- DECLARE_DYNAMIC_CLASS(wxApp)
- wxApp();
- inline ~wxApp() {}
-
- static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
- static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
-
- virtual int MainLoop();
- void ExitMainLoop();
- bool Initialized();
- virtual bool Pending() ;
- virtual void Dispatch() ;
-
- virtual void OnIdle(wxIdleEvent& event);
-
-// Generic
- virtual bool OnInit() { return FALSE; };
-
- // No specific tasks to do here.
- virtual bool OnInitGui() { return TRUE; }
-
- // Called to set off the main loop
- virtual int OnRun() { return MainLoop(); };
- virtual int OnExit() { return 0; };
- inline void SetPrintMode(int mode) { m_printMode = mode; }
- inline int GetPrintMode() const { return m_printMode; }
-
- inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
- inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
-
- inline wxString GetAppName() const {
- if (m_appName != "")
- return m_appName;
- else return m_className;
- }
-
- inline void SetAppName(const wxString& name) { m_appName = name; };
- inline wxString GetClassName() const { return m_className; }
- inline void SetClassName(const wxString& name) { m_className = name; }
- wxWindow *GetTopWindow() const ;
- inline void SetTopWindow(wxWindow *win) { m_topWindow = win; }
-
- inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
- inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
+public:
+ wxApp();
+ virtual ~wxApp();
+
+ // override base class (pure) virtuals
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp();
+
+ virtual void WakeUpIdle();
+
+ virtual void SetPrintMode(int mode) { m_printMode = mode; }
+ virtual int GetPrintMode() const { return m_printMode; }
+
+ // implementation only
+ void OnIdle(wxIdleEvent& event);
+ void OnEndSession(wxCloseEvent& event);
+ void OnQueryEndSession(wxCloseEvent& event);
+
+#if wxUSE_EXCEPTIONS
+ virtual bool OnExceptionInMainLoop();
+#endif // wxUSE_EXCEPTIONS
+
+ // MSW-specific from now on
+ // ------------------------
+
+ // this suffix should be appended to all our Win32 class names to obtain a
+ // variant registered without CS_[HV]REDRAW styles
+ static const wxChar *GetNoRedrawClassSuffix() { return wxT("NR"); }
+
+ // get the name of the registered Win32 class with the given (unique) base
+ // name: this function constructs the unique class name using this name as
+ // prefix, checks if the class is already registered and registers it if it
+ // isn't and returns the name it was registered under (or NULL if it failed)
+ //
+ // the registered class will always have CS_[HV]REDRAW and CS_DBLCLKS
+ // styles as well as any additional styles specified as arguments here; and
+ // there will be also a companion registered class identical to this one
+ // but without CS_[HV]REDRAW whose name will be the same one but with
+ // GetNoRedrawClassSuffix()
+ //
+ // the background brush argument must be either a COLOR_XXX standard value
+ // or (default) -1 meaning that the class paints its background itself
+ static const wxChar *GetRegisteredClassName(const wxChar *name,
+ int bgBrushCol = -1,
+ int extraStyles = 0);
+
+ // return true if this name corresponds to one of the classes we registered
+ // in the previous GetRegisteredClassName() calls
+ static bool IsRegisteredClassName(const wxString& name);