push_front( e ); \
return compatibility_iterator( this, begin() ); \
} \
- compatibility_iterator Insert( compatibility_iterator & i, elT e ) \
+ compatibility_iterator Insert(const compatibility_iterator & i, elT e)\
{ \
return compatibility_iterator( this, insert( i.m_iter, e ) ); \
} \
friend class wxListBase;
public:
// ctor
- wxNodeBase(wxListBase *list = (wxListBase *)NULL,
- wxNodeBase *previous = (wxNodeBase *)NULL,
- wxNodeBase *next = (wxNodeBase *)NULL,
+ wxNodeBase(wxListBase *list = NULL,
+ wxNodeBase *previous = NULL,
+ wxNodeBase *next = NULL,
void *data = NULL,
const wxListKey& key = wxDefaultListKey);
virtual void DeleteData() { }
public:
// for wxList::iterator
- void** GetDataPtr() const { return &(wx_const_cast(wxNodeBase*, this)->m_data); }
+ void** GetDataPtr() const { return &(const_cast<wxNodeBase*>(this)->m_data); }
private:
// optional key stuff
wxListKeyValue m_key;
wxListBase *m_list; // list we belong to
- DECLARE_NO_COPY_CLASS(wxNodeBase)
+ wxDECLARE_NO_COPY_CLASS(wxNodeBase);
};
// -----------------------------------------------------------------------------
{
wxNodeBase *node = Item(n);
- return node ? node->GetData() : (wxNodeBase *)NULL;
+ return node ? node->GetData() : NULL;
}
// operations
// append to beginning of list
wxNodeBase *Append(void *object);
// insert a new item at the beginning of the list
- wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
+ wxNodeBase *Insert(void *object)
+ { return Insert(static_cast<wxNodeBase *>(NULL), object); }
// insert a new item at the given position
wxNodeBase *Insert(size_t pos, void *object)
{ return pos == GetCount() ? Append(object)
classexp nodetype : public wxNodeBase \
{ \
public: \
- nodetype(wxListBase *list = (wxListBase *)NULL, \
- nodetype *previous = (nodetype *)NULL, \
- nodetype *next = (nodetype *)NULL, \
- T *data = (T *)NULL, \
+ nodetype(wxListBase *list = NULL, \
+ nodetype *previous = NULL, \
+ nodetype *next = NULL, \
+ T *data = NULL, \
const wxListKey& key = wxDefaultListKey) \
: wxNodeBase(list, previous, next, data, key) { } \
\
T *operator[](size_t index) const \
{ \
nodetype *node = Item(index); \
- return node ? (T*)(node->GetData()) : (T*)NULL; \
+ return node ? (T*)(node->GetData()) : NULL; \
} \
\
nodetype *Append(Tbase *object) \
{ return (nodetype *)wxListBase::Append(object); } \
nodetype *Insert(Tbase *object) \
- { return (nodetype *)Insert((nodetype*)NULL, object); } \
+ { return (nodetype *)Insert(static_cast<nodetype *>(NULL), \
+ object); } \
nodetype *Insert(size_t pos, Tbase *object) \
{ return (nodetype *)wxListBase::Insert(pos, object); } \
nodetype *Insert(nodetype *prev, Tbase *object) \
void insert(const iterator& it, size_type n, const_reference v) \
{ \
for(size_type i = 0; i < n; ++i) \
- Insert(it.m_node, (const_base_reference)v); \
+ insert(it, v); \
} \
void insert(const iterator& it, \
const_iterator first, const const_iterator& last) \
{ \
for(; first != last; ++first) \
- Insert(it.m_node, (const_base_reference)*first); \
+ insert(it, *first); \
} \
iterator erase(const iterator& it) \
{ \
} \
iterator erase(const iterator& first, const iterator& last) \
{ \
- iterator next = last; ++next; \
+ iterator next = last; \
+ if ( next != end() ) \
+ ++next; \
DeleteNodes(first.m_node, last.m_node); \
return next; \
} \
{ splice(it, l, l.begin(), l.end() ); } \
void splice(const iterator& it, name& l, const iterator& first) \
{ \
- iterator tmp = first; ++tmp; \
- if(it == first || it == tmp) return; \
- insert(it, *first); \
- l.erase(first); \
+ if ( it != first ) \
+ { \
+ insert(it, *first); \
+ l.erase(first); \
+ } \
} \
void remove(const_reference v) \
{ DeleteObject((const_base_reference)v); } \
(list).clear(); \
}
+// append all element of one list to another one
+#define WX_APPEND_LIST(list, other) \
+ { \
+ wxList::compatibility_iterator node = other->GetFirst(); \
+ while ( node ) \
+ { \
+ (list)->push_back(node->GetData()); \
+ node = node->GetNext(); \
+ } \
+ }
+
#endif // _WX_LISTH__