IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxEvent)
+IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
+IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
+IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
+IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
const wxEventTable *wxEvtHandler::GetEventTable() const { return &wxEvtHandler::sm_eventTable; }
const wxEventTable wxEvtHandler::sm_eventTable =
- { NULL, &wxEvtHandler::sm_eventTableEntries[0] };
-
-const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] = { { 0, 0, 0, NULL } };
+ { (const wxEventTable *) NULL, &wxEvtHandler::sm_eventTableEntries[0] };
+
+const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] = { { 0, 0, 0,
+#ifdef __SGI_CC__
+// stupid SGI compiler --- offer aug 98
+ 0L }
+#else
+ NULL }
+#endif
+};
#endif
wxEvent::wxEvent(int theId)
{
m_eventType = wxEVT_NULL;
- m_eventObject = NULL;
- m_eventHandle = NULL;
+ m_eventObject = (wxObject *) NULL;
+ m_eventHandle = (char *) NULL;
m_timeStamp = 0;
m_id = theId;
m_skipped = FALSE;
- m_callbackUserData = NULL;
+ m_callbackUserData = (wxObject *) NULL;
}
/*
wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
{
m_eventType = commandType;
- m_clientData = NULL;
+ m_clientData = (char *) NULL;
+ m_clientObject = (wxClientData *) NULL;
m_extraLong = 0;
m_commandInt = 0;
m_id = theId;
- m_commandString = NULL;
+ m_commandString = (char *) NULL;
}
/*
m_altDown = FALSE;
m_controlDown = FALSE;
m_shiftDown = FALSE;
+ m_leftDown = FALSE;
+ m_rightDown = FALSE;
+ m_middleDown = FALSE;
+ m_x = 0;
+ m_y = 0;
}
// True if was a button dclick event (1 = left, 2 = middle, 3 = right)
// Find the logical position of the event given the DC
wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
{
- wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
- return pt;
+ wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
+ return pt;
}
wxEvtHandler::wxEvtHandler(void)
{
- m_clientData = NULL;
- m_nextHandler = NULL;
- m_previousHandler = NULL;
+ m_nextHandler = (wxEvtHandler *) NULL;
+ m_previousHandler = (wxEvtHandler *) NULL;
m_enabled = TRUE;
- m_dynamicEvents = NULL;
+ m_dynamicEvents = (wxList *) NULL;
}
wxEvtHandler::~wxEvtHandler(void)
// chain of event handlers.
if (IsKindOf(CLASSINFO(wxWindow)))
{
- wxWindow *win = (wxWindow *)this;
-
- // Can only use the validator of the window which
- // is receiving the event
- if ( (win == event.GetEventObject()) &&
- win->GetValidator() &&
- win->GetValidator()->ProcessEvent(event))
- return TRUE;
+ wxWindow *win = (wxWindow *)this;
+
+ // Can only use the validator of the window which
+ // is receiving the event
+ if ( (win == event.GetEventObject()) &&
+ win->GetValidator() &&
+ win->GetValidator()->ProcessEvent(event))
+ return TRUE;
}
// Search upwards through the inheritance hierarchy
// Try going down the event handler chain
if ( GetNextHandler() )
{
- if ( GetNextHandler()->ProcessEvent(event) )
- return TRUE;
+ if ( GetNextHandler()->ProcessEvent(event) )
+ return TRUE;
}
// Carry on up the parent-child hierarchy,
if (IsKindOf(CLASSINFO(wxWindow)) && event.IsKindOf(CLASSINFO(wxCommandEvent)))
{
wxWindow *win = (wxWindow *)this;
- wxWindow *parent = win->GetParent();
+ wxWindow *parent = win->GetParent();
if (parent && !parent->IsBeingDeleted())
return win->GetParent()->GetEventHandler()->ProcessEvent(event);
}
- // Last try - application object
- if (wxTheApp && this != wxTheApp && wxTheApp->ProcessEvent(event))
+ // Last try - application object.
+ // Special case: don't pass wxEVT_IDLE to wxApp, since it'll always swallow it.
+ // wxEVT_IDLE is sent explicitly to wxApp so it will be processed appropriately
+ // via SearchEventTable.
+ if (wxTheApp && this != wxTheApp && (event.GetEventType() != wxEVT_IDLE) && wxTheApp->ProcessEvent(event))
return TRUE;
else
return FALSE;
{
int i = 0;
int commandId = event.GetId();
-
- while (table.entries[i].m_fn != NULL)
- {
- wxEventType eventType = (wxEventType) table.entries[i].m_eventType;
+ // BC++ doesn't like while (table.entries[i].m_fn)
+
+ while (table.entries[i].m_fn != 0L)
+ {
if ((event.GetEventType() == table.entries[i].m_eventType) &&
(table.entries[i].m_id == -1 || // Match, if event spec says any id will do (id == -1)
(table.entries[i].m_lastId == -1 && commandId == table.entries[i].m_id) ||
(table.entries[i].m_lastId != -1 &&
(commandId >= table.entries[i].m_id && commandId <= table.entries[i].m_lastId))))
{
- event.Skip(FALSE);
+ event.Skip(FALSE);
event.m_callbackUserData = table.entries[i].m_callbackUserData;
-
+
(this->*((wxEventFunction) (table.entries[i].m_fn)))(event);
- if ( event.GetSkipped() )
- return FALSE;
- else
+ if ( event.GetSkipped() )
+ return FALSE;
+ else
return TRUE;
}
i ++;
void wxEvtHandler::Connect( int id, int lastId,
int eventType,
- wxObjectEventFunction func,
- wxObject *userData )
+ wxObjectEventFunction func,
+ wxObject *userData )
{
wxEventTableEntry *entry = new wxEventTableEntry;
entry->m_id = id;
while (node)
{
wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
- wxEventType eventType = (wxEventType) entry->m_eventType;
-
+
if (entry->m_fn)
{
if ((event.GetEventType() == entry->m_eventType) &&
(entry->m_lastId != -1 &&
(commandId >= entry->m_id && commandId <= entry->m_lastId))))
{
- event.Skip(FALSE);
+ event.Skip(FALSE);
event.m_callbackUserData = entry->m_callbackUserData;
-
+
(this->*((wxEventFunction) (entry->m_fn)))(event);
- if (event.GetSkipped())
- return FALSE;
- else
+ if (event.GetSkipped())
+ return FALSE;
+ else
return TRUE;
}
- };
+ }
node = node->Next();
}
return FALSE;