// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
- #pragma implementation "app.h"
-#endif
-
#include "wx/frame.h"
#include "wx/app.h"
#include "wx/utils.h"
#include "wx/gdicmn.h"
-#include "wx/pen.h"
-#include "wx/brush.h"
-#include "wx/cursor.h"
#include "wx/icon.h"
#include "wx/dialog.h"
-#include "wx/msgdlg.h"
#include "wx/log.h"
#include "wx/module.h"
#include "wx/memory.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/evtloop.h"
-#include "wx/cmdline.h"
+#include "wx/timer.h"
+#include "wx/filename.h"
+#include "wx/hash.h"
+
+#include "wx/univ/theme.h"
+#include "wx/univ/renderer.h"
#if wxUSE_THREADS
#include "wx/thread.h"
#endif
-#if wxUSE_WX_RESOURCES
- #include "wx/resource.h"
-#endif
-
-#ifdef __VMS__
-#pragma message disable nosimpint
-#endif
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/Xresource.h>
-#include <X11/Xatom.h>
-#ifdef __VMS__
-#pragma message enable nosimpint
-#endif
-
#include "wx/x11/private.h"
#include <string.h>
+//------------------------------------------------------------------------
+// global data
+//------------------------------------------------------------------------
+
extern wxList wxPendingDelete;
-wxApp *wxTheApp = NULL;
+wxWindowHash *wxWidgetHashTable = NULL;
+wxWindowHash *wxClientWidgetHashTable = NULL;
-wxHashTable *wxWidgetHashTable = NULL;
+static bool g_showIconic = FALSE;
+static wxSize g_initialSize = wxDefaultSize;
-IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
+// This is required for wxFocusEvent::SetWindow(). It will only
+// work for focus events which we provoke ourselves (by calling
+// SetFocus()). It will not work for those events, which X11
+// generates itself.
+static wxWindow *g_nextFocus = NULL;
+static wxWindow *g_prevFocus = NULL;
-BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
- EVT_IDLE(wxApp::OnIdle)
-END_EVENT_TABLE()
+//------------------------------------------------------------------------
+// X11 error handling
+//------------------------------------------------------------------------
#ifdef __WXDEBUG__
typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
{
// just forward to the default handler for now
- return gs_pfnXErrorHandler(dpy, xevent);
+ if (gs_pfnXErrorHandler)
+ return gs_pfnXErrorHandler(dpy, xevent);
+ else
+ return 0;
}
#endif // __WXDEBUG__
+//------------------------------------------------------------------------
+// wxApp
+//------------------------------------------------------------------------
+
long wxApp::sm_lastMessageTime = 0;
WXDisplay *wxApp::ms_display = NULL;
-bool wxApp::Initialize()
-{
- wxClassInfo::InitializeClasses();
-
- // GL: I'm annoyed ... I don't know where to put this and I don't want to
- // create a module for that as it's part of the core.
-#if wxUSE_THREADS
- wxPendingEventsLocker = new wxCriticalSection();
-#endif
-
- wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
- wxTheColourDatabase->Initialize();
-
- wxInitializeStockLists();
- wxInitializeStockObjects();
-
-#if wxUSE_WX_RESOURCES
- wxInitializeResourceSystem();
-#endif
-
- wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
-
- wxModule::RegisterModules();
- if (!wxModule::InitializeModules()) return FALSE;
-
- return TRUE;
-}
-
-void wxApp::CleanUp()
-{
- delete wxWidgetHashTable;
- wxWidgetHashTable = NULL;
-
- wxModule::CleanUpModules();
-
-#if wxUSE_WX_RESOURCES
- wxCleanUpResourceSystem();
-#endif
-
- delete wxTheColourDatabase;
- wxTheColourDatabase = NULL;
-
- wxDeleteStockObjects();
-
- wxDeleteStockLists();
-
- delete wxTheApp;
- wxTheApp = NULL;
-
- wxClassInfo::CleanUpClasses();
-
-#if wxUSE_THREADS
- delete wxPendingEvents;
- delete wxPendingEventsLocker;
-#endif
-
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // At this point we want to check if there are any memory
- // blocks that aren't part of the wxDebugContext itself,
- // as a special case. Then when dumping we need to ignore
- // wxDebugContext, too.
- if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
- {
- wxLogDebug("There were memory leaks.");
- wxDebugContext::Dump();
- wxDebugContext::PrintStatistics();
- }
-#endif
-
- // do it as the very last thing because everything else can log messages
- wxLog::DontCreateOnDemand();
- // do it as the very last thing because everything else can log messages
- delete wxLog::SetActiveTarget(NULL);
-}
+IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
-// This is set within wxEntryStart -- too early on
-// to put these in wxTheApp
-static int g_newArgc = 0;
-static wxChar** g_newArgv = NULL;
+BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
+ EVT_IDLE(wxAppBase::OnIdle)
+END_EVENT_TABLE()
-// NB: argc and argv may be changed here, pass by reference!
-int wxEntryStart( int& argc, char *argv[] )
+bool wxApp::Initialize(int& argc, wxChar **argv)
{
-#ifdef __WXDEBUG__
+#if defined(__WXDEBUG__) && !wxUSE_NANOX
// install the X error handler
gs_pfnXErrorHandler = XSetErrorHandler( wxXErrorHandler );
#endif // __WXDEBUG__
- /// TODO
-#if 0
- // Parse the arguments.
-#endif
-
- Display* xdisplay = XOpenDisplay(NULL);
+ wxString displayName;
+ bool syncDisplay = FALSE;
- if (!xdisplay)
+ int argcOrig = argc;
+ for ( int i = 0; i < argcOrig; i++ )
{
- wxLogError( _("wxWindows could not open display. Exiting.") );
- return -1;
- }
-
- wxApp::ms_display = (WXDisplay*) xdisplay;
-
- XSelectInput( xdisplay, XDefaultRootWindow(xdisplay), PropertyChangeMask);
-
-// wxSetDetectableAutoRepeat( TRUE );
-
- if (!wxApp::Initialize())
- return -1;
-
- return 0;
-}
-
-
-int wxEntryInitGui()
-{
- int retValue = 0;
-
- if ( !wxTheApp->OnInitGui() )
- retValue = -1;
+ if (wxStrcmp( argv[i], _T("-display") ) == 0)
+ {
+ if (i < (argc - 1))
+ {
+ argv[i++] = NULL;
- return retValue;
-}
+ displayName = argv[i];
+ argv[i] = NULL;
+ argc -= 2;
+ }
+ }
+ else if (wxStrcmp( argv[i], _T("-geometry") ) == 0)
+ {
+ if (i < (argc - 1))
+ {
+ argv[i++] = NULL;
-int wxEntry( int argc, char *argv[] )
-{
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // This seems to be necessary since there are 'rogue'
- // objects present at this point (perhaps global objects?)
- // Setting a checkpoint will ignore them as far as the
- // memory checking facility is concerned.
- // Of course you may argue that memory allocated in globals should be
- // checked, but this is a reasonable compromise.
- wxDebugContext::SetCheckpoint();
-#endif
- int err = wxEntryStart(argc, argv);
- if (err)
- return err;
+ int w, h;
+ if (wxSscanf(argv[i], _T("%dx%d"), &w, &h) != 2)
+ {
+ wxLogError( _("Invalid geometry specification '%s'"),
+ wxString(argv[i]).c_str() );
+ }
+ else
+ {
+ g_initialSize = wxSize(w, h);
+ }
- if (!wxTheApp)
- {
- if (!wxApp::GetInitializerFunction())
+ argv[i] = NULL;
+ argc -= 2;
+ }
+ }
+ else if (wxStrcmp( argv[i], _T("-sync") ) == 0)
{
- printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
- return 0;
- };
-
- wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) ();
- };
+ syncDisplay = TRUE;
- if (!wxTheApp)
- {
- printf( "wxWindows error: wxTheApp == NULL\n" );
- return 0;
- };
+ argv[i] = NULL;
+ argc--;
+ }
+ else if (wxStrcmp( argv[i], _T("-iconic") ) == 0)
+ {
+ g_showIconic = TRUE;
- wxTheApp->SetClassName(wxFileNameFromPath(argv[0]));
- wxTheApp->SetAppName(wxFileNameFromPath(argv[0]));
+ argv[i] = NULL;
+ argc--;
+ }
+ }
- // The command line may have been changed
- // by stripping out -display etc.
- if (g_newArgc > 0)
+ if ( argc != argcOrig )
{
- wxTheApp->argc = g_newArgc;
- wxTheApp->argv = g_newArgv;
+ // remove the argumens we consumed
+ for ( int i = 0; i < argc; i++ )
+ {
+ while ( !argv[i] )
+ {
+ memmove(argv + i, argv + i + 1, argcOrig - i);
+ }
+ }
}
+
+ // X11 display stuff
+ Display *xdisplay;
+ if ( displayName.empty() )
+ xdisplay = XOpenDisplay( NULL );
else
+ xdisplay = XOpenDisplay( displayName.ToAscii() );
+ if (!xdisplay)
{
- wxTheApp->argc = argc;
- wxTheApp->argv = argv;
+ wxLogError( _("wxWidgets could not open display. Exiting.") );
+ return false;
}
- int retValue;
- retValue = wxEntryInitGui();
-
- // Here frames insert themselves automatically into wxTopLevelWindows by
- // getting created in OnInit().
- if ( retValue == 0 )
- {
- if ( !wxTheApp->OnInit() )
- retValue = -1;
- }
+ if (syncDisplay)
+ XSynchronize(xdisplay, True);
- if ( retValue == 0 )
- {
- if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
- }
+ ms_display = (WXDisplay*) xdisplay;
- // flush the logged messages if any
- wxLog *pLog = wxLog::GetActiveTarget();
- if ( pLog != NULL && pLog->HasPendingMessages() )
- pLog->Flush();
+ XSelectInput( xdisplay, XDefaultRootWindow(xdisplay), PropertyChangeMask);
- delete wxLog::SetActiveTarget(new wxLogStderr); // So dialog boxes aren't used
- // for further messages
+ // Misc.
+ wxSetDetectableAutoRepeat( TRUE );
- if (wxTheApp->GetTopWindow())
+ if ( !wxAppBase::Initialize(argc, argv) )
{
- delete wxTheApp->GetTopWindow();
- wxTheApp->SetTopWindow(NULL);
+ XCloseDisplay(xdisplay);
+
+ return false;
}
- wxTheApp->DeletePendingObjects();
+#if wxUSE_UNICODE
+ // Glib's type system required by Pango
+ g_type_init();
+#endif
- wxTheApp->OnExit();
+#if wxUSE_INTL
+ wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
+#endif
- wxApp::CleanUp();
+ wxWidgetHashTable = new wxWindowHash;
+ wxClientWidgetHashTable = new wxWindowHash;
- return retValue;
-};
+ return true;
+}
-// Static member initialization
-wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
+void wxApp::CleanUp()
+{
+ delete wxWidgetHashTable;
+ wxWidgetHashTable = NULL;
+ delete wxClientWidgetHashTable;
+ wxClientWidgetHashTable = NULL;
+
+ wxAppBase::CleanUp();
+}
wxApp::wxApp()
{
- m_topWindow = NULL;
- wxTheApp = this;
- m_className = "";
- m_wantDebugOutput = TRUE ;
- m_appName = "";
+ // TODO: parse the command line
argc = 0;
argv = NULL;
- m_exitOnFrameDelete = TRUE;
+
m_mainColormap = (WXColormap) NULL;
m_topLevelWidget = (WXWindow) NULL;
m_maxRequestSize = 0;
- m_mainLoop = NULL;
+ m_showIconic = FALSE;
+ m_initialSize = wxDefaultSize;
+
+#if !wxUSE_NANOX
+ m_visualInfo = NULL;
+#endif
}
-bool wxApp::Initialized()
+wxApp::~wxApp()
{
- if (GetTopWindow())
- return TRUE;
- else
- return FALSE;
+#if !wxUSE_NANOX
+ delete m_visualInfo;
+#endif
}
-int wxApp::MainLoop()
+#if !wxUSE_NANOX
+//-----------------------------------------------------------------------
+// X11 predicate function for exposure compression
+//-----------------------------------------------------------------------
+
+struct wxExposeInfo
{
- int rt;
- m_mainLoop = new wxEventLoop;
+ Window window;
+ Bool found_non_matching;
+};
+
+static Bool expose_predicate (Display *display, XEvent *xevent, XPointer arg)
+{
+ wxExposeInfo *info = (wxExposeInfo*) arg;
+
+ if (info->found_non_matching)
+ return FALSE;
- rt = m_mainLoop->Run();
+ if (xevent->xany.type != Expose)
+ {
+ info->found_non_matching = TRUE;
+ return FALSE;
+ }
+
+ if (xevent->xexpose.window != info->window)
+ {
+ info->found_non_matching = TRUE;
+ return FALSE;
+ }
- delete m_mainLoop;
- m_mainLoop = NULL;
- return rt;
+ return TRUE;
}
+#endif
+ // wxUSE_NANOX
+
+//-----------------------------------------------------------------------
+// Processes an X event, returning TRUE if the event was processed.
+//-----------------------------------------------------------------------
-// Processes an X event.
-void wxApp::ProcessXEvent(WXEvent* _event)
+bool wxApp::ProcessXEvent(WXEvent* _event)
{
XEvent* event = (XEvent*) _event;
wxWindow* win = NULL;
- Window window = event->xany.window;
+ Window window = XEventGetWindow(event);
+#if 0
Window actualWindow = window;
+#endif
// Find the first wxWindow that corresponds to this event window
- // TODO: may need to translate coordinates from actualWindow
- // to window, if the receiving window != wxWindow window
- // while (window && !(win = wxGetWindowFromTable(window)))
- // window = wxGetWindowParent(window);
-
// Because we're receiving events after a window
// has been destroyed, assume a 1:1 match between
// Window and wxWindow, so if it's not in the table,
win = wxGetWindowFromTable(window);
if (!win)
- return;
+ {
+#if wxUSE_TWO_WINDOWS
+ win = wxGetClientWindowFromTable(window);
+ if (!win)
+#endif
+ return FALSE;
+ }
+
+#ifdef __WXDEBUG__
+ wxString windowClass = win->GetClassInfo()->GetClassName();
+#endif
switch (event->type)
{
- case KeyPress:
+ case Expose:
{
- if (win && !win->IsEnabled())
- return;
-
+#if wxUSE_TWO_WINDOWS && !wxUSE_NANOX
+ if (event->xexpose.window != (Window)win->GetClientAreaWindow())
{
- if (win)
+ XEvent tmp_event;
+ wxExposeInfo info;
+ info.window = event->xexpose.window;
+ info.found_non_matching = FALSE;
+ while (XCheckIfEvent( wxGlobalDisplay(), &tmp_event, expose_predicate, (XPointer) &info ))
{
- wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
- wxTranslateKeyEvent(keyEvent, win, window, event);
-
- wxLogDebug( "OnKey from %s", win->GetName().c_str() );
-
- // We didn't process wxEVT_KEY_DOWN, so send
- // wxEVT_CHAR
- if (!win->GetEventHandler()->ProcessEvent( keyEvent ))
- {
- keyEvent.SetEventType(wxEVT_CHAR);
- win->GetEventHandler()->ProcessEvent( keyEvent );
- }
-
- // We intercepted and processed the key down event
- return;
+ // Don't worry about optimizing redrawing the border etc.
}
+ win->NeedUpdateNcAreaInIdle();
+ }
+ else
+#endif
+ {
+ win->GetUpdateRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
+ XExposeEventGetWidth(event), XExposeEventGetHeight(event));
+ win->GetClearRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
+ XExposeEventGetWidth(event), XExposeEventGetHeight(event));
+
+#if !wxUSE_NANOX
+ XEvent tmp_event;
+ wxExposeInfo info;
+ info.window = event->xexpose.window;
+ info.found_non_matching = FALSE;
+ while (XCheckIfEvent( wxGlobalDisplay(), &tmp_event, expose_predicate, (XPointer) &info ))
+ {
+ win->GetUpdateRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
+ tmp_event.xexpose.width, tmp_event.xexpose.height );
+
+ win->GetClearRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
+ tmp_event.xexpose.width, tmp_event.xexpose.height );
+ }
+#endif
+
+ // This simplifies the expose and clear areas to simple
+ // rectangles.
+ win->GetUpdateRegion() = win->GetUpdateRegion().GetBox();
+ win->GetClearRegion() = win->GetClearRegion().GetBox();
+
+ // If we only have one X11 window, always indicate
+ // that borders might have to be redrawn.
+ if (win->GetMainWindow() == win->GetClientAreaWindow())
+ win->NeedUpdateNcAreaInIdle();
+
+ // Only erase background, paint in idle time.
+ win->SendEraseEvents();
+
+ // EXPERIMENT
+ //win->Update();
+ }
+
+ return TRUE;
+ }
+
+#if !wxUSE_NANOX
+ case GraphicsExpose:
+ {
+ wxLogTrace( _T("expose"), _T("GraphicsExpose from %s"), win->GetName().c_str());
+
+ win->GetUpdateRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ event->xgraphicsexpose.width, event->xgraphicsexpose.height);
+
+ win->GetClearRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ event->xgraphicsexpose.width, event->xgraphicsexpose.height);
+
+ if (event->xgraphicsexpose.count == 0)
+ {
+ // Only erase background, paint in idle time.
+ win->SendEraseEvents();
+ // win->Update();
+ }
+
+ return TRUE;
+ }
+#endif
+
+ case KeyPress:
+ {
+ if (!win->IsEnabled())
+ return FALSE;
+
+ wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
+ wxTranslateKeyEvent(keyEvent, win, window, event);
+
+ // wxLogDebug( "OnKey from %s", win->GetName().c_str() );
+
+ // We didn't process wxEVT_KEY_DOWN, so send wxEVT_CHAR
+ if (win->GetEventHandler()->ProcessEvent( keyEvent ))
+ return TRUE;
+
+ keyEvent.SetEventType(wxEVT_CHAR);
+ // Do the translation again, retaining the ASCII
+ // code.
+ wxTranslateKeyEvent(keyEvent, win, window, event, TRUE);
+ if (win->GetEventHandler()->ProcessEvent( keyEvent ))
+ return TRUE;
+
+ if ( (keyEvent.m_keyCode == WXK_TAB) &&
+ win->GetParent() && (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
+ {
+ wxNavigationKeyEvent new_event;
+ new_event.SetEventObject( win->GetParent() );
+ /* GDK reports GDK_ISO_Left_Tab for SHIFT-TAB */
+ new_event.SetDirection( (keyEvent.m_keyCode == WXK_TAB) );
+ /* CTRL-TAB changes the (parent) window, i.e. switch notebook page */
+ new_event.SetWindowChange( keyEvent.ControlDown() );
+ new_event.SetCurrentFocus( win );
+ return win->GetParent()->GetEventHandler()->ProcessEvent( new_event );
}
- return;
+
+ return FALSE;
}
case KeyRelease:
{
- if (win && !win->IsEnabled())
- return;
+ if (!win->IsEnabled())
+ return FALSE;
- if (win)
+ wxKeyEvent keyEvent(wxEVT_KEY_UP);
+ wxTranslateKeyEvent(keyEvent, win, window, event);
+
+ return win->GetEventHandler()->ProcessEvent( keyEvent );
+ }
+ case ConfigureNotify:
+ {
+#if wxUSE_NANOX
+ if (event->update.utype == GR_UPDATE_SIZE)
+#endif
{
- wxKeyEvent keyEvent(wxEVT_KEY_UP);
- wxTranslateKeyEvent(keyEvent, win, window, event);
-
- win->GetEventHandler()->ProcessEvent( keyEvent );
+ wxTopLevelWindow *tlw = wxDynamicCast(win, wxTopLevelWindow);
+ if ( tlw )
+ {
+ tlw->SetConfigureGeometry( XConfigureEventGetX(event), XConfigureEventGetY(event),
+ XConfigureEventGetWidth(event), XConfigureEventGetHeight(event) );
+ }
+
+ if ( tlw && tlw->IsShown() )
+ {
+ tlw->SetNeedResizeInIdle();
+ }
+ else
+ {
+ wxSizeEvent sizeEvent( wxSize(XConfigureEventGetWidth(event), XConfigureEventGetHeight(event)), win->GetId() );
+ sizeEvent.SetEventObject( win );
+
+ return win->GetEventHandler()->ProcessEvent( sizeEvent );
+ }
}
- return;
+ return FALSE;
}
+#if !wxUSE_NANOX
case PropertyNotify:
{
- HandlePropertyChange(_event);
- return;
+ //wxLogDebug("PropertyNotify: %s", windowClass.c_str());
+ return HandlePropertyChange(_event);
}
case ClientMessage:
{
- if (win && !win->IsEnabled())
- return;
+ if (!win->IsEnabled())
+ return FALSE;
- Atom wm_delete_window = XInternAtom(wxGlobalDisplay(), "WM_DELETE_WINDOW", True);;
- Atom wm_protocols = XInternAtom(wxGlobalDisplay(), "WM_PROTOCOLS", True);;
+ Atom wm_delete_window = XInternAtom(wxGlobalDisplay(), "WM_DELETE_WINDOW", True);
+ Atom wm_protocols = XInternAtom(wxGlobalDisplay(), "WM_PROTOCOLS", True);
if (event->xclient.message_type == wm_protocols)
{
if ((Atom) (event->xclient.data.l[0]) == wm_delete_window)
{
- if (win)
- {
- win->Close(FALSE);
- }
+ win->Close(FALSE);
+ return TRUE;
}
}
- return;
+ return FALSE;
}
- case ConfigureNotify:
+#if 0
+ case DestroyNotify:
{
- if (win)
- {
- wxSizeEvent sizeEvent( wxSize(event->xconfigure.width,event->xconfigure.height), win->GetId() );
- sizeEvent.SetEventObject( win );
-
- win->GetEventHandler()->ProcessEvent( sizeEvent );
- }
+ printf( "destroy from %s\n", win->GetName().c_str() );
+ break;
+ }
+ case CreateNotify:
+ {
+ printf( "create from %s\n", win->GetName().c_str() );
+ break;
+ }
+ case MapRequest:
+ {
+ printf( "map request from %s\n", win->GetName().c_str() );
+ break;
}
case ResizeRequest:
{
- /* Terry Gitnick <terryg@scientech.com> - 1/21/98
- * If resize event, don't resize until the last resize event for this
- * window is recieved. Prevents flicker as windows are resized.
- */
-
+ printf( "resize request from %s\n", win->GetName().c_str() );
+
Display *disp = (Display*) wxGetDisplay();
XEvent report;
-
+
// to avoid flicker
report = * event;
while( XCheckTypedWindowEvent (disp, actualWindow, ResizeRequest, &report));
-
- // TODO: when implementing refresh optimization, we can use
- // XtAddExposureToRegion to expand the window's paint region.
-
- if (win)
- {
- wxSize sz = win->GetSize();
- wxSizeEvent sizeEvent(sz, win->GetId());
- sizeEvent.SetEventObject(win);
- win->GetEventHandler()->ProcessEvent( sizeEvent );
- }
+ wxSize sz = win->GetSize();
+ wxSizeEvent sizeEvent(sz, win->GetId());
+ sizeEvent.SetEventObject(win);
- return;
+ return win->GetEventHandler()->ProcessEvent( sizeEvent );
}
- case Expose:
+#endif
+#endif
+#if wxUSE_NANOX
+ case GR_EVENT_TYPE_CLOSE_REQ:
{
if (win)
{
- win->GetUpdateRegion().Union( event->xexpose.x, event->xexpose.y,
- event->xexpose.width, event->xexpose.height);
-
- win->GetClearRegion().Union( event->xexpose.x, event->xexpose.y,
- event->xexpose.width, event->xexpose.height);
-
- // if (event->xexpose.count == 0)
- // win->Update();
+ win->Close(FALSE);
+ return TRUE;
}
-
- return;
+ return FALSE;
+ break;
}
+#endif
case EnterNotify:
case LeaveNotify:
case ButtonPress:
case ButtonRelease:
case MotionNotify:
{
- if (win && !win->IsEnabled())
- return;
+ if (!win->IsEnabled())
+ return FALSE;
+
+ // Here we check if the top level window is
+ // disabled, which is one aspect of modality.
+ wxWindow *tlw = win;
+ while (tlw && !tlw->IsTopLevel())
+ tlw = tlw->GetParent();
+ if (tlw && !tlw->IsEnabled())
+ return FALSE;
+
+ if (event->type == ButtonPress)
+ {
+ if ((win != wxWindow::FindFocus()) && win->AcceptsFocus())
+ {
+ // This might actually be done in wxWindow::SetFocus()
+ // and not here. TODO.
+ g_prevFocus = wxWindow::FindFocus();
+ g_nextFocus = win;
+
+ wxLogTrace( _T("focus"), _T("About to call SetFocus on %s of type %s due to button press"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+
+ // Record the fact that this window is
+ // getting the focus, because we'll need to
+ // check if its parent is getting a bogus
+ // focus and duly ignore it.
+ // TODO: may need to have this code in SetFocus, too.
+ extern wxWindow* g_GettingFocus;
+ g_GettingFocus = win;
+ win->SetFocus();
+ }
+ }
- if (win)
+#if !wxUSE_NANOX
+ if (event->type == LeaveNotify || event->type == EnterNotify)
{
- wxMouseEvent wxevent;
- wxTranslateMouseEvent(wxevent, win, window, event);
- win->GetEventHandler()->ProcessEvent( wxevent );
+ // Throw out NotifyGrab and NotifyUngrab
+ if (event->xcrossing.mode != NotifyNormal)
+ return FALSE;
}
- return;
+#endif
+ wxMouseEvent wxevent;
+ wxTranslateMouseEvent(wxevent, win, window, event);
+ return win->GetEventHandler()->ProcessEvent( wxevent );
}
case FocusIn:
+#if !wxUSE_NANOX
+ if ((event->xfocus.detail != NotifyPointer) &&
+ (event->xfocus.mode == NotifyNormal))
+#endif
{
- if (win && event->xfocus.detail != NotifyPointer)
+ wxLogTrace( _T("focus"), _T("FocusIn from %s of type %s"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+
+ extern wxWindow* g_GettingFocus;
+ if (g_GettingFocus && g_GettingFocus->GetParent() == win)
{
- wxLogDebug( "FocusIn from %s", win->GetName().c_str() );
-
- wxFocusEvent focusEvent(wxEVT_SET_FOCUS, win->GetId());
- focusEvent.SetEventObject(win);
- win->GetEventHandler()->ProcessEvent(focusEvent);
+ // Ignore this, this can be a spurious FocusIn
+ // caused by a child having its focus set.
+ g_GettingFocus = NULL;
+ wxLogTrace( _T("focus"), _T("FocusIn from %s of type %s being deliberately ignored"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+ return TRUE;
}
- break;
- }
- case FocusOut:
- {
- if (win && event->xfocus.detail != NotifyPointer)
+ else
{
- wxLogDebug( "FocusOut from %s\n", win->GetName().c_str() );
-
- wxFocusEvent focusEvent(wxEVT_KILL_FOCUS, win->GetId());
+ wxFocusEvent focusEvent(wxEVT_SET_FOCUS, win->GetId());
focusEvent.SetEventObject(win);
- win->GetEventHandler()->ProcessEvent(focusEvent);
+ focusEvent.SetWindow( g_prevFocus );
+ g_prevFocus = NULL;
+
+ return win->GetEventHandler()->ProcessEvent(focusEvent);
}
- break;
}
- case DestroyNotify:
+ return FALSE;
+
+ case FocusOut:
+#if !wxUSE_NANOX
+ if ((event->xfocus.detail != NotifyPointer) &&
+ (event->xfocus.mode == NotifyNormal))
+#endif
{
- // Do we want to process this (for top-level windows)?
- // But we want to be able to veto closes, anyway
- break;
+ wxLogTrace( _T("focus"), _T("FocusOut from %s of type %s"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+
+ wxFocusEvent focusEvent(wxEVT_KILL_FOCUS, win->GetId());
+ focusEvent.SetEventObject(win);
+ focusEvent.SetWindow( g_nextFocus );
+ g_nextFocus = NULL;
+ return win->GetEventHandler()->ProcessEvent(focusEvent);
}
- default:
- {
+ return FALSE;
+
#ifdef __WXDEBUG__
+ default:
//wxString eventName = wxGetXEventName(XEvent& event);
//wxLogDebug(wxT("Event %s not handled"), eventName.c_str());
-#endif
break;
- }
+#endif // __WXDEBUG__
}
-}
-// Returns TRUE if more time is needed.
-// Note that this duplicates wxEventLoopImpl::SendIdleEvent
-// but ProcessIdle may be needed by apps, so is kept.
-bool wxApp::ProcessIdle()
-{
- wxIdleEvent event;
- event.SetEventObject(this);
- ProcessEvent(event);
-
- return event.MoreRequested();
-}
-
-void wxApp::ExitMainLoop()
-{
- if (m_mainLoop)
- m_mainLoop->Exit(0);
-}
-
-// Is a message/event pending?
-bool wxApp::Pending()
-{
- return wxEventLoop::GetActive()->Pending();
-}
-
-// Dispatch a message.
-void wxApp::Dispatch()
-{
- wxEventLoop::GetActive()->Dispatch();
+ return FALSE;
}
// This should be redefined in a derived class for
// handling property change events for XAtom IPC.
-void wxApp::HandlePropertyChange(WXEvent *event)
+bool wxApp::HandlePropertyChange(WXEvent *event)
{
// by default do nothing special
// TODO: what to do for X11
- // XtDispatchEvent((XEvent*) event); /* let Motif do the work */
+ // XtDispatchEvent((XEvent*) event);
+ return FALSE;
}
-void wxApp::OnIdle(wxIdleEvent& event)
+void wxApp::WakeUpIdle()
{
- static bool s_inOnIdle = FALSE;
+ // TODO: use wxMotif implementation?
- // Avoid recursion (via ProcessEvent default case)
- if (s_inOnIdle)
- return;
-
- s_inOnIdle = TRUE;
-
- // Resend in the main thread events which have been prepared in other
- // threads
- ProcessPendingEvents();
-
- // 'Garbage' collection of windows deleted with Close()
- DeletePendingObjects();
-
- // Send OnIdle events to all windows
- bool needMore = SendIdleEvents();
-
- if (needMore)
- event.RequestMore(TRUE);
-
- s_inOnIdle = FALSE;
-}
-
-void wxWakeUpIdle()
-{
- // **** please implement me! ****
// Wake up the idle handler processor, even if it is in another thread...
}
-// Send idle event to all top-level windows
-bool wxApp::SendIdleEvents()
+// Create display, and other initialization
+bool wxApp::OnInitGui()
{
- bool needMore = FALSE;
-
- wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
- while (node)
- {
- wxWindow* win = node->GetData();
- if (SendIdleEvents(win))
- needMore = TRUE;
- node = node->GetNext();
- }
-
- return needMore;
-}
+ // Eventually this line will be removed, but for
+ // now we don't want to try popping up a dialog
+ // for error messages.
+ delete wxLog::SetActiveTarget(new wxLogStderr);
-// Send idle event to window and all subwindows
-bool wxApp::SendIdleEvents(wxWindow* win)
-{
- bool needMore = FALSE;
+ if (!wxAppBase::OnInitGui())
+ return FALSE;
- wxIdleEvent event;
- event.SetEventObject(win);
+ GetMainColormap( wxApp::GetDisplay() );
- win->GetEventHandler()->ProcessEvent(event);
+ m_maxRequestSize = XMaxRequestSize( (Display*) wxApp::GetDisplay() );
- win->OnInternalIdle();
+#if !wxUSE_NANOX
+ m_visualInfo = new wxXVisualInfo;
+ wxFillXVisualInfo( m_visualInfo, (Display*) wxApp::GetDisplay() );
+#endif
- if (event.MoreRequested())
- needMore = TRUE;
+ return TRUE;
+}
- wxNode* node = win->GetChildren().First();
- while (node)
- {
- wxWindow* win = (wxWindow*) node->Data();
- if (SendIdleEvents(win))
- needMore = TRUE;
+#if wxUSE_UNICODE
- node = node->Next();
- }
-
- return needMore;
-}
+#include <pango/pango.h>
+#include <pango/pangox.h>
+#ifdef HAVE_PANGO_XFT
+ #include <pango/pangoxft.h>
+#endif
-void wxApp::DeletePendingObjects()
+PangoContext* wxApp::GetPangoContext()
{
- wxNode *node = wxPendingDelete.First();
- while (node)
- {
- wxObject *obj = (wxObject *)node->Data();
-
- delete obj;
+ static PangoContext *ret = NULL;
+ if (ret)
+ return ret;
- if (wxPendingDelete.Member(obj))
- delete node;
+ Display *xdisplay = (Display*) wxApp::GetDisplay();
- // Deleting one object may have deleted other pending
- // objects, so start from beginning of list again.
- node = wxPendingDelete.First();
+#ifdef HAVE_PANGO_XFT
+ int xscreen = DefaultScreen(xdisplay);
+ static int use_xft = -1;
+ if (use_xft == -1)
+ {
+ wxString val = wxGetenv( L"GDK_USE_XFT" );
+ use_xft = (val == L"1");
}
-}
-// Create an application context
-bool wxApp::OnInitGui()
-{
- // Eventually this line will be removed, but for
- // now we don't want to try popping up a dialog
- // for error messages.
- delete wxLog::SetActiveTarget(new wxLogStderr);
-
- if (!wxAppBase::OnInitGui())
- return FALSE;
-
+ if (use_xft)
+ ret = pango_xft_get_context( xdisplay, xscreen );
+ else
+#endif
+ ret = pango_x_get_context( xdisplay );
- GetMainColormap( wxApp::GetDisplay() );
- m_maxRequestSize = XMaxRequestSize( (Display*) wxApp::GetDisplay() );
+ if (!PANGO_IS_CONTEXT(ret))
+ wxLogError( wxT("No pango context.") );
- return TRUE;
+ return ret;
}
+#endif
WXColormap wxApp::GetMainColormap(WXDisplay* display)
{
Window wxGetWindowParent(Window window)
{
- wxASSERT_MSG( window, "invalid window" );
-
+ wxASSERT_MSG( window, _T("invalid window") );
+
return (Window) 0;
- Window parent, root = 0;
+#ifndef __VMS
+ // VMS chokes on unreacheable code
+ Window parent, root = 0;
+#if wxUSE_NANOX
+ int noChildren = 0;
+#else
unsigned int noChildren = 0;
+#endif
Window* children = NULL;
- int res = XQueryTree((Display*) wxGetDisplay(), window, & root, & parent,
- & children, & noChildren);
+
+ // #define XQueryTree(d,w,r,p,c,nc) GrQueryTree(w,p,c,nc)
+ int res = 1;
+#if !wxUSE_NANOX
+ res =
+#endif
+ XQueryTree((Display*) wxGetDisplay(), window, & root, & parent,
+ & children, & noChildren);
if (children)
XFree(children);
if (res)
return parent;
else
return (Window) 0;
+#endif
}
-void wxExit()
+void wxApp::Exit()
{
- int retValue = 0;
- if (wxTheApp)
- retValue = wxTheApp->OnExit();
-
wxApp::CleanUp();
- /*
- * Exit in some platform-specific way. Not recommended that the app calls this:
- * only for emergencies.
- */
- exit(retValue);
+
+ wxAppConsole::Exit();
}
// Yield to other processes
bool wxApp::Yield(bool onlyIfNeeded)
{
- bool s_inYield = FALSE;
-
- if ( s_inYield )
+ // Sometimes only 2 yields seem
+ // to do the trick, e.g. in the
+ // progress dialog
+ int i;
+ for (i = 0; i < 2; i++)
{
- if ( !onlyIfNeeded )
+ static bool s_inYield = FALSE;
+
+ if ( s_inYield )
{
- wxFAIL_MSG( wxT("wxYield called recursively" ) );
+ if ( !onlyIfNeeded )
+ {
+ wxFAIL_MSG( wxT("wxYield called recursively" ) );
+ }
+
+ return FALSE;
}
- return FALSE;
- }
+ s_inYield = TRUE;
- s_inYield = TRUE;
+ // Make sure we have an event loop object,
+ // or Pending/Dispatch will fail
+ wxEventLoop* eventLoop = wxEventLoop::GetActive();
+ wxEventLoop* newEventLoop = NULL;
+ if (!eventLoop)
+ {
+ newEventLoop = new wxEventLoop;
+ wxEventLoop::SetActive(newEventLoop);
+ }
- while (wxTheApp && wxTheApp->Pending())
+ // Call dispatch at least once so that sockets
+ // can be tested
wxTheApp->Dispatch();
- s_inYield = FALSE;
+ while (wxTheApp && wxTheApp->Pending())
+ wxTheApp->Dispatch();
- return TRUE;
-}
-
-// TODO use XmGetPixmap (?) to get the really standard icons!
-
-// XPM hack: make the arrays const
-#define static static const
-
-#include "wx/generic/info.xpm"
-#include "wx/generic/error.xpm"
-#include "wx/generic/question.xpm"
-#include "wx/generic/warning.xpm"
-
-#undef static
-
-wxIcon
-wxApp::GetStdIcon(int which) const
-{
- switch(which)
- {
- case wxICON_INFORMATION:
- return wxIcon(info_xpm);
-
- case wxICON_QUESTION:
- return wxIcon(question_xpm);
-
- case wxICON_EXCLAMATION:
- return wxIcon(warning_xpm);
+#if wxUSE_TIMER
+ wxTimer::NotifyTimers();
+#endif
+ ProcessIdle();
- default:
- wxFAIL_MSG("requested non existent standard icon");
- // still fall through
+ if (newEventLoop)
+ {
+ wxEventLoop::SetActive(NULL);
+ delete newEventLoop;
+ }
- case wxICON_HAND:
- return wxIcon(error_xpm);
+ s_inYield = FALSE;
}
+
+ return TRUE;
}
-void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
+#ifdef __WXDEBUG__
+
+void wxApp::OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg)
{
// While the GUI isn't working that well, just print out the
// message.
-#if 0
- wxAppBase::OnAssert(file, line, msg);
+#if 1
+ wxAppBase::OnAssert(file, line, cond, msg);
#else
wxString msg2;
msg2.Printf("At file %s:%d: %s", file, line, msg);
#endif
}
+#endif // __WXDEBUG__
+