+#if (GTK_MINOR_VERSION > 0)
+ /* Pressing F10 will activate the menu bar of the top frame. */
+ /* Doesn't work. */
+/*
+ if ( (!ret) &&
+ (gdk_event->keyval == GDK_F10) )
+ {
+ wxWindowGTK *ancestor = win;
+ while (ancestor)
+ {
+ if (wxIsKindOf(ancestor,wxFrame))
+ {
+ wxFrame *frame = (wxFrame*) ancestor;
+ wxMenuBar *menubar = frame->GetMenuBar();
+ if (menubar)
+ {
+ wxNode *node = menubar->GetMenus().First();
+ if (node)
+ {
+ wxMenu *firstMenu = (wxMenu*) node->Data();
+ gtk_menu_item_select( GTK_MENU_ITEM(firstMenu->m_owner) );
+ ret = TRUE;
+ break;
+ }
+ }
+ }
+ ancestor = ancestor->GetParent();
+ }
+ }
+*/
+#endif
+
+ if (ret)
+ {
+ gtk_signal_emit_stop_by_name( GTK_OBJECT(widget), "key_press_event" );
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+//-----------------------------------------------------------------------------
+// "key_release_event" from any window
+//-----------------------------------------------------------------------------
+
+static gint gtk_window_key_release_callback( GtkWidget *widget, GdkEventKey *gdk_event, wxWindowGTK *win )
+{
+ DEBUG_MAIN_THREAD
+
+ if (g_isIdle)
+ wxapp_install_idle_handler();
+
+ if (!win->m_hasVMT) return FALSE;
+ if (g_blockEventsOnDrag) return FALSE;
+
+/*
+ printf( "KeyUp-ScanCode is: %d.\n", gdk_event->keyval );
+ if (gdk_event->state & GDK_SHIFT_MASK)
+ printf( "ShiftDown.\n" );
+ else
+ printf( "ShiftUp.\n" );
+ if (gdk_event->state & GDK_CONTROL_MASK)
+ printf( "ControlDown.\n" );
+ else
+ printf( "ControlUp.\n" );
+ printf( "\n" );
+*/
+
+ long key_code = map_to_unmodified_wx_keysym( gdk_event );
+
+ /* sending unknown key events doesn't really make sense */
+ if (key_code == 0) return FALSE;
+
+ int x = 0;
+ int y = 0;
+ GdkModifierType state;
+ if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+
+ wxKeyEvent event( wxEVT_KEY_UP );
+ event.SetTimestamp( gdk_event->time );
+ event.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK);
+ event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK);
+ event.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
+ event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
+ event.m_keyCode = key_code;
+ event.m_scanCode = gdk_event->keyval;
+ event.m_x = x;
+ event.m_y = y;
+ event.SetEventObject( win );
+
+ if (win->GetEventHandler()->ProcessEvent( event ))
+ {
+ gtk_signal_emit_stop_by_name( GTK_OBJECT(widget), "key_release_event" );
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+// ----------------------------------------------------------------------------
+// mouse event processing helper
+// ----------------------------------------------------------------------------
+
+static void AdjustEventButtonState(wxMouseEvent& event)
+{
+ // GDK reports the old state of the button for a button press event, but
+ // for compatibility with MSW and common sense we want m_leftDown be TRUE
+ // for a LEFT_DOWN event, not FALSE, so we will invert
+ // left/right/middleDown for the corresponding click events
+
+ if ((event.GetEventType() == wxEVT_LEFT_DOWN) ||
+ (event.GetEventType() == wxEVT_LEFT_DCLICK) ||
+ (event.GetEventType() == wxEVT_LEFT_UP))
+ {
+ event.m_leftDown = !event.m_leftDown;
+ return;
+ }
+
+ if ((event.GetEventType() == wxEVT_MIDDLE_DOWN) ||
+ (event.GetEventType() == wxEVT_MIDDLE_DCLICK) ||
+ (event.GetEventType() == wxEVT_MIDDLE_UP))
+ {
+ event.m_middleDown = !event.m_middleDown;
+ return;
+ }
+
+ if ((event.GetEventType() == wxEVT_RIGHT_DOWN) ||
+ (event.GetEventType() == wxEVT_RIGHT_DCLICK) ||
+ (event.GetEventType() == wxEVT_RIGHT_UP))
+ {
+ event.m_rightDown = !event.m_rightDown;
+ return;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// "button_press_event"
+//-----------------------------------------------------------------------------
+
+static gint gtk_window_button_press_callback( GtkWidget *widget, GdkEventButton *gdk_event, wxWindowGTK *win )
+{
+ DEBUG_MAIN_THREAD
+
+ if (g_isIdle)
+ wxapp_install_idle_handler();
+