void OnPaint(wxPaintEvent& event);
void OnIdle(wxIdleEvent& event);
+ // Does this window want to accept keyboard focus?
+ virtual bool AcceptsFocus() const;
+
public:
////////////////////////////////////////////////////////////////////////
//// IMPLEMENTATION
virtual void MSWOnJoyMove(int joystick, int x, int y, WXUINT flags);
virtual void MSWOnJoyZMove(int joystick, int z, WXUINT flags);
+ virtual long MSWGetDlgCode();
+
// Window procedure
virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);