#pragma interface "tbarmsw.h"
#endif
-#if USE_BUTTONBAR && USE_TOOLBAR
+#if wxUSE_BUTTONBAR && wxUSE_TOOLBAR
+
#include "wx/tbarbase.h"
-WXDLLEXPORT_DATA(extern const char*) wxButtonBarNameStr;
+WXDLLEXPORT_DATA(extern const wxChar*) wxButtonBarNameStr;
class WXDLLEXPORT wxMemoryDC;
// If toggle is TRUE, the button toggles between the two states.
wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
- const wxString& helpString1 = "", const wxString& helpString2 = "");
+ const wxString& helpString1 = wxEmptyString, const wxString& helpString2 = wxEmptyString);
void DrawTool(wxDC& dc, wxMemoryDC& memDc, wxToolBarTool *tool);
// The button size is bigger than the bitmap size
wxSize GetToolSize(void) const;
- void Layout(void);
+ void LayoutTools();
// The post-tool-addition call
bool Realize() { Layout(); return TRUE; };
#define wxTBSTATE_HIDDEN 0x08 // button is hidden
#define wxTBSTATE_INDETERMINATE 0x10 // button is indeterminate
-#endif // USE_TOOL/BUTTONBAR
+class WXDLLEXPORT wxToolBar : public wxToolBarMSW
+{
+public:
+ wxToolBar() { }
+
+ wxToolBar(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxNO_BORDER | wxTB_HORIZONTAL,
+ const wxString& name = wxToolBarNameStr)
+ : wxToolBarMSW(parent, id, pos, size, style, name)
+ {
+ }
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxToolBar)
+};
+
+#endif // wxUSE_TOOL/BUTTONBAR
+
#endif
// _WX_TBARMSW_H_