if (show)
{
wxString msg;
- msg.Printf("Mapping window of type %s", GetClassInfo()->GetClassName());
- wxLogDebug(msg);
+ msg.Printf("Mapping window of type %s", GetClassInfo()->GetClassName());
+ wxLogDebug(msg);
XMapWindow(xdisp, xwin);
- XSync(xdisp, False);
+ XSync(xdisp, False);
}
else
{
wxString msg;
- msg.Printf("Unmapping window of type %s", GetClassInfo()->GetClassName());
- wxLogDebug(msg);
+ msg.Printf("Unmapping window of type %s", GetClassInfo()->GetClassName());
+ wxLogDebug(msg);
XUnmapWindow(xdisp, xwin);
}
// Does a physical scroll
void wxWindowX11::ScrollWindow(int dx, int dy, const wxRect *rect)
{
-#if 0
- int x, y, w, h;
- if (rect)
+ Window xwindow = (Window) GetMainWindow();
+
+ wxCHECK_RET( xwindow, wxT("invalid window") );
+
+ Display *xdisplay = wxGlobalDisplay();
+
+ GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
+ XSetGraphicsExposures( xdisplay, xgc, True );
+
+ int cw = 0;
+ int ch = 0;
+ GetClientSize( &cw, &ch );
+ int w = cw - abs(dx);
+ int h = ch - abs(dy);
+
+ if ((h < 0) || (w < 0))
{
- // Use specified rectangle
- x = rect->x; y = rect->y; w = rect->width; h = rect->height;
+ Refresh();
}
else
{
- // Use whole client area
- x = 0; y = 0;
- GetClientSize(& w, & h);
- }
-
- wxNode *cnode = m_children.First();
- while (cnode)
- {
- wxWindow *child = (wxWindow*) cnode->Data();
- int sx = 0;
- int sy = 0;
- child->GetSize( &sx, &sy );
- wxPoint pos( child->GetPosition() );
- child->SetSize( pos.x + dx, pos.y + dy, sx, sy, wxSIZE_ALLOW_MINUS_ONE );
- cnode = cnode->Next();
- }
-
- int x1 = (dx >= 0) ? x : x - dx;
- int y1 = (dy >= 0) ? y : y - dy;
- int w1 = w - abs(dx);
- int h1 = h - abs(dy);
- int x2 = (dx >= 0) ? x + dx : x;
- int y2 = (dy >= 0) ? y + dy : y;
-
- wxClientDC dc((wxWindow*) this);
-
- dc.SetLogicalFunction (wxCOPY);
-
- Window window = (Window) GetMainWindow();
- Display* display = wxGlobalDisplay();
-
- XCopyArea(display, window, window, (GC) dc.GetGC(),
- x1, y1, w1, h1, x2, y2);
-
- dc.SetAutoSetting(TRUE);
- wxBrush brush(GetBackgroundColour(), wxSOLID);
- dc.SetBrush(brush); // FIXME: needed?
-
- // We'll add rectangles to the list of update rectangles according to which
- // bits we've exposed.
- wxList updateRects;
-
- if (dx > 0)
- {
- wxRect *rect = new wxRect;
- rect->x = x;
- rect->y = y;
- rect->width = dx;
- rect->height = h;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
-
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
-
- updateRects.Append((wxObject*) rect);
- }
- else if (dx < 0)
- {
- wxRect *rect = new wxRect;
-
- rect->x = x + w + dx;
- rect->y = y;
- rect->width = -dx;
- rect->height = h;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width,
- rect->height);
-
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
-
- updateRects.Append((wxObject*) rect);
- }
- if (dy > 0)
- {
- wxRect *rect = new wxRect;
-
- rect->x = x;
- rect->y = y;
- rect->width = w;
- rect->height = dy;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
-
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
-
- updateRects.Append((wxObject*) rect);
- }
- else if (dy < 0)
- {
- wxRect *rect = new wxRect;
-
- rect->x = x;
- rect->y = y + h + dy;
- rect->width = w;
- rect->height = -dy;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
-
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
-
- updateRects.Append((wxObject*) rect);
- }
- dc.SetBrush(wxNullBrush);
-
- // Now send expose events
-
- wxNode* node = updateRects.First();
- while (node)
- {
- wxRect* rect = (wxRect*) node->Data();
- XExposeEvent event;
-
- event.type = Expose;
- event.display = display;
- event.send_event = True;
- event.window = window;
-
- event.x = rect->x;
- event.y = rect->y;
- event.width = rect->width;
- event.height = rect->height;
-
- event.count = 0;
-
- XSendEvent(display, window, False, ExposureMask, (XEvent *)&event);
-
- node = node->Next();
-
+ int s_x = 0;
+ int s_y = 0;
+ if (dx < 0) s_x = -dx;
+ if (dy < 0) s_y = -dy;
+ int d_x = 0;
+ int d_y = 0;
+ if (dx > 0) d_x = dx;
+ if (dy > 0) d_y = dy;
+
+ XCopyArea( xdisplay, xwindow, xwindow, xgc, s_x, s_y, w, h, d_x, d_y );
+
+ wxRect rect;
+ if (dx < 0) rect.x = cw+dx; else rect.x = 0;
+ if (dy < 0) rect.y = ch+dy; else rect.y = 0;
+ if (dy != 0) rect.width = cw; else rect.width = abs(dx);
+ if (dx != 0) rect.height = ch; else rect.height = abs(dy);
+
+ m_updateRegion.Union( rect );
+ m_clearRegion.Union( rect );
}
- // Delete the update rects
- node = updateRects.First();
- while (node)
- {
- wxRect* rect = (wxRect*) node->Data();
- delete rect;
- node = node->Next();
- }
-#endif
+ XFreeGC( xdisplay, xgc );
}
// ---------------------------------------------------------------------------