+ IC_CharSet(const wxChar *name);
+ virtual ~IC_CharSet();
+
+ virtual size_t MB2WC(wchar_t *buf, const char *psz, size_t n);
+ virtual size_t WC2MB(char *buf, const wchar_t *psz, size_t n);
+
+ bool usable() const
+ { return (m2w != (iconv_t)-1) && (w2m != (iconv_t)-1); }
+
+protected:
+ // the iconv handlers used to translate from multibyte to wide char and in
+ // the other direction
+ iconv_t m2w,
+ w2m;
+
+private:
+ // the name (for iconv_open()) of a wide char charset - if none is
+ // available on this machine, it will remain NULL
+ static const char *ms_wcCharsetName;
+
+ // true if the wide char encoding we use (i.e. ms_wcCharsetName) has
+ // different endian-ness than the native one
+ static bool ms_wcNeedsSwap;
+};
+
+const char *IC_CharSet::ms_wcCharsetName = NULL;
+bool IC_CharSet::ms_wcNeedsSwap = FALSE;
+
+IC_CharSet::IC_CharSet(const wxChar *name)
+ : wxCharacterSet(name)
+{
+ // check for charset that represents wchar_t:
+ if (ms_wcCharsetName == NULL)
+ {
+ ms_wcNeedsSwap = FALSE;
+
+ // try charset with explicit bytesex info (e.g. "UCS-4LE"):
+ ms_wcCharsetName = WC_NAME_BEST;
+ m2w = iconv_open(ms_wcCharsetName, wxConvLibc.cWX2MB(name));
+
+ if (m2w == (iconv_t)-1)
+ {
+ // try charset w/o bytesex info (e.g. "UCS4")
+ // and check for bytesex ourselves:
+ ms_wcCharsetName = WC_NAME;
+ m2w = iconv_open(ms_wcCharsetName, wxConvLibc.cWX2MB(name));
+
+ // last bet, try if it knows WCHAR_T pseudo-charset
+ if (m2w == (iconv_t)-1)
+ {
+ ms_wcCharsetName = "WCHAR_T";
+ m2w = iconv_open(ms_wcCharsetName, wxConvLibc.cWX2MB(name));
+ }
+
+ if (m2w != (iconv_t)-1)
+ {
+ char buf[2], *bufPtr;
+ wchar_t wbuf[2], *wbufPtr;
+ size_t insz, outsz;
+ size_t res;
+
+ buf[0] = 'A';
+ buf[1] = 0;
+ wbuf[0] = 0;
+ insz = 2;
+ outsz = SIZEOF_WCHAR_T * 2;
+ wbufPtr = wbuf;
+ bufPtr = buf;
+
+ res = iconv(m2w, ICONV_CHAR_CAST(&bufPtr), &insz,
+ (char**)&wbufPtr, &outsz);
+
+ if (ICONV_FAILED(res, insz))
+ {
+ ms_wcCharsetName = NULL;
+ wxLogLastError(wxT("iconv"));
+ wxLogError(_("Convertion to charset '%s' doesn't work."), name);
+ }
+ else
+ {
+ ms_wcNeedsSwap = wbuf[0] != (wchar_t)buf[0];
+ }
+ }
+ else
+ {
+ ms_wcCharsetName = NULL;
+
+ // VS: we must not output an error here, since wxWindows will safely
+ // fall back to using wxEncodingConverter.
+ wxLogTrace(wxT("strconv"), wxT("Impossible to convert to/from charset '%s' with iconv, falling back to wxEncodingConverter."), name);
+ //wxLogError(
+ }
+ }
+ wxLogTrace(wxT("strconv"), wxT("wchar_t charset is '%s', needs swap: %i"), ms_wcCharsetName, ms_wcNeedsSwap);
+ }
+ else // we already have ms_wcCharsetName