# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\lib\wxuniv.lib"
!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
# End Source File
# Begin Source File
-SOURCE=.\common\extended.c
-# SUBTRACT CPP /YX /Yc /Yu
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SOURCE=.\common\fddlgcmn.cpp
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# End Source File
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-# SUBTRACT CPP /YX /Yc /Yu
-# End Source File
-# Begin Source File
-
SOURCE=.\common\url.cpp
# End Source File
# Begin Source File
SOURCE=.\common\zstream.cpp
# End Source File
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+# Begin Source File
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+SOURCE=.\common\extended.c
+# SUBTRACT CPP /YX /Yc /Yu
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+SOURCE=.\common\unzip.c
+# SUBTRACT CPP /YX /Yc /Yu
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# End Group
# Begin Group "Generic Files"
# End Source File
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-# End Source File
-# Begin Source File
-
SOURCE=.\generic\dragimgg.cpp
# End Source File
# Begin Source File
SOURCE=.\generic\wizard.cpp
# End Source File
+
# End Group
# Begin Group "wxHTML Files"
# End Source File
# Begin Source File
-SOURCE=.\html\m_meta.cpp
-# End Source File
-# Begin Source File
-
SOURCE=.\html\m_pre.cpp
# End Source File
# Begin Source File
SOURCE=.\html\winpars.cpp
# End Source File
+
# End Group
# Begin Group "MSW Files"
# PROP Default_Filter ""
# Begin Source File
+SOURCE=.\msw\dummy.cpp
+# ADD CPP /Yc"wx/wxprec.h"
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\app.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\dialup.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\dib.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\msw\dummy.cpp
-# ADD CPP /Yc"wx/wxprec.h"
+SOURCE=.\msw\dirdlg.cpp
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+# Begin Source File
+
+SOURCE=.\msw\enhmeta.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\msw\gsocket.c
-# SUBTRACT CPP /YX /Yc /Yu
+SOURCE=.\msw\glcanvas.cpp
# End Source File
# Begin Source File
-SOURCE=.\msw\gsockmsw.c
-# SUBTRACT CPP /YX /Yc /Yu
+SOURCE=.\msw\helpbest.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\msw\helpchm.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\msw\helpwin.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\joystick.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\main.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\minifram.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\palette.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\taskbar.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\thread.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\tooltip.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\toplevel.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\wave.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\window.cpp
# End Source File
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-# Begin Group "Universal Files"
-# PROP Default_Filter ""
-# Begin Group "Theme Files"
+# Begin Source File
+
+SOURCE=.\msw\gsocket.c
+# SUBTRACT CPP /YX /Yc /Yu
+# End Source File
+# Begin Source File
+
+SOURCE=.\msw\gsockmsw.c
+# SUBTRACT CPP /YX /Yc /Yu
+# End Source File
+
+# Begin Group "OLE Files"
# PROP Default_Filter ""
# Begin Source File
-SOURCE=.\univ\themes\gtk.cpp
+SOURCE=.\msw\ole\automtn.cpp
# End Source File
# Begin Source File
-SOURCE=.\univ\themes\metal.cpp
+SOURCE=.\msw\ole\dataobj.cpp
# End Source File
# Begin Source File
-SOURCE=.\univ\themes\win32.cpp
+SOURCE=.\msw\ole\dropsrc.cpp
# End Source File
+# Begin Source File
+
+SOURCE=.\msw\ole\droptgt.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\msw\ole\oleutils.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\msw\ole\uuid.cpp
+# End Source File
+
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# End Group
+# Begin Group "Universal Files"
+
+# PROP Default_Filter ""
# Begin Source File
SOURCE=.\univ\bmpbuttn.cpp
SOURCE=.\univ\winuniv.cpp
# End Source File
+
+# Begin Group "Theme Files"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\univ\themes\gtk.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\univ\themes\metal.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\univ\themes\win32.cpp
+# End Source File
+
+# End Group
# End Group
# Begin Group "Headers"
# Begin Source File
SOURCE=..\include\wx\univ\setup.h
-
!IF "$(CFG)" == "wxUniv - Win32 Release"
-
# Begin Custom Build - Creating lib\univ\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
copy "$(InputPath)" ..\lib\univ\wx\setup.h
# End Custom Build
-
!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
-
# Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
copy "$(InputPath)" ..\lib\univd\wx\setup.h
# End Custom Build
-
!ENDIF
-
# End Source File
# End Group
# Begin Group "Common"
# End Source File
# Begin Source File
+SOURCE=..\include\wx\effects.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\encconv.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\iosfwrap.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\ioswrap.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\quantize.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\radiobox.h
# End Source File
# Begin Source File
SOURCE=..\include\wx\zstream.h
# End Source File
+
# End Group
# Begin Group "MSW"
# End Source File
# Begin Source File
+SOURCE=..\include\wx\generic\mdig.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\generic\msgdlgg.h
# End Source File
# Begin Source File
SOURCE=..\include\wx\generic\wizard.h
# End Source File
+
# End Group
# Begin Group "HTML"
SOURCE=..\include\wx\html\winpars.h
# End Source File
+
# End Group
# Begin Group "Universal"