This class may be used to format floating point data in a cell.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellStringRenderer,
wxGridCellBoolRenderer
wxGridCellFloatRenderer(int width = -1, int precision = -1);
/**
- Returns the precision ( see @ref constr() wxGridCellFloatRenderer ).
+ Returns the precision.
*/
int GetPrecision() const;
/**
- Returns the width ( see @ref constr() wxGridCellFloatRenderer ).
+ Returns the width.
*/
int GetWidth() const;
/**
Parameters string format is "width[,precision]".
*/
- void SetParameters(const wxString& params);
+ virtual void SetParameters(const wxString& params);
/**
- Sets the precision ( see @ref constr() wxGridCellFloatRenderer ).
+ Sets the precision.
*/
void SetPrecision(int precision);
/**
- Sets the width ( see @ref constr() wxGridCellFloatRenderer )
+ Sets the width.
*/
void SetWidth(int width);
};
/**
@class wxGridTableBase
- Grid table classes.
+ The almost abstract base class for grid tables.
+
+ A grid table is responsible for storing the grid data and, indirectly, grid
+ cell attributes. The data can be stored in the way most convenient for the
+ application but has to be provided in string form to wxGrid. It is also
+ possible to provide cells values in other formats if appropriate, e.g. as
+ numbers.
+
+ This base class is not quite abstract as it implements a trivial strategy
+ for storing the attributes by forwarding it to wxGridCellAttrProvider and
+ also provides stubs for some other functions. However it does have a number
+ of pure virtual methods which must be implemented in the derived classes.
+
+ @see wxGridStringTable
@library{wxadv}
- @category{FIXME}
+ @category{grid}
*/
class wxGridTableBase : public wxObject
{
public:
- /**
-
- */
+ /// Default constructor.
wxGridTableBase();
+ /// Destructor frees the attribute provider if it was created.
+ virtual ~wxGridTableBase();
+
/**
+ Must be overridden to return the number of rows in the table.
- */
- ~wxGridTableBase();
+ For backwards compatibility reasons, this method is not const.
+ Use GetRowsCount() instead of it in const methods of derived table
+ classes.
+ */
+ virtual int GetNumberRows() = 0;
/**
+ Must be overridden to return the number of columns in the table.
- */
- bool AppendCols(size_t numCols = 1);
+ For backwards compatibility reasons, this method is not const.
+ Use GetColsCount() instead of it in const methods of derived table
+ classes,
+ */
+ virtual int GetNumberCols() = 0;
/**
+ Return the number of rows in the table.
- */
- bool AppendRows(size_t numRows = 1);
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberRows() without a @c
+ const_cast from their const methods.
+ */
+ int GetRowsCount() const;
/**
+ Return the number of columns in the table.
- */
- bool CanGetValueAs(int row, int col, const wxString& typeName);
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberCols() without a @c
+ const_cast from their const methods.
+ */
+ int GetColsCount() const;
- /**
- Does this table allow attributes? Default implementation creates
- a wxGridCellAttrProvider if necessary.
- */
- bool CanHaveAttributes();
/**
+ Accessing table cells.
+ */
+ //@{
- */
- bool CanSetValueAs(int row, int col, const wxString& typeName);
+ /// Must be overridden to implement testing for empty cells.
+ virtual bool IsEmptyCell(int row, int col) = 0;
/**
+ Same as IsEmptyCell() but taking wxGridCellCoords.
- */
- void Clear();
+ Notice that this method is not virtual, only IsEmptyCell() should be
+ overridden.
+ */
+ bool IsEmpty(const wxGridCellCoords& coords);
- /**
+ /// Must be overridden to implement accessing the table values as text.
+ virtual wxString GetValue(int row, int col) = 0;
- */
- bool DeleteCols(size_t pos = 0, size_t numCols = 1);
+ /// Must be overridden to implement setting the table values as text.
+ virtual void SetValue(int row, int col, const wxString& value) = 0;
/**
+ Returns the type of the value in the given cell.
- */
- bool DeleteRows(size_t pos = 0, size_t numRows = 1);
+ By default all cells are strings and this method returns @c
+ wxGRID_VALUE_STRING.
+ */
+ virtual wxString GetTypeName(int row, int col);
/**
- by default forwarded to wxGridCellAttrProvider if any. May be
- overridden to handle attributes directly in the table.
- */
- wxGridCellAttr* GetAttr(int row, int col);
+ Returns true if the value of the given cell can be accessed as if it
+ were of the specified type.
- /**
- get the currently used attr provider (may be @NULL)
- */
- wxGridCellAttrProvider* GetAttrProvider() const;
+ By default the cells can only be accessed as strings. Note that a cell
+ could be accessible in different ways, e.g. a numeric cell may return
+ @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
+ indicating that the value can be coerced to a string form.
+ */
+ virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
/**
+ Returns true if the value of the given cell can be set as if it were of
+ the specified type.
- */
- wxString GetColLabelValue(int col);
+ @see CanGetValueAs()
+ */
+ virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
/**
+ Returns the value of the given cell as a long.
- */
- int GetNumberCols();
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation always
+ return 0.
+ */
+ virtual long GetValueAsLong(int row, int col);
/**
- You must override these functions in a derived table class.
- */
- int GetNumberRows();
+ Returns the value of the given cell as a double.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation always
+ return 0.0.
+ */
+ virtual double GetValueAsDouble(int row, int col);
/**
+ Returns the value of the given cell as a boolean.
- */
- wxString GetRowLabelValue(int row);
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation always
+ return false.
+ */
+ virtual bool GetValueAsBool(int row, int col);
/**
- Data type determination and value access.
- */
- wxString GetTypeName(int row, int col);
+ Returns the value of the given cell as a user-defined type.
- /**
+ This should only be called if CanGetValueAs() returns @true when called
+ with @a typeName. Default implementation always return @NULL.
+ */
+ virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
- */
- wxString GetValue(int row, int col);
/**
+ Sets the value of the given cell as a long.
- */
- bool GetValueAsBool(int row, int col);
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsLong(int row, int col, long value);
/**
- For user defined types
- */
- void* GetValueAsCustom(int row, int col,
- const wxString& typeName);
+ Sets the value of the given cell as a double.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsDouble(int row, int col, double value);
/**
+ Sets the value of the given cell as a boolean.
- */
- double GetValueAsDouble(int row, int col);
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsBool( int row, int col, bool value );
/**
+ Sets the value of the given cell as a user-defined type.
- */
- long GetValueAsLong(int row, int col);
+ This should only be called if CanSetValueAs() returns @true when called
+ with @a typeName. Default implementation doesn't do anything.
+ */
+ virtual void SetValueAsCustom(int row, int col, const wxString& typeName,
+ void *value);
+
+ //@}
/**
+ Called by the grid when the table is associated with it.
- */
- wxGrid* GetView() const;
+ The default implementation stores the pointer and returns it from its
+ GetView() and so only makes sense if the table cannot be associated
+ with more than one grid at a time.
+ */
+ virtual void SetView(wxGrid *grid);
/**
+ Returns the last grid passed to SetView().
+ */
+ virtual wxGrid *GetView() const;
- */
- bool InsertCols(size_t pos = 0, size_t numCols = 1);
/**
+ Modifying the table structure.
- */
- bool InsertRows(size_t pos = 0, size_t numRows = 1);
+ Notice that none of these functions are pure virtual as they don't have
+ to be implemented if the table structure is never modified after
+ creation, i.e. neither rows nor columns are never added or deleted but
+ that you do need to implement them if they are called, i.e. if your
+ code either calls them directly or uses the matching wxGrid methods, as
+ by default they simply do nothing which is definitely inappropriate.
+ */
+ //@{
/**
+ Clear the table contents.
- */
- bool IsEmptyCell(int row, int col);
+ This method is used by wxGrid::ClearGrid().
+ */
+ virtual void Clear();
/**
- these functions take ownership of the pointer
- */
- void SetAttr(wxGridCellAttr* attr, int row, int col);
+ Insert additional rows into the table.
- /**
- Attribute handling
- give us the attr provider to use - we take ownership of the pointer
- */
- void SetAttrProvider(wxGridCellAttrProvider* attrProvider);
+ @param pos
+ The position of the first new row.
+ @param numRows
+ The number of rows to insert.
+ */
+ virtual bool InsertRows(size_t pos = 0, size_t numRows = 1);
/**
+ Append additional rows at the end of the table.
- */
- void SetColAttr(wxGridCellAttr* attr, int col);
+ This method is provided in addition to InsertRows() as some data models
+ may only support appending rows to them but not inserting them at
+ arbitrary locations. In such case you may implement this method only
+ and leave InsertRows() unimplemented.
+
+ @param numRows
+ The number of rows to add.
+ */
+ virtual bool AppendRows(size_t numRows = 1);
/**
- , @e wxString)
- */
- void SetColLabelValue() const;
+ Delete rows from the table.
+
+ @param pos
+ The first row to delete.
+ @param numRows
+ The number of rows to delete.
+ */
+ virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1);
+
+ /// Exactly the same as InsertRows() but for columns.
+ virtual bool InsertCols(size_t pos = 0, size_t numCols = 1);
+
+ /// Exactly the same as AppendRows() but for columns.
+ virtual bool AppendCols(size_t numCols = 1);
+
+ /// Exactly the same as DeleteRows() but for columns.
+ virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1);
+
+ //@}
/**
+ Table rows and columns labels.
- */
- void SetRowAttr(wxGridCellAttr* attr, int row);
+ By default the numbers are used for labeling rows and Latin letters for
+ labeling columns. If the table has more than 26 columns, the pairs of
+ letters are used starting from the 27-th one and so on, i.e. the
+ sequence of labels is A, B, ..., Z, AA, AB, ..., AZ, BA, ..., ..., ZZ,
+ AAA, ...
+ */
+ //@{
+
+ /// Return the label of the specified row.
+ virtual wxString GetRowLabelValue(int row);
+
+ /// Return the label of the specified column.
+ virtual wxString GetColLabelValue(int col);
/**
- , @e wxString)
- */
- void SetRowLabelValue() const;
+ Set the given label for the specified row.
+
+ The default version does nothing, i.e. the label is not stored. You
+ must override this method in your derived class if you wish
+ wxGrid::SetRowLabelValue() to work.
+ */
+ virtual void SetRowLabelValue(int row, const wxString& label);
+
+ /// Exactly the same as SetRowLabelValue() but for columns.
+ virtual void SetColLabelValue(int col, const wxString& label);
+
+ //@}
+
/**
+ Attributes management.
- */
- void SetValue(int row, int col, const wxString& value);
+ By default the attributes management is delegated to
+ wxGridCellAttrProvider class. You may override the methods in this
+ section to handle the attributes directly if, for example, they can be
+ computed from the cell values.
+ */
+ //@{
/**
+ Associate this attributes provider with the table.
- */
- void SetValueAsBool(int row, int col, bool value);
+ The table takes ownership of @a attrProvider pointer and will delete it
+ when it doesn't need it any more. The pointer can be @NULL, however
+ this won't disable attributes management in the table but will just
+ result in a default attributes being recreated the next time any of the
+ other functions in this section is called. To completely disable the
+ attributes support, should this be needed, you need to override
+ CanHaveAttributes() to return @false.
+ */
+ void SetAttrProvider(wxGridCellAttrProvider *attrProvider);
/**
+ Returns the attribute provider currently being used.
- */
- void SetValueAsCustom(int row, int col, const wxString& typeName,
- void* value);
+ This function may return @NULL if the attribute provider hasn't been
+ neither associated with this table by SetAttrProvider() nor created on
+ demand by any other methods.
+ */
+ wxGridCellAttrProvider *GetAttrProvider() const;
/**
+ Return the attribute for the given cell.
- */
- void SetValueAsDouble(int row, int col, double value);
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::GetAttr() but it may be overridden to handle
+ attributes directly in the table.
+ */
+ virtual wxGridCellAttr *GetAttr(int row, int col,
+ wxGridCellAttr::wxAttrKind kind);
/**
+ Set attribute of the specified cell.
- */
- void SetValueAsLong(int row, int col, long value);
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetAttr().
+
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetAttr(wxGridCellAttr* attr, int row, int col);
/**
- Overriding these is optional
- */
- void SetView(wxGrid* grid);
+ Set attribute of the specified row.
+
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetRowAttr().
+
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
/**
+ Set attribute of the specified column.
- */
- void UpdateAttrCols(size_t pos, int numCols);
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetColAttr().
+
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
+
+ //@}
/**
- change row/col number in attribute if needed
- */
- void UpdateAttrRows(size_t pos, int numRows);
+ Returns true if this table supports attributes or false otherwise.
+
+ By default, the table automatically creates a wxGridCellAttrProvider
+ when this function is called if it had no attribute provider before and
+ returns @true.
+ */
+ virtual bool CanHaveAttributes();
};
even for the entire grid.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellTextEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
wxGridCellNumberEditor, wxGridCellChoiceEditor
*/
wxGridCellEditor();
- /**
- The dtor is private because only DecRef() can delete us.
- */
- ~wxGridCellEditor();
-
/**
Fetch the value from the table and prepare the edit control
to begin editing. Set the focus to the edit control.
*/
- void BeginEdit(int row, int col, wxGrid* grid);
+ virtual void BeginEdit(int row, int col, wxGrid* grid) = 0;
/**
Create a new object which is the copy of this one.
*/
- wxGridCellEditor* Clone() const;
+ virtual wxGridCellEditor* Clone() const = 0;
/**
Creates the actual edit control.
*/
- void Create(wxWindow* parent, wxWindowID id,
- wxEvtHandler* evtHandler);
+ virtual void Create(wxWindow* parent, wxWindowID id,
+ wxEvtHandler* evtHandler) = 0;
/**
Final cleanup.
*/
- void Destroy();
+ virtual void Destroy();
/**
Complete the editing of the current cell. Returns @true if the value has
changed. If necessary, the control may be destroyed.
*/
- bool EndEdit(int row, int col, wxGrid* grid);
+ virtual bool EndEdit(int row, int col, wxGrid* grid) = 0;
/**
Some types of controls on some platforms may need some help
with the Return key.
*/
- void HandleReturn(wxKeyEvent& event);
+ virtual void HandleReturn(wxKeyEvent& event);
/**
Draws the part of the cell not occupied by the control: the base class
version just fills it with background colour from the attribute.
*/
- void PaintBackground(const wxRect& rectCell,
- wxGridCellAttr* attr);
+ virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr);
/**
Reset the value in the control back to its starting value.
*/
- void Reset();
+ virtual void Reset() = 0;
/**
Size and position the edit control.
*/
- void SetSize(const wxRect& rect);
+ virtual void SetSize(const wxRect& rect);
/**
Show or hide the edit control, use the specified attributes to set
colours/fonts for it.
*/
- void Show(bool show, wxGridCellAttr* attr = NULL);
+ virtual void Show(bool show, wxGridCellAttr* attr = NULL);
/**
If the editor is enabled by clicking on the cell, this method will be
called.
*/
- void StartingClick();
+ virtual void StartingClick();
/**
If the editor is enabled by pressing keys on the grid,
this will be called to let the editor do something about
that first key if desired.
*/
- void StartingKey(wxKeyEvent& event);
+ virtual void StartingKey(wxKeyEvent& event);
+
+protected:
+
+ /**
+ The dtor is private because only DecRef() can delete us.
+ */
+ virtual ~wxGridCellEditor();
};
The editor for string/text data.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
wxGridCellNumberEditor, wxGridCellChoiceEditor
The parameters string format is "n" where n is a number representing the
maximum width.
*/
- void SetParameters(const wxString& params);
+ virtual void SetParameters(const wxString& params);
};
for string cells.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellFloatRenderer,
wxGridCellBoolRenderer
The editor for string data allowing to choose from a list of strings.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
wxGridCellTextEditor, wxGridCellNumberEditor
wxGridCellChoiceEditor(size_t count = 0,
const wxString choices[] = NULL,
bool allowOthers = false);
+ /**
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices array.
+ */
wxGridCellChoiceEditor(const wxArrayString& choices,
bool allowOthers = false);
//@}
/**
Parameters string format is "item1[,item2[...,itemN]]"
*/
- void SetParameters(const wxString& params);
+ virtual void SetParameters(const wxString& params);
};
@library{wxadv}
- @category{FIXME}
+ @category{grid}
*/
class wxGridEditorCreatedEvent : public wxCommandEvent
{
@library{wxadv}
- @category{FIXME}
+ @category{grid}
*/
class wxGridRangeSelectEvent : public wxNotifyEvent
{
/**
Returns @true if the Alt key was down at the time of the event.
*/
- bool AltDown();
+ bool AltDown() const;
/**
Returns @true if the Control key was down at the time of the event.
*/
- bool ControlDown();
+ bool ControlDown() const;
/**
Top left corner of the rectangular area that was (de)selected.
/**
Returns @true if the Meta key was down at the time of the event.
*/
- bool MetaDown();
+ bool MetaDown() const;
/**
Returns @true if the area was selected, @false otherwise.
/**
Returns @true if the Shift key was down at the time of the event.
*/
- bool ShiftDown();
+ bool ShiftDown() const;
};
predefined derived classes or derive your own class from it.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellStringRenderer, wxGridCellNumberRenderer,
wxGridCellFloatRenderer, wxGridCellBoolRenderer
/**
*/
- wxGridCellRenderer* Clone() const;
+ virtual wxGridCellRenderer* Clone() const = 0;
/**
Draw the given cell on the provided DC inside the given rectangle
prepare the DC using the given attribute: it will draw the rectangle
with the background colour from attr and set the text colour and font.
*/
- void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- const wxRect& rect, int row, int col,
- bool isSelected);
+ virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ const wxRect& rect, int row, int col,
+ bool isSelected) = 0;
/**
Get the preferred size of the cell for its contents.
*/
- wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- int row, int col);
+ virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ int row, int col) = 0;
};
The editor for numeric integer data.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
wxGridCellTextEditor, wxGridCellChoiceEditor
*/
wxGridCellNumberEditor(int min = -1, int max = -1);
+
/**
- String representation of the value.
+ Parameters string format is "min,max".
*/
- wxString GetString() const;
+ virtual void SetParameters(const wxString& params);
+
+protected:
/**
If the return value is @true, the editor uses a wxSpinCtrl to get user input,
bool HasRange() const;
/**
- Parameters string format is "min,max".
+ String representation of the value.
*/
- void SetParameters(const wxString& params);
+ wxString GetString() const;
};
This event class contains information about a row/column resize event.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
*/
class wxGridSizeEvent : public wxNotifyEvent
{
/**
Returns @true if the Alt key was down at the time of the event.
*/
- bool AltDown();
+ bool AltDown() const;
/**
Returns @true if the Control key was down at the time of the event.
*/
- bool ControlDown();
+ bool ControlDown() const;
/**
Position in pixels at which the event occurred.
/**
Returns @true if the Meta key was down at the time of the event.
*/
- bool MetaDown();
+ bool MetaDown() const;
/**
Returns @true if the Shift key was down at the time of the event.
*/
- bool ShiftDown();
+ bool ShiftDown() const;
};
This class may be used to format integer data in a cell.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
wxGridCellBoolRenderer
class may be returned by wxGridTableBase::GetAttr.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
*/
class wxGridCellAttr
{
/**
*/
- const wxColour GetBackgroundColour() const;
+ const wxColour& GetBackgroundColour() const;
/**
*/
- wxGridCellEditor* GetEditor(wxGrid* grid, int row, int col) const;
+ wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const;
/**
*/
- const wxFont GetFont() const;
+ const wxFont& GetFont() const;
/**
*/
- wxGridCellRenderer* GetRenderer(wxGrid* grid, int row, int col) const;
+ wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const;
/**
*/
- const wxColour GetTextColour() const;
+ const wxColour& GetTextColour() const;
/**
for string cells.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
wxGridCellNumberRenderer
This event class contains information about various grid events.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
*/
class wxGridEvent : public wxNotifyEvent
{
/**
Returns @true if the Alt key was down at the time of the event.
*/
- bool AltDown();
+ bool AltDown() const;
/**
Returns @true if the Control key was down at the time of the event.
*/
- bool ControlDown();
+ bool ControlDown() const;
/**
Column at which the event occurred.
*/
- int GetCol();
+ virtual int GetCol();
/**
Position in pixels at which the event occurred.
/**
Row at which the event occurred.
*/
- int GetRow();
+ virtual int GetRow();
/**
Returns @true if the Meta key was down at the time of the event.
*/
- bool MetaDown();
+ bool MetaDown() const;
/**
Returns @true if the user is selecting grid cells, @false -- if
/**
Returns @true if the Shift key was down at the time of the event.
*/
- bool ShiftDown();
+ bool ShiftDown() const;
};
The editor for floating point numbers data.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor,
wxGridCellTextEditor, wxGridCellChoiceEditor
/**
Parameters string format is "width,precision"
*/
- void SetParameters(const wxString& params);
+ virtual void SetParameters(const wxString& params);
};
@class wxGrid
wxGrid and its related classes are used for displaying and editing tabular
- data. They provide a rich set of features for display, editing, and
- interacting with a variety of data sources. For simple applications, and to
- help you get started, wxGrid is the only class you need to refer to
- directly. It will set up default instances of the other classes and manage
- them for you. For more complex applications you can derive your own
- classes for custom grid views, grid data tables, cell editors and
- renderers. The @ref overview_gridoverview has
- examples of simple and more complex applications, explains the
- relationship between the various grid classes and has a summary of the
- keyboard shortcuts and mouse functions provided by wxGrid.
-
- wxGrid has been greatly expanded and redesigned for wxWidgets 2.2
- onwards. The new grid classes are reasonably backward-compatible
- but there are some exceptions. There are also easier ways of doing many things
- compared to
- the previous implementation.
-
- A wxGridTableBase class holds the actual
- data to be displayed by a wxGrid class. One or more wxGrid classes
- may act as a view for one table class.
- The default table class is called wxGridStringTable and
- holds an array of strings. An instance of such a class is created
- by wxGrid::CreateGrid.
-
- wxGridCellRenderer is the abstract base
- class for rendereing contents in a cell. The following renderers are
- predefined:
- wxGridCellStringRenderer,
- wxGridCellBoolRenderer,
- wxGridCellFloatRenderer,
- wxGridCellNumberRenderer. The
- look of a cell can be further defined using wxGridCellAttr.
- An object of this type may be returned by wxGridTableBase::GetAttr.
-
- wxGridCellEditor is the abstract base
- class for editing the value of a cell. The following editors are
- predefined:
- wxGridCellTextEditor
- wxGridCellBoolEditor
- wxGridCellChoiceEditor
- wxGridCellNumberEditor.
+ data.
+ They provide a rich set of features for display, editing, and interacting
+ with a variety of data sources. For simple applications, and to help you
+ get started, wxGrid is the only class you need to refer to directly. It
+ will set up default instances of the other classes and manage them for you.
+ For more complex applications you can derive your own classes for custom
+ grid views, grid data tables, cell editors and renderers. The @ref
+ overview_grid "wxGrid overview" has examples of simple and more complex applications,
+ explains the relationship between the various grid classes and has a
+ summary of the keyboard shortcuts and mouse functions provided by wxGrid.
+
+ wxGrid has been greatly expanded and redesigned for wxWidgets 2.2 onwards.
+ The new grid classes are reasonably backward-compatible but there are some
+ exceptions. There are also easier ways of doing many things compared to the
+ previous implementation.
+
+ A wxGridTableBase class holds the actual data to be displayed by a wxGrid
+ class. One or more wxGrid classes may act as a view for one table class.
+ The default table class is called wxGridStringTable and holds an array of
+ strings. An instance of such a class is created by wxGrid::CreateGrid.
+
+ wxGridCellRenderer is the abstract base class for rendereing contents in a
+ cell. The following renderers are predefined:
+ - wxGridCellStringRenderer,
+ - wxGridCellBoolRenderer,
+ - wxGridCellFloatRenderer,
+ - wxGridCellNumberRenderer.
+ The look of a cell can be further defined using wxGridCellAttr. An object
+ of this type may be returned by wxGridTableBase::GetAttr.
+
+ wxGridCellEditor is the abstract base class for editing the value of a
+ cell. The following editors are predefined:
+ - wxGridCellTextEditor
+ - wxGridCellBoolEditor
+ - wxGridCellChoiceEditor
+ - wxGridCellNumberEditor.
@library{wxadv}
- @category{miscwnd}
+ @category{grid}
- @see @ref overview_gridoverview "wxGrid overview"
+ @see @ref overview_grid "wxGrid overview"
*/
class wxGrid : public wxScrolledWindow
{
public:
- //@{
/**
- Constructor to create a grid object. Call either CreateGrid() or
- SetTable() directly after this to initialize the grid before using
- it.
- */
+ Different selection modes supported by the grid.
+ */
+ enum wxGridSelectionModes
+ {
+ /**
+ The default selection mode allowing selection of the individual
+ cells as well as of the entire rows and columns.
+ */
+ wxGridSelectCells,
+
+ /**
+ The selection mode allowing the selection of the entire rows only.
+
+ The user won't be able to select any cells or columns in this mode.
+ */
+ wxGridSelectRows,
+
+ /**
+ The selection mode allowing the selection of the entire columns only.
+
+ The user won't be able to select any cells or rows in this mode.
+ */
+ wxGridSelectColumns
+ };
+
+ /**
+ Default constructor.
+
+ You must call Create() to really create the grid window and also call
+ CreateGrid() or SetTable() to initialize the grid contents.
+ */
wxGrid();
- wxGrid(wxWindow* parent, wxWindowID id,
+
+ /**
+ Constructor creating the grid window.
+
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
+ */
+ wxGrid(wxWindow* parent,
+ wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxWANTS_CHARS,
- const wxString& name = wxPanelNameStr);
- //@}
+ const wxString& name = wxGridNameStr);
/**
- Destructor. This will also destroy the associated grid table unless you passed
- a table
- object to the grid and specified that the grid should not take ownership of the
- table (see wxGrid::SetTable).
+ Creates the grid window for an object initialized using the default
+ constructor.
+
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
+ */
+ bool Create(wxWindow* parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
+
+ /**
+ Destructor.
+
+ This will also destroy the associated grid table unless you passed a
+ table object to the grid and specified that the grid should not take
+ ownership of the table (see wxGrid::SetTable).
*/
- ~wxGrid();
+ virtual ~wxGrid();
/**
- Appends one or more new columns to the right of the grid and returns @true if
- successful. The updateLabels argument is not used at present.
- If you are using a derived grid table class you will need to override
- wxGridTableBase::AppendCols. See
- InsertCols() for further information.
+ Appends one or more new columns to the right of the grid.
+
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendCols. See InsertCols() for further information.
+
+ @return @true on success or @false if appending columns failed.
*/
bool AppendCols(int numCols = 1, bool updateLabels = true);
/**
- Appends one or more new rows to the bottom of the grid and returns @true if
- successful. The updateLabels argument is not used at present.
- If you are using a derived grid table class you will need to override
- wxGridTableBase::AppendRows. See
- InsertRows() for further information.
+ Appends one or more new rows to the bottom of the grid.
+
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendRows. See InsertRows() for further information.
+
+ @return @true on success or @false if appending rows failed.
*/
bool AppendRows(int numRows = 1, bool updateLabels = true);
+ /**
+ Return @true if the horizontal grid lines stop at the last column
+ boundary or @false if they continue to the end of the window.
+
+ The default is to clip grid lines.
+
+ @see ClipHorzGridLines(), AreVertGridLinesClipped()
+ */
+ bool AreHorzGridLinesClipped() const;
+
+ /**
+ Return @true if the vertical grid lines stop at the last row
+ boundary or @false if they continue to the end of the window.
+
+ The default is to clip grid lines.
+
+ @see ClipVertGridLines(), AreHorzGridLinesClipped()
+ */
+ bool AreVertGridLinesClipped() const;
+
/**
Automatically sets the height and width of all rows and columns to fit their
contents.
void AutoSizeRows(bool setAsMin = true);
/**
- AutoSizeColumn()
-
- AutoSizeRow()
-
- AutoSizeColumns()
-
- AutoSizeRows()
-
- AutoSize()
-
- SetColMinimalWidth()
-
- SetRowMinimalHeight()
-
- SetColMinimalAcceptableWidth()
+ Increments the grid's batch count.
- SetRowMinimalAcceptableHeight()
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each call to BeginBatch must be matched by a later call to
+ EndBatch(). Code that does a lot of grid modification can be enclosed
+ between BeginBatch and EndBatch calls to avoid screen flicker. The
+ final EndBatch will cause the grid to be repainted.
- GetColMinimalAcceptableWidth()
-
- GetRowMinimalAcceptableHeight()
- */
-
-
- /**
- Increments the grid's batch count. When the count is greater than zero
- repainting of
- the grid is suppressed. Each call to BeginBatch must be matched by a later call
- to
- EndBatch(). Code that does a lot of grid
- modification can be enclosed between BeginBatch and EndBatch calls to avoid
- screen flicker. The final EndBatch will cause the grid to be repainted.
-
- @see wxGridUpdateLocker
+ Notice that you should use wxGridUpdateLocker which ensures that there
+ is always a matching EndBatch() call for this BeginBatch() if possible
+ instead of calling this method directly.
*/
void BeginBatch();
/**
+ Convert grid cell coordinates to grid window pixel coordinates.
+
This function returns the rectangle that encloses the block of cells
- limited by TopLeft and BottomRight cell in device coords and clipped
- to the client size of the grid window.
+ limited by @a topLeft and @a bottomRight cell in device coords and
+ clipped to the client size of the grid window.
+
+ @see CellToRect()
*/
wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
const wxGridCellCoords& bottomRight) const;
/**
- Returns @true if columns can be moved by dragging with the mouse. Columns can be
- moved
- by dragging on their labels.
+ Returns @true if columns can be moved by dragging with the mouse.
+
+ Columns can be moved by dragging on their labels.
*/
bool CanDragColMove() const;
/**
- Returns @true if columns can be resized by dragging with the mouse. Columns can
- be resized
- by dragging the edges of their labels. If grid line dragging is enabled they
- can also be
- resized by dragging the right edge of the column in the grid cell area
- (see wxGrid::EnableDragGridSize).
+ Returns @true if columns can be resized by dragging with the mouse.
+
+ Columns can be resized by dragging the edges of their labels. If grid
+ line dragging is enabled they can also be resized by dragging the right
+ edge of the column in the grid cell area (see
+ wxGrid::EnableDragGridSize).
*/
bool CanDragColSize() const;
/**
- Return @true if the dragging of grid lines to resize rows and columns is enabled
- or @false otherwise.
+ Return @true if the dragging of grid lines to resize rows and columns
+ is enabled or @false otherwise.
*/
bool CanDragGridSize() const;
/**
- Returns @true if rows can be resized by dragging with the mouse. Rows can be
- resized
- by dragging the edges of their labels. If grid line dragging is enabled they
- can also be
- resized by dragging the lower edge of the row in the grid cell area
- (see wxGrid::EnableDragGridSize).
- */
- bool CanDragRowSize() const;
-
- /**
- Returns @true if the in-place edit control for the current grid cell can be used
- and
- @false otherwise (e.g. if the current cell is read-only).
- */
- bool CanEnableCellControl() const;
+ Returns @true if rows can be resized by dragging with the mouse.
- /**
- Do we have some place to store attributes in?
+ Rows can be resized by dragging the edges of their labels. If grid line
+ dragging is enabled they can also be resized by dragging the lower edge
+ of the row in the grid cell area (see wxGrid::EnableDragGridSize).
*/
- bool CanHaveAttributes() const;
+ bool CanDragRowSize() const;
/**
- EnableDragRowSize()
-
- EnableDragColSize()
-
- CanDragRowSize()
-
- CanDragColSize()
-
- EnableDragColMove()
-
- CanDragColMove()
-
- EnableDragGridSize()
-
- CanDragGridSize()
-
- GetColAt()
+ Returns @true if the in-place edit control for the current grid cell
+ can be used and @false otherwise.
- SetColPos()
-
- GetColPos()
-
- EnableDragCell()
-
- CanDragCell()
+ This function always returns @false for the read-only cells.
*/
-
+ bool CanEnableCellControl() const;
//@{
/**
- Return the rectangle corresponding to the grid cell's size and position in
- logical
- coordinates.
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
+
+ @see BlockToDeviceRect()
*/
wxRect CellToRect(int row, int col) const;
- const wxRect CellToRect(const wxGridCellCoords& coords) const;
+ const wxRect CellToRect(const wxGridCellCoords& coords) const;
+
//@}
/**
- Clears all data in the underlying grid table and repaints the grid. The table
- is not deleted by
- this function. If you are using a derived table class then you need to override
- wxGridTableBase::Clear for this function to have any effect.
+ Clears all data in the underlying grid table and repaints the grid.
+
+ The table is not deleted by this function. If you are using a derived
+ table class then you need to override wxGridTableBase::Clear() for this
+ function to have any effect.
*/
void ClearGrid();
void ClearSelection();
/**
- @ref ctor() wxGrid
+ Change whether the horizontal grid lines are clipped by the end of the
+ last column.
- @ref dtor() ~wxGrid
+ By default the grid lines are not drawn beyond the end of the last
+ column but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
- CreateGrid()
+ @see AreHorzGridLinesClipped(), ClipVertGridLines()
+ */
+ void ClipHorzGridLines(bool clip);
- SetTable()
- */
+ /**
+ Change whether the vertical grid lines are clipped by the end of the
+ last row.
+ By default the grid lines are not drawn beyond the end of the last
+ row but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreVertzGridLinesClipped(), ClipHorzGridLines()
+ */
+ void ClipVertzGridLines(bool clip);
/**
Creates a grid with the specified initial number of rows and columns.
+
Call this directly after the grid constructor. When you use this
function wxGrid will create and manage a simple table of string values
for you. All of the grid data will be stored in memory.
class and pass a table object to the grid with SetTable().
*/
bool CreateGrid(int numRows, int numCols,
- wxGrid::wxGridSelectionModes selmode = wxGrid::wxGridSelectCells);
+ wxGridSelectionModes selmode = wxGridSelectCells);
/**
- MoveCursorUp()
-
- MoveCursorDown()
-
- MoveCursorLeft()
-
- MoveCursorRight()
-
- MoveCursorPageUp()
-
- MoveCursorPageDown()
-
- MoveCursorUpBlock()
-
- MoveCursorDownBlock()
+ Deletes one or more columns from a grid starting at the specified
+ position.
- MoveCursorLeftBlock()
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteCols. See InsertCols() for further information.
- MoveCursorRightBlock()
+ @return @true on success or @false if deleting columns failed.
*/
-
+ bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
/**
- Deletes one or more columns from a grid starting at the specified position and
- returns
- @true if successful. The updateLabels argument is not used at present.
- If you are using a derived grid table class you will need to override
- wxGridTableBase::DeleteCols. See
- InsertCols() for further information.
- */
- bool DeleteCols(int pos = 0, int numCols = 1,
- bool updateLabels = true);
+ Deletes one or more rows from a grid starting at the specified position.
- /**
- Deletes one or more rows from a grid starting at the specified position and
- returns
- @true if successful. The updateLabels argument is not used at present.
- If you are using a derived grid table class you will need to override
- wxGridTableBase::DeleteRows. See
- InsertRows() for further information.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteRows. See InsertRows() for further information.
+
+ @return @true on success or @false if appending rows failed.
*/
- bool DeleteRows(int pos = 0, int numRows = 1,
- bool updateLabels = true);
+ bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
Disables in-place editing of grid cells.
+
Equivalent to calling EnableCellEditControl(@false).
*/
void DisableCellEditControl();
/**
- Disables column moving by dragging with the mouse. Equivalent to passing @false
- to
- EnableDragColMove().
+ Disables column moving by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragColMove().
*/
void DisableDragColMove();
/**
- Disables column sizing by dragging with the mouse. Equivalent to passing @false
- to
- EnableDragColSize().
+ Disables column sizing by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragColSize().
*/
void DisableDragColSize();
/**
- Disable mouse dragging of grid lines to resize rows and columns. Equivalent to
- passing
- @false to EnableDragGridSize()
+ Disable mouse dragging of grid lines to resize rows and columns.
+
+ Equivalent to passing @false to EnableDragGridSize()
*/
void DisableDragGridSize();
/**
- Disables row sizing by dragging with the mouse. Equivalent to passing @false to
- EnableDragRowSize().
+ Disables row sizing by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragRowSize().
*/
void DisableDragRowSize();
/**
- Enables or disables in-place editing of grid cell data. The grid will issue
- either a
- wxEVT_GRID_EDITOR_SHOWN or wxEVT_GRID_EDITOR_HIDDEN event.
+ Enables or disables in-place editing of grid cell data.
+
+ The grid will issue either a wxEVT_GRID_EDITOR_SHOWN or
+ wxEVT_GRID_EDITOR_HIDDEN event.
*/
void EnableCellEditControl(bool enable = true);
void EnableDragRowSize(bool enable = true);
/**
- If the edit argument is @false this function sets the whole grid as read-only.
- If the
- argument is @true the grid is set to the default state where cells may be
- editable. In the
- default state you can set single grid cells and whole rows and columns to be
- editable or
- read-only via
- wxGridCellAttribute::SetReadOnly. For single
- cells you can also use the shortcut function
- SetReadOnly().
+ Makes the grid globally editable or read-only.
+
+ If the edit argument is @false this function sets the whole grid as
+ read-only. If the argument is @true the grid is set to the default
+ state where cells may be editable. In the default state you can set
+ single grid cells and whole rows and columns to be editable or
+ read-only via wxGridCellAttribute::SetReadOnly. For single cells you
+ can also use the shortcut function SetReadOnly().
+
For more information about controlling grid cell attributes see the
wxGridCellAttr cell attribute class and the
- @ref overview_gridoverview.
+ @ref overview_grid "wxGrid overview".
*/
void EnableEditing(bool edit);
void EnableGridLines(bool enable = true);
/**
- Decrements the grid's batch count. When the count is greater than zero
- repainting of
- the grid is suppressed. Each previous call to
- BeginBatch() must be matched by a later call to
- EndBatch. Code that does a lot of grid modification can be enclosed between
- BeginBatch and EndBatch calls to avoid screen flicker. The final EndBatch will
- cause the grid to be repainted.
+ Decrements the grid's batch count.
+
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each previous call to BeginBatch() must be matched by a
+ later call to EndBatch. Code that does a lot of grid modification can
+ be enclosed between BeginBatch and EndBatch calls to avoid screen
+ flicker. The final EndBatch will cause the grid to be repainted.
@see wxGridUpdateLocker
*/
/**
Overridden wxWindow method.
*/
- void Fit();
+ virtual void Fit();
/**
- Causes immediate repainting of the grid. Use this instead of the usual
- wxWindow::Refresh.
+ Causes immediate repainting of the grid.
+
+ Use this instead of the usual wxWindow::Refresh.
*/
void ForceRefresh();
without (yet) matching calls to EndBatch(). While
the grid's batch count is greater than zero the display will not be updated.
*/
- int GetBatchCount() const;
+ int GetBatchCount();
/**
- Sets the arguments to the horizontal and vertical text alignment values for the
- grid cell at the specified location.
- Horizontal alignment will be one of wxALIGN_LEFT, wxALIGN_CENTRE or
- wxALIGN_RIGHT.
+ Sets the arguments to the horizontal and vertical text alignment values
+ for the grid cell at the specified location.
+
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- Vertical alignment will be one of wxALIGN_TOP, wxALIGN_CENTRE or wxALIGN_BOTTOM.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
*/
void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
/**
Returns a pointer to the editor for the cell at the specified location.
- See wxGridCellEditor and
- the @ref overview_gridoverview "wxGrid overview" for more information about
- cell editors and renderers.
+
+ See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
+ for more information about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
*/
wxGridCellEditor* GetCellEditor(int row, int col) const;
wxFont GetCellFont(int row, int col) const;
/**
- Returns a pointer to the renderer for the grid cell at the specified location.
- See wxGridCellRenderer and
- the @ref overview_gridoverview "wxGrid overview" for more information about
- cell editors and renderers.
+ Returns a pointer to the renderer for the grid cell at the specified
+ location.
+
+ See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
+ for more information about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
*/
wxGridCellRenderer* GetCellRenderer(int row, int col) const;
//@{
/**
- Returns the string contained in the cell at the specified location. For simple
- applications where a
- grid object automatically uses a default grid table of string values you use
- this function together
- with SetCellValue() to access cell values.
- For more complex applications where you have derived your own grid table class
- that contains
- various data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this
- function for those cells that contain string values.
- See wxGridTableBase::CanGetValueAs
- and the @ref overview_gridoverview "wxGrid overview" for more information.
+ Returns the string contained in the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanGetValueAs and the @ref overview_grid "wxGrid overview"
+ for more information.
*/
wxString GetCellValue(int row, int col) const;
const wxString GetCellValue(const wxGridCellCoords& coords) const;
int GetColAt(int colPos) const;
/**
- Returns the pen used for vertical grid lines. This virtual function may be
- overridden in derived classes in order to change the appearance of individual
- grid lines for the given column @e col.
+ Returns the pen used for vertical grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid lines for the given column @e
+ col.
+
See GetRowGridLinePen() for an example.
*/
- wxPen GetColGridLinePen(int col);
+ virtual wxPen GetColGridLinePen(int col);
/**
Sets the arguments to the current column label alignment values.
- Horizontal alignment will be one of wxALIGN_LEFT, wxALIGN_CENTRE or
- wxALIGN_RIGHT.
- Vertical alignment will be one of wxALIGN_TOP, wxALIGN_CENTRE or wxALIGN_BOTTOM.
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
*/
void GetColLabelAlignment(int* horiz, int* vert) const;
int GetColLabelSize() const;
/**
- Returns the specified column label. The default grid table class provides
- column labels of
- the form A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
- override
- wxGridTableBase::GetColLabelValue to provide
- your own labels.
+ Returns the specified column label.
+
+ The default grid table class provides column labels of the form
+ A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
+ override wxGridTableBase::GetColLabelValue to provide your own labels.
*/
wxString GetColLabelValue(int col) const;
/**
+ Returns the minimal width to which a column may be resized.
- */
- int GetColLeft(int col) const;
-
- /**
- This returns the value of the lowest column width that can be handled
- correctly. See
- member SetColMinimalAcceptableWidth() for details.
+ Use SetColMinimalAcceptableWidth() to change this value globally or
+ SetColMinimalWidth() to do it for individual columns.
*/
int GetColMinimalAcceptableWidth() const;
- /**
- Get the minimal width of the given column/row.
- */
- int GetColMinimalWidth(int col) const;
-
/**
Returns the position of the specified column.
*/
int GetColPos(int colID) const;
- /**
-
- */
- int GetColRight(int col) const;
-
/**
Returns the width of the specified column.
*/
int GetColSize(int col) const;
/**
- Sets the arguments to the current default horizontal and vertical text alignment
- values.
- Horizontal alignment will be one of wxALIGN_LEFT, wxALIGN_CENTRE or
- wxALIGN_RIGHT.
+ Returns the default cell alignment.
+
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- Vertical alignment will be one of wxALIGN_TOP, wxALIGN_CENTRE or wxALIGN_BOTTOM.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+
+ @see SetDefaultCellAlignment()
*/
void GetDefaultCellAlignment(int* horiz, int* vert) const;
/**
Returns a pointer to the current default grid cell editor.
- See wxGridCellEditor and
- the @ref overview_gridoverview "wxGrid overview" for more information about
- cell editors and renderers.
+
+ See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
+ for more information about cell editors and renderers.
*/
wxGridCellEditor* GetDefaultEditor() const;
//@{
/**
+ Returns the default editor for the specified cell.
+
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
+
+ Notice that the same may be usually achieved in simpler way by
+ associating a custom editor with the given cell or cells.
+ The caller must call DecRef() on the returned pointer.
*/
- wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
- const wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
+ virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
+ wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
//@}
/**
+ Returns the default editor for the cells containing values of the given
+ type.
+ The base class version returns the editor which was associated with the
+ specified @a typeName when it was registered RegisterDataType() but
+ this function may be overridden to return something different. This
+ allows to override an editor used for one of the standard types.
+
+ The caller must call DecRef() on the returned pointer.
*/
- wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const;
+ virtual wxGridCellEditor *
+ GetDefaultEditorForType(const wxString& typeName) const;
/**
- Returns the pen used for grid lines. This virtual function may be overridden in
- derived classes in order to change the appearance of grid lines. Note that
- currently the pen width must be 1.
+ Returns the pen used for grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of grid lines. Note that currently the pen width
+ must be 1.
@see GetColGridLinePen(), GetRowGridLinePen()
*/
- wxPen GetDefaultGridLinePen();
+ virtual wxPen GetDefaultGridLinePen();
/**
Returns a pointer to the current default grid cell renderer.
- See wxGridCellRenderer and
- the @ref overview_gridoverview "wxGrid overview" for more information about
- cell editors and renderers.
+
+ See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
+ for more information about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
*/
wxGridCellRenderer* GetDefaultRenderer() const;
/**
+ Returns the default renderer for the given cell.
+ The base class version returns the renderer appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom renderers for some cells by default.
+
+ The caller must call DecRef() on the returned pointer.
*/
- wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const;
+ virtual wxGridCellRenderer *GetDefaultRendererForCell(int row, int col) const;
/**
+ Returns the default renderer for the cell containing values of the
+ given type.
+ @see GetDefaultEditorForType()
*/
- wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const;
+ virtual wxGridCellRenderer *
+ GetDefaultRendererForType(const wxString& typeName) const;
/**
Returns the default width for the row labels.
wxColour GetLabelTextColour() const;
/**
- Returns the total number of grid columns (actually the number of columns in the
- underlying grid
- table).
+ Returns the total number of grid columns.
+
+ This is the same as the number of columns in the underlying grid
+ table.
*/
int GetNumberCols() const;
/**
- Returns the total number of grid rows (actually the number of rows in the
- underlying grid table).
+ Returns the total number of grid rows.
+
+ This is the same as the number of rows in the underlying grid table.
*/
int GetNumberRows() const;
/**
+ Returns the attribute for the given cell creating one if necessary.
+ If the cell already has an attribute, it is returned. Otherwise a new
+ attribute is created, associated with the cell and returned. In any
+ case the caller must call DecRef() on the returned pointer.
+
+ This function may only be called if CanHaveAttributes() returns @true.
*/
- wxGridCellAttr* GetOrCreateCellAttr(int row, int col) const;
+ wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
/**
- Returns the pen used for horizontal grid lines. This virtual function may be
- overridden in derived classes in order to change the appearance of individual
- grid line for the given row @e row.
+ Returns the pen used for horizontal grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid line for the given row @e row.
+
Example:
+ @code
+ // in a grid displaying music notation, use a solid black pen between
+ // octaves (C0=row 127, C1=row 115 etc.)
+ wxPen MidiGrid::GetRowGridLinePen(int row)
+ {
+ if ( row % 12 == 7 )
+ return wxPen(*wxBLACK, 1, wxSOLID);
+ else
+ return GetDefaultGridLinePen();
+ }
+ @endcode
*/
- wxPen GetRowGridLinePen(int row);
+ virtual wxPen GetRowGridLinePen(int row);
/**
- Sets the arguments to the current row label alignment values.
- Horizontal alignment will be one of wxLEFT, wxCENTRE or wxRIGHT.
+ Returns the alignment used for row labels.
+
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- Vertical alignment will be one of wxTOP, wxCENTRE or wxBOTTOM.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
*/
void GetRowLabelAlignment(int* horiz, int* vert) const;
int GetRowLabelSize() const;
/**
- Returns the specified row label. The default grid table class provides numeric
- row labels.
- If you are using a custom grid table you can override
- wxGridTableBase::GetRowLabelValue to provide
- your own labels.
+ Returns the specified row label.
+
+ The default grid table class provides numeric row labels. If you are
+ using a custom grid table you can override
+ wxGridTableBase::GetRowLabelValue to provide your own labels.
*/
wxString GetRowLabelValue(int row) const;
/**
- This returns the value of the lowest row width that can be handled correctly.
- See
- member SetRowMinimalAcceptableHeight() for details.
- */
- int GetRowMinimalAcceptableHeight() const;
+ Returns the minimal size to which rows can be resized.
- /**
+ Use SetRowMinimalAcceptableHeight() to change this value globally or
+ SetRowMinimalHeight() to do it for individual cells.
+ @see GetColMinimalAcceptableWidth()
*/
- int GetRowMinimalHeight(int col) const;
+ int GetRowMinimalAcceptableHeight() const;
/**
Returns the height of the specified row.
int GetRowSize(int row) const;
/**
- Returns the number of pixels per horizontal scroll increment. The default is 15.
+ Returns the number of pixels per horizontal scroll increment.
+
+ The default is 15.
@see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
*/
int GetScrollLineX() const;
/**
- Returns the number of pixels per vertical scroll increment. The default is 15.
+ Returns the number of pixels per vertical scroll increment.
+
+ The default is 15.
@see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
*/
int GetScrollLineY() const;
/**
- Returns an array of singly selected cells.
+ Returns an array of individually selected cells.
+
+ Notice that this array does @em not contain all the selected cells in
+ general as it doesn't include the cells selected as part of column, row
+ or block selection. You must use this method, GetSelectedCols(),
+ GetSelectedRows() and GetSelectionBlockTopLeft() and
+ GetSelectionBlockBottomRight() methods to obtain the entire selection
+ in general.
+
+ Please notice this behaviour is by design and is needed in order to
+ support grids of arbitrary size (when an entire column is selected in
+ a grid with a million of columns, we don't want to create an array with
+ a million of entries in this function, instead it returns an empty
+ array and GetSelectedCols() returns an array containing one element).
*/
wxGridCellCoordsArray GetSelectedCells() const;
/**
- Returns an array of selected cols.
+ Returns an array of selected columns.
Please notice that this method alone is not sufficient to find all the
- selected columns, see the explanation in GetSelectedRows()
- documentation for more details.
+ selected columns as it contains only the columns which were
+ individually selected but not those being part of the block selection
+ or being selected in virtue of all of their cells being selected
+ individually, please see GetSelectedCells() for more details.
*/
wxArrayInt GetSelectedCols() const;
/**
Returns an array of selected rows.
- Note that this array contains only the rows which were individually
- selected (using the mouse with the row header or combinations involving
- @c Ctrl key for selecting individual rows). In particular if the user
- selects many rows at once (e.g. by pressing @c Shift key) this array is
- @b not updated because this could mean storing a very large number of
- elements in it. So in general to find the current selection you need to
- use both this method and GetSelectionBlockTopLeft() and
- GetSelectionBlockBottomRight() ones.
+ Please notice that this method alone is not sufficient to find all the
+ selected rows as it contains only the rows which were individually
+ selected but not those being part of the block selection or being
+ selected in virtue of all of their cells being selected individually,
+ please see GetSelectedCells() for more details.
*/
wxArrayInt GetSelectedRows() const;
wxColour GetSelectionBackground() const;
/**
- Returns an array of the bottom right corners of blocks of selected cells,
- see GetSelectionBlockTopLeft().
+ Returns an array of the bottom right corners of blocks of selected
+ cells.
+
+ Please see GetSelectedCells() for more information about the selection
+ representation in wxGrid.
+
+ @see GetSelectionBlockTopLeft()
*/
wxGridCellCoordsArray GetSelectionBlockBottomRight() const;
/**
- Returns an array of the top left corners of blocks of selected cells,
- see GetSelectionBlockBottomRight().
+ Returns an array of the top left corners of blocks of selected cells.
+
+ Please see GetSelectedCells() for more information about the selection
+ representation in wxGrid.
+
+ @see GetSelectionBlockBottomRight()
*/
wxGridCellCoordsArray GetSelectionBlockTopLeft() const;
/**
-
+ Returns the colour used for drawing the selection foreground.
*/
wxColour GetSelectionForeground() const;
/**
- Returns the current selection mode, see SetSelectionMode().
+ Returns the current selection mode.
+
+ @see SetSelectionMode().
*/
- wxGrid::wxGridSelectionModes GetSelectionMode() const;
+ wxGridSelectionModes GetSelectionMode() const;
/**
Returns a base pointer to the current table object.
- */
- wxGridTableBase* GetTable() const;
- /**
- Returned number of whole cols visible.
+ The returned pointer is still owned by the grid.
*/
- int GetViewWidth() const;
+ wxGridTableBase *GetTable() const;
+ //@{
/**
- EnableGridLines()
-
- GridLinesEnabled()
-
- SetGridLineColour()
-
- GetGridLineColour()
-
- GetDefaultGridLinePen()
-
- GetRowGridLinePen()
-
- GetColGridLinePen()
- */
+ Make the given cell current and ensure it is visible.
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(int row, int col);
+ void GoToCell(const wxGridCellCoords& coords);
+ //@}
/**
Returns @true if drawing of grid lines is turned on, @false otherwise.
void HideColLabels();
/**
- Hides the row labels by calling SetRowLabelSize()
- with a size of 0. Show labels again by calling that method with
- a width greater than 0.
+ Hides the row labels by calling SetRowLabelSize() with a size of 0.
+
+ The labels can be shown again by calling SetRowLabelSize() with a width
+ greater than 0.
*/
void HideRowLabels();
/**
- Init the m_colWidths/Rights arrays
- */
- void InitColWidths();
+ Inserts one or more new columns into a grid with the first new column
+ at the specified position.
- /**
- @note @e never access m_row/col arrays directly because they are created
- on demand, @e always use accessor functions instead!
- Init the m_rowHeights/Bottoms arrays with default values.
- */
- void InitRowHeights();
+ Notice that inserting the columns in the grid requires grid table
+ cooperation: when this method is called, grid object begins by
+ requesting the underlying grid table to insert new columns. If this is
+ successful the table notifies the grid and the grid updates the
+ display. For a default grid (one where you have called
+ wxGrid::CreateGrid) this process is automatic. If you are using a
+ custom grid table (specified with wxGrid::SetTable) then you must
+ override wxGridTableBase::InsertCols() in your derived table class.
- /**
- Inserts one or more new columns into a grid with the first new column at the
- specified position and returns @true if successful. The updateLabels argument is
- not
- used at present.
- The sequence of actions begins with the grid object requesting the underlying
- grid
- table to insert new columns. If this is successful the table notifies the grid
- and the
- grid updates the display. For a default grid (one where you have called
- wxGrid::CreateGrid) this process is automatic. If you are
- using a custom grid table (specified with wxGrid::SetTable)
- then you must override
- wxGridTableBase::InsertCols in your derived
- table class.
+ @param pos
+ The position which the first newly inserted column will have.
+ @param numCols
+ The number of columns to insert.
+ @param updateLabels
+ Currently not used.
+ @return
+ @true if the columns were successfully inserted, @false if an error
+ occurred (most likely the table couldn't be updated).
*/
- bool InsertCols(int pos = 0, int numCols = 1,
- bool updateLabels = true);
+ bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true);
/**
- Inserts one or more new rows into a grid with the first new row at the specified
- position and returns @true if successful. The updateLabels argument is not used
- at
- present.
- The sequence of actions begins with the grid object requesting the underlying
- grid
- table to insert new rows. If this is successful the table notifies the grid and
- the
- grid updates the display. For a default grid (one where you have called
- wxGrid::CreateGrid) this process is automatic. If you are
- using a custom grid table (specified with wxGrid::SetTable)
- then you must override
- wxGridTableBase::InsertRows in your derived
- table class.
+ Inserts one or more new rows into a grid with the first new row at the
+ specified position.
+
+ Notice that you must implement wxGridTableBase::InsertRows() if you use
+ a grid with a custom table, please see InsertCols() for more
+ information.
+
+ @param pos
+ The position which the first newly inserted row will have.
+ @param numRows
+ The number of rows to insert.
+ @param updateLabels
+ Currently not used.
+ @return
+ @true if the rows were successfully inserted, @false if an error
+ occurred (most likely the table couldn't be updated).
*/
- bool InsertRows(int pos = 0, int numRows = 1,
- bool updateLabels = true);
+ bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
Returns @true if the in-place edit control is currently enabled.
bool IsCellEditControlEnabled() const;
/**
- Returns @true if the current cell has been set to read-only
- (see wxGrid::SetReadOnly).
+ Returns @true if the current cell is read-only.
+
+ @see SetReadOnly(), IsReadOnly()
*/
bool IsCurrentCellReadOnly() const;
/**
- Returns @false if the whole grid has been set as read-only or @true otherwise.
- See EnableEditing() for more information about
- controlling the editing status of grid cells.
+ Returns @false if the whole grid has been set as read-only or @true
+ otherwise.
+
+ See EnableEditing() for more information about controlling the editing
+ status of grid cells.
*/
bool IsEditable() const;
//@{
/**
- Is this cell currently selected.
+ Is this cell currently selected?
*/
bool IsInSelection(int row, int col) const;
- const bool IsInSelection(const wxGridCellCoords& coords) const;
+ bool IsInSelection(const wxGridCellCoords& coords) const;
//@}
/**
Returns @true if the cell at the specified location can't be edited.
- See also IsReadOnly().
+
+ @see SetReadOnly(), IsCurrentCellReadOnly()
*/
bool IsReadOnly(int row, int col) const;
/**
- Returns @true if there are currently rows, columns or blocks of cells selected.
+ Returns @true if there are currently any selected cells, rows, columns
+ or blocks.
*/
bool IsSelection() const;
//@{
/**
- Returns @true if a cell is either wholly visible (the default) or at least
- partially
- visible in the grid window.
+ Returns @true if a cell is either wholly or at least partially visible
+ in the grid window.
+
+ By default, the cell must be entirely visible for this function to
+ return true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
*/
bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
- const bool IsVisible(const wxGridCellCoords& coords,
- bool wholeCellVisible = true) const;
+ bool IsVisible(const wxGridCellCoords& coords,
+ bool wholeCellVisible = true) const;
//@}
//@{
/**
Brings the specified cell into the visible grid cell area with minimal
- scrolling. Does
- nothing if the cell is already visible.
+ scrolling.
+
+ Does nothing if the cell is already visible.
*/
void MakeCellVisible(int row, int col);
void MakeCellVisible(const wxGridCellCoords& coords);
//@}
/**
- Moves the grid cursor down by one row. If a block of cells was previously
- selected it
- will expand if the argument is @true or be cleared if the argument is @false.
+ Moves the grid cursor down by one row.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
bool MoveCursorDown(bool expandSelection);
/**
- Moves the grid cursor down in the current column such that it skips to the
- beginning or
- end of a block of non-empty cells. If a block of cells was previously selected
- it
- will expand if the argument is @true or be cleared if the argument is @false.
+ Moves the grid cursor down in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
bool MoveCursorDownBlock(bool expandSelection);
/**
- Moves the grid cursor left by one column. If a block of cells was previously
- selected it
- will expand if the argument is @true or be cleared if the argument is @false.
+ Moves the grid cursor left by one column.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
bool MoveCursorLeft(bool expandSelection);
/**
Moves the grid cursor left in the current row such that it skips to the
- beginning or
- end of a block of non-empty cells. If a block of cells was previously selected
- it
- will expand if the argument is @true or be cleared if the argument is @false.
+ beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
bool MoveCursorLeftBlock(bool expandSelection);
/**
- Moves the grid cursor right by one column. If a block of cells was previously
- selected it
- will expand if the argument is @true or be cleared if the argument is @false.
+ Moves the grid cursor right by one column.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
bool MoveCursorRight(bool expandSelection);
/**
- Moves the grid cursor right in the current row such that it skips to the
- beginning or
- end of a block of non-empty cells. If a block of cells was previously selected
- it
- will expand if the argument is @true or be cleared if the argument is @false.
+ Moves the grid cursor right in the current row such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
bool MoveCursorRightBlock(bool expandSelection);
/**
- Moves the grid cursor up by one row. If a block of cells was previously
- selected it
- will expand if the argument is @true or be cleared if the argument is @false.
+ Moves the grid cursor up by one row.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
bool MoveCursorUp(bool expandSelection);
/**
- Moves the grid cursor up in the current column such that it skips to the
- beginning or
- end of a block of non-empty cells. If a block of cells was previously selected
- it
- will expand if the argument is @true or be cleared if the argument is @false.
+ Moves the grid cursor up in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
bool MoveCursorUpBlock(bool expandSelection);
/**
- Moves the grid cursor down by some number of rows so that the previous bottom
- visible row
- becomes the top visible row.
+ Moves the grid cursor down by some number of rows so that the previous
+ bottom visible row becomes the top visible row.
*/
bool MovePageDown();
/**
- Moves the grid cursor up by some number of rows so that the previous top
- visible row
- becomes the bottom visible row.
+ Moves the grid cursor up by some number of rows so that the previous
+ top visible row becomes the bottom visible row.
*/
bool MovePageUp();
/**
- Methods for a registry for mapping data types to Renderers/Editors
+ Register a new data type.
+
+ The data types allow to naturally associate specific renderers and
+ editors to the cells containing values of the given type. For example,
+ the grid automatically registers a data type with the name @c
+ wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
+ wxGridCellTextEditor as its renderer and editor respectively -- this is
+ the data type used by all the cells of the default wxGridStringTable,
+ so this renderer and editor are used by default for all grid cells.
+
+ However if a custom table returns @c wxGRID_VALUE_BOOL from its
+ wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
+ wxGridCellBoolEditor are used for it because the grid also registers a
+ boolean data type with this name.
+
+ And as this mechanism is completely generic, you may register your own
+ data types using your own custom renderers and editors. Just remember
+ that the table must identify a cell as being of the given type for them
+ to be used for this cell.
+
+ @param typeName
+ Name of the new type. May be any string, but if the type name is
+ the same as the name of an already registered type, including one
+ of the standard ones (which are @c wxGRID_VALUE_STRING, @c
+ wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
+ and @c wxGRID_VALUE_CHOICE), then the new registration information
+ replaces the previously used renderer and editor.
+ @param renderer
+ The renderer to use for the cells of this type. Its ownership is
+ taken by the grid, i.e. it will call DecRef() on this pointer when
+ it doesn't need it any longer.
+ @param editor
+ The editor to use for the cells of this type. Its ownership is also
+ taken by the grid.
*/
void RegisterDataType(const wxString& typeName,
wxGridCellRenderer* renderer,
wxGridCellEditor* editor);
/**
- SetRowLabelValue()
-
- SetColLabelValue()
-
- GetRowLabelValue()
-
- GetColLabelValue()
-
- SetUseNativeColLabels()
-
- HideColLabels()
-
- HideRowLabels()
-
- SetRowLabelSize()
-
- SetColLabelSize()
-
- GetRowLabelSize()
-
- GetColLabelSize()
-
- AutoSizeRowLabelSize()
-
- AutoSizeColLabelSize()
-
- GetDefaultRowLabelSize()
-
- GetDefaultColLabelSize()
-
- SetRowLabelAlignment()
-
- SetColLabelAlignment()
-
- GetRowLabelAlignment()
+ Sets the value of the current grid cell to the current in-place edit
+ control value.
- GetColLabelAlignment()
-
- SetLabelFont()
-
- SetLabelTextColour()
-
- SetLabelBackgroundColour()
-
- GetLabelFont()
-
- GetLabelBackgroundColour()
-
- GetLabelTextColour()
-
- SetColLabelTextOrientation()
-
- GetColLabelTextOrientation()
- */
-
-
- /**
- Sets the value of the current grid cell to the current in-place edit control
- value.
- This is called automatically when the grid cursor moves from the current cell
- to a
- new cell. It is also a good idea to call this function when closing a grid since
- any edits to the final cell location will not be saved otherwise.
+ This is called automatically when the grid cursor moves from the
+ current cell to a new cell. It is also a good idea to call this
+ function when closing a grid since any edits to the final cell location
+ will not be saved otherwise.
*/
void SaveEditControlValue();
//@{
/**
- Selects a rectangular block of cells. If addToSelected is @false then any
- existing selection will be
- deselected; if @true the column will be added to the existing selection.
+ Selects a rectangular block of cells.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
*/
- void SelectBlock(int topRow, int leftCol, int bottomRow,
- int rightCol,
+ void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
bool addToSelected = false);
void SelectBlock(const wxGridCellCoords& topLeft,
const wxGridCellCoords& bottomRight,
//@}
/**
- Selects the specified column. If addToSelected is @false then any existing
- selection will be
- deselected; if @true the column will be added to the existing selection.
- */
- void SelectCol(int col, bool addToSelected = false);
+ Selects the specified column.
- /**
- Selects the specified row. If addToSelected is @false then any existing
- selection will be
- deselected; if @true the row will be added to the existing selection.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+
+ This method won't select anything if the current selection mode is
+ wxGridSelectRows.
*/
- void SelectRow(int row, bool addToSelected = false);
+ void SelectCol(int col, bool addToSelected = false);
/**
- ClearSelection()
-
- IsSelection()
-
- SelectAll()
-
- SelectBlock()
-
- SelectCol()
-
- SelectRow()
- */
+ Selects the specified row.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the row will be added to the existing selection.
- /**
- This function returns the rectangle that encloses the selected cells
- in device coords and clipped to the client size of the grid window.
+ This method won't select anything if the current selection mode is
+ wxGridSelectColumns.
*/
- wxRect SelectionToDeviceRect() const;
+ void SelectRow(int row, bool addToSelected = false);
//@{
/**
- Sets the horizontal and vertical alignment for grid cell text at the specified
- location.
- Horizontal alignment should be one of wxALIGN_LEFT, wxALIGN_CENTRE or
- wxALIGN_RIGHT.
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
- Vertical alignment should be one of wxALIGN_TOP, wxALIGN_CENTRE or
- wxALIGN_BOTTOM.
+ Horizontal alignment should be one of @c wxALIGN_LEFT, @c
+ wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
*/
void SetCellAlignment(int row, int col, int horiz, int vert);
void SetCellAlignment(int align, int row, int col);
//@}
+ //@{
/**
-
+ Set the background colour for the given cell or all cells by default.
*/
- void SetCellBackgroundColour(int row, int col,
- const wxColour& colour);
+ void SetCellBackgroundColour(int row, int col, const wxColour& colour);
+ //@}
/**
Sets the editor for the grid cell at the specified location.
+
The grid will take ownership of the pointer.
- See wxGridCellEditor and
- the @ref overview_gridoverview "wxGrid overview" for more information about
- cell editors and renderers.
+
+ See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
+ for more information about cell editors and renderers.
*/
void SetCellEditor(int row, int col, wxGridCellEditor* editor);
/**
Sets the renderer for the grid cell at the specified location.
+
The grid will take ownership of the pointer.
- See wxGridCellRenderer and
- the @ref overview_gridoverview "wxGrid overview" for more information about
- cell editors and renderers.
+
+ See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
+ for more information about cell editors and renderers.
*/
- void SetCellRenderer(int row, int col,
- wxGridCellRenderer* renderer);
+ void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
//@{
/**
- Sets the text colour for the grid cell at the specified location.
+ Sets the text colour for the given cell or all cells by default.
*/
void SetCellTextColour(int row, int col, const wxColour& colour);
void SetCellTextColour(const wxColour& val, int row, int col);
//@{
/**
- Sets the string value for the cell at the specified location. For simple
- applications where a
- grid object automatically uses a default grid table of string values you use
- this function together
- with GetCellValue() to access cell values.
- For more complex applications where you have derived your own grid table class
- that contains
- various data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this
- function for those cells that contain string values.
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
The last form is for backward compatibility only.
- See wxGridTableBase::CanSetValueAs
- and the @ref overview_gridoverview "wxGrid overview" for more information.
+
+ See wxGridTableBase::CanSetValueAs and the @ref overview_grid
+ "wxGrid overview" for more information.
*/
void SetCellValue(int row, int col, const wxString& s);
- void SetCellValue(const wxGridCellCoords& coords,
- const wxString& s);
+ void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
void SetCellValue(const wxString& val, int row, int col);
//@}
/**
Sets the cell attributes for all cells in the specified column.
+
For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the
- @ref overview_gridoverview.
+ wxGridCellAttr cell attribute class and the @ref overview_grid "wxGrid overview".
*/
void SetColAttr(int col, wxGridCellAttr* attr);
/**
- Sets the specified column to display boolean values. wxGrid displays boolean
- values with a checkbox.
+ Sets the specified column to display boolean values.
+
+ @see SetColFormatCustom()
*/
void SetColFormatBool(int col);
/**
Sets the specified column to display data in a custom format.
- See the @ref overview_gridoverview "wxGrid overview" for more information on
- working
- with custom data types.
+
+ This method provides an alternative to defining a custom grid table
+ which would return @a typeName from its GetTypeName() method for the
+ cells in this column: while it doesn't really change the type of the
+ cells in this column, it does associate the renderer and editor used
+ for the cells of the specified type with them.
+
+ See the @ref overview_grid "wxGrid overview" for more
+ information on working with custom data types.
*/
void SetColFormatCustom(int col, const wxString& typeName);
/**
- Sets the specified column to display floating point values with the given width
- and precision.
+ Sets the specified column to display floating point values with the
+ given width and precision.
+
+ @see SetColFormatCustom()
*/
- void SetColFormatFloat(int col, int width = -1,
- int precision = -1);
+ void SetColFormatFloat(int col, int width = -1, int precision = -1);
/**
Sets the specified column to display integer values.
+
+ @see SetColFormatCustom()
*/
void SetColFormatNumber(int col);
/**
Sets the horizontal and vertical alignment of column label text.
- Horizontal alignment should be one of wxALIGN_LEFT, wxALIGN_CENTRE or
- wxALIGN_RIGHT.
- Vertical alignment should be one of wxALIGN_TOP, wxALIGN_CENTRE or
- wxALIGN_BOTTOM.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT, @c
+ wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
*/
void SetColLabelAlignment(int horiz, int vert);
/**
Sets the height of the column labels.
+
If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
- automatically
- so that no label is truncated. Note that this could be slow for a large table.
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
*/
void SetColLabelSize(int height);
/**
- Set the value for the given column label. If you are using a derived grid table
- you must
- override wxGridTableBase::SetColLabelValue
- for this to have any effect.
+ Set the value for the given column label.
+
+ If you are using a custom grid table you must override
+ wxGridTableBase::SetColLabelValue for this to have any effect.
*/
void SetColLabelValue(int col, const wxString& value);
/**
- This modifies the minimum column width that can be handled correctly.
- Specifying a low value here
- allows smaller grid cells to be dealt with correctly. Specifying a value here
- which is much smaller
- than the actual minimum size will incur a performance penalty in the functions
- which perform
- grid cell index lookup on the basis of screen coordinates.
- This should normally be called when creating the grid because it will not
- resize existing columns
- with sizes smaller than the value specified here.
+ Sets the minimal width to which the user can resize columns.
+
+ @see GetColMinimalAcceptableWidth()
*/
void SetColMinimalAcceptableWidth(int width);
/**
- Sets the minimal width for the specified column. This should normally be called
- when creating the grid
- because it will not resize a column that is already narrower than the minimal
- width.
- The width argument must be higher than the minimimal acceptable column width,
- see
- GetColMinimalAcceptableWidth().
+ Sets the minimal width for the specified column.
+
+ It is usually best to call this method during grid creation as calling
+ it later will not resize the column to the given minimal width even if
+ it is currently narrower than it.
+
+ @a width must be greater than the minimal acceptable column width as
+ returned by GetColMinimalAcceptableWidth().
*/
void SetColMinimalWidth(int col, int width);
/**
Sets the width of the specified column.
- This function does not refresh the grid. If you are calling it outside of a
- BeginBatch / EndBatch
- block you can use ForceRefresh() to see the changes.
- Automatically sizes the column to fit its contents. If setAsMin is @true the
- calculated width will
- also be set as the minimal width for the column.
+
+ Notice that this function does not refresh the grid, you need to call
+ ForceRefresh() to make the changes take effect immediately.
+
+ @param col
+ The column index.
+ @param width
+ The new column width in pixels or a negative value to fit the
+ column width to its label width.
*/
void SetColSize(int col, int width);
/**
Sets the default horizontal and vertical alignment for grid cell text.
- Horizontal alignment should be one of wxALIGN_LEFT, wxALIGN_CENTRE or
- wxALIGN_RIGHT.
- Vertical alignment should be one of wxALIGN_TOP, wxALIGN_CENTRE or
- wxALIGN_BOTTOM.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT, @c
+ wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
*/
void SetDefaultCellAlignment(int horiz, int vert);
void SetDefaultCellTextColour(const wxColour& colour);
/**
- Sets the default width for columns in the grid. This will only affect columns
- subsequently added to
- the grid unless resizeExistingCols is @true.
+ Sets the default width for columns in the grid.
+
+ This will only affect columns subsequently added to the grid unless
+ @a resizeExistingCols is @true.
+
+ If @a width is less than GetColMinimalAcceptableWidth(), then the
+ minimal acceptable width is used instead of it.
*/
- void SetDefaultColSize(int width,
- bool resizeExistingCols = false);
+ void SetDefaultColSize(int width, bool resizeExistingCols = false);
/**
- Sets the default editor for grid cells. The grid will take ownership of the
- pointer.
- See wxGridCellEditor and
- the @ref overview_gridoverview "wxGrid overview" for more information about
- cell editors and renderers.
+ Sets the default editor for grid cells.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
+ for more information about cell editors and renderers.
*/
void SetDefaultEditor(wxGridCellEditor* editor);
/**
- Sets the default renderer for grid cells. The grid will take ownership of the
- pointer.
- See wxGridCellRenderer and
- the @ref overview_gridoverview "wxGrid overview" for more information about
- cell editors and renderers.
+ Sets the default renderer for grid cells.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
+ for more information about cell editors and renderers.
*/
void SetDefaultRenderer(wxGridCellRenderer* renderer);
/**
- Sets the default height for rows in the grid. This will only affect rows
- subsequently added
- to the grid unless resizeExistingRows is @true.
+ Sets the default height for rows in the grid.
+
+ This will only affect rows subsequently added to the grid unless
+ @a resizeExistingRows is @true.
+
+ If @a height is less than GetRowMinimalAcceptableHeight(), then the
+ minimal acceptable heihgt is used instead of it.
*/
- void SetDefaultRowSize(int height,
- bool resizeExistingRows = false);
+ void SetDefaultRowSize(int height, bool resizeExistingRows = false);
+ //@{
/**
Set the grid cursor to the specified cell.
- This function calls MakeCellVisible().
+
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
+
+ Calling this function generates a wxEVT_GRID_SELECT_CELL event and if
+ the event handler vetoes this event, the cursor is not moved.
+
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
*/
void SetGridCursor(int row, int col);
+ void SetGridCursor(const wxGridCellCoords& coords);
+ //@}
/**
Sets the colour used to draw grid lines.
void SetLabelTextColour(const wxColour& colour);
/**
- A grid may occupy more space than needed for its rows/columns. This
- function allows to set how big this extra space is
- */
- void SetMargins(int extraWidth, int extraHeight);
-
- /**
- Common part of AutoSizeColumn/Row() and GetBestSize()
- */
- int SetOrCalcColumnSizes(bool calcOnly, bool setAsMin = true);
-
- /**
+ Sets the extra margins used around the grid area.
+ A grid may occupy more space than needed for its data display and
+ this function allows to set how big this extra space is
*/
- int SetOrCalcRowSizes(bool calcOnly, bool setAsMin = true);
+ void SetMargins(int extraWidth, int extraHeight);
/**
Makes the cell at the specified location read-only or editable.
- See also IsReadOnly().
+
+ @see IsReadOnly()
*/
void SetReadOnly(int row, int col, bool isReadOnly = true);
/**
Sets the cell attributes for all cells in the specified row.
- See the wxGridCellAttr class for more information
- about controlling cell attributes.
+
+ The grid takes ownership of the attribute pointer.
+
+ See the wxGridCellAttr class for more information about controlling
+ cell attributes.
*/
void SetRowAttr(int row, wxGridCellAttr* attr);
/**
Sets the horizontal and vertical alignment of row label text.
- Horizontal alignment should be one of wxALIGN_LEFT, wxALIGN_CENTRE or
- wxALIGN_RIGHT.
- Vertical alignment should be one of wxALIGN_TOP, wxALIGN_CENTRE or
- wxALIGN_BOTTOM.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT, @c
+ wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
*/
void SetRowLabelAlignment(int horiz, int vert);
/**
Sets the width of the row labels.
- If @a width equals @c wxGRID_AUTOSIZE then width is calculated automatically
- so that no label is truncated. Note that this could be slow for a large table.
+
+ If @a width equals @c wxGRID_AUTOSIZE then width is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
*/
void SetRowLabelSize(int width);
/**
- Set the value for the given row label. If you are using a derived grid table
- you must
- override wxGridTableBase::SetRowLabelValue
- for this to have any effect.
+ Sets the value for the given row label.
+
+ If you are using a derived grid table you must override
+ wxGridTableBase::SetRowLabelValue for this to have any effect.
*/
void SetRowLabelValue(int row, const wxString& value);
/**
- This modifies the minimum row width that can be handled correctly. Specifying a
- low value here
- allows smaller grid cells to be dealt with correctly. Specifying a value here
- which is much smaller
- than the actual minimum size will incur a performance penalty in the functions
- which perform
- grid cell index lookup on the basis of screen coordinates.
- This should normally be called when creating the grid because it will not
- resize existing rows
- with sizes smaller than the value specified here.
+ Sets the minimal row height used by default.
+
+ See SetColMinimalAcceptableWidth() for more information.
*/
void SetRowMinimalAcceptableHeight(int height);
/**
- Sets the minimal height for the specified row. This should normally be called
- when creating the grid
- because it will not resize a row that is already shorter than the minimal
- height.
- The height argument must be higher than the minimimal acceptable row height, see
- GetRowMinimalAcceptableHeight().
+ Sets the minimal height for the specified row.
+
+ See SetColMinimalWidth() for more information.
*/
void SetRowMinimalHeight(int row, int height);
/**
Sets the height of the specified row.
- This function does not refresh the grid. If you are calling it outside of a
- BeginBatch / EndBatch
- block you can use ForceRefresh() to see the changes.
- Automatically sizes the column to fit its contents. If setAsMin is @true the
- calculated width will
- also be set as the minimal width for the column.
+
+ See SetColSize() for more information.
*/
void SetRowSize(int row, int height);
/**
- Sets the number of pixels per horizontal scroll increment. The default is 15.
- Sometimes wxGrid has trouble setting the scrollbars correctly due to rounding
- errors: setting this to 1 can help.
+ Sets the number of pixels per horizontal scroll increment.
+
+ The default is 15.
@see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
*/
void SetScrollLineX(int x);
/**
- Sets the number of pixels per vertical scroll increment. The default is 15.
- Sometimes wxGrid has trouble setting the scrollbars correctly due to rounding
- errors: setting this to 1 can help.
+ Sets the number of pixels per vertical scroll increment.
+
+ The default is 15.
@see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
*/
void SetScrollLineY(int y);
/**
-
+ Set the colour to be used for drawing the selection background.
*/
void SetSelectionBackground(const wxColour& c);
/**
-
+ Set the colour to be used for drawing the selection foreground.
*/
void SetSelectionForeground(const wxColour& c);
/**
Set the selection behaviour of the grid.
- @param wxGridSelectCells()
- The default mode where individual cells are selected.
- @param wxGridSelectRows()
- Selections will consist of whole rows.
- @param wxGridSelectColumns()
- Selections will consist of whole columns.
+ The existing selection is converted to conform to the new mode if
+ possible and discarded otherwise (e.g. any individual selected cells
+ are deselected if the new mode allows only the selection of the entire
+ rows or columns).
*/
- void SetSelectionMode(wxGrid::wxGridSelectionModes selmode);
+ void SetSelectionMode(wxGridSelectionModes selmode);
/**
- Passes a pointer to a custom grid table to be used by the grid. This should be
- called
- after the grid constructor and before using the grid object. If takeOwnership
- is set to
- @true then the table will be deleted by the wxGrid destructor.
- Use this function instead of CreateGrid() when your
- application involves complex or non-string data or data sets that are too large
- to fit
- wholly in memory.
+ Passes a pointer to a custom grid table to be used by the grid.
+
+ This should be called after the grid constructor and before using the
+ grid object. If @a takeOwnership is set to @true then the table will be
+ deleted by the wxGrid destructor.
+
+ Use this function instead of CreateGrid() when your application
+ involves complex or non-string data or data sets that are too large to
+ fit wholly in memory.
*/
- bool SetTable(wxGridTableBase* table, bool takeOwnership = false,
- wxGrid::wxGridSelectionModes selmode = wxGrid::wxGridSelectCells);
+ bool SetTable(wxGridTableBase* table,
+ bool takeOwnership = false,
+ wxGridSelectionModes selmode = wxGridSelectCells);
/**
Call this in order to make the column labels use a native look by using
- wxRenderer::DrawHeaderButton
- internally. There is no equivalent method for drawing row columns as
- there is not native look for that. This option is useful when using
- wxGrid for displaying tables and not as a spread-sheet.
+ wxRenderer::DrawHeaderButton internally.
+
+ There is no equivalent method for drawing row columns as there is not
+ native look for that. This option is useful when using wxGrid for
+ displaying tables and not as a spread-sheet.
*/
void SetUseNativeColLabels(bool native = true);
void ShowCellEditControl();
/**
+ Returns the column at the given pixel position.
+
@param x
The x position to evaluate.
@param clipToMinMax
- If @true, rather than returning wxNOT_FOUND, it returns either the first or
- last column depending on whether x is too far to the left or right respectively.
+ If @true, rather than returning wxNOT_FOUND, it returns either the
+ first or last column depending on whether x is too far to the left
+ or right respectively.
+ @return
+ The column index or wxNOT_FOUND.
*/
int XToCol(int x, bool clipToMinMax = false) const;
/**
- Returns the column whose right hand edge is close to the given logical x
- position.
+ Returns the column whose right hand edge is close to the given logical
+ x position.
+
If no column edge is near to this position @c wxNOT_FOUND is returned.
*/
int XToEdgeOfCol(int x) const;
+ //@{
+ /**
+ Translates logical pixel coordinates to the grid cell coordinates.
+
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+
+ @see XToCol(), YToRow()
+ */
+
+ // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
+ // undocumented, using it is ugly and non-const reference parameters are
+ // not used in wxWidgets API
+
+ wxGridCellCoords XYToCell(int x, int y) const;
+ wxGridCellCoords XYToCell(const wxPoint& pos) const;
+
+ //@}
+
/**
- Returns the row whose bottom edge is close to the given logical y position.
+ Returns the row whose bottom edge is close to the given logical y
+ position.
+
If no row edge is near to this position @c wxNOT_FOUND is returned.
*/
int YToEdgeOfRow(int y) const;
/**
- Returns the grid row that corresponds to the logical y coordinate. Returns
- @c wxNOT_FOUND if there is no row at the y position.
+ Returns the grid row that corresponds to the logical y coordinate.
+
+ Returns @c wxNOT_FOUND if there is no row at the y position.
+ */
+ int YToRow(int y, bool clipToMinMax = false) const;
+
+protected:
+ /**
+ Returns @true if this grid has support for cell attributes.
+
+ The grid supports attributes if it has the associated table which, in
+ turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
+ returns @true.
+ */
+ bool CanHaveAttributes() const;
+
+ /**
+ Get the minimal width of the given column/row.
+
+ The value returned by this function may be different than that returned
+ by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
+ called for this column.
+ */
+ int GetColMinimalWidth(int col) const;
+
+ /**
+ Returns the coordinate of the right border specified column.
+ */
+ int GetColRight(int col) const;
+
+ /**
+ Returns the coordinate of the left border specified column.
*/
- int YToRow(int y) const;
+ int GetColLeft(int col) const;
+
+ /**
+ Returns the minimal size for the given column.
+
+ The value returned by this function may be different than that returned
+ by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
+ called for this row.
+ */
+ int GetRowMinimalHeight(int col) const;
};
The editor for boolean data.
@library{wxadv}
- @category{FIXME}
+ @category{grid}
@see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellNumberEditor,
wxGridCellTextEditor, wxGridCellChoiceEditor
because you don't risk not to call the latter (due to an exception for example).
@library{wxadv}
- @category{FIXME}
+ @category{grid}
*/
class wxGridUpdateLocker
{