+ int x1 = x + (width - wBmp) / 2;
+ int y1 = y + (height - hBmp) / 2;
+
+ if ( isSelected && autoDraw )
+ {
+ x1++;
+ y1++;
+ }
+
+ BOOL ok;
+
+ // no MaskBlt() under Win16
+#ifdef __WIN32__
+ wxMask *mask = bitmap->GetMask();
+ if ( mask )
+ {
+ // the fg ROP is applied for the pixels of the mask bitmap which are 1
+ // (for a wxMask this means that this is a non transparent pixel), the
+ // bg ROP is applied for all the others
+
+ HBRUSH hbrBackground =
+ ::CreateSolidBrush(wxColourToRGB(GetBackgroundColour()));
+ HBRUSH hbrOld = (HBRUSH)::SelectObject(hDC, hbrBackground);
+
+ ok = ::MaskBlt(
+ hDC, x1, y1, wBmp, hBmp, // dst
+ memDC, 0, 0, // src
+ (HBITMAP)mask->GetMaskBitmap(), 0, 0, // mask
+ MAKEROP4(SRCCOPY, // fg ROP
+ PATCOPY) // bg ROP
+ );
+
+ ::SelectObject(hDC, hbrOld);
+ ::DeleteObject(hbrBackground);
+ }
+ else
+ {
+ // this will make the check below fail and BitBlt() will be used if
+ // MaskBlt() is not supported (for example, under Win95)
+ ok = FALSE;
+ }