friend class WXDLLEXPORT wxFont;
public:
wxFontRefData(void);
+ wxFontRefData(const wxFontRefData& data);
~wxFontRefData(void);
protected:
bool m_temporary; // If TRUE, the pointer to the actual font
#define M_FONTDATA ((wxFontRefData *)m_refData)
-WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
+WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
// Font
class WXDLLEXPORT wxFont: public wxGDIObject
wxFont(void);
wxFont(int PointSize, int Family, int Style, int Weight, bool underlined = FALSE, const wxString& Face = wxEmptyString);
inline wxFont(const wxFont& font) { Ref(font); }
- inline wxFont(const wxFont* font) { /* UnRef(); */ if (font) Ref(*font); }
~wxFont(void);
void SetFaceName(const wxString& faceName);
void SetUnderlined(bool underlined);
- inline wxFont& operator = (const wxFont& font) { if (*this == font) return (*this); Ref(font); return *this; }
- inline bool operator == (const wxFont& font) { return m_refData == font.m_refData; }
- inline bool operator != (const wxFont& font) { return m_refData != font.m_refData; }
+ wxFont& operator = (const wxFont& font) { if (*this == font) return (*this); Ref(font); return *this; }
+ bool operator == (const wxFont& font) const { return m_refData == font.m_refData; }
+ bool operator != (const wxFont& font) const { return m_refData != font.m_refData; }
+
+protected:
+ void Unshare();
};
#endif