRAME");
-  wxSTD_MDICHILDFRAME_ICON = LoadIcon(hInstance, "wxSTD_MDICHILDFRAME");
+    wxBitmap::InitStandardHandlers();
+
+#if defined(__WIN95__)
+    InitCommonControls();
 
-  wxDEFAULT_FRAME_ICON = LoadIcon(hInstance, "wxDEFAULT_FRAME");
-  wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(hInstance, "wxDEFAULT_MDIPARENTFRAME");
-  wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(hInstance, "wxDEFAULT_MDICHILDFRAME");
+#if wxUSE_RICHEDIT
+    gs_hRichEdit = LoadLibrary(_T("RICHED32.DLL"));
 
-  RegisterWindowClasses();
+    if (gs_hRichEdit == (HINSTANCE) NULL)
+    {
+        wxLogError(_("Could not initialise Rich Edit DLL"));
+    }
+#endif // wxUSE_RICHEDIT
 
-  // Create the brush for disabling bitmap buttons
+#endif // __WIN95__
 
-  LOGBRUSH lb ;
-  lb.lbStyle = BS_PATTERN;
-  lb.lbHatch = (int)LoadBitmap( hInstance, "wxDISABLE_BUTTON_BITMAP" ) ;
-  wxDisableButtonBrush = ::CreateBrushIndirect( & lb ) ;
-  ::DeleteObject( (HGDIOBJ)lb.lbHatch ) ;
+    // for OLE, enlarge message queue to be as large as possible
+    int iMsg = 96;
+    while (!SetMessageQueue(iMsg) && (iMsg -= 8));
 
-#if USE_PENWINDOWS
-  wxRegisterPenWin();
+#if wxUSE_OLE
+    // we need to initialize OLE library
+    if ( FAILED(::OleInitialize(NULL)) )
+        wxLogError(_("Cannot initialize OLE"));
 #endif
 
-  wxWinHandleList = new wxList(wxKEY_INTEGER);
+#if wxUSE_CTL3D
+    if (!Ctl3dRegister(wxhInstance))
+        wxLogError(_T("Cannot register CTL3D"));
 
-  // This is to foil optimizations in Visual C++ that
-  // throw out dummy.obj.
-#if (_MSC_VER >= 800) && !defined(WXMAKINGDLL)
-  extern char wxDummyChar;
-  if (wxDummyChar) wxDummyChar++;
+    Ctl3dAutoSubclass(wxhInstance);
 #endif
-  wxSetKeyboardHook(TRUE);
 
-  wxModule::RegisterModules();
-  if (!wxModule::InitializeModules())
-    return FALSE;
-  return TRUE;
+    g_globalCursor = new wxCursor;
+
+    wxSTD_FRAME_ICON = LoadIcon(wxhInstance, _T("wxSTD_FRAME"));
+    wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, _T("wxSTD_MDIPARENTFRAME"));
+    wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, _T("wxSTD_MDICHILDFRAME"));
+
+    wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, _T("wxDEFAULT_FRAME"));
+    wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, _T("wxDEFAULT_MDIPARENTFRAME"));
+    wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, _T("wxDEFAULT_MDICHILDFRAME"));
+
+    RegisterWindowClasses();
+
+    // Create the brush for disabling bitmap buttons
+
+    LOGBRUSH lb;
+    lb.lbStyle = BS_PATTERN;
+    lb.lbHatch = (int)LoadBitmap( wxhInstance, _T("wxDISABLE_BUTTON_BITMAP") );
+    if ( lb.lbHatch )
+    {
+        wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
+        ::DeleteObject( (HGDIOBJ)lb.lbHatch );
+    }
+    //else: wxWindows resources are probably not linked in
+
+#if wxUSE_PENWINDOWS
+    wxRegisterPenWin();
+#endif
+
+    wxWinHandleList = new wxList(wxKEY_INTEGER);
+
+    // This is to foil optimizations in Visual C++ that throw out dummy.obj.
+    // PLEASE DO NOT ALTER THIS.
+#if defined(__VISUALC__) && !defined(WXMAKINGDLL)
+    extern char wxDummyChar;
+    if (wxDummyChar) wxDummyChar++;
+#endif
+
+    wxSetKeyboardHook(TRUE);
+
+    wxModule::RegisterModules();
+    if (!wxModule::InitializeModules())
+        return FALSE;
+    return TRUE;
 }
 
+// ---------------------------------------------------------------------------
+// RegisterWindowClasses
+// ---------------------------------------------------------------------------
+
 bool wxApp::RegisterWindowClasses()
 {
-///////////////////////////////////////////////////////////////////////
-// Register the frame window class.
-  WNDCLASS wndclass;   // Structure used to register Windows class.
-
-  wndclass.style         = CS_HREDRAW | CS_VREDRAW;
-  wndclass.lpfnWndProc   = (WNDPROC)wxWndProc;
-  wndclass.cbClsExtra    = 0;
-  wndclass.cbWndExtra    = sizeof( DWORD ); // was 4
-  wndclass.hInstance     = wxhInstance;
-  wndclass.hIcon         = NULL;        // wxSTD_FRAME_ICON;
-  wndclass.hCursor       = LoadCursor( NULL, IDC_ARROW );
-  wndclass.hbrBackground =  (HBRUSH)(COLOR_APPWORKSPACE+1) ;
-//  wndclass.hbrBackground = GetStockObject( WHITE_BRUSH );
-  wndclass.lpszMenuName  = NULL;
+    WNDCLASS wndclass;
+
+    // the fields which are common to all classes
+    wndclass.style         = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
+    wndclass.lpfnWndProc   = (WNDPROC)wxWndProc;
+    wndclass.cbClsExtra    = 0;
+    wndclass.cbWndExtra    = sizeof( DWORD ); // what is this DWORD used for?
+    wndclass.hInstance     = wxhInstance;
+    wndclass.hIcon         = (HICON) NULL;
+    wndclass.hCursor       = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
+    wndclass.lpszMenuName  = NULL;
+
+    // Register the frame window class.
+    wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
 #ifdef _MULTIPLE_INSTANCES
-  sprintf( wxFrameClassName,"wxFrameClass%d", hInstance );
+    sprintf( wxFrameClassName,"wxFrameClass%d", wxhInstance );
 #endif
-  wndclass.lpszClassName = wxFrameClassName;
-
-  if (!RegisterClass( &wndclass ))
-  {
-    // wxFatalError("Can't register Frame Window class");
-  }
-
-///////////////////////////////////////////////////////////////////////
-// Register the MDI frame window class.
-  WNDCLASS wndclass1;   // Structure used to register Windows class.
-
-  wndclass1.style         = CS_HREDRAW | CS_VREDRAW;
-  wndclass1.lpfnWndProc   = (WNDPROC)wxWndProc;
-  wndclass1.cbClsExtra    = 0;
-  wndclass1.cbWndExtra    = sizeof( DWORD ); // was 4
-  wndclass1.hInstance     = wxhInstance;
-  wndclass1.hIcon         = NULL; // wxSTD_MDIPARENTFRAME_ICON;
-  wndclass1.hCursor       = LoadCursor( NULL, IDC_ARROW );
-//  wndclass1.hbrBackground =  (HBRUSH)(COLOR_APPWORKSPACE+1) ;
-  wndclass1.hbrBackground = NULL;
-  wndclass1.lpszMenuName  = NULL;
-
-  wndclass1.lpszClassName = wxMDIFrameClassName;
-  if (!RegisterClass( &wndclass1 ))
-  {
-//    wxFatalError("Can't register MDI Frame window class");
-//     return FALSE;
-  }
-
-///////////////////////////////////////////////////////////////////////
-// Register the MDI child frame window class.
-  WNDCLASS wndclass4;   // Structure used to register Windows class.
-
-  wndclass4.style         = CS_HREDRAW | CS_VREDRAW;
-  wndclass4.lpfnWndProc   = (WNDPROC)wxWndProc;
-  wndclass4.cbClsExtra    = 0;
-  wndclass4.cbWndExtra    = sizeof( DWORD ); // was 4
-  wndclass4.hInstance     = wxhInstance;
-  wndclass4.hIcon         = NULL;       // wxSTD_MDICHILDFRAME_ICON;
-  wndclass4.hCursor       = LoadCursor( NULL, IDC_ARROW );
-  // TODO: perhaps this should be NULL so that Windows doesn't
-  // paint the background itself (would OnEraseBackground duplicate
-  // this?)
-  wndclass4.hbrBackground =  (HBRUSH)(COLOR_WINDOW+1) ;
-//  wndclass4.hbrBackground = NULL;
-  wndclass4.lpszMenuName  = NULL;
-  wndclass4.lpszClassName = wxMDIChildFrameClassName;
-
-  if (!RegisterClass( &wndclass4 ))
-  {
-//   wxFatalError("Can't register MDI child frame window class");
-//   return FALSE;
-  }
-
-///////////////////////////////////////////////////////////////////////
-// Register the panel window class.
-  WNDCLASS wndclass2;   // Structure used to register Windows class.
-  memset(&wndclass2, 0, sizeof(WNDCLASS));   // start with NULL defaults
-  // Use CS_OWNDC to avoid messing about restoring the context
-  // for every graphic operation.
-  wndclass2.style         = CS_HREDRAW | CS_VREDRAW;
-  wndclass2.lpfnWndProc   = (WNDPROC)wxWndProc;
-  wndclass2.cbClsExtra    = 0;
-  wndclass2.cbWndExtra    = sizeof( DWORD ); // was 4
-  wndclass2.hInstance     = wxhInstance;
-  wndclass2.hIcon         = NULL;
-  wndclass2.hCursor       = NULL;
-//  wndclass2.hbrBackground = (HBRUSH)(COLOR_BTNFACE+1) ;
-  wndclass2.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
-  wndclass2.lpszMenuName  = NULL;
-  wndclass2.lpszClassName = wxPanelClassName;
-  if (!RegisterClass( &wndclass2 ))
-  {
-//   wxFatalError("Can't register Panel Window class");
-//   return FALSE;
-  }
-
-///////////////////////////////////////////////////////////////////////
-// Register the canvas and textsubwindow class name
-  WNDCLASS wndclass3;   // Structure used to register Windows class.
-  memset(&wndclass3, 0, sizeof(WNDCLASS));   // start with NULL defaults
-  // Use CS_OWNDC to avoid messing about restoring the context
-  // for every graphic operation.
-//  wndclass3.style         = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS ;
-  // wxWin 2.0
-  wndclass3.style         = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ;
-  wndclass3.lpfnWndProc   = (WNDPROC)wxWndProc;
-  wndclass3.cbClsExtra    = 0;
-  wndclass3.cbWndExtra    = sizeof( DWORD ); // was 4
-  wndclass3.hInstance     = wxhInstance;
-  wndclass3.hIcon         = NULL;
-  wndclass3.hCursor       = NULL;
-//  wndclass3.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ;
-  wndclass3.hbrBackground = NULL;
-  wndclass3.lpszMenuName  = NULL;
-  wndclass3.lpszClassName = wxCanvasClassName;
-  if (!RegisterClass( &wndclass3))
-  {
-//   wxFatalError("Can't register Canvas class");
-//   return FALSE;
-  }
-
-  return TRUE;
-}
+    wndclass.lpszClassName = wxFrameClassName;
 
-// Cleans up any wxWindows internal structures left lying around
-void wxApp::CleanUp()
-{
-  wxModule::CleanUpModules();
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(frame)");
 
-  CommonCleanUp();
+        return FALSE;
+    }
 
-  wxSetKeyboardHook(FALSE);
+    // Register the MDI frame window class.
+    wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
+    wndclass.lpszClassName = wxMDIFrameClassName;
 
-#ifdef __WIN95__
-  if (gs_hRichEdit != NULL)
-    FreeLibrary(gs_hRichEdit);
-#endif
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(MDI parent)");
 
-#if USE_PENWINDOWS
-  wxCleanUpPenWin();
-#endif
+        return FALSE;
+    }
 
-  if (wxSTD_FRAME_ICON)
-    DestroyIcon(wxSTD_FRAME_ICON);
-  if (wxSTD_MDICHILDFRAME_ICON)
-    DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
-  if (wxSTD_MDIPARENTFRAME_ICON)
-    DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
-
-  if (wxDEFAULT_FRAME_ICON)
-    DestroyIcon(wxDEFAULT_FRAME_ICON);
-  if (wxDEFAULT_MDICHILDFRAME_ICON)
-    DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
-  if (wxDEFAULT_MDIPARENTFRAME_ICON)
-    DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
-
-  if ( wxDisableButtonBrush )
-    ::DeleteObject( wxDisableButtonBrush ) ;
-
-#if     defined(WX_DRAG_DROP)
-  ::OleUninitialize();
-#endif
+    // Register the MDI child frame window class.
+    wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
+    wndclass.lpszClassName = wxMDIChildFrameClassName;
 
-#if CTL3D
-  Ctl3dUnregister(wxhInstance);
-#endif
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(MDI child)");
+
+        return FALSE;
+    }
+
+    // Register the panel window class.
+    wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
+    wndclass.lpszClassName = wxPanelClassName;
+
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(panel)");
 
-  if (wxWinHandleList)
-    delete wxWinHandleList ;
+        return FALSE;
+    }
+
+    // Register the canvas and textsubwindow class name
+    wndclass.hbrBackground = (HBRUSH)NULL;
+    wndclass.lpszClassName = wxCanvasClassName;
 
-  // do it as the very last thing because everything else can log messages
-  wxLog::DontCreateOnDemand();
-  delete wxLog::SetActiveTarget(NULL);
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(canvas)");
+
+        return FALSE;
+    }
+
+    return TRUE;
 }
 
-void wxApp::CommonInit()
-{
-#ifdef __WXMSW__
-  wxBuffer = new char[1500];
-#else
-  wxBuffer = new char[BUFSIZ + 512];
-#endif
+// ---------------------------------------------------------------------------
+// Convert Windows to argc, argv style
+// ---------------------------------------------------------------------------
 
-  wxClassInfo::InitializeClasses();
+void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
+{
+    wxStringList args;
 
-#if USE_RESOURCES
-  wxGetResource("wxWindows", "OsVersion", &wxOsVersion);
-#endif
+    wxString cmdLine(lpCmdLine);
+    int count = 0;
 
-  wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
-  wxTheColourDatabase->Initialize();
+    // Get application name
+    wxChar name[260]; // 260 is MAX_PATH value from windef.h
+    ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
 
-  wxInitializeStockLists();
-  wxInitializeStockObjects();
+    args.Add(name);
+    count++;
 
-#if USE_WX_RESOURCES
-  wxInitializeResourceSystem();
-#endif
+    wxStrcpy(name, wxFileNameFromPath(name));
+    wxStripExtension(name);
+    wxTheApp->SetAppName(name);
 
-  // For PostScript printing
-#if USE_POSTSCRIPT
-  wxInitializePrintSetupData();
-  wxThePrintPaperDatabase = new wxPrintPaperDatabase;
-  wxThePrintPaperDatabase->CreateDatabase();
-#endif
+    // Break up string
+    // Treat strings enclosed in double-quotes as single arguments
+    int i = 0;
+    int len = cmdLine.Length();
+    while (i < len)
+    {
+        // Skip whitespace
+        while ((i < len) && wxIsspace(cmdLine.GetChar(i)))
+            i ++;
 
-  wxBitmap::InitStandardHandlers();
+        if (i < len)
+        {
+            if (cmdLine.GetChar(i) == _T('"')) // We found the start of a string
+            {
+                i ++;
+                int first = i;
+                while ((i < len) && (cmdLine.GetChar(i) != _T('"')))
+                    i ++;
+
+                wxString arg(cmdLine.Mid(first, (i - first)));
+
+                args.Add(arg);
+                count ++;
+
+                if (i < len)
+                    i ++; // Skip past 2nd quote
+            }
+            else // Unquoted argument
+            {
+                int first = i;
+                while ((i < len) && !wxIsspace(cmdLine.GetChar(i)))
+                    i ++;
+
+                wxString arg(cmdLine.Mid(first, (i - first)));
+
+                args.Add(arg);
+                count ++;
+            }
+        }
+    }
 
-  g_globalCursor = new wxCursor;
+    wxTheApp->argv = new wxChar*[count + 1];
+    for (i = 0; i < count; i++)
+    {
+        wxString arg(args[i]);
+        wxTheApp->argv[i] = copystring((const wxChar*)arg);
+    }
+    wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
+    wxTheApp->argc = count;
 }
 
-void wxApp::CommonCleanUp()
+//// Cleans up any wxWindows internal structures left lying around
+
+void wxApp::CleanUp()
 {
-#if USE_WX_RESOURCES
-  wxCleanUpResourceSystem();
+    //// COMMON CLEANUP
+
+#if wxUSE_LOG
+    // flush the logged messages if any and install a 'safer' log target: the
+    // default one (wxLogGui) can't be used after the resources are freed just
+    // below and the user suppliedo ne might be even more unsafe (using any
+    // wxWindows GUI function is unsafe starting from now)
+    wxLog::DontCreateOnDemand();
+
+    // this will flush the old messages if any
+    delete wxLog::SetActiveTarget(new wxLogStderr);
+#endif // wxUSE_LOG
+
+    // One last chance for pending objects to be cleaned up
+    wxTheApp->DeletePendingObjects();
 
-//  wxDefaultResourceTable->ClearTable();
+    wxModule::CleanUpModules();
+
+#if wxUSE_WX_RESOURCES
+    wxCleanUpResourceSystem();
+
+    //  wxDefaultResourceTable->ClearTable();
 #endif
-  // Indicate that the cursor can be freed,
-  // so that cursor won't be deleted by deleting
-  // the bitmap list before g_globalCursor goes out
-  // of scope (double deletion of the cursor).
-  wxSetCursor(wxNullCursor);
-  delete g_globalCursor;
 
-  wxDeleteStockObjects() ;
+    // Indicate that the cursor can be freed, so that cursor won't be deleted
+    // by deleting the bitmap list before g_globalCursor goes out of scope
+    // (double deletion of the cursor).
+    wxSetCursor(wxNullCursor);
+    delete g_globalCursor;
+    g_globalCursor = NULL;
+
+    wxDeleteStockObjects();
+
+    // Destroy all GDI lists, etc.
+    wxDeleteStockLists();
 
-  // Destroy all GDI lists, etc.
-  delete wxTheBrushList;
-  wxTheBrushList = NULL;
+    delete wxTheColourDatabase;
+    wxTheColourDatabase = NULL;
 
-  delete wxThePenList;
-  wxThePenList = NULL;
+    wxBitmap::CleanUpHandlers();
 
-  delete wxTheFontList;
-  wxTheFontList = NULL;
+    delete[] wxBuffer;
+    wxBuffer = NULL;
 
-  delete wxTheBitmapList;
-  wxTheBitmapList = NULL;
+    //// WINDOWS-SPECIFIC CLEANUP
 
-  delete wxTheColourDatabase;
-  wxTheColourDatabase = NULL;
+    wxSetKeyboardHook(FALSE);
 
-#if USE_POSTSCRIPT
-  wxInitializePrintSetupData(FALSE);
-  delete wxThePrintPaperDatabase;
-  wxThePrintPaperDatabase = NULL;
+#ifdef __WIN95__
+
+#if wxUSE_RICHEDIT
+    if (gs_hRichEdit != (HINSTANCE) NULL)
+        FreeLibrary(gs_hRichEdit);
 #endif
 
-  wxBitmap::CleanUpHandlers();
+#endif
 
-  delete[] wxBuffer;
-  wxBuffer = NULL;
-}
+#if wxUSE_PENWINDOWS
+    wxCleanUpPenWin();
+#endif
 
-#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
+    if (wxSTD_FRAME_ICON)
+        DestroyIcon(wxSTD_FRAME_ICON);
+    if (wxSTD_MDICHILDFRAME_ICON)
+        DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
+    if (wxSTD_MDIPARENTFRAME_ICON)
+        DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
+
+    if (wxDEFAULT_FRAME_ICON)
+        DestroyIcon(wxDEFAULT_FRAME_ICON);
+    if (wxDEFAULT_MDICHILDFRAME_ICON)
+        DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
+    if (wxDEFAULT_MDIPARENTFRAME_ICON)
+        DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
+
+    if ( wxDisableButtonBrush )
+        ::DeleteObject( wxDisableButtonBrush );
+
+#if wxUSE_OLE
+    ::OleUninitialize();
+#endif
+
+#if wxUSE_CTL3D
+    Ctl3dUnregister(wxhInstance);
+#endif
 
-// Main wxWindows entry point
+    if (wxWinHandleList)
+        delete wxWinHandleList;
 
-int wxEntry(WXHINSTANCE hInstance, WXHINSTANCE WXUNUSED(hPrevInstance), char *m_lpCmdLine,
-                    int nCmdShow, bool enterLoop)
-{
-  wxhInstance = (HINSTANCE) hInstance;
+    // GL: I'm annoyed ... I don't know where to put this and I don't want to 
+    // create a module for that as it's part of the core.
+#if wxUSE_THREADS
+    delete wxPendingEvents;
+    delete wxPendingEventsLocker;
+    // If we don't do the following, we get an apparent memory leak.
+    ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
+#endif
+
+    wxClassInfo::CleanUpClasses();
 
-/* No, sorry, whatever this is, forget it. Doesn't work with VC++ 5.
+    delete wxTheApp;
+    wxTheApp = NULL;
+
+#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+    // At this point we want to check if there are any memory
+    // blocks that aren't part of the wxDebugContext itself,
+    // as a special case. Then when dumping we need to ignore
+    // wxDebugContext, too.
+    if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
+    {
+        wxLogDebug(_T("There were memory leaks."));
+        wxDebugContext::Dump();
+        wxDebugContext::PrintStatistics();
+    }
+    //  wxDebugContext::SetStream(NULL, NULL);
+#endif
+
+#if wxUSE_LOG
+    // do it as the very last thing because everything else can log messages
+    delete wxLog::SetActiveTarget(NULL);
+#endif // wxUSE_LOG
+}
+
+#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
 
-  #if defined(__WXDEBUG__) && defined(_MSC_VER)
+// temporarily disable this warning which would be generated in release builds
+// because of __try
+#ifdef __VISUALC__
+    #pragma warning(disable: 4715) // not all control paths return a value
+#endif // Visual C++
+
+//// Main wxWindows entry point
+int wxEntry(WXHINSTANCE hInstance,
+            WXHINSTANCE WXUNUSED(hPrevInstance),
+            char *lpCmdLine,
+            int nCmdShow,
+            bool enterLoop)
+{
     // do check for memory leaks on program exit
     // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
     //  deallocated memory which may be used to simulate low-memory condition)
-    _CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF);
-  #endif // debug build under MS VC++
-*/
+    wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
 
-#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
+    // take everything into a try-except block in release build
+    // FIXME other compilers must support Win32 SEH (structured exception
+    //       handling) too, just find the appropriate keyword in their docs!
+    //       Please note that it's _not_ the same as C++ exceptions!
+#if !defined(__WXDEBUG__) && defined(__VISUALC__)
+    #define CATCH_PROGRAM_EXCEPTIONS
 
-#if !defined(_WINDLL)
-  streambuf* sBuf = new wxDebugStreamBuf;
+    __try {
 #else
-  streambuf* sBuf = NULL;
-#endif
-  ostream* oStr = new ostream(sBuf) ;
-  wxDebugContext::SetStream(oStr, sBuf);
-
-#endif  // USE_MEMORY_TRACING
-
-  if (!wxApp::Initialize((WXHINSTANCE) wxhInstance))
-    return 0;
-
-  // The app may have declared a global application object, but we recommend
-  // the IMPLEMENT_APP macro is used instead, which sets an initializer function
-  // for delayed, dynamic app object construction.
-  if (!wxTheApp)
-  {
-       if (!wxApp::GetInitializerFunction())
-       {
-       MessageBox(NULL, "No initializer - use IMPLEMENT_APP macro.", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK);
-               return 0;
-       }
-
-       wxTheApp = (* wxApp::GetInitializerFunction()) ();
-  }
-
-  if (!wxTheApp) {
-    MessageBox(NULL, "You have to define an instance of wxApp!", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK);
-    return 0;
-  }
-
-  // Split command line into tokens, as in usual main(argc, argv)
-  char **command = new char*[50];
-
-  int count = 0;
-  char *buf = new char[strlen(m_lpCmdLine) + 1];
-
-  // Hangs around until end of app. in case
-  // user carries pointers to the tokens
-
-  /* Model independent strcpy */
-  int i;
-  for (i = 0; (buf[i] = m_lpCmdLine[i]) != 0; i++)
-  {
-    /* loop */;
-  }
-
-  // Get application name
-  char name[200];
-  ::GetModuleFileName(wxhInstance, name, 199);
-
-  // Is it only 16-bit Borland that already copies the program name
-  // to the first argv index?
-#if !defined(__GNUWIN32__)
-// #if ! (defined(__BORLANDC__) && !defined(__WIN32__))
-  command[count++] = copystring(name);
-// #endif
+    #undef  CATCH_PROGRAM_EXCEPTIONS
 #endif
 
-  strcpy(name, wxFileNameFromPath(name));
-  wxStripExtension(name);
-  wxTheApp->SetAppName(name);
-
-  /* Break up string */
-  // Treat strings enclosed in double-quotes as single arguments
-    char* str = buf;
-       while (*str)
-       {
-               while (*str && *str <= ' ') str++;      // skip whitespace
-               if (*str == '"')
-               {
-                       str++;
-                       command[count++] = str;
-                       while (*str && *str != '"') str++;
-               }
-               else if (*str)
-               {
-                       command[count++] = str;
-                       while (*str && *str > ' ') str++;
-               }
-               if (*str) *str++ = '\0';
-       }
-  command[count] = NULL; /* argv[] is NULL terminated list! */
-
-  wxTheApp->argc = count;
-  wxTheApp->argv = command;
-  wxTheApp->m_nCmdShow = nCmdShow;
-
-  // GUI-specific initialisation. In fact on Windows we don't have any,
-  // but this call is provided for compatibility across platforms.
-  wxTheApp->OnInitGui() ;
-
-  if (!wxTheApp->OnInit())
-  {
-       wxTheApp->DeletePendingObjects();
+        wxhInstance = (HINSTANCE) hInstance;
+
+        if (!wxApp::Initialize())
+            return 0;
+
+        // create the application object or ensure that one already exists
+        if (!wxTheApp)
+        {
+            // The app may have declared a global application object, but we recommend
+            // the IMPLEMENT_APP macro is used instead, which sets an initializer
+            // function for delayed, dynamic app object construction.
+            wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
+                         _T("No initializer - use IMPLEMENT_APP macro.") );
+
+            wxTheApp = (*wxApp::GetInitializerFunction()) ();
+        }
+
+        wxCHECK_MSG( wxTheApp, 0, _T("You have to define an instance of wxApp!") );
+
+        // save the WinMain() parameters
+        wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
+        wxTheApp->m_nCmdShow = nCmdShow;
+
+        // GUI-specific initialisation. In fact on Windows we don't have any,
+        // but this call is provided for compatibility across platforms.
+        wxTheApp->OnInitGui();
+
+        int retValue = 0;
+
+        if ( wxTheApp->OnInit() )
+        {
+            if ( enterLoop )
+            {
+                retValue = wxTheApp->OnRun();
+            }
+            else
+                // We want to initialize, but not run or exit immediately.
+                return 1;
+        }
+        //else: app initialization failed, so we skipped OnRun()
+
+        wxWindow *topWindow = wxTheApp->GetTopWindow();
+        if ( topWindow )
+        {
+            // Forcibly delete the window.
+            if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
+                    topWindow->IsKindOf(CLASSINFO(wxDialog)) )
+            {
+                topWindow->Close(TRUE);
+                wxTheApp->DeletePendingObjects();
+            }
+            else
+            {
+                delete topWindow;
+                wxTheApp->SetTopWindow(NULL);
+            }
+        }
+
         wxTheApp->OnExit();
+
         wxApp::CleanUp();
 
-        delete wxTheApp;
-        wxTheApp = NULL;
-
-        delete [] buf ;
-
-        // TODO: This should really be cleaned up in ~wxApp
-        delete [] command[0] ;
-        delete [] command ;
-           return 0;
-  }
-
-  if (!enterLoop)
-       return 0;
-
-  int retValue = 1;
-
-/* New behaviour - leave it to the app to show the top window
-  if (wxTheApp->GetTopWindow()) {
-    // show the toplevel frame, only if we are not iconized (from MS-Windows)
-    if(wxTheApp->GetShowFrameOnInit() && (nCmdShow!=SW_HIDE)) wxTheApp->GetTopWindow()->Show(TRUE);
-  }
-*/
-
-  retValue = wxTheApp->OnRun();
-
-  if (wxTheApp->GetTopWindow())
-  {
-    // Forcibly delete the window.
-       if (wxTheApp->GetTopWindow()->IsKindOf(CLASSINFO(wxFrame)) ||
-           wxTheApp->GetTopWindow()->IsKindOf(CLASSINFO(wxDialog)))
-       {
-       wxTheApp->GetTopWindow()->Close(TRUE);
-       wxTheApp->DeletePendingObjects();
-       }
-       else
-       {
-               delete wxTheApp->GetTopWindow();
-               wxTheApp->SetTopWindow(NULL);
-       }
-  }
-
-  wxTheApp->OnExit();
-  wxApp::CleanUp();
-
-  delete wxTheApp;
-  wxTheApp = NULL;
-
-  delete [] buf ;
-  delete [] command[0] ;
-  delete [] command ;
-
-#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
-  // At this point we want to check if there are any memory
-  // blocks that aren't part of the wxDebugContext itself,
-  // as a special case. Then when dumping we need to ignore
-  // wxDebugContext, too.
-  if (wxDebugContext::CountObjectsLeft() > 0)
-  {
-    wxTrace("There were memory leaks.\n");
-    wxDebugContext::Dump();
-    wxDebugContext::PrintStatistics();
-  }
-  wxDebugContext::SetStream(NULL, NULL);
-#endif
+        return retValue;
 
-  return retValue;
+#ifdef CATCH_PROGRAM_EXCEPTIONS
+    }
+    __except ( EXCEPTION_EXECUTE_HANDLER ) {
+        /*
+           if ( wxTheApp )
+           wxTheApp->OnFatalException();
+         */
+
+        // using wxLog would be unsafe here
+        ::MessageBox(NULL,
+                     _("Unrecoverable program error detected: "
+                     " the application will terminate."),
+                     _("Fatal Error"),
+                     MB_APPLMODAL | MB_ICONSTOP | MB_OK);
+
+        ::ExitProcess(3); // the same exit code as abort()
+
+        // NOTREACHED
+    }
+#endif // CATCH_PROGRAM_EXCEPTIONS
 }
 
+// restore warning state
+#ifdef __VISUALC__
+    #pragma warning(default: 4715) // not all control paths return a value
+#endif // Visual C++
+
 #else /*  _WINDLL  */
 
+//// Entry point for DLLs
+
 int wxEntry(WXHINSTANCE hInstance)
 {
-  wxhInstance = (HINSTANCE) hInstance;
-  wxApp::Initialize((WXHINSTANCE) wxhInstance);
-
-  // The app may have declared a global application object, but we recommend
-  // the IMPLEMENT_APP macro is used instead, which sets an initializer function
-  // for delayed, dynamic app object construction.
+    wxhInstance = (HINSTANCE) hInstance;
+    wxApp::Initialize();
 
-  if (!wxTheApp)
-  {
-       if (!wxApp::GetInitializerFunction())
-       {
-       MessageBox(NULL, "No initializer - use IMPLEMENT_APP macro.", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK);
-               return 0;
-       }
+    // The app may have declared a global application object, but we recommend
+    // the IMPLEMENT_APP macro is used instead, which sets an initializer function
+    // for delayed, dynamic app object construction.
+    if (!wxTheApp)
+    {
+        wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
+                     "No initializer - use IMPLEMENT_APP macro." );
 
-       wxTheApp = (* wxApp::GetInitializerFunction()) ();
-  }
+        wxTheApp = (* wxApp::GetInitializerFunction()) ();
+    }
 
-  if (!wxTheApp) {
-    MessageBox(NULL, "You have to define an instance of wxApp!", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK);
-    return 0;
-  }
+    wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
 
-  wxTheApp->argc = 0;
-  wxTheApp->argv = NULL;
+    wxTheApp->argc = 0;
+    wxTheApp->argv = NULL;
 
-  wxTheApp->OnInitGui();
+    wxTheApp->OnInitGui();
 
-  wxTheApp->OnInit();
+    wxTheApp->OnInit();
 
-  if (wxTheApp->GetTopWindow() && wxTheApp->GetTopWindow()->GetHWND()) {
-    wxTheApp->GetTopWindow()->Show(TRUE);
-  }
+    wxWindow *topWindow = wxTheApp->GetTopWindow();
+    if ( topWindow && topWindow->GetHWND())
+    {
+        topWindow->Show(TRUE);
+    }
 
-  return 1;
+    return 1;
 }
 #endif // _WINDLL
 
-// Static member initialization
-wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL;
+//// Static member initialization
+
+wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
 
 wxApp::wxApp()
 {
-  m_topWindow = NULL;
-  wxTheApp = this;
-//  work_proc = NULL ;
-  m_className = "";
-//  m_resourceCollection = TRUE;
-//  m_pendingCleanup = FALSE;
-  m_wantDebugOutput = TRUE ;
-  m_appName = "";
-  argc = 0;
-  argv = NULL;
-#ifdef __WXMSW__
-  m_printMode = wxPRINT_WINDOWS;
-#else
-  m_printMode = wxPRINT_POSTSCRIPT;
-#endif
-  m_exitOnFrameDelete = TRUE;
-  m_auto3D = TRUE;
+    m_topWindow = NULL;
+    wxTheApp = this;
+    m_wantDebugOutput = TRUE;
+
+    argc = 0;
+    argv = NULL;
+    m_printMode = wxPRINT_WINDOWS;
+    m_exitOnFrameDelete = TRUE;
+    m_auto3D = TRUE;
+}
+
+wxApp::~wxApp()
+{
+    // Delete command-line args
+    int i;
+    for (i = 0; i < argc; i++)
+    {
+        delete[] argv[i];
+    }
+    delete[] argv;
 }
 
 bool wxApp::Initialized()
 {
 #ifndef _WINDLL
-  if (GetTopWindow())
-    return TRUE;
-  else
-    return FALSE;
+    if (GetTopWindow())
+        return TRUE;
+    else
+        return FALSE;
 #endif
 #ifdef _WINDLL // Assume initialized if DLL (no way of telling)
-  return TRUE;
+    return TRUE;
 #endif
 }
 
 /*
  * Get and process a message, returning FALSE if WM_QUIT
- * received.
+ * received (and also set the flag telling the app to exit the main loop)
  *
  */
 bool wxApp::DoMessage()
 {
-  if (!::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0))
-  {
-    return FALSE;
-  }
-
-  // Process the message
-  if (!ProcessMessage((WXMSG *)&s_currentMsg))
-  {
-    ::TranslateMessage(&s_currentMsg);
-    wxApp::sm_lastMessageTime = s_currentMsg.time; /* MATTHEW: timeStamp impl. */
-    ::DispatchMessage(&s_currentMsg);
-  }
-  return TRUE;
+    BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
+    if ( rc == 0 )
+    {
+        // got WM_QUIT
+        m_keepGoing = FALSE;
+
+        return FALSE;
+    }
+    else if ( rc == -1 )
+    {
+        // should never happen, but let's test for it nevertheless
+        wxLogLastError("GetMessage");
+    }
+    else
+    {
+#if wxUSE_THREADS
+        wxASSERT_MSG( wxThread::IsMain(),
+                      _T("only the main thread can process Windows messages") );
+
+        static bool s_hadGuiLock = TRUE;
+        static wxMsgArray s_aSavedMessages;
+
+        // if a secondary thread owns is doing GUI calls, save all messages for
+        // later processing - we can't process them right now because it will
+        // lead to recursive library calls (and we're not reentrant)
+        if ( !wxGuiOwnedByMainThread() )
+        {
+            s_hadGuiLock = FALSE;
+
+            // leave out WM_COMMAND messages: too dangerous, sometimes
+            // the message will be processed twice
+            if ( !wxIsWaitingForThread() ||
+                    s_currentMsg.message != WM_COMMAND )
+            {
+                s_aSavedMessages.Add(s_currentMsg);
+            }
+
+            return TRUE;
+        }
+        else
+        {
+            // have we just regained the GUI lock? if so, post all of the saved
+            // messages
+            //
+            // FIXME of course, it's not _exactly_ the same as processing the
+            //       messages normally - expect some things to break...
+            if ( !s_hadGuiLock )
+            {
+                s_hadGuiLock = TRUE;
+
+                size_t count = s_aSavedMessages.Count();
+                for ( size_t n = 0; n < count; n++ )
+                {
+                    MSG& msg = s_aSavedMessages[n];
+
+                    if ( !ProcessMessage((WXMSG *)&msg) )
+                    {
+                        ::TranslateMessage(&msg);
+                        ::DispatchMessage(&msg);
+                    }
+                }
+
+                s_aSavedMessages.Empty();
+            }
+        }
+#endif // wxUSE_THREADS
+
+        // Process the message
+        if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
+        {
+            ::TranslateMessage(&s_currentMsg);
+            ::DispatchMessage(&s_currentMsg);
+        }
+    }
+
+    return TRUE;
 }
 
 /*
@@ -728,16 +849,24 @@ bool wxApp::DoMessage()
 
 int wxApp::MainLoop()
 {
-  m_keepGoing = TRUE;
-  while (m_keepGoing)
-  {
-    while (!::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
-           ProcessIdle()) {}
-    if (!DoMessage())
-      m_keepGoing = FALSE;
-  }
-
-  return s_currentMsg.wParam;
+    m_keepGoing = TRUE;
+
+    while ( m_keepGoing )
+    {
+#if wxUSE_THREADS
+        wxMutexGuiLeaveOrEnter();
+#endif // wxUSE_THREADS
+
+        while ( !::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
+                ProcessIdle() )
+        {
+        }
+
+
+        DoMessage();
+    }
+
+    return s_currentMsg.wParam;
 }
 
 // Returns TRUE if more time is needed.
@@ -750,20 +879,38 @@ bool wxApp::ProcessIdle()
     return event.MoreRequested();
 }
 
+#if wxUSE_THREADS
+void wxApp::ProcessPendingEvents()
+{
+    wxNode *node = wxPendingEvents->First();
+    wxCriticalSectionLocker locker(*wxPendingEventsLocker);
+
+    while (node)
+    {
+        wxEvtHandler *handler = (wxEvtHandler *)node->Data();
+
+        handler->ProcessPendingEvents();
+
+        delete node;
+        node = wxPendingEvents->First();
+    }
+}
+#endif
+
+
 void wxApp::ExitMainLoop()
 {
-  m_keepGoing = FALSE;
+    m_keepGoing = FALSE;
 }
 
 bool wxApp::Pending()
 {
-  return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0) ;
+    return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0);
 }
 
 void wxApp::Dispatch()
 {
-    if (!DoMessage())
-      m_keepGoing = FALSE;
+    DoMessage();
 }
 
 /*
@@ -771,78 +918,89 @@ void wxApp::Dispatch()
  * the message. Some may have accelerator tables, or have
  * MDI complications.
  */
-bool wxApp::ProcessMessage(WXMSG *Msg)
-{
-  MSG *msg = (MSG *)Msg;
 
-  HWND hWnd;
+bool wxApp::ProcessMessage(WXMSG *wxmsg)
+{
+    MSG *msg = (MSG *)wxmsg;
+    HWND hWnd = msg->hwnd;
+    wxWindow *wndThis = wxFindWinFromHandle((WXHWND)hWnd), *wnd;
+
+    // for some composite controls (like a combobox), wndThis might be NULL
+    // because the subcontrol is not a wxWindow, but only the control itself
+    // is - try to catch this case
+    while ( hWnd && !wndThis )
+    {
+        hWnd = ::GetParent(hWnd);
+        wndThis = wxFindWinFromHandle((WXHWND)hWnd);        
+    }
 
-  // Try translations first; find the youngest window with
-  // a translation table.
-  for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd))
-  {
-    wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
-    if (wnd)
+    // Try translations first; find the youngest window with
+    // a translation table.
+    for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
     {
-       if (wnd->MSWTranslateMessage(Msg))
-         return TRUE;
+        if ( wnd->MSWTranslateMessage(wxmsg) )
+            return TRUE;
     }
-  }
 
-  // Anyone for a non-translation message? Try youngest descendants first.
-  for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd))
-  {
-    wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
-    if (wnd)
+    // Anyone for a non-translation message? Try youngest descendants first.
+    for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
     {
-       if (wnd->MSWProcessMessage(Msg))
-         return TRUE;
+        if ( wnd->MSWProcessMessage(wxmsg) )
+            return TRUE;
     }
-  }
-  return FALSE;
+
+    return FALSE;
 }
 
 void wxApp::OnIdle(wxIdleEvent& event)
 {
-  static bool inOnIdle = FALSE;
-
-  // Avoid recursion (via ProcessEvent default case)
-  if (inOnIdle)
-    return;
+    static bool s_inOnIdle = FALSE;
 
-  inOnIdle = TRUE;
+    // Avoid recursion (via ProcessEvent default case)
+    if ( s_inOnIdle )
+        return;
 
-  // 'Garbage' collection of windows deleted with Close().
-  DeletePendingObjects();
+    s_inOnIdle = TRUE;
 
-  // flush the logged messages if any
-  wxLog *pLog = wxLog::GetActiveTarget();
-  if ( pLog != NULL && pLog->HasPendingMessages() )
-    pLog->Flush();
+    // 'Garbage' collection of windows deleted with Close().
+    DeletePendingObjects();
 
-  // Send OnIdle events to all windows
-  bool needMore = SendIdleEvents();
-//  bool needMore = FALSE;
+#if wxUSE_LOG
+    // flush the logged messages if any
+    wxLog *pLog = wxLog::GetActiveTarget();
+    if ( pLog != NULL && pLog->HasPendingMessages() )
+        pLog->Flush();
+#endif // wxUSE_LOG
 
-  if (needMore)
-    event.RequestMore(TRUE);
+    // Send OnIdle events to all windows
+    if ( SendIdleEvents() )
+    {
+        // SendIdleEvents() returns TRUE if at least one window requested more
+        // idle events
+        event.RequestMore(TRUE);
+    }
 
-  inOnIdle = FALSE;
+    // If they are pending events, we must process them.
+#if wxUSE_THREADS
+    ProcessPendingEvents();
+#endif
+    s_inOnIdle = FALSE;
 }
 
 // Send idle event to all top-level windows
 bool wxApp::SendIdleEvents()
 {
     bool needMore = FALSE;
-       wxNode* node = wxTopLevelWindows.First();
-       while (node)
-       {
-               wxWindow* win = (wxWindow*) node->Data();
-               if (SendIdleEvents(win))
+
+    wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
+    while (node)
+    {
+        wxWindow* win = node->GetData();
+        if (SendIdleEvents(win))
             needMore = TRUE;
+        node = node->GetNext();
+    }
 
-               node = node->Next();
-       }
     return needMore;
 }
 
@@ -851,116 +1009,64 @@ bool wxApp::SendIdleEvents(wxWindow* win)
 {
     bool needMore = FALSE;
 
-       wxIdleEvent event;
-       event.SetEventObject(win);
-       win->ProcessEvent(event);
+    wxIdleEvent event;
+    event.SetEventObject(win);
+    win->GetEventHandler()->ProcessEvent(event);
 
     if (event.MoreRequested())
         needMore = TRUE;
 
-       wxNode* node = win->GetChildren()->First();
-       while (node)
-       {
-               wxWindow* win = (wxWindow*) node->Data();
-               if (SendIdleEvents(win))
+    wxNode* node = win->GetChildren().First();
+    while (node)
+    {
+        wxWindow* win = (wxWindow*) node->Data();
+        if (SendIdleEvents(win))
             needMore = TRUE;
 
-               node = node->Next();
-       }
-    return needMore ;
+        node = node->Next();
+    }
+    return needMore;
 }
 
 void wxApp::DeletePendingObjects()
 {
-  wxNode *node = wxPendingDelete.First();
-  while (node)
-  {
-    wxObject *obj = (wxObject *)node->Data();
-
-    delete obj;
-
-    if (wxPendingDelete.Member(obj))
-      delete node;
+    wxNode *node = wxPendingDelete.First();
+    while (node)
+    {
+        wxObject *obj = (wxObject *)node->Data();
 
-    // Deleting one object may have deleted other pending
-    // objects, so start from beginning of list again.
-    node = wxPendingDelete.First();
-  }
-}
+        delete obj;
 
-/*
-// Free up font objects that are not being used at present.
-bool wxApp::DoResourceCleanup()
-{
-//  wxDebugMsg("ResourceCleanup\n");
+        if (wxPendingDelete.Member(obj))
+            delete node;
 
-  if (wxTheFontList)
-  {
-    wxNode *node = wxTheFontList->First();
-    while (node)
-    {
-      wxGDIObject *obj = (wxGDIObject *)node->Data();
-      if ((obj->GetResourceHandle() != 0) && (obj->GetResourceUsage() == 0))
-      {
-//        wxDebugMsg("Freeing font %ld (GDI object %d)\n", (long)obj, (int)obj->GetResourceHandle());
-        obj->FreeResource();
-      }
-      node = node->Next();
+        // Deleting one object may have deleted other pending
+        // objects, so start from beginning of list again.
+        node = wxPendingDelete.First();
     }
-  }
-  if (wxThePenList)
-  {
-    wxNode *node = wxThePenList->First();
-    while (node)
-    {
-      wxGDIObject *obj = (wxGDIObject *)node->Data();
-      if ((obj->GetResourceHandle() != 0) && (obj->GetResourceUsage() == 0))
-      {
-//        wxDebugMsg("Freeing pen %ld (GDI object %d)\n", (long)obj, (int)obj->GetResourceHandle());
-        obj->FreeResource();
-      }
-      node = node->Next();
-    }
-  }
-  if (wxTheBrushList)
-  {
-    wxNode *node = wxTheBrushList->First();
-    while (node)
-    {
-      wxGDIObject *obj = (wxGDIObject *)node->Data();
-      if ((obj->GetResourceHandle() != 0) && (obj->GetResourceUsage() == 0))
-      {
-//        wxDebugMsg("Freeing brush %ld (GDI object %d)\n", (long)obj, (int)obj->GetResourceHandle());
-        obj->FreeResource();
-      }
-      node = node->Next();
-    }
-  }
-
-  SetPendingCleanup(FALSE);
-  return FALSE;
 }
-*/
 
-wxLog* wxApp::CreateLogTarget()
+void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
 {
-    return new wxLogGui;
+    if (GetTopWindow())
+        GetTopWindow()->Close(TRUE);
 }
 
-wxWindow* wxApp::GetTopWindow() const
+// Default behaviour: close the application with prompts. The
+// user can veto the close, and therefore the end session.
+void wxApp::OnQueryEndSession(wxCloseEvent& event)
 {
-    if (m_topWindow)
-        return m_topWindow;
-    else if (wxTopLevelWindows.Number() > 0)
-        return (wxWindow*) wxTopLevelWindows.First()->Data();
-    else
-        return NULL;
+    if (GetTopWindow())
+    {
+        if (!GetTopWindow()->Close(!event.CanVeto()))
+            event.Veto(TRUE);
+    }
 }
 
 int wxApp::GetComCtl32Version() const
 {
     // have we loaded COMCTL32 yet?
-    HMODULE theModule = ::GetModuleHandle("COMCTL32");
+    HMODULE theModule = ::GetModuleHandle(_T("COMCTL32"));
     int version = 0;
 
     // if so, then we can check for the version
@@ -971,30 +1077,30 @@ int wxApp::GetComCtl32Version() const
 
         if (! theProc)
         {                    // not found, must be 4.00
-                       version = 400;
+            version = 400;
         }
         else
         {
-                       // The following symbol are unique to 4.71
-                       //   DllInstall
-                       //   FlatSB_EnableScrollBar FlatSB_GetScrollInfo FlatSB_GetScrollPos
-                       //   FlatSB_GetScrollProp FlatSB_GetScrollRange FlatSB_SetScrollInfo
-                       //   FlatSB_SetScrollPos FlatSB_SetScrollProp FlatSB_SetScrollRange
-                       //   FlatSB_ShowScrollBar
-                       //   _DrawIndirectImageList _DuplicateImageList
-                       //   InitializeFlatSB
-                       //   UninitializeFlatSB
-                       // we could check for any of these - I chose DllInstall
-                       FARPROC theProc = ::GetProcAddress(theModule, "DllInstall");
-                       if (! theProc)
-                       {
-                               // not found, must be 4.70
-                               version = 470;
-                       }
-                       else
-                       {                         // found, must be 4.71
-                               version = 471;
-                       }
+            // The following symbol are unique to 4.71
+            //   DllInstall
+            //   FlatSB_EnableScrollBar FlatSB_GetScrollInfo FlatSB_GetScrollPos
+            //   FlatSB_GetScrollProp FlatSB_GetScrollRange FlatSB_SetScrollInfo
+            //   FlatSB_SetScrollPos FlatSB_SetScrollProp FlatSB_SetScrollRange
+            //   FlatSB_ShowScrollBar
+            //   _DrawIndirectImageList _DuplicateImageList
+            //   InitializeFlatSB
+            //   UninitializeFlatSB
+            // we could check for any of these - I chose DllInstall
+            FARPROC theProc = ::GetProcAddress(theModule, "DllInstall");
+            if (! theProc)
+            {
+                // not found, must be 4.70
+                version = 470;
+            }
+            else
+            {                         // found, must be 4.71
+                version = 471;
+            }
         }
     }
     return version;
@@ -1002,35 +1108,70 @@ int wxApp::GetComCtl32Version() const
 
 void wxExit()
 {
-  wxApp::CleanUp();
-  FatalAppExit(0, "Fatal error: exiting");
+    wxLogError(_("Fatal error: exiting"));
+
+    wxApp::CleanUp();
 }
 
 // Yield to incoming messages
 bool wxYield()
 {
-  MSG msg;
-  // We want to go back to the main message loop
-  // if we see a WM_QUIT. (?)
-  while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT)
-  {
-    if (!wxTheApp->DoMessage())
-      break;
-  }
-
-  return TRUE;
+    MSG msg;
+    // We want to go back to the main message loop
+    // if we see a WM_QUIT. (?)
+#ifdef __WXWINE__
+    while (PeekMessage(&msg, (HWND)NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT)
+#else
+    while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT)
+#endif
+    {
+        if ( !wxTheApp->DoMessage() )
+            break;
+    }
+    // If they are pending events, we must process them.
+#if wxUSE_THREADS
+    wxTheApp->ProcessPendingEvents();
+#endif
+
+    return TRUE;
+}
+
+wxIcon
+wxApp::GetStdIcon(int which) const
+{
+    switch(which)
+    {
+        case wxICON_INFORMATION:
+            return wxIcon("wxICON_INFO");
+
+        case wxICON_QUESTION:
+            return wxIcon("wxICON_QUESTION");
+
+        case wxICON_EXCLAMATION:
+            return wxIcon("wxICON_WARNING");
+
+        default:
+            wxFAIL_MSG(_T("requested non existent standard icon"));
+            // still fall through
+
+        case wxICON_HAND:
+            return wxIcon("wxICON_ERROR");
+    }
 }
 
+
 HINSTANCE wxGetInstance()
 {
-       return wxhInstance;
+    return wxhInstance;
+}
+
+void wxSetInstance(HINSTANCE hInst)
+{
+    wxhInstance = hInst;
 }
 
 // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
 // if in a separate file. So include it here to ensure it's linked.
-#if (defined(_MSC_VER) && !defined(__WIN32__)) || defined(__GNUWIN32__)
+#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__))
 #include "main.cpp"
 #endif
-
-#undef IN_WX_MAIN_CPP
-