--- /dev/null
+import wx
+import data
+
+class TestFrame(wx.Frame):
+ def __init__(self):
+ wx.Frame.__init__(self, None, title="virtual tree with icons", size=(400,500))
+ il = wx.ImageList(16,16)
+ self.fldridx = il.Add(
+ wx.ArtProvider.GetBitmap(wx.ART_FOLDER, wx.ART_OTHER, (16,16)))
+ self.fldropenidx = il.Add(
+ wx.ArtProvider.GetBitmap(wx.ART_FILE_OPEN, wx.ART_OTHER, (16,16)))
+ self.fileidx = il.Add(
+ wx.ArtProvider.GetBitmap(wx.ART_NORMAL_FILE, wx.ART_OTHER, (16,16)))
+ self.tree = wx.TreeCtrl(self)
+ self.tree.AssignImageList(il)
+ root = self.tree.AddRoot("wx.Object")
+ self.tree.SetItemImage(root, self.fldridx,
+ wx.TreeItemIcon_Normal)
+ self.tree.SetItemImage(root, self.fldropenidx,
+ wx.TreeItemIcon_Expanded)
+
+ # Instead of adding nodes for the whole tree, just attach some
+ # data to the root node so that it can find and add its child
+ # nodes when it is expanded, and mark it as having children so
+ # it will be expandable.
+ self.tree.SetItemPyData(root, data.tree)
+ self.tree.SetItemHasChildren(root, True)
+
+ # Bind some interesting events
+ self.Bind(wx.EVT_TREE_ITEM_EXPANDED, self.OnItemExpanded, self.tree)
+ self.Bind(wx.EVT_TREE_ITEM_COLLAPSED, self.OnItemCollapsed, self.tree)
+ self.Bind(wx.EVT_TREE_SEL_CHANGED, self.OnSelChanged, self.tree)
+ self.Bind(wx.EVT_TREE_ITEM_ACTIVATED, self.OnActivated, self.tree)
+
+ self.Bind(wx.EVT_TREE_ITEM_EXPANDING, self.OnItemExpanding, self.tree)
+ self.tree.Expand(root)
+
+
+ def AddTreeNodes(self, parentItem):
+ """
+ Add nodes for just the children of the parentItem
+ """
+ items = self.tree.GetItemPyData(parentItem)
+ for item in items:
+ if type(item) == str:
+ # a leaf node
+ newItem = self.tree.AppendItem(parentItem, item)
+ self.tree.SetItemImage(newItem, self.fileidx,
+ wx.TreeItemIcon_Normal)
+ else:
+ # this item has children
+ newItem = self.tree.AppendItem(parentItem, item[0])
+ self.tree.SetItemImage(newItem, self.fldridx,
+ wx.TreeItemIcon_Normal)
+ self.tree.SetItemImage(newItem, self.fldropenidx,
+ wx.TreeItemIcon_Expanded)
+ self.tree.SetItemPyData(newItem, item[1])
+ self.tree.SetItemHasChildren(newItem, True)
+
+
+
+ def GetItemText(self, item):
+ if item:
+ return self.tree.GetItemText(item)
+ else:
+ return ""
+
+ def OnItemExpanded(self, evt):
+ print "OnItemExpanded: ", self.GetItemText(evt.GetItem())
+
+ def OnItemExpanding(self, evt):
+ # When the item is about to be expanded add the first level of child nodes
+ print "OnItemExpanding:", self.GetItemText(evt.GetItem())
+ self.AddTreeNodes(evt.GetItem())
+
+ def OnItemCollapsed(self, evt):
+ print "OnItemCollapsed:", self.GetItemText(evt.GetItem())
+ # And remove them when collapsed as we don't need them any longer
+ self.tree.DeleteChildren(evt.GetItem())
+
+ def OnSelChanged(self, evt):
+ print "OnSelChanged: ", self.GetItemText(evt.GetItem())
+
+ def OnActivated(self, evt):
+ print "OnActivated: ", self.GetItemText(evt.GetItem())
+
+
+app = wx.PySimpleApp(redirect=True)
+frame = TestFrame()
+frame.Show()
+app.MainLoop()
+