+ // renderer properties:
+
+ virtual bool SetValue( const wxVariant& WXUNUSED(value) ) = 0;
+ virtual bool GetValue( wxVariant& WXUNUSED(value) ) const = 0;
+
+ wxString GetVariantType() const { return m_variantType; }
+
+ virtual void SetMode( wxDataViewCellMode mode ) = 0;
+ virtual wxDataViewCellMode GetMode() const = 0;
+
+ // NOTE: Set/GetAlignment do not take/return a wxAlignment enum but
+ // rather an "int"; that's because for rendering cells it's allowed
+ // to combine alignment flags (e.g. wxALIGN_LEFT|wxALIGN_BOTTOM)
+ virtual void SetAlignment( int align ) = 0;
+ virtual int GetAlignment() const = 0;
+
+ // in-place editing
+ virtual bool HasEditorCtrl()
+ { return false; }
+ virtual wxControl* CreateEditorCtrl(wxWindow * WXUNUSED(parent),
+ wxRect WXUNUSED(labelRect),
+ const wxVariant& WXUNUSED(value))
+ { return NULL; }
+ virtual bool GetValueFromEditorCtrl(wxControl * WXUNUSED(editor),
+ wxVariant& WXUNUSED(value))
+ { return false; }
+
+ virtual bool StartEditing( unsigned int row, wxRect labelRect );
+ virtual void CancelEditing();
+ virtual bool FinishEditing();
+
+ wxControl *GetEditorCtrl() { return m_editorCtrl; }
+