#include "wx/log.h"
#include "wx/textctrl.h"
#include "wx/combobox.h"
+ #include "wx/radiobut.h"
#endif
#ifdef __WXMAC__
wxevent.m_wheelDelta = 10;
wxevent.m_linesPerAction = 1;
+ wxevent.m_columnsPerAction = 1;
if ( fabs(deltaX) > fabs(deltaY) )
{
return result != wxDragNone;
}
-typedef void (*wxOSX_TextEventHandlerPtr)(NSView* self, SEL _cmd, NSString *event);
-typedef void (*wxOSX_EventHandlerPtr)(NSView* self, SEL _cmd, NSEvent *event);
-typedef BOOL (*wxOSX_PerformKeyEventHandlerPtr)(NSView* self, SEL _cmd, NSEvent *event);
-typedef BOOL (*wxOSX_FocusHandlerPtr)(NSView* self, SEL _cmd);
-
void wxWidgetCocoaImpl::mouseEvent(WX_NSEvent event, WXWidget slf, void *_cmd)
{
// we are getting moved events for all windows in the hierarchy, not something wx expects
NSResponder * responder = wxNonOwnedWindowCocoaImpl::GetNextFirstResponder();
NSView* otherView = wxOSXGetViewFromResponder(responder);
- wxWidgetImpl* otherWindow = FindFromWXWidget(otherView);
-
- // NSScrollViews can have their subviews like NSClipView getting focus
- // therefore check and use the NSScrollView peer in that case
- if ( otherWindow == NULL && [[otherView superview] isKindOfClass:[NSScrollView class]])
- otherWindow = FindFromWXWidget([otherView superview]);
+ wxWidgetImpl* otherWindow = FindBestFromWXWidget(otherView);
// It doesn't make sense to notify about the loss of focus if it's the same
// control in the end, and just a different subview
[m_osxView setHidden:(visible ? NO:YES)];
}
+double wxWidgetCocoaImpl::GetContentScaleFactor() const
+{
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
+ NSWindow* tlw = [m_osxView window];
+ if ( [ tlw respondsToSelector:@selector(backingScaleFactor) ] )
+ return [tlw backingScaleFactor];
+ else
+#endif
+ return 1.0;
+}
+
// ----------------------------------------------------------------------------
// window animation stuff
// ----------------------------------------------------------------------------
if ([c respondsToSelector:@selector(setAction:)])
{
[c setTarget: c];
- [c setAction: @selector(controlAction:)];
+ if ( dynamic_cast<wxRadioButton*>(GetWXPeer()) )
+ {
+ // everything already set up
+ }
+ else
+ [c setAction: @selector(controlAction:)];
+
if ([c respondsToSelector:@selector(setDoubleAction:)])
{
[c setDoubleAction: @selector(controlDoubleAction:)];