#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers)
+// need because it includes almost all "standard" wxWidgets headers)
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
-#include "../../../include/wx/gizmos/ledctrl.h"
+#include "wx/gizmos/ledctrl.h"
#include "wx/sizer.h"
#include "wx/panel.h"
+#include "wx/numdlg.h"
// ----------------------------------------------------------------------------
// private classes
void OnIncrement();
void OnDecrement();
+ void OnSmallIncrement();
+ void OnSmallDecrement();
void OnSetValue();
void OnAlignLeft();
void OnAlignCenter();
private:
wxLEDNumberCtrl *m_led;
+ wxBoxSizer *m_sizer;
};
// Define a new application type, each program should derive a class from wxApp
void OnQuit(wxCommandEvent& event);
void OnIncrement(wxCommandEvent& event);
void OnDecrement(wxCommandEvent& event);
+ void OnSmallIncrement(wxCommandEvent& event);
+ void OnSmallDecrement(wxCommandEvent& event);
void OnSetValue(wxCommandEvent& event);
void OnAlignLeft(wxCommandEvent& event);
void OnAlignCenter(wxCommandEvent& event);
private:
MyPanel *m_panel;
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
enum
{
// menu items
- LED_Quit = 1,
+ LED_Quit = wxID_EXIT,
- LED_Edit_Increment,
+ LED_Edit_Increment = wxID_HIGHEST + 1,
LED_Edit_Decrement,
+ LED_Edit_Small_Increment,
+ LED_Edit_Small_Decrement,
LED_Edit_SetValue,
LED_Edit_AlignLeft,
LED_Edit_AlignCenter,
// it is important for the id corresponding to the "About" command to have
// this standard value as otherwise it won't be handled properly under Mac
// (where it is special and put into the "Apple" menu)
- LED_About = wxID_ABOUT,
-
- MY_PANEL,
- MY_LED
+ LED_About = wxID_ABOUT
};
// ----------------------------------------------------------------------------
-// event tables and other macros for wxWindows
+// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
-// the event tables connect the wxWindows events with the functions (event
+// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(LED_Quit, MyFrame::OnQuit)
EVT_MENU(LED_Edit_Increment, MyFrame::OnIncrement)
EVT_MENU(LED_Edit_Decrement, MyFrame::OnDecrement)
+ EVT_MENU(LED_Edit_Small_Increment, MyFrame::OnSmallIncrement)
+ EVT_MENU(LED_Edit_Small_Decrement, MyFrame::OnSmallDecrement)
EVT_MENU(LED_Edit_SetValue, MyFrame::OnSetValue)
EVT_MENU(LED_Edit_AlignLeft, MyFrame::OnAlignLeft)
EVT_MENU(LED_Edit_AlignCenter, MyFrame::OnAlignCenter)
EVT_MENU(LED_About, MyFrame::OnAbout)
END_EVENT_TABLE()
-// Create a new application object: this macro will allow wxWindows to create
+// Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also declares the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
{
// create the main application window
MyFrame *frame = new MyFrame(_T("LED App"),
- wxPoint(50, 50), wxSize(450, 340));
+ wxDefaultPosition, wxSize(450, 120));
// and show it (the frames, unlike simple controls, are not shown when
// created initially)
- frame->Show(TRUE);
+ frame->Show(true);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style)
- : wxFrame(NULL, -1, title, pos, size, style)
+ : wxFrame(NULL, wxID_ANY, title, pos, size, style)
{
#if wxUSE_MENUS
// create a menu bar
menuFile->Append(LED_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
wxMenu *editMenu = new wxMenu;
- editMenu->Append(LED_Edit_Increment, _T("&Increment LED\tCtrl-I"));
- editMenu->Append(LED_Edit_Decrement, _T("&Decrement LED\tCtrl-D"));
+ editMenu->Append(LED_Edit_Increment, _T("&Increment LED (1)\tCtrl-I"));
+ editMenu->Append(LED_Edit_Small_Increment, _T("&Increment LED (0.01)\tAlt-I"));
+ editMenu->Append(LED_Edit_Decrement, _T("&Decrement LED (1)\tCtrl-D"));
+ editMenu->Append(LED_Edit_Small_Decrement, _T("&Decrement LED (0.01)\tAlt-D"));
editMenu->Append(LED_Edit_SetValue, _T("&Set LED Value...\tCtrl-S"));
editMenu->AppendSeparator();
editMenu->AppendRadioItem(LED_Edit_AlignLeft, _T("Align &Left"));
editMenu->AppendSeparator();
editMenu->AppendCheckItem(LED_Edit_DrawFaded, _T("Draw &Faded\tCtrl-F"));
- editMenu->Check(LED_Edit_DrawFaded, TRUE);
+ editMenu->Check(LED_Edit_DrawFaded, true);
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnIncrement(wxCommandEvent& WXUNUSED(event))
m_panel->OnDecrement();
}
+void MyFrame::OnSmallIncrement(wxCommandEvent& WXUNUSED(event))
+{
+ m_panel->OnSmallIncrement();
+}
+
+void MyFrame::OnSmallDecrement(wxCommandEvent& WXUNUSED(event))
+{
+ m_panel->OnSmallDecrement();
+}
+
void MyFrame::OnSetValue(wxCommandEvent& WXUNUSED(event))
{
m_panel->OnSetValue();
// --------------------------------------------------------------------------
MyPanel::MyPanel(wxFrame *frame)
- : wxPanel(frame, MY_PANEL)
+ : wxPanel(frame, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxCLIP_CHILDREN)
{
- m_led = new wxLEDNumberCtrl(this, MY_LED,
- wxPoint(20, 20), wxSize(300, 200),
- wxLED_ALIGN_LEFT | wxLED_DRAW_FADED);
+ m_led = new wxLEDNumberCtrl(this, wxID_ANY,
+ wxDefaultPosition, wxDefaultSize,
+ wxLED_ALIGN_LEFT|wxLED_DRAW_FADED|wxFULL_REPAINT_ON_RESIZE);
+
+ m_led->SetValue(_T("01.23 7-8-9"));
+
+ m_sizer = new wxBoxSizer(wxVERTICAL);
+ m_sizer->Add(m_led, 1, wxEXPAND|wxALL, 10);
+ m_sizer->Fit(this);
- m_led->SetValue(_T("50"));
+ SetSizer(m_sizer);
+ SetAutoLayout(true);
}
void MyPanel::OnIncrement()
{
wxString strValue = m_led->GetValue();
- if ( strValue == _T("99") )
- return;
- long lValue;
- strValue.ToLong(&lValue);
- ++lValue;
- m_led->SetValue(wxString::Format(_T("%ld"), lValue));
+ double dValue;
+ strValue.ToDouble(&dValue);
+ dValue += 1.0;
+ m_led->SetValue(wxString::Format(_T("%.2f"), dValue));
}
void MyPanel::OnDecrement()
{
wxString strValue = m_led->GetValue();
- long lValue;
- strValue.ToLong(&lValue);
- if (lValue == 0)
- return;
+ double dValue;
+ strValue.ToDouble(&dValue);
+ dValue -= 1.0;
+ m_led->SetValue(wxString::Format(_T("%.2f"), dValue));
+}
+
+void MyPanel::OnSmallIncrement()
+{
+ wxString strValue = m_led->GetValue();
+
+ double dValue;
+ strValue.ToDouble(&dValue);
+ dValue += 0.01;
+ m_led->SetValue(wxString::Format(_T("%.2f"), dValue));
+}
+
+void MyPanel::OnSmallDecrement()
+{
+ wxString strValue = m_led->GetValue();
- --lValue;
- m_led->SetValue(wxString::Format(_T("%ld"), lValue));
+ double dValue;
+ strValue.ToDouble(&dValue);
+ dValue -= 0.01;
+ m_led->SetValue(wxString::Format(_T("%.2f"), dValue));
}
void MyPanel::OnSetValue()
{
wxString strValue = m_led->GetValue();
- long lValue;
- strValue.ToLong(&lValue);
- lValue = ::wxGetNumberFromUser(_T("Please enter a number between 0 and 99"), _T(""), _T("Please enter a number"), lValue, 0, 99, this);
+ strValue = ::wxGetTextFromUser(_T("Please enter a number for LED display"), _T("Please enter a number"), strValue, this);
- if (lValue != -1)
- m_led->SetValue(wxString::Format(_T("%ld"), lValue));
+ if (strValue != _T(""))
+ m_led->SetValue(strValue);
}
void MyPanel::OnAlignLeft()