@style{wxSP_WRAP}
The value wraps at the minimum and maximum.
@style{wxTE_PROCESS_ENTER}
- Indicates that the control should generate wxEVT_COMMAND_TEXT_ENTER
+ Indicates that the control should generate @c wxEVT_COMMAND_TEXT_ENTER
events. Using this style will prevent the user from using the Enter key
for dialog navigation (e.g. activating the default button in the
dialog) under MSW.
@beginEventEmissionTable{wxSpinEvent}
@event{EVT_SPINCTRL(id, func)}
- Generated whenever the numeric value of the spinctrl is updated
+ Process a wxEVT_COMMAND_SPINCTRL_UPDATED event, which is generated
+ whenever the numeric value of the spin control is updated.
@endEventTable
You may also use the wxSpinButton event macros, however the corresponding events
/**
Constructor, creating and showing a spin control.
+ If @a value is non-empty, it will be shown in the text entry part of
+ the control and if it has numeric value, the initial numeric value of
+ the control, as returned by GetValue() will also be determined by it
+ instead of by @a initial. Hence, it only makes sense to specify @a
+ initial if @a value is an empty string or is not convertible to a
+ number, otherwise @a initial is simply ignored and the number specified
+ by @a value is used.
+
@param parent
Parent window. Must not be @NULL.
@param value
*/
void SetValue(double value);
};
+
+wxEventType wxEVT_COMMAND_SPINCTRL_UPDATED;
+wxEventType wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED;