#if wxUSE_UNICODE_UTF8
// FIXME-UTF8: get rid of this, have only one wxEmptyString
const wxStringCharType WXDLLIMPEXP_BASE *wxEmptyStringImpl = &g_strEmpty.dummy;
#if wxUSE_UNICODE_UTF8
// FIXME-UTF8: get rid of this, have only one wxEmptyString
const wxStringCharType WXDLLIMPEXP_BASE *wxEmptyStringImpl = &g_strEmpty.dummy;