// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "colordlg.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#if wxUSE_COLOURDLG && !(defined(__SMARTPHONE__) && defined(__WXWINCE__))
+
+#include "wx/colordlg.h"
+
#ifndef WX_PRECOMP
+ #include "wx/msw/wrapcdlg.h"
#include <stdio.h>
- #include "wx/defs.h"
- #include "wx/bitmap.h"
- #include "wx/pen.h"
- #include "wx/brush.h"
#include "wx/colour.h"
#include "wx/gdicmn.h"
#include "wx/utils.h"
- #include "wx/frame.h"
#include "wx/dialog.h"
- #include "wx/msgdlg.h"
-#endif
-
-#include <windows.h>
-
-#if !defined(__WIN32__) || defined(__SALFORDC__) || defined(__WXWINE__)
- #include <commdlg.h>
+ #include "wx/cmndata.h"
+ #include "wx/math.h"
#endif
#include "wx/msw/private.h"
-#include "wx/colordlg.h"
-#include "wx/cmndata.h"
-#include <math.h>
#include <stdlib.h>
#include <string.h>
+// ----------------------------------------------------------------------------
+// globals
+// ----------------------------------------------------------------------------
+
+// standard colors dialog size for the Windows systems
+// this is ok if color dialog created with standart color
+// and "Define Custom Colors" extension not shown
+static wxRect gs_rectDialog(0, 0, 222, 324);
+
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
// colour dialog hook proc
// ----------------------------------------------------------------------------
-UINT CALLBACK wxColourDialogHookProc(HWND hwnd,
- UINT uiMsg,
- WPARAM WXUNUSED(wParam),
- LPARAM lParam)
+UINT_PTR CALLBACK
+wxColourDialogHookProc(HWND hwnd,
+ UINT uiMsg,
+ WPARAM WXUNUSED(wParam),
+ LPARAM lParam)
{
if ( uiMsg == WM_INITDIALOG )
{
CHOOSECOLOR *pCC = (CHOOSECOLOR *)lParam;
- wxColourDialog *dialog = (wxColourDialog *)pCC->lCustData;
+ wxColourDialog * const
+ dialog = wx_reinterpret_cast(wxColourDialog *, pCC->lCustData);
- ::SetWindowText(hwnd, dialog->GetTitle());
+ const wxString title = dialog->GetTitle();
+ if ( !title.empty() )
+ ::SetWindowText(hwnd, title.wx_str());
- wxPoint pos = dialog->GetPosition();
- if ( pos != wxDefaultPosition )
- {
- ::SetWindowPos(hwnd, NULL /* Z-order: ignored */,
- pos.x, pos.y, -1, -1,
- SWP_NOSIZE | SWP_NOZORDER);
- }
+ dialog->MSWOnInitDone((WXHWND)hwnd);
}
return 0;
// wxColourDialog
// ----------------------------------------------------------------------------
-wxColourDialog::wxColourDialog()
-{
- m_pos = wxDefaultPosition;
-}
-
-wxColourDialog::wxColourDialog(wxWindow *parent, wxColourData *data)
+void wxColourDialog::Init()
{
- m_pos = wxDefaultPosition;
-
- Create(parent, data);
+ m_movedWindow = false;
+ m_centreDir = 0;
+
+ // reset to zero, otherwise the wx routines won't size the window the
+ // second time the dialog is shown, because they would believe it already
+ // has the requested size/position
+ gs_rectDialog.x =
+ gs_rectDialog.y = 0;
}
bool wxColourDialog::Create(wxWindow *parent, wxColourData *data)
if (data)
m_colourData = *data;
- return TRUE;
+ return true;
}
int wxColourDialog::ShowModal()
{
+ // initialize the struct used by Windows
CHOOSECOLOR chooseColorStruct;
- COLORREF custColours[16];
memset(&chooseColorStruct, 0, sizeof(CHOOSECOLOR));
int i;
- for (i = 0; i < 16; i++)
- custColours[i] = wxColourToRGB(m_colourData.custColours[i]);
+
+ // and transfer data from m_colourData to it
+ COLORREF custColours[16];
+ for ( i = 0; i < WXSIZEOF(custColours); i++ )
+ {
+ if ( m_colourData.m_custColours[i].IsOk() )
+ custColours[i] = wxColourToRGB(m_colourData.m_custColours[i]);
+ else
+ custColours[i] = RGB(255,255,255);
+ }
chooseColorStruct.lStructSize = sizeof(CHOOSECOLOR);
if ( m_parent )
chooseColorStruct.hwndOwner = GetHwndOf(m_parent);
- chooseColorStruct.rgbResult = wxColourToRGB(m_colourData.dataColour);
+ chooseColorStruct.rgbResult = wxColourToRGB(m_colourData.m_dataColour);
chooseColorStruct.lpCustColors = custColours;
chooseColorStruct.Flags = CC_RGBINIT | CC_ENABLEHOOK;
chooseColorStruct.lCustData = (LPARAM)this;
chooseColorStruct.lpfnHook = wxColourDialogHookProc;
- if (m_colourData.GetChooseFull())
+ if ( m_colourData.GetChooseFull() )
chooseColorStruct.Flags |= CC_FULLOPEN;
- // Do the modal dialog
- bool success = ::ChooseColor(&(chooseColorStruct)) != 0;
-
- // Try to highlight the correct window (the parent)
- HWND hWndParent = 0;
- if (GetParent())
+ // do show the modal dialog
+ if ( !::ChooseColor(&chooseColorStruct) )
{
- hWndParent = (HWND) GetParent()->GetHWND();
- if (hWndParent)
- ::BringWindowToTop(hWndParent);
+ // 0 error means the dialog was simply cancelled, i.e. no real error
+ // occurred
+ const DWORD err = CommDlgExtendedError();
+ if ( err )
+ wxLogError(_("Colour selection dialog failed with error %0lx."), err);
+
+ return wxID_CANCEL;
}
- // Restore values
- for (i = 0; i < 16; i++)
+ // transfer the values chosen by user back into m_colourData
+ for ( i = 0; i < WXSIZEOF(custColours); i++ )
{
- wxRGBToColour(m_colourData.custColours[i], custColours[i]);
+ wxRGBToColour(m_colourData.m_custColours[i], custColours[i]);
}
- wxRGBToColour(m_colourData.dataColour, chooseColorStruct.rgbResult);
+ wxRGBToColour(m_colourData.m_dataColour, chooseColorStruct.rgbResult);
- return success ? wxID_OK : wxID_CANCEL;
+ // this doesn't seem to work (contrary to what MSDN implies) on current
+ // Windows versions: CC_FULLOPEN is never set on return if it wasn't
+ // initially set and vice versa
+ //m_colourData.SetChooseFull((chooseColorStruct.Flags & CC_FULLOPEN) != 0);
+
+ return wxID_OK;
}
// ----------------------------------------------------------------------------
void wxColourDialog::DoGetPosition(int *x, int *y) const
{
if ( x )
- *x = m_pos.x;
+ *x = gs_rectDialog.x;
if ( y )
- *y = m_pos.y;
+ *y = gs_rectDialog.y;
}
-void wxColourDialog::DoSetSize(int x, int y,
- int WXUNUSED(width), int WXUNUSED(height),
- int WXUNUSED(sizeFlags))
+void wxColourDialog::DoCentre(int dir)
{
- if ( x != -1 )
- m_pos.x = x;
+ m_centreDir = dir;
+
+ // it's unnecessary to do anything else at this stage as we'll redo it in
+ // MSWOnInitDone() anyhow
+}
- if ( y != -1 )
- m_pos.y = y;
+void wxColourDialog::DoMoveWindow(int x, int y, int WXUNUSED(w), int WXUNUSED(h))
+{
+ gs_rectDialog.x = x;
+ gs_rectDialog.y = y;
+
+ // our HWND is only set when we're called from MSWOnInitDone(), test if
+ // this is the case
+ HWND hwnd = GetHwnd();
+ if ( hwnd )
+ {
+ // size of the dialog can't be changed because the controls are not
+ // laid out correctly then
+ ::SetWindowPos(hwnd, HWND_TOP, x, y, 0, 0, SWP_NOZORDER | SWP_NOSIZE);
+ }
+ else // just remember that we were requested to move the window
+ {
+ m_movedWindow = true;
- // ignore the size params - we can't change the size of a standard dialog
- return;
+ // if Centre() had been called before, it shouldn't be taken into
+ // account now
+ m_centreDir = 0;
+ }
}
-// NB: of course, both of these functions are completely bogus, but it's better
-// than nothing
void wxColourDialog::DoGetSize(int *width, int *height) const
{
- // the standard dialog size
if ( width )
- *width = 225;
+ *width = gs_rectDialog.width;
if ( height )
- *height = 324;
+ *height = gs_rectDialog.height;
}
void wxColourDialog::DoGetClientSize(int *width, int *height) const
{
- // the standard dialog size
if ( width )
- *width = 219;
+ *width = gs_rectDialog.width;
if ( height )
- *height = 299;
+ *height = gs_rectDialog.height;
+}
+
+void wxColourDialog::MSWOnInitDone(WXHWND hDlg)
+{
+ // set HWND so that our DoMoveWindow() works correctly
+ SetHWND(hDlg);
+
+ if ( m_centreDir )
+ {
+ // now we have the real dialog size, remember it
+ RECT rect;
+ ::GetWindowRect((HWND)hDlg, &rect);
+ gs_rectDialog = wxRectFromRECT(rect);
+
+ // and position the window correctly: notice that we must use the base
+ // class version as our own doesn't do anything except setting flags
+ wxDialog::DoCentre(m_centreDir);
+ }
+ else if ( m_movedWindow ) // need to just move it to the correct place
+ {
+ SetPosition(GetPosition());
+ }
+
+ // we shouldn't destroy hDlg, so disassociate from it
+ SetHWND(NULL);
}
+#endif // wxUSE_COLOURDLG && !(__SMARTPHONE__ && __WXWINCE__)