//---------------------------------------------------------------------------
+DocStr(wxSplitterWindow,
+"wx.SplitterWindow manages up to two subwindows or panes,
+with an optional vertical or horizontal split which can be
+used with the mouse or programmatically.
+");
+
+RefDoc(wxSplitterWindow, "
+ Styles
+ wx.SP_3D Draws a 3D effect border and sash.
+ wx.SP_3DSASH Draws a 3D effect sash.
+ wx.SP_3DBORDER Synonym for wxSP_BORDER.
+ wx.SP_BORDER Draws a standard border.
+ wx.SP_NOBORDER No border (default).
+ wx.SP_NO_XP_THEME Under Windows XP, switches off the
+ attempt to draw the splitter
+ using Windows XP theming, so the
+ borders and sash will take on the
+ pre-XP look.
+ wx.SP_PERMIT_UNSPLIT Always allow to unsplit, even with
+ the minimum pane size other than zero.
+ wx.SP_LIVE_UPDATE Don't draw XOR line but resize the
+ child windows immediately.
+
+ Events
+
+ EVT_SPLITTER_SASH_POS_CHANGING
+ The sash position is in the
+ process of being changed. May be
+ used to modify the position of
+ the tracking bar to properly
+ reflect the position that would
+ be set if the drag were to be
+ completed at this point.
+
+ EVT_SPLITTER_SASH_POS_CHANGED
+ The sash position was
+ changed. May be used to modify
+ the sash position before it is
+ set, or to prevent the change
+ from taking place.
+
+ EVT_SPLITTER_UNSPLIT The splitter has been just unsplit.
+
+ EVT_SPLITTER_DCLICK The sash was double clicked. The
+ default behaviour is to unsplit
+ the window when this happens
+ (unless the minimum pane size has
+ been set to a value greater than
+ zero.)
+
+");
+
// wxSplitterWindow maintains one or two panes, with an optional vertical or
// horizontal split which can be used with the mouse or programmatically.
%pythonAppend wxSplitterWindow "self._setOORInfo(self)"
%pythonAppend wxSplitterWindow() ""
- wxSplitterWindow(wxWindow* parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style=wxSP_3D,
- const wxString& name = wxPySplitterNameStr);
- %name(PreSplitterWindow)wxSplitterWindow();
-
- bool Create(wxWindow* parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style=wxSP_3D,
- const wxString& name = wxPySplitterNameStr);
-
- // Gets the only or left/top pane
- wxWindow *GetWindow1() const;
-
- // Gets the right/bottom pane
- wxWindow *GetWindow2() const;
-
- // Sets the split mode
- void SetSplitMode(int mode);
-
- // Gets the split mode
- wxSplitMode GetSplitMode() const;
-
- // Initialize with one window
- void Initialize(wxWindow *window);
+ RefDoc(wxSplitterWindow, ""); // turn it off for the ctors
+
+ DocCtorStr(
+ wxSplitterWindow(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style=wxSP_3D,
+ const wxString& name = wxPySplitterNameStr),
+ "Constructor. Creates and shows a SplitterWindow.");
+
+ DocCtorStrName(
+ wxSplitterWindow(),
+ "Precreate a SplitterWindow for 2-phase creation.",
+ PreSplitterWindow);
+
+
+ DocDeclStr(
+ bool , Create(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style=wxSP_3D,
+ const wxString& name = wxPySplitterNameStr),
+ "Create the GUI part of the SplitterWindow for the 2-phase create.");
+
+
+
+ DocDeclStr(
+ wxWindow *, GetWindow1() const,
+ "Gets the only or left/top pane.");
+
+
+ DocDeclStr(
+ wxWindow *, GetWindow2() const,
+ "Gets the right/bottom pane.");
+
+
+ DocDeclStr(
+ void , SetSplitMode(int mode),
+ "Sets the split mode. The mode can be wx.SPLIT_VERTICAL or
+wx.SPLIT_HORIZONTAL. This only sets the internal variable;
+does not update the display.");
+
+
+ DocDeclStr(
+ wxSplitMode , GetSplitMode() const,
+ "Gets the split mode");
+
+
+ DocDeclStr(
+ void , Initialize(wxWindow *window),
+ "Initializes the splitter window to have one pane. This
+should be called if you wish to initially view only a single
+pane in the splitter window.");
+
// Associates the given window with window 2, drawing the appropriate sash
// and changing the split mode.
// A sashPosition of 0 means choose a default sash position,
// negative sashPosition specifies the size of right/lower pane as it's
// absolute value rather than the size of left/upper pane.
- virtual bool SplitVertically(wxWindow *window1,
- wxWindow *window2,
- int sashPosition = 0);
-
- virtual bool SplitHorizontally(wxWindow *window1,
- wxWindow *window2,
- int sashPosition = 0);
-
- // Removes the specified (or second) window from the view
- // Doesn't actually delete the window.
- bool Unsplit(wxWindow *toRemove = NULL);
-
- // Replaces one of the windows with another one (neither old nor new
- // parameter should be NULL)
- bool ReplaceWindow(wxWindow *winOld, wxWindow *winNew);
-
- // Is the window split?
- bool IsSplit() const;
-
- // Sets the sash size
- void SetSashSize(int width);
-
- // Sets the border size
- void SetBorderSize(int width);
-
- // Gets the sash size
- int GetSashSize() const;
-
- // Gets the border size
- int GetBorderSize() const;
-
- // Set the sash position
- void SetSashPosition(int position, bool redraw = True);
-
- // Gets the sash position
- int GetSashPosition() const;
-
- // If this is zero, we can remove panes by dragging the sash.
- void SetMinimumPaneSize(int min);
- int GetMinimumPaneSize() const;
-
-
- // Tests for x, y over sash
- virtual bool SashHitTest(int x, int y, int tolerance = 5);
-
- // Resizes subwindows
- virtual void SizeWindows();
+
+ DocDeclStr(
+ virtual bool , SplitVertically(wxWindow *window1,
+ wxWindow *window2,
+ int sashPosition = 0),
+ "Initializes the left and right panes of the splitter window.
+
+ window1 The left pane.
+ window2 The right pane.
+ sashPosition The initial position of the sash. If this
+ value is positive, it specifies the size
+ of the left pane. If it is negative, it is
+ absolute value gives the size of the right
+ pane. Finally, specify 0 (default) to
+ choose the default position (half of the
+ total window width).
+
+Returns True if successful, False otherwise (the window was
+already split).
+
+SplitVertically should be called if you wish to initially
+view two panes. It can also be called at any subsequent
+time, but the application should check that the window is
+not currently split using IsSplit.");
+
+
+ DocDeclStr(
+ virtual bool , SplitHorizontally(wxWindow *window1,
+ wxWindow *window2,
+ int sashPosition = 0),
+ "Initializes the top and bottom panes of the splitter window.
+
+ window1 The top pane.
+ window2 The bottom pane.
+ sashPosition The initial position of the sash. If this
+ value is positive, it specifies the size
+ of the upper pane. If it is negative, it
+ is absolute value gives the size of the
+ lower pane. Finally, specify 0 (default)
+ to choose the default position (half of
+ the total window height).
+
+Returns True if successful, False otherwise (the window was
+already split).
+
+SplitHorizontally should be called if you wish to initially
+view two panes. It can also be called at any subsequent
+time, but the application should check that the window is
+not currently split using IsSplit.");
+
+
+
+ DocDeclStr(
+ bool , Unsplit(wxWindow *toRemove = NULL),
+ "Unsplits the window. Pass the pane to remove, or None to
+remove the right or bottom pane. Returns True if
+successful, False otherwise (the window was not split).
+
+This function will not actually delete the pane being
+removed; it sends EVT_SPLITTER_UNSPLIT which can be handled
+for the desired behaviour. By default, the pane being
+removed is only hidden.");
+
+
+
+ DocDeclStr(
+ bool , ReplaceWindow(wxWindow *winOld, wxWindow *winNew),
+ "This function replaces one of the windows managed by the
+SplitterWindow with another one. It is in general better to
+use it instead of calling Unsplit() and then resplitting the
+window back because it will provoke much less flicker. It is
+valid to call this function whether the splitter has two
+windows or only one.
+
+Both parameters should be non-None and winOld must specify
+one of the windows managed by the splitter. If the
+parameters are incorrect or the window couldn't be replaced,
+False is returned. Otherwise the function will return True,
+but please notice that it will not Destroy the replaced
+window and you may wish to do it yourself.");
+
+
+ DocDeclStr(
+ void , UpdateSize(),
+ "Causes any pending sizing of the sash and child panes to
+take place immediately.
+
+Such resizing normally takes place in idle time, in order to
+wait for layout to be completed. However, this can cause
+unacceptable flicker as the panes are resized after the
+window has been shown. To work around this, you can perform
+window layout (for example by sending a size event to the
+parent window), and then call this function, before showing
+the top-level window.");
+
+
+
+ DocDeclStr(
+ bool , IsSplit() const,
+ "Is the window split?");
+
+
+ DocDeclStr(
+ void , SetSashSize(int width),
+ "Sets the sash size");
+
+
+ DocDeclStr(
+ void , SetBorderSize(int width),
+ "Sets the border size");
+
+
+ DocDeclStr(
+ int , GetSashSize() const,
+ "Gets the sash size");
+
+
+ DocDeclStr(
+ int , GetBorderSize() const,
+ "Gets the border size");
+
+
+ DocDeclStr(
+ void , SetSashPosition(int position, bool redraw = True),
+ "Sets the sash position, in pixels. If redraw is Ttrue then
+the panes are resized and the sash and border are redrawn.");
+
+
+ DocDeclStr(
+ int , GetSashPosition() const,
+ "Returns the surrent sash position.");
+
+
+ DocDeclStr(
+ void , SetMinimumPaneSize(int min),
+ "Sets the minimum pane size in pixels.
+
+The default minimum pane size is zero, which means that
+either pane can be reduced to zero by dragging the sash,
+thus removing one of the panes. To prevent this behaviour (and
+veto out-of-range sash dragging), set a minimum size,
+for example 20 pixels. If the wx.SP_PERMIT_UNSPLIT style is
+used when a splitter window is created, the window may be
+unsplit even if minimum size is non-zero.");
+
+ DocDeclStr(
+ int , GetMinimumPaneSize() const,
+ "Gets the minimum pane size in pixels.");
+
+
+ DocDeclStr(
+ virtual bool , SashHitTest(int x, int y, int tolerance = 5),
+ "Tests for x, y over the sash");
+
+
+ DocDeclStr(
+ virtual void , SizeWindows(),
+ "Resizes subwindows");
+
void SetNeedUpdating(bool needUpdating);
bool GetNeedUpdating() const;
+DocStr(wxSplitterEvent,
+ "This class represents the events generated by a splitter control.");
-// we reuse the same class for all splitter event types because this is the
-// usual wxWin convention, but the three event types have different kind of
-// data associated with them, so the accessors can be only used if the real
-// event type matches with the one for which the accessors make sense
class wxSplitterEvent : public wxNotifyEvent
{
public:
wxSplitterWindow *splitter = (wxSplitterWindow *)NULL);
- // SASH_POS_CHANGED methods
-
- // setting the sash position to -1 prevents the change from taking place at
- // all
- void SetSashPosition(int pos);
- int GetSashPosition() const;
-
- // UNSPLIT event methods
- wxWindow *GetWindowBeingRemoved() const;
-
- // DCLICK event methods
- int GetX() const;
- int GetY() const;
+ DocDeclStr(
+ void , SetSashPosition(int pos),
+ "This funciton is only meaningful during
+EVT_SPLITTER_SASH_POS_CHANGING and
+EVT_SPLITTER_SASH_POS_CHANGED events. In the case of
+_CHANGED events, sets the the new sash position. In the case
+of _CHANGING events, sets the new tracking bar position so
+visual feedback during dragging will represent that change
+that will actually take place. Set to -1 from the event
+handler code to prevent repositioning.");
+
+ DocDeclStr(
+ int , GetSashPosition() const,
+ "Returns the new sash position while in
+EVT_SPLITTER_SASH_POS_CHANGING and
+EVT_SPLITTER_SASH_POS_CHANGED events.");
+
+
+ DocDeclStr(
+ wxWindow *, GetWindowBeingRemoved() const,
+ "Returns a pointer to the window being removed when a
+splitter window is unsplit.");
+
+
+ DocDeclStr(
+ int , GetX() const,
+ "Returns the x coordinate of the double-click point in a
+EVT_SPLITTER_DCLICK event.");
+
+ DocDeclStr(
+ int , GetY() const,
+ "Returns the y coordinate of the double-click point in a
+EVT_SPLITTER_DCLICK event.");
+
};