+ dc.DrawText( "PNG handler", 30, 135 );
+ if (my_horse_png && my_horse_png->Ok()) dc.DrawBitmap( *my_horse_png, 30, 150 );
+
+ dc.DrawText( "JPEG handler", 30, 365 );
+ if (my_horse_jpeg && my_horse_jpeg->Ok()) dc.DrawBitmap( *my_horse_jpeg, 30, 380 );
+
+ dc.DrawText( "GIF handler", 30, 595 );
+ if (my_horse_gif && my_horse_gif->Ok()) dc.DrawBitmap( *my_horse_gif, 30, 610 );
+
+ dc.DrawText( "PCX handler", 30, 825 );
+ if (my_horse_pcx && my_horse_pcx->Ok()) dc.DrawBitmap( *my_horse_pcx, 30, 840 );
+
+ dc.DrawText( "BMP handler", 30, 1055 );
+ if (my_horse_bmp && my_horse_bmp->Ok()) dc.DrawBitmap( *my_horse_bmp, 30, 1070 );
+
+ dc.DrawText( "PNM handler", 30, 1285 );
+ if (my_horse_pnm && my_horse_pnm->Ok()) dc.DrawBitmap( *my_horse_pnm, 30, 1300 );