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// Save (device dependent) wxBitmap as a DIB
-bool wxSaveBitmap(char *filename, wxBitmap *bitmap, wxColourMap *colourmap = NULL);
+bool wxSaveBitmap(wxChar *filename, wxBitmap *bitmap, wxColourMap *colourmap = NULL);
// Load device independent bitmap into device dependent bitmap
-wxBitmap *wxLoadBitmap(char *filename, wxColourMap **colourmap = NULL);
+wxBitmap *wxLoadBitmap(wxChar *filename, wxColourMap **colourmap = NULL);
// Load into existing bitmap;
-bool wxLoadIntoBitmap(char *filename, wxBitmap *bitmap, wxColourMap **pal = NULL);
+bool wxLoadIntoBitmap(wxChar *filename, wxBitmap *bitmap, wxColourMap **pal = NULL);
HANDLE BitmapToDIB (HBITMAP hBitmap, HPALETTE hPal);
-BOOL ReadDIB(LPSTR lpFileName, HBITMAP *bitmap, HPALETTE *palette);
-HANDLE ReadDIB2(LPSTR lpFileName);
+BOOL ReadDIB(LPTSTR lpFileName, HBITMAP *bitmap, HPALETTE *palette);
+HANDLE ReadDIB2(LPTSTR lpFileName);
LPSTR FindDIBBits (LPSTR lpbi);
HPALETTE MakeDIBPalette(LPBITMAPINFOHEADER lpInfo);