// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __APPH__
-#define __APPH__
+#ifndef _WX_APP_H_
+#define _WX_APP_H_
#ifdef __GNUG__
#pragma interface "app.h"
#include "wx/defs.h"
#include "wx/object.h"
+#include "wx/event.h"
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
-#if USE_WXCONFIG
- class WXDLLEXPORT wxConfig;
-#endif //USE_WXCONFIG
-
-#define wxPRINT_WINDOWS 1
-#define wxPRINT_POSTSCRIPT 2
+static const int wxPRINT_WINDOWS = 1;
+static const int wxPRINT_POSTSCRIPT = 2;
WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
-void WXDLLEXPORT wxCleanUp();
-void WXDLLEXPORT wxCommonCleanUp(); // Call this from the platform's wxCleanUp()
-void WXDLLEXPORT wxCommonInit(); // Call this from the platform's initialization
-
// Force an exit from main loop
void WXDLLEXPORT wxExit();
{
DECLARE_DYNAMIC_CLASS(wxApp)
wxApp();
- inline ~wxApp() {}
+ ~wxApp();
static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
virtual bool Pending() ;
virtual void Dispatch() ;
- virtual void OnIdle(wxIdleEvent& event);
+ void OnIdle(wxIdleEvent& event);
+ void OnEndSession(wxCloseEvent& event);
+ void OnQueryEndSession(wxCloseEvent& event);
-// Generic
+ // Generic
virtual bool OnInit() { return FALSE; };
// No specific tasks to do here.
// Called to set off the main loop
virtual int OnRun() { return MainLoop(); };
- virtual int OnExit() { return 0; };
- inline void SetPrintMode(int mode) { m_printMode = mode; }
- inline int GetPrintMode() const { return m_printMode; }
+ virtual int OnExit() { return 0; }
+
+ // called when a fatal exception occurs, this function should take care not
+ // to do anything which might provoke a nested exception!
+ virtual void OnFatalException() { }
- inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
- inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
+ void SetPrintMode(int mode) { m_printMode = mode; }
+ int GetPrintMode() const { return m_printMode; }
- inline wxString GetAppName() const {
- if (m_appName != "")
+ void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
+ bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
+
+ const wxString& GetAppName() const {
+ if (m_appName != _T(""))
return m_appName;
else return m_className;
}
- inline void SetAppName(const wxString& name) { m_appName = name; };
- inline wxString GetClassName() const { return m_className; }
- inline void SetClassName(const wxString& name) { m_className = name; }
+ void SetAppName(const wxString& name) { m_appName = name; };
+ wxString GetClassName() const { return m_className; }
+ void SetClassName(const wxString& name) { m_className = name; }
+
+ void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
+ const wxString& GetVendorName() const { return m_vendorName; }
+
wxWindow *GetTopWindow() const ;
- inline void SetTopWindow(wxWindow *win) { m_topWindow = win; }
+ void SetTopWindow(wxWindow *win) { m_topWindow = win; }
- inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
- inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
+ void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
+ bool GetWantDebugOutput() { return m_wantDebugOutput; }
// Send idle event to all top-level windows.
// Returns TRUE if more idle time is requested.
// Returns TRUE if more idle time is requested.
bool SendIdleEvents(wxWindow* win);
- inline void SetAuto3D(bool flag) { m_auto3D = flag; }
- inline bool GetAuto3D() const { return m_auto3D; }
+ void SetAuto3D(bool flag) { m_auto3D = flag; }
+ bool GetAuto3D() const { return m_auto3D; }
// Creates a log object
virtual wxLog* CreateLogTarget();
-#if USE_WXCONFIG
- // override this function to create a global wxConfig object of different
- // than default type (right now the default implementation returns NULL)
- virtual wxConfig* CreateConfig() { return NULL; }
-#endif //USE_WXCONFIG
-
public:
-// void (*work_proc)(wxApp*app); // work procedure;
int argc;
char ** argv;
protected:
bool m_wantDebugOutput ;
wxString m_className;
- wxString m_appName;
+ wxString m_appName,
+ m_vendorName;
wxWindow * m_topWindow;
bool m_exitOnFrameDelete;
bool m_showOnInit;
int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
bool m_auto3D ; // Always use 3D controls, except
// where overriden
- static wxAppInitializerFunction m_appInitFn;
+ static wxAppInitializerFunction m_appInitFn;
/* Windows-specific wxApp definitions */
public:
// Implementation
- static bool Initialize(WXHINSTANCE instance);
- static void CommonInit();
- static bool RegisterWindowClasses();
+ static bool Initialize();
static void CleanUp();
- static void CommonCleanUp();
+
+ static bool RegisterWindowClasses();
+ // Convert Windows to argc, argv style
+ void ConvertToStandardCommandArgs(char* p);
virtual bool DoMessage();
virtual bool ProcessMessage(WXMSG* pMsg);
void DeletePendingObjects();
bool ProcessIdle();
+#if wxUSE_THREADS
+ void ProcessPendingEvents();
+#endif
int GetComCtl32Version() const;
public:
- static long sm_lastMessageTime;
int m_nCmdShow;
protected:
bool m_keepGoing ;
-// bool m_resourceCollection;
-// bool m_pendingCleanup; // TRUE if we need to check the GDI object lists for cleanup
DECLARE_EVENT_TABLE()
};
#endif
#endif
- // __APPH__
+ // _WX_APP_H_