#include "wx/renderer.h"
#ifdef __WXMAC__
- #include "wx/mac/private.h"
+ #include "wx/osx/private.h"
#endif
// -----------------------------------------------------------------------------
// array types
// -----------------------------------------------------------------------------
-class WXDLLEXPORT wxGenericTreeItem;
+class WXDLLIMPEXP_FWD_CORE wxGenericTreeItem;
-WX_DEFINE_EXPORTED_ARRAY_PTR(wxGenericTreeItem *, wxArrayGenericTreeItems);
+WX_DEFINE_ARRAY_PTR(wxGenericTreeItem *, wxArrayGenericTreeItems);
// ----------------------------------------------------------------------------
// constants
static const int PIXELS_PER_UNIT = 10;
+// the margin between the item state image and the item normal image
+static const int MARGIN_BETWEEN_STATE_AND_IMAGE = 2;
+
// the margin between the item image and the item text
static const int MARGIN_BETWEEN_IMAGE_AND_TEXT = 4;
public:
wxTreeTextCtrl(wxGenericTreeCtrl *owner, wxGenericTreeItem *item);
- void EndEdit(bool discardChanges = false)
- {
- if ( discardChanges )
- {
- StopEditing();
- }
- else
- {
- m_aboutToFinish = true;
-
- // Notify the owner about the changes
- AcceptChanges();
-
- // Even if vetoed, close the control (consistent with MSW)
- Finish();
- }
- }
+ void EndEdit( bool discardChanges );
- void StopEditing()
- {
- Finish();
- m_owner->OnRenameCancelled(m_itemEdited);
- }
const wxGenericTreeItem* item() const { return m_itemEdited; }
protected:
void OnKillFocus( wxFocusEvent &event );
bool AcceptChanges();
- void Finish();
+ void Finish( bool setfocus );
private:
wxGenericTreeCtrl *m_owner;
wxGenericTreeItem *m_itemEdited;
wxString m_startValue;
- bool m_finished;
bool m_aboutToFinish;
DECLARE_EVENT_TABLE()
int GetImage(wxTreeItemIcon which = wxTreeItemIcon_Normal) const
{ return m_images[which]; }
wxTreeItemData *GetData() const { return m_data; }
+ int GetState() const { return m_state; }
// returns the current image for the item (depending on its
// selected/expanded/whatever state)
int GetCurrentImage() const;
- void SetText( const wxString &text );
+ void SetText( const wxString &text ) { m_text = text; }
void SetImage(int image, wxTreeItemIcon which) { m_images[which] = image; }
void SetData(wxTreeItemData *data) { m_data = data; }
+ void SetState(int state) { m_state = state; }
void SetHasPlus(bool has = true) { m_hasPlus = has; }
wxTreeItemData *m_data; // user-provided data
+ int m_state; // item state
+
wxArrayGenericTreeItems m_children; // list of children
wxGenericTreeItem *m_parent; // parent of this item
: m_itemEdited(item), m_startValue(item->GetText())
{
m_owner = owner;
- m_finished = false;
m_aboutToFinish = false;
int w = m_itemEdited->GetWidth(),
wxPoint(x - 4, y - 4), wxSize(w + 11, h + 8));
}
+void wxTreeTextCtrl::EndEdit(bool discardChanges)
+{
+ m_aboutToFinish = true;
+
+ if ( discardChanges )
+ {
+ m_owner->OnRenameCancelled(m_itemEdited);
+
+ Finish( true );
+ }
+ else
+ {
+ // Notify the owner about the changes
+ AcceptChanges();
+
+ // Even if vetoed, close the control (consistent with MSW)
+ Finish( true );
+ }
+}
+
bool wxTreeTextCtrl::AcceptChanges()
{
const wxString value = GetValue();
return true;
}
-void wxTreeTextCtrl::Finish()
+void wxTreeTextCtrl::Finish( bool setfocus )
{
- if ( !m_finished )
- {
- m_owner->ResetTextControl();
-
- wxPendingDelete.Append(this);
+ m_owner->ResetTextControl();
- m_finished = true;
+ wxPendingDelete.Append(this);
+ if (setfocus)
m_owner->SetFocus();
- }
}
void wxTreeTextCtrl::OnChar( wxKeyEvent &event )
switch ( event.m_keyCode )
{
case WXK_RETURN:
- EndEdit();
+ EndEdit( false );
break;
case WXK_ESCAPE:
- StopEditing();
+ EndEdit( true );
break;
default:
void wxTreeTextCtrl::OnKeyUp( wxKeyEvent &event )
{
- if ( !m_finished )
+ if ( !m_aboutToFinish )
{
// auto-grow the textctrl:
wxSize parentSize = m_owner->GetSize();
void wxTreeTextCtrl::OnKillFocus( wxFocusEvent &event )
{
- if ( !m_finished && !m_aboutToFinish )
+ if ( !m_aboutToFinish )
{
- // We must finish regardless of success, otherwise we'll get
- // focus problems:
- Finish();
-
if ( !AcceptChanges() )
m_owner->OnRenameCancelled( m_itemEdited );
+
+ Finish( false );
}
- // We must let the native text control handle focus, too, otherwise
- // it could have problems with the cursor (e.g., in wxGTK).
+ // We should let the native text control handle focus, too.
event.Skip();
}
m_images[wxTreeItemIcon_SelectedExpanded] = NO_IMAGE;
m_data = data;
+ m_state = wxTREE_ITEMSTATE_NONE;
m_x = m_y = 0;
m_isCollapsed = true;
void wxGenericTreeItem::DeleteChildren(wxGenericTreeCtrl *tree)
{
- size_t count = m_children.Count();
+ size_t count = m_children.GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxGenericTreeItem *child = m_children[n];
m_children.Empty();
}
-void wxGenericTreeItem::SetText( const wxString &text )
-{
- m_text = text;
-}
-
size_t wxGenericTreeItem::GetChildrenCount(bool recursively) const
{
- size_t count = m_children.Count();
+ size_t count = m_children.GetCount();
if ( !recursively )
return count;
if (IsExpanded())
{
- size_t count = m_children.Count();
+ size_t count = m_children.GetCount();
for ( size_t n = 0; n < count; ++n )
{
m_children[n]->GetSize( x, y, theButton );
// assuming every image (normal and selected) has the same size!
if ( (GetImage() != NO_IMAGE) && theCtrl->m_imageListNormal )
- theCtrl->m_imageListNormal->GetSize(GetImage(),
- image_w, image_h);
+ theCtrl->m_imageListNormal->GetSize(GetImage(), image_w, image_h);
- if ((image_w != -1) && (point.x <= m_x + image_w + 1))
+ int state_w = -1;
+ int state_h;
+
+ if ( (GetState() != wxTREE_ITEMSTATE_NONE) && theCtrl->m_imageListState )
+ theCtrl->m_imageListState->GetSize(GetState(), state_w, state_h);
+
+ if ((state_w != -1) && (point.x <= m_x + state_w + 1))
+ flags |= wxTREE_HITTEST_ONITEMSTATEICON;
+ else if ((image_w != -1) &&
+ (point.x <= m_x +
+ (state_w != -1 ? state_w + MARGIN_BETWEEN_STATE_AND_IMAGE : 0)
+ + image_w + 1))
flags |= wxTREE_HITTEST_ONITEMICON;
else
flags |= wxTREE_HITTEST_ONITEMLABEL;
}
// evaluate children
- size_t count = m_children.Count();
+ size_t count = m_children.GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxGenericTreeItem *res = m_children[n]->HitTest( point,
(
wxSYS_COLOUR_HIGHLIGHT
),
- wxSOLID
+ wxBRUSHSTYLE_SOLID
);
m_hilightUnfocusedBrush = new wxBrush
(
wxSYS_COLOUR_BTNSHADOW
),
- wxSOLID
+ wxBRUSHSTYLE_SOLID
);
m_imageListButtons = NULL;
m_textCtrl = NULL;
m_renameTimer = NULL;
- m_freezeCount = 0;
m_findTimer = NULL;
m_lastOnSame = false;
-#ifdef __WXMAC_CARBON__
- m_normalFont.MacCreateThemeFont( kThemeViewsFont ) ;
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
+ m_normalFont.MacCreateFromThemeFont( kThemeViewsFont ) ;
#else
m_normalFont = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT );
#endif
const wxString& name )
{
#ifdef __WXMAC__
- int major,minor;
- wxGetOsVersion( &major, &minor );
+ int major, minor;
+ wxGetOsVersion(&major, &minor);
- style &= ~wxTR_LINES_AT_ROOT;
- style |= wxTR_NO_LINES;
if (major < 10)
style |= wxTR_ROW_LINES;
-
- if (style == 0 || style & wxTR_DEFAULT_STYLE)
- style |= wxTR_FULL_ROW_HIGHLIGHT;
-
#endif // __WXMAC__
-#ifdef __WXGTK20__
- style |= wxTR_NO_LINES;
-#endif
if ( !wxControl::Create( parent, id, pos, size,
style|wxHSCROLL|wxVSCROLL,
if (!m_hasFont)
SetOwnFont(attr.font);
- m_dottedPen = wxPen( wxT("grey"), 0, 0 );
+ // this is a misnomer: it's called "dotted pen" but uses (default) wxSOLID
+ // style because we apparently get performance problems when using dotted
+ // pen for drawing in some ports -- but under MSW it seems to work fine
+#ifdef __WXMSW__
+ m_dottedPen = wxPen(*wxLIGHT_GREY, 0, wxPENSTYLE_DOT);
+#else
+ m_dottedPen = *wxGREY_PEN;
+#endif
SetInitialSize(size);
return ((wxGenericTreeItem*) item.m_pItem)->GetData();
}
+int wxGenericTreeCtrl::DoGetItemState(const wxTreeItemId& item) const
+{
+ wxCHECK_MSG( item.IsOk(), wxTREE_ITEMSTATE_NONE, wxT("invalid tree item") );
+
+ wxGenericTreeItem *pItem = (wxGenericTreeItem*) item.m_pItem;
+ return pItem->GetState();
+}
+
wxColour wxGenericTreeCtrl::GetItemTextColour(const wxTreeItemId& item) const
{
wxCHECK_MSG( item.IsOk(), wxNullColour, wxT("invalid tree item") );
((wxGenericTreeItem*) item.m_pItem)->SetData(data);
}
+void wxGenericTreeCtrl::DoSetItemState(const wxTreeItemId& item, int state)
+{
+ wxCHECK_RET( item.IsOk(), wxT("invalid tree item") );
+
+ wxGenericTreeItem *pItem = (wxGenericTreeItem*) item.m_pItem;
+ pItem->SetState(state);
+ RefreshLine(pItem);
+}
+
void wxGenericTreeCtrl::SetItemHasChildren(const wxTreeItemId& item, bool has)
{
wxCHECK_RET( item.IsOk(), wxT("invalid tree item") );
// it's ok to cast cookie to size_t, we never have indices big enough to
// overflow "void *"
size_t *pIndex = (size_t *)&cookie;
- if ( *pIndex < children.Count() )
+ if ( *pIndex < children.GetCount() )
{
return children.Item((*pIndex)++);
}
}
}
-#if WXWIN_COMPATIBILITY_2_4
-
-wxTreeItemId wxGenericTreeCtrl::GetFirstChild(const wxTreeItemId& item,
- long& cookie) const
-{
- wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
-
- cookie = 0;
- return GetNextChild(item, cookie);
-}
-
-wxTreeItemId wxGenericTreeCtrl::GetNextChild(const wxTreeItemId& item,
- long& cookie) const
-{
- wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
-
- wxArrayGenericTreeItems& children = ((wxGenericTreeItem*) item.m_pItem)->GetChildren();
- if ( (size_t)cookie < children.Count() )
- {
- return children.Item((size_t)cookie++);
- }
- else
- {
- // there are no more of them
- return wxTreeItemId();
- }
-}
-
-#endif // WXWIN_COMPATIBILITY_2_4
-
wxTreeItemId wxGenericTreeCtrl::GetLastChild(const wxTreeItemId& item) const
{
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
wxASSERT( index != wxNOT_FOUND ); // I'm not a child of my parent?
size_t n = (size_t)(index + 1);
- return n == siblings.Count() ? wxTreeItemId() : wxTreeItemId(siblings[n]);
+ return n == siblings.GetCount() ? wxTreeItemId() : wxTreeItemId(siblings[n]);
}
wxTreeItemId wxGenericTreeCtrl::GetPrevSibling(const wxTreeItemId& item) const
wxTreeItemId wxGenericTreeCtrl::GetNextVisible(const wxTreeItemId& item) const
{
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
+ wxASSERT_MSG( IsVisible(item), wxT("this item itself should be visible") );
wxTreeItemId id = item;
if (id.IsOk())
wxTreeItemId wxGenericTreeCtrl::GetPrevVisible(const wxTreeItemId& item) const
{
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
+ wxASSERT_MSG( IsVisible(item), wxT("this item itself should be visible") );
- wxFAIL_MSG(wxT("not implemented"));
+ // find out the starting point
+ wxTreeItemId prevItem = GetPrevSibling(item);
+ if ( !prevItem.IsOk() )
+ {
+ prevItem = GetItemParent(item);
+ }
- return wxTreeItemId();
+ // find the first visible item after it
+ while ( prevItem.IsOk() && !IsVisible(prevItem) )
+ {
+ prevItem = GetNext(prevItem);
+ if ( !prevItem.IsOk() || prevItem == item )
+ {
+ // there are no visible items before item
+ return wxTreeItemId();
+ }
+ }
+
+ // from there we must be able to navigate until this item
+ while ( prevItem.IsOk() )
+ {
+ const wxTreeItemId nextItem = GetNextVisible(prevItem);
+ if ( !nextItem.IsOk() || nextItem == item )
+ break;
+
+ prevItem = nextItem;
+ }
+
+ return prevItem;
}
// called by wxTextTreeCtrl when it marks itself for deletion
parent->Insert( item, previous == (size_t)-1 ? parent->GetChildren().size()
: previous );
+ InvalidateBestSize();
return item;
}
m_current->SetHilight( true );
}
+ InvalidateBestSize();
return m_anchor;
}
void wxGenericTreeCtrl::SendDeleteEvent(wxGenericTreeItem *item)
{
wxTreeEvent event(wxEVT_COMMAND_TREE_DELETE_ITEM, this, item);
- ProcessEvent( event );
+ GetEventHandler()->ProcessEvent( event );
}
// Don't leave edit or selection on a child which is about to disappear
void wxGenericTreeCtrl::ChildrenClosing(wxGenericTreeItem* item)
{
if (m_textCtrl != NULL && item != m_textCtrl->item() && IsDescendantOf(item, m_textCtrl->item())) {
- m_textCtrl->StopEditing();
+ m_textCtrl->EndEdit( true );
}
if (item != m_key_current && IsDescendantOf(item, m_key_current)) {
m_key_current = NULL;
wxGenericTreeItem *item = (wxGenericTreeItem*) itemId.m_pItem;
ChildrenClosing(item);
item->DeleteChildren(this);
+ InvalidateBestSize();
}
void wxGenericTreeCtrl::Delete(const wxTreeItemId& itemId)
if (m_textCtrl != NULL && IsDescendantOf(item, m_textCtrl->item()))
{
// can't delete the item being edited, cancel editing it first
- m_textCtrl->StopEditing();
+ m_textCtrl->EndEdit( true );
}
wxGenericTreeItem *parent = item->GetParent();
m_select_me = NULL;
delete item;
+
+ InvalidateBestSize();
}
void wxGenericTreeCtrl::DeleteAllItems()
wxTreeEvent event(wxEVT_COMMAND_TREE_ITEM_EXPANDING, this, item);
- if ( ProcessEvent( event ) && !event.IsAllowed() )
+ if ( GetEventHandler()->ProcessEvent( event ) && !event.IsAllowed() )
{
// cancelled by program
return;
}
item->Expand();
- CalculatePositions();
+ if ( !IsFrozen() )
+ {
+ CalculatePositions();
- RefreshSubtree(item);
+ RefreshSubtree(item);
+ }
+ else // frozen
+ {
+ m_dirty = true;
+ }
event.SetEventType(wxEVT_COMMAND_TREE_ITEM_EXPANDED);
- ProcessEvent( event );
+ GetEventHandler()->ProcessEvent( event );
}
void wxGenericTreeCtrl::Collapse(const wxTreeItemId& itemId)
return;
wxTreeEvent event(wxEVT_COMMAND_TREE_ITEM_COLLAPSING, this, item);
- if ( ProcessEvent( event ) && !event.IsAllowed() )
+ if ( GetEventHandler()->ProcessEvent( event ) && !event.IsAllowed() )
{
// cancelled by program
return;
#if 0 // TODO why should items be collapsed recursively?
wxArrayGenericTreeItems& children = item->GetChildren();
- size_t count = children.Count();
+ size_t count = children.GetCount();
for ( size_t n = 0; n < count; n++ )
{
Collapse(children[n]);
RefreshSubtree(item);
event.SetEventType(wxEVT_COMMAND_TREE_ITEM_COLLAPSED);
- ProcessEvent( event );
+ GetEventHandler()->ProcessEvent( event );
}
void wxGenericTreeCtrl::CollapseAndReset(const wxTreeItemId& item)
if (item->HasChildren())
{
wxArrayGenericTreeItems& children = item->GetChildren();
- size_t count = children.Count();
+ size_t count = children.GetCount();
for ( size_t n = 0; n < count; ++n )
{
UnselectAllChildren(children[n]);
int index = children.Index(crt_item);
wxASSERT( index != wxNOT_FOUND ); // I'm not a child of my parent?
- size_t count = children.Count();
+ size_t count = children.GetCount();
for (size_t n=(size_t)(index+1); n<count; ++n)
{
if (TagAllChildrenUntilLast(children[n], last_item, select)) return true;
if (crt_item->HasChildren())
{
wxArrayGenericTreeItems& children = crt_item->GetChildren();
- size_t count = children.Count();
+ size_t count = children.GetCount();
for ( size_t n = 0; n < count; ++n )
{
if (TagAllChildrenUntilLast(children[n], last_item, select))
{
wxGenericTreeItem *item = (wxGenericTreeItem*) itemId.m_pItem;
wxCHECK_RET( item, wxT("SelectItem(): invalid tree item") );
-
+
wxTreeEvent event(wxEVT_COMMAND_TREE_SEL_CHANGING, this, item);
if ( GetEventHandler()->ProcessEvent( event ) && !event.IsAllowed() )
return;
}
//else: the tree is empty, so no selections
- return array.Count();
+ return array.GetCount();
}
void wxGenericTreeCtrl::EnsureVisible(const wxTreeItemId& item)
wxT("wxGenericTreeCtrl::SortChildren is not reentrant") );
wxArrayGenericTreeItems& children = item->GetChildren();
- if ( children.Count() > 1 )
+ if ( children.GetCount() > 1 )
{
m_dirty = true;
}
}
+ if ( m_imageListState )
+ {
+ // Calculate a m_lineHeight value from the state Image sizes.
+ // May be toggle off. Then wxGenericTreeCtrl will spread when
+ // necessary (which might look ugly).
+ int n = m_imageListState->GetImageCount();
+ for (int i = 0; i < n ; i++)
+ {
+ int width = 0, height = 0;
+ m_imageListState->GetSize(i, width, height);
+ if (height > m_lineHeight) m_lineHeight = height;
+ }
+ }
+
if (m_imageListButtons)
{
// Calculate a m_lineHeight value from the Button image sizes.
if (m_ownsImageListState) delete m_imageListState;
m_imageListState = imageList;
m_ownsImageListState = false;
+ m_dirty = true;
+ // Don't do any drawing if we're setting the list to NULL,
+ // since we may be in the process of deleting the tree control.
+ if (imageList)
+ CalculateLineHeight();
}
void wxGenericTreeCtrl::SetButtonsImageList(wxImageList *imageList)
void wxGenericTreeCtrl::PaintItem(wxGenericTreeItem *item, wxDC& dc)
{
- // TODO implement "state" icon on items
-
wxTreeItemAttr *attr = item->GetAttributes();
if ( attr && attr->HasFont() )
dc.SetFont(attr->GetFont());
else if (item->IsBold())
dc.SetFont(m_boldFont);
- long text_w = 0, text_h = 0;
+ wxCoord text_w = 0, text_h = 0;
dc.GetTextExtent( item->GetText(), &text_w, &text_h );
int image_h = 0, image_w = 0;
}
}
+ int state_h = 0, state_w = 0;
+ int state = item->GetState();
+ if ( state != wxTREE_ITEMSTATE_NONE )
+ {
+ if ( m_imageListState )
+ {
+ m_imageListState->GetSize( state, state_w, state_h );
+ if ( image != NO_IMAGE )
+ state_w += MARGIN_BETWEEN_STATE_AND_IMAGE;
+ else
+ state_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
+ }
+ else
+ {
+ state = wxTREE_ITEMSTATE_NONE;
+ }
+ }
+
int total_h = GetLineHeight(item);
bool drawItemBackground = false;
{
colBg = GetBackgroundColour();
}
- dc.SetBrush(wxBrush(colBg, wxSOLID));
+ dc.SetBrush(wxBrush(colBg, wxBRUSHSTYLE_SOLID));
}
int offset = HasFlag(wxTR_ROW_LINES) ? 1 : 0;
else
{
int flags = wxCONTROL_SELECTED;
- if (m_hasFocus)
+ if (m_hasFocus
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
+ && IsControlActive( (ControlRef)GetHandle() )
+#endif
+ )
flags |= wxCONTROL_FOCUSED;
if ((item == m_current) && (m_hasFocus))
flags |= wxCONTROL_CURRENT;
}
else
{
- if ( item->IsSelected() && image != NO_IMAGE )
+ if ( item->IsSelected() &&
+ (state != wxTREE_ITEMSTATE_NONE || image != NO_IMAGE) )
{
- // If it's selected, and there's an image, then we should
- // take care to leave the area under the image painted in the
- // background colour.
- wxRect rect( item->GetX() + image_w - 2, item->GetY()+offset,
- item->GetWidth() - image_w + 2, total_h-offset );
+ // If it's selected, and there's an state image or normal image,
+ // then we should take care to leave the area under the image
+ // painted in the background colour.
+ wxRect rect( item->GetX() + state_w + image_w - 2, item->GetY() + offset,
+ item->GetWidth() - state_w - image_w + 2, total_h - offset );
#if !defined(__WXGTK20__) && !defined(__WXMAC__)
dc.DrawRectangle( rect );
#else
rect.x -= 1;
rect.width += 2;
-
+
int flags = wxCONTROL_SELECTED;
if (m_hasFocus)
flags |= wxCONTROL_FOCUSED;
{
rect.x -= 1;
rect.width += 2;
-
+
int flags = wxCONTROL_SELECTED;
if (m_hasFocus)
flags |= wxCONTROL_FOCUSED;
}
}
+ if ( state != wxTREE_ITEMSTATE_NONE )
+ {
+ dc.SetClippingRegion( item->GetX(), item->GetY(), state_w, total_h );
+ m_imageListState->Draw( state, dc,
+ item->GetX(),
+ item->GetY() + ((total_h > state_h)?((total_h-state_h)/2):0),
+ wxIMAGELIST_DRAW_TRANSPARENT );
+ dc.DestroyClippingRegion();
+ }
+
if ( image != NO_IMAGE )
{
- dc.SetClippingRegion( item->GetX(), item->GetY(), image_w-2, total_h );
+ dc.SetClippingRegion( item->GetX() + state_w, item->GetY(), image_w, total_h );
m_imageListNormal->Draw( image, dc,
- item->GetX(),
- item->GetY() +((total_h > image_h)?((total_h-image_h)/2):0),
+ item->GetX() + state_w,
+ item->GetY() + ((total_h > image_h)?((total_h-image_h)/2):0),
wxIMAGELIST_DRAW_TRANSPARENT );
dc.DestroyClippingRegion();
}
- dc.SetBackgroundMode(wxTRANSPARENT);
+ dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
int extraH = (total_h > text_h) ? (total_h - text_h)/2 : 0;
dc.DrawText( item->GetText(),
- (wxCoord)(image_w + item->GetX()),
+ (wxCoord)(state_w + image_w + item->GetX()),
(wxCoord)(item->GetY() + extraH));
// restore normal font
// always expand hidden root
int origY = y;
wxArrayGenericTreeItems& children = item->GetChildren();
- int count = children.Count();
+ int count = children.GetCount();
if (count > 0)
{
int n = 0, oldY;
wxColour colText;
if ( item->IsSelected()
-#ifdef __WXMAC__
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
// On wxMac, if the tree doesn't have the focus we draw an empty
// rectangle, so we want to make sure that the text is visible
// against the normal background, not the highlightbackground, so
// don't use the highlight text colour unless we have the focus.
- && m_hasFocus
+ && m_hasFocus && IsControlActive( (ControlRef)GetHandle() )
#endif
)
{
if (item->IsExpanded())
{
wxArrayGenericTreeItems& children = item->GetChildren();
- int count = children.Count();
+ int count = children.GetCount();
if (count > 0)
{
int n = 0, oldY;
case WXK_RIGHT:
// this works the same as the down arrow except that we
// also expand the item if it wasn't expanded yet
- Expand(m_current);
+ if (m_current != GetRootItem().m_pItem || !HasFlag(wxTR_HIDE_ROOT))
+ Expand(m_current);
+ //else: don't try to expand hidden root item (which can be the
+ // current one when the tree is empty)
+
// fall through
case WXK_DOWN:
{
wxTreeItemIdValue cookie;
wxTreeItemId child = GetFirstChild( m_key_current, cookie );
+ if ( !child )
+ break;
+
DoSelectItem( child, unselect_others, extended_select );
m_key_current=(wxGenericTreeItem*) child.m_pItem;
}
}
else if ( event.LeftUp() )
{
+ if (flags & wxTREE_HITTEST_ONITEMSTATEICON)
+ {
+ wxTreeEvent nevent(wxEVT_COMMAND_TREE_STATE_IMAGE_CLICK, this, item);
+ GetEventHandler()->ProcessEvent(nevent);
+ }
+
// this facilitates multiple-item drag-and-drop
if ( /* item && */ HasFlag(wxTR_MULTIPLE))
}
}
+ int state_h = 0, state_w = 0;
+ int state = item->GetState();
+ if ( state != wxTREE_ITEMSTATE_NONE )
+ {
+ if ( m_imageListState )
+ {
+ m_imageListState->GetSize( state, state_w, state_h );
+ if ( image != NO_IMAGE )
+ state_w += MARGIN_BETWEEN_STATE_AND_IMAGE;
+ else
+ state_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
+ }
+ else
+ {
+ state = wxTREE_ITEMSTATE_NONE;
+ }
+ }
+
int total_h = (image_h > text_h) ? image_h : text_h;
if (total_h < 30)
if (total_h>m_lineHeight)
m_lineHeight=total_h;
- item->SetWidth(image_w+text_w+2);
+ item->SetWidth(state_w + image_w + text_w + 2);
}
// -----------------------------------------------------------------------------
Recurse:
wxArrayGenericTreeItems& children = item->GetChildren();
- size_t n, count = children.Count();
+ size_t n, count = children.GetCount();
++level;
for (n = 0; n < count; ++n )
CalculateLevel( children[n], dc, level, y ); // recurse
void wxGenericTreeCtrl::Refresh(bool eraseBackground, const wxRect *rect)
{
- if ( !m_freezeCount )
+ if ( !IsFrozen() )
wxTreeCtrlBase::Refresh(eraseBackground, rect);
}
void wxGenericTreeCtrl::RefreshSubtree(wxGenericTreeItem *item)
{
- if (m_dirty || m_freezeCount)
+ if (m_dirty || IsFrozen() )
return;
wxSize client = GetClientSize();
void wxGenericTreeCtrl::RefreshLine( wxGenericTreeItem *item )
{
- if (m_dirty || m_freezeCount)
+ if (m_dirty || IsFrozen() )
return;
wxRect rect;
void wxGenericTreeCtrl::RefreshSelected()
{
- if (m_freezeCount)
+ if (IsFrozen())
return;
// TODO: this is awfully inefficient, we should keep the list of all
void wxGenericTreeCtrl::RefreshSelectedUnder(wxGenericTreeItem *item)
{
- if (m_freezeCount)
+ if (IsFrozen())
return;
if ( item->IsSelected() )
}
}
-void wxGenericTreeCtrl::Freeze()
-{
- m_freezeCount++;
-}
-
-void wxGenericTreeCtrl::Thaw()
+void wxGenericTreeCtrl::DoThaw()
{
- wxCHECK_RET( m_freezeCount > 0, _T("thawing unfrozen tree control?") );
+ wxTreeCtrlBase::DoThaw();
- if ( --m_freezeCount == 0 )
- {
+ if ( m_dirty )
+ DoDirtyProcessing();
+ else
Refresh();
- }
}
// ----------------------------------------------------------------------------
#endif
}
-#if WXWIN_COMPATIBILITY_2_4
-
-int wxGenericTreeCtrl::GetItemSelectedImage(const wxTreeItemId& item) const
-{
- return GetItemImage(item, wxTreeItemIcon_Selected);
-}
-
-void wxGenericTreeCtrl::SetItemSelectedImage(const wxTreeItemId& item, int image)
-{
- SetItemImage(item, image, wxTreeItemIcon_Selected);
-}
-
-#endif // WXWIN_COMPATIBILITY_2_4
-
void wxGenericTreeCtrl::DoDirtyProcessing()
{
- if (m_freezeCount)
+ if (IsFrozen())
return;
m_dirty = false;
wxSize wxGenericTreeCtrl::DoGetBestSize() const
{
+ // make sure all positions are calculated as normally this only done during
+ // idle time but we need them for base class DoGetBestSize() to return the
+ // correct result
+ wxConstCast(this, wxGenericTreeCtrl)->CalculatePositions();
+
wxSize size = wxTreeCtrlBase::DoGetBestSize();
// there seems to be an implicit extra border around the items, although
// scrollbars appear in a tree with default/best size
size.IncBy(4, 4);
- // avoid caching (necessarily arbitrary) default size for empty tree
- if ( GetRootItem().IsOk() )
- CacheBestSize(size);
+ // and the border has to be rounded up to a multiple of PIXELS_PER_UNIT or
+ // scrollbars still appear
+ const wxSize& borderSize = GetWindowBorderSize();
+
+ int dx = (size.x - borderSize.x) % PIXELS_PER_UNIT;
+ if ( dx )
+ size.x += PIXELS_PER_UNIT - dx;
+ int dy = (size.y - borderSize.y) % PIXELS_PER_UNIT;
+ if ( dy )
+ size.y += PIXELS_PER_UNIT - dy;
+
+ // we need to update the cache too as the base class cached its own value
+ CacheBestSize(size);
return size;
}