]> git.saurik.com Git - wxWidgets.git/blobdiff - src/aui/framemanager.cpp
Implement wxSTAY_ON_TOP for wxMessageDialog in wxGTK.
[wxWidgets.git] / src / aui / framemanager.cpp
index ca6ea2b3c9bb9a619c75103e18290f4274270de2..940ecfdad41ec2dab8806687ab1783e586c493ee 100644 (file)
@@ -40,6 +40,7 @@
     #include "wx/dcscreen.h"
     #include "wx/toolbar.h"
     #include "wx/image.h"
+    #include "wx/statusbr.h"
 #endif
 
 WX_CHECK_BUILD_OPTIONS("wxAUI")
@@ -567,7 +568,7 @@ class wxAuiProportionalBoxSizer : public wxBoxSizer
 {
 public:
     wxAuiProportionalBoxSizer(int orientation) : wxBoxSizer(orientation) { }
-    
+
     void RecalcSizes()
     {
         if (m_children.GetCount() == 0)
@@ -577,18 +578,18 @@ public:
         int fixed_width = 0;
         int stretchable = 0;
         wxSizerItemList::compatibility_iterator node;
-        
+
         // find fixed width and height, as well
         // as the total stretchable proportions
         node = m_children.GetFirst();
         while (node)
         {
             wxSizerItem *item = node->GetData();
-            
+
             if (item->IsShown())
             {
                 stretchable += item->GetProportion();
-                
+
                 wxSize size(item->GetMinSizeWithBorder());
                 if (item->GetProportion() == 0)
                 {
@@ -604,7 +605,7 @@ public:
                     }
                 }
             }
-            
+
             node = node->GetNext();
         }
 
@@ -675,7 +676,7 @@ public:
                         child_pos.y += (m_size.y - size.y) / 2;
 
                     item->SetDimension(child_pos, child_size);
-                    
+
                     pt.x += width;
                 }
             }
@@ -873,6 +874,7 @@ bool wxAuiManager_HasLiveResize(wxAuiManager& manager)
     // With Core Graphics on Mac, it's not possible to show sash feedback,
     // so we'll always use live update instead.
 #if defined(__WXMAC__)
+    wxUnusedVar(manager);
     return true;
 #else
     return (manager.GetFlags() & wxAUI_MGR_LIVE_RESIZE) == wxAUI_MGR_LIVE_RESIZE;
@@ -1178,21 +1180,15 @@ bool wxAuiManager::AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info)
     {
         pinfo.best_size = pinfo.window->GetClientSize();
 
+#if wxUSE_TOOLBAR
         if (pinfo.window->IsKindOf(CLASSINFO(wxToolBar)))
         {
             // GetClientSize() doesn't get the best size for
             // a toolbar under some newer versions of wxWidgets,
             // so use GetBestSize()
             pinfo.best_size = pinfo.window->GetBestSize();
-
-            // for some reason, wxToolBar::GetBestSize() is returning
-            // a size that is a pixel shy of the correct amount.
-            // I believe this to be the correct action, until
-            // wxToolBar::GetBestSize() is fixed.  Is this assumption
-            // correct?
-            // commented out by JACS 2007-9-08 after having added a pixel in wxMSW's wxToolBar::DoGetBestSize()
-            // pinfo.best_size.y++;
         }
+#endif // wxUSE_TOOLBAR
 
         if (pinfo.min_size != wxDefaultSize)
         {
@@ -1842,8 +1838,8 @@ void wxAuiManager::LayoutAddPane(wxSizer* cont,
     // value that the pane will receive
     int pane_proportion = pane.dock_proportion;
 
-    wxBoxSizer* horz_pane_sizer = new wxBoxSizer(wxHORIZONTAL);
-    wxBoxSizer* vert_pane_sizer = new wxBoxSizer(wxVERTICAL);
+    wxAuiProportionalBoxSizer* horz_pane_sizer = new wxAuiProportionalBoxSizer(wxHORIZONTAL);
+    wxAuiProportionalBoxSizer* vert_pane_sizer = new wxAuiProportionalBoxSizer(wxVERTICAL);
 
     if (pane.HasGripper())
     {
@@ -1865,7 +1861,7 @@ void wxAuiManager::LayoutAddPane(wxSizer* cont,
     if (pane.HasCaption())
     {
         // create the caption sizer
-        wxBoxSizer* caption_sizer = new wxBoxSizer(wxHORIZONTAL);
+        wxAuiProportionalBoxSizer* caption_sizer = new wxAuiProportionalBoxSizer(wxHORIZONTAL);
 
         sizer_item = caption_sizer->Add(1, caption_size, 1, wxEXPAND);
 
@@ -2147,7 +2143,7 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes,
                                  wxAuiDockUIPartArray& uiparts,
                                  bool spacer_only)
 {
-    wxBoxSizer* container = new wxBoxSizer(wxVERTICAL);
+    wxAuiProportionalBoxSizer* container = new wxAuiProportionalBoxSizer(wxVERTICAL);
 
     int pane_border_size = m_art->GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);
     int caption_size = m_art->GetMetric(wxAUI_DOCKART_CAPTION_SIZE);
@@ -2430,7 +2426,7 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes,
 
         // create a container which will hold this layer's
         // docks (top, bottom, left, right)
-        cont = new wxBoxSizer(wxVERTICAL);
+        cont = new wxAuiProportionalBoxSizer(wxVERTICAL);
 
 
         // find any top docks in this layer
@@ -2445,7 +2441,7 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes,
         // fill out the middle layer (which consists
         // of left docks, content area and right docks)
 
-        middle = new wxBoxSizer(wxHORIZONTAL);
+        middle = new wxAuiProportionalBoxSizer(wxHORIZONTAL);
 
         // find any left docks in this layer
         FindDocks(docks, wxAUI_DOCK_LEFT, layer, -1, arr);
@@ -2514,7 +2510,7 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes,
     {
         // no sizer available, because there are no docks,
         // therefore we will create a simple background area
-        cont = new wxBoxSizer(wxVERTICAL);
+        cont = new wxAuiProportionalBoxSizer(wxVERTICAL);
         wxSizerItem* sizer_item = cont->Add(1,1, 1, wxEXPAND);
         wxAuiDockUIPart part;
         part.type = wxAuiDockUIPart::typeBackground;
@@ -3025,7 +3021,8 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks,
         // toolbars may only be moved in and to fixed-pane docks,
         // otherwise we will try to float the pane.  Also, the pane
         // should float if being dragged over center pane windows
-        if (!part->dock->fixed || part->dock->dock_direction == wxAUI_DOCK_CENTER)
+        if (!part->dock->fixed || part->dock->dock_direction == wxAUI_DOCK_CENTER ||
+            pt.x >= cli_size.x || pt.x <= 0 || pt.y >= cli_size.y || pt.y <= 0)
         {
             if (m_last_rect.IsEmpty() || m_last_rect.Contains(pt.x, pt.y ))
             {
@@ -3033,13 +3030,9 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks,
             }
             else
             {
-                if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) &&
-                   (drop.IsFloatable() ||
-                    (part->dock->dock_direction != wxAUI_DOCK_CENTER &&
-                     part->dock->dock_direction != wxAUI_DOCK_NONE)))
+                if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) && drop.IsFloatable())
                 {
-                    if (drop.IsFloatable())
-                        drop.Float();
+                    drop.Float();
                 }
 
                 m_skipping = false;
@@ -3606,6 +3599,9 @@ void wxAuiManager::OnFloatingPaneMoving(wxWindow* wnd, wxDirection dir)
     wxAuiPaneInfo& pane = GetPane(wnd);
     wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found"));
 
+    if(!pane.frame)
+        return;
+
     wxPoint pt = ::wxGetMousePosition();
 
 #if 0
@@ -3706,6 +3702,9 @@ void wxAuiManager::OnFloatingPaneMoved(wxWindow* wnd, wxDirection dir)
     wxAuiPaneInfo& pane = GetPane(wnd);
     wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found"));
 
+    if(!pane.frame)
+        return;
+
     wxPoint pt = ::wxGetMousePosition();
 
 #if 0
@@ -4176,26 +4175,84 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
     // resize the dock or the pane
     if (m_action_part && m_action_part->type==wxAuiDockUIPart::typeDockSizer)
     {
+        // first, we must calculate the maximum size the dock may be
+        int sash_size = m_art->GetMetric(wxAUI_DOCKART_SASH_SIZE);
+
+        int used_width = 0, used_height = 0;
+
+        wxSize client_size = m_frame->GetClientSize();
+
+        size_t dock_i, dock_count = m_docks.GetCount();
+        for (dock_i = 0; dock_i < dock_count; ++dock_i)
+        {
+            wxAuiDockInfo& dock = m_docks.Item(dock_i);
+            if (dock.dock_direction == wxAUI_DOCK_TOP ||
+                dock.dock_direction == wxAUI_DOCK_BOTTOM)
+            {
+                used_height += dock.size;
+            }
+            if (dock.dock_direction == wxAUI_DOCK_LEFT ||
+                dock.dock_direction == wxAUI_DOCK_RIGHT)
+            {
+                used_width += dock.size;
+            }
+            if (dock.resizable)
+                used_width += sash_size;
+        }
+
+
+        int available_width = client_size.GetWidth() - used_width;
+        int available_height = client_size.GetHeight() - used_height;
+
+
+#if wxUSE_STATUSBAR
+        // if there's a status control, the available
+        // height decreases accordingly
+        if (m_frame && m_frame->IsKindOf(CLASSINFO(wxFrame)))
+        {
+            wxFrame* frame = static_cast<wxFrame*>(m_frame);
+            wxStatusBar* status = frame->GetStatusBar();
+            if (status)
+            {
+                wxSize status_client_size = status->GetClientSize();
+                available_height -= status_client_size.GetHeight();
+            }
+        }
+#endif
+
         wxRect& rect = m_action_part->dock->rect;
 
         wxPoint new_pos(event.m_x - m_action_offset.x,
             event.m_y - m_action_offset.y);
+        int new_size, old_size = m_action_part->dock->size;
 
         switch (m_action_part->dock->dock_direction)
         {
         case wxAUI_DOCK_LEFT:
-            m_action_part->dock->size = new_pos.x - rect.x;
+            new_size = new_pos.x - rect.x;
+            if (new_size-old_size > available_width)
+                new_size = old_size+available_width;
+            m_action_part->dock->size = new_size;
             break;
         case wxAUI_DOCK_TOP:
-            m_action_part->dock->size = new_pos.y - rect.y;
+            new_size = new_pos.y - rect.y;
+            if (new_size-old_size > available_height)
+                new_size = old_size+available_height;
+            m_action_part->dock->size = new_size;
             break;
         case wxAUI_DOCK_RIGHT:
-            m_action_part->dock->size = rect.x + rect.width -
-                new_pos.x - m_action_part->rect.GetWidth();
+            new_size = rect.x + rect.width - new_pos.x -
+                       m_action_part->rect.GetWidth();
+            if (new_size-old_size > available_width)
+                new_size = old_size+available_width;
+            m_action_part->dock->size = new_size;
             break;
         case wxAUI_DOCK_BOTTOM:
-            m_action_part->dock->size = rect.y + rect.height -
+            new_size = rect.y + rect.height -
                 new_pos.y - m_action_part->rect.GetHeight();
+            if (new_size-old_size > available_height)
+                new_size = old_size+available_height;
+            m_action_part->dock->size = new_size;
             break;
         }
 
@@ -4301,7 +4358,7 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
             m_action = actionNone;
             return false;
         }
-        
+
         // calculate the new proportion of the pane
         int new_proportion = (new_pixsize*total_proportion)/dock_pixels;
 
@@ -4364,7 +4421,7 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
             prop_borrow -= prop_diff;
         }
 
-        
+
         dock.panes.Item(borrow_pane)->dock_proportion = prop_borrow;
         pane.dock_proportion = new_proportion;
 
@@ -4511,7 +4568,7 @@ void wxAuiManager::OnMotion(wxMouseEvent& event)
                     DrawResizeHint(dc, m_action_hintrect);
                     m_action_hintrect = wxRect();
                 }
-                
+
                 // draw new resize hint, if it's inside the managed frame
                 wxRect frame_screen_rect = m_frame->GetScreenRect();
                 if (frame_screen_rect.Contains(rect))