// Purpose: wxTimer implementation
// Author: Vaclav Slavik
// Id: $Id$
-// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
+// Copyright: (c) Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "timer.h"
#endif
// if we are unlucky and the latter combines information from two sources.
#include "wx/mgl/private.h"
extern "C" ulong _EVT_getTicks();
- #define GetMillisecondsTime() _EVT_getTicks()
-#else
-// #define GetMillisecondsTime() wxGetLocalTimeMillis().ToLong()
- // Suppresses the debug warning in ToLong. FIXME: check
- // that we don't drastically lose precision
- #define GetMillisecondsTime() (unsigned long) wxGetLocalTimeMillis().GetValue()
-#endif
+ #define GetMillisecondsTime _EVT_getTicks
+
+ typedef ulong wxTimerTick_t;
+
+ #define wxTimerTickFmtSpec _T("lu")
+ #define wxTimerTickPrintfArg(tt) (tt)
+#else // !__WXMGL__
+ #define GetMillisecondsTime wxGetLocalTimeMillis
+
+ typedef wxLongLong wxTimerTick_t;
+
+ #if wxUSE_LONGLONG_WX
+ #define wxTimerTickFmtSpec wxLongLongFmtSpec _T("d")
+ #define wxTimerTickPrintfArg(tt) (tt.GetValue())
+ #else // using native wxLongLong
+ #define wxTimerTickFmtSpec _T("s")
+ #define wxTimerTickPrintfArg(tt) (tt.ToString().c_str())
+ #endif // wx/native long long
+#endif // __WXMGL__/!__WXMGL__
// ----------------------------------------------------------------------------
// helper structures and wxTimerScheduler
wxTimer *timer;
bool running;
wxTimerDesc *next, *prev;
- unsigned long shotTime;
+ wxTimerTick_t shotTime;
volatile bool *deleteFlag; // see comment in ~wxTimer
};
public:
wxTimerScheduler() : m_timers(NULL) {}
- void QueueTimer(wxTimerDesc *desc, unsigned long when = 0);
+ void QueueTimer(wxTimerDesc *desc, wxTimerTick_t when = 0);
void RemoveTimer(wxTimerDesc *desc);
void NotifyTimers();
wxTimerDesc *m_timers;
};
-void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, unsigned long when)
+void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, wxTimerTick_t when)
{
if ( desc->running )
return; // already scheduled
desc->shotTime = when;
desc->running = TRUE;
- wxLogTrace("timer", "queued timer %p at tick %ld",
- desc->timer, (long) when);
+ wxLogTrace( wxT("timer"),
+ wxT("queued timer %p at tick %") wxTimerTickFmtSpec,
+ desc->timer, wxTimerTickPrintfArg(when));
if ( m_timers )
{
{
bool oneShot;
volatile bool timerDeleted;
- unsigned long now = GetMillisecondsTime();
+ wxTimerTick_t now = GetMillisecondsTime();
wxTimerDesc *desc;
while ( m_timers && m_timers->shotTime <= now )
if ( !timerDeleted )
{
- wxLogTrace("timer", "notified timer %p sheduled for %ld",
- desc->timer, (long) desc->shotTime);
+ wxLogTrace( wxT("timer"),
+ wxT("notified timer %p sheduled for %")
+ wxTimerTickFmtSpec,
+ desc->timer,
+ wxTimerTickPrintfArg(desc->shotTime) );
desc->deleteFlag = NULL;
if ( !oneShot )
wxTimer::~wxTimer()
{
- wxLogTrace("timer", "destroying timer %p...", this);
+ wxLogTrace( wxT("timer"), wxT("destroying timer %p..."), this);
if ( IsRunning() )
Stop();
*m_desc->deleteFlag = TRUE;
delete m_desc;
- wxLogTrace("timer", " ...done destroying timer %p...", this);
+ wxLogTrace( wxT("timer"), wxT(" ...done destroying timer %p..."), this);
}
bool wxTimer::IsRunning() const
bool wxTimer::Start(int millisecs, bool oneShot)
{
- wxLogTrace("timer", "started timer %p: %i ms, oneshot=%i",
+ wxLogTrace( wxT("timer"), wxT("started timer %p: %i ms, oneshot=%i"),
this, millisecs, oneShot);
if ( !wxTimerBase::Start(millisecs, oneShot) )