\twocolitem{{\bf wxSYS\_COLOUR\_BTNTEXT}}{Text on push buttons.}
\twocolitem{{\bf wxSYS\_COLOUR\_INACTIVECAPTIONTEXT}}{Colour of text in active captions.}
\twocolitem{{\bf wxSYS\_COLOUR\_BTNHIGHLIGHT}}{Highlight colour for buttons (same as wxSYS\_COLOUR\_3DHILIGHT).}
-\twocolitem{{\bf wxSYS\_COLOUR\_3DDKSHADOW}}{Dark shadow for three-dimensional dispaly elements.}
+\twocolitem{{\bf wxSYS\_COLOUR\_3DDKSHADOW}}{Dark shadow for three-dimensional display elements.}
\twocolitem{{\bf wxSYS\_COLOUR\_3DLIGHT}}{Light colour for three-dimensional display elements.}
\twocolitem{{\bf wxSYS\_COLOUR\_INFOTEXT}}{Text colour for tooltip controls.}
\twocolitem{{\bf wxSYS\_COLOUR\_INFOBK}}{Background colour for tooltip controls.}
\twocolitem{{\bf wxSYS\_ANSI\_VAR\_FONT}}{Windows variable-pitch (proportional) font.}
\twocolitem{{\bf wxSYS\_SYSTEM\_FONT}}{System font.}
\twocolitem{{\bf wxSYS\_DEVICE\_DEFAULT\_FONT}}{Device-dependent font (Windows NT only).}
-\twocolitem{{\bf wxSYS\_DEFAULT\_GUI\_FONT}}{Default font for user interface objects such as menus and dialog boxes.
-Not available in versions of Windows earlier than Windows 95 or Windows NT 4.0.}
+\twocolitem{{\bf wxSYS\_DEFAULT\_GUI\_FONT}}{Default font for user interface
+objects such as menus and dialog boxes. Note that with modern GUIs nothing
+guarantees that the same font is used for all GUI elements, so some controls
+might use a different font by default.}
\end{twocollist}
\pythonnote{This static method is implemented in Python as a