+// ---------------------------------------------------------------------------
+// useful macros and functions
+// ---------------------------------------------------------------------------
+
+// a wrapper macro for ZeroMemory()
+#ifdef __WIN32__
+#define wxZeroMemory(obj) ::ZeroMemory(&obj, sizeof(obj))
+#else
+#define wxZeroMemory(obj) memset((void*) & obj, 0, sizeof(obj))
+#endif
+
+#if wxUSE_GUI
+
+#include <wx/gdicmn.h>
+
+// make conversion from wxColour and COLORREF a bit less painful
+inline COLORREF wxColourToRGB(const wxColour& c)
+{
+ return RGB(c.Red(), c.Green(), c.Blue());
+}
+
+inline void wxRGBToColour(wxColour& c, COLORREF rgb)
+{
+ c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
+}
+
+// copy Windows RECT to our wxRect
+inline void wxCopyRECTToRect(const RECT& r, wxRect& rect)
+{
+ rect.y = r.top;
+ rect.x = r.left;
+ rect.width = r.right - r.left;
+ rect.height = r.bottom - r.top;
+}
+
+// translations between HIMETRIC units (which OLE likes) and pixels (which are
+// liked by all the others) - implemented in msw/utilsexc.cpp
+extern void HIMETRICToPixel(LONG *x, LONG *y);
+extern void PixelToHIMETRIC(LONG *x, LONG *y);
+
+// Windows convention of the mask is opposed to the wxWindows one, so we need
+// to invert the mask each time we pass one/get one to/from Windows
+extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w = 0, int h = 0);
+
+// get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they
+// will fail on system with multiple monitors where the coords may be negative
+//
+// these macros are standard now (Win98) but some older headers don't have them
+#ifndef GET_X_LPARAM
+ #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
+ #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
+#endif // GET_X_LPARAM
+
+// get the current state of SHIFT/CTRL keys
+inline bool wxIsShiftDown()
+{
+ return (::GetKeyState(VK_SHIFT) & 0x100) != 0;
+}
+
+inline bool wxIsCtrlDown()
+{
+ return (::GetKeyState(VK_CONTROL) & 0x100) != 0;
+}
+
+// ---------------------------------------------------------------------------
+// small helper classes
+// ---------------------------------------------------------------------------
+
+// create an instance of this class and use it as the HDC for screen, will
+// automatically release the DC going out of scope
+class ScreenHDC
+{
+public:
+ ScreenHDC() { m_hdc = GetDC(NULL); }
+ ~ScreenHDC() { ReleaseDC(NULL, m_hdc); }
+ operator HDC() const { return m_hdc; }
+
+private:
+ HDC m_hdc;
+};
+
+// ---------------------------------------------------------------------------
+// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
+// returns Foo cast to the Windows type for oruselves, while GetFooOf() takes
+// an argument which should be a pointer or reference to the object of the
+// corresponding class (this depends on the macro)
+// ---------------------------------------------------------------------------
+
+#define GetHwnd() ((HWND)GetHWND())
+#define GetHwndOf(win) ((HWND)((win)->GetHWND()))
+// old name
+#define GetWinHwnd GetHwndOf
+
+#define GetHdc() ((HDC)GetHDC())
+#define GetHdcOf(dc) ((HDC)(dc).GetHDC())
+
+#define GetHbitmap() ((HBITMAP)GetHBITMAP())
+#define GetHbitmapOf(bmp) ((HBITMAP)(bmp).GetHBITMAP())
+
+#define GetHicon() ((HICON)GetHICON())
+#define GetHiconOf(icon) ((HICON)(icon).GetHICON())
+
+#define GetHaccel() ((HACCEL)GetHACCEL())
+#define GetHaccelOf(table) ((HACCEL)((table).GetHACCEL()))
+
+#define GetHmenu() ((HMENU)GetHMenu())
+#define GetHmenuOf(menu) ((HMENU)menu->GetHMenu())
+
+#define GetHcursor() ((HCURSOR)GetHCURSOR())
+#define GetHcursorOf(cursor) ((HCURSOR)(cursor).GetHCURSOR())
+
+#define GetHfont() ((HFONT)GetHFONT())
+#define GetHfontOf(font) ((HFONT)(font).GetHFONT())
+
+#endif // wxUSE_GUI
+
+// ---------------------------------------------------------------------------
+// global data
+// ---------------------------------------------------------------------------
+
+WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
+
+WXDLLEXPORT_DATA(extern HINSTANCE) wxhInstance;
+
+// ---------------------------------------------------------------------------
+// global functions
+// ---------------------------------------------------------------------------
+
+extern "C"
+{
+ WXDLLEXPORT HINSTANCE wxGetInstance();
+}
+
+WXDLLEXPORT void wxSetInstance(HINSTANCE hInst);
+
+#if wxUSE_GUI
+
+// cursor stuff
+extern HCURSOR wxGetCurrentBusyCursor(); // from msw/utils.cpp
+extern const wxCursor *wxGetGlobalCursor(); // from msw/cursor.cpp
+
+WXDLLEXPORT wxWindow* wxFindWinFromHandle(WXHWND hWnd);
+
+WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font);
+WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font);
+WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont);
+WXDLLEXPORT wxFontEncoding wxGetFontEncFromCharSet(int charset);
+
+WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos);
+WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos);
+
+// Find maximum size of window/rectangle
+WXDLLEXPORT extern void wxFindMaxSize(WXHWND hwnd, RECT *rect);
+
+WXDLLEXPORT wxWindow* wxFindControlFromHandle(WXHWND hWnd);
+WXDLLEXPORT void wxAddControlHandle(WXHWND hWnd, wxWindow *item);
+
+// Safely get the window text (i.e. without using fixed size buffer)
+WXDLLEXPORT extern wxString wxGetWindowText(WXHWND hWnd);
+
+// get the window class name
+WXDLLEXPORT extern wxString wxGetWindowClass(WXHWND hWnd);
+
+// get the window id (should be unsigned, hence this is not wxWindowID which
+// is, for mainly historical reasons, signed)
+WXDLLEXPORT extern WXWORD wxGetWindowId(WXHWND hWnd);
+
+// Does this window style specify any border?
+inline bool wxStyleHasBorder(long style)
+{
+ return (style & (wxSIMPLE_BORDER | wxRAISED_BORDER |
+ wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
+}
+
+// find the window for HWND which is part of some wxWindow, returns just the
+// corresponding wxWindow for HWND which just is one
+//
+// may return NULL
+extern wxWindow *wxGetWindowFromHWND(WXHWND hwnd);
+
+#endif // wxUSE_GUI
+