// mouse clicks
static void TranslateKbdEventToMouse(wxWindow *win, int *x, int *y, WPARAM *flags);
-// get the current state of SHIFT/CTRL keys
-static inline bool IsShiftDown() { return (GetKeyState(VK_SHIFT) & 0x100) != 0; }
-static inline bool IsCtrlDown() { return (GetKeyState(VK_CONTROL) & 0x100) != 0; }
-
// ---------------------------------------------------------------------------
// event tables
// ---------------------------------------------------------------------------
if ( m_hWnd )
{
- if (::IsWindow(GetHwnd()))
+ // VZ: test temp removed to understand what really happens here
+ //if (::IsWindow(GetHwnd()))
{
if ( !::DestroyWindow(GetHwnd()) )
wxLogLastError("DestroyWindow");
if ( hWnd )
::EnableWindow(hWnd, (BOOL)enable);
+ // VZ: no, this is a bad idea: imagine that you have a dialog with some
+ // disabled controls and disable it - you really wouldn't like the
+ // disabled controls eb reenabled too when you reenable the dialog!
+#if 0
wxWindowList::Node *node = GetChildren().GetFirst();
while ( node )
{
node = node->GetNext();
}
+#endif // 0
return TRUE;
}
::GetWindowRect(hWnd, &rect);
if ( ::PtInRect(&rect, point) && !wxIsBusy() )
- ::SetCursor((HCURSOR)m_cursor.GetHCURSOR());
+ ::SetCursor(GetHcursorOf(m_cursor));
return TRUE;
}
// by the time the OnIdle function is called, so 'state' may be
// meaningless.
int state = 0;
- if ( ::GetKeyState(VK_SHIFT) != 0 )
+ if ( wxIsShiftDown() )
state |= MK_SHIFT;
- if ( ::GetKeyState(VK_CONTROL) != 0 )
+ if ( wxIsCtrlDown() )
state |= MK_CONTROL;
wxMouseEvent event(wxEVT_LEAVE_WINDOW);
if ( bProcess )
{
- bool bCtrlDown = IsCtrlDown();
- bool bShiftDown = IsShiftDown();
+ bool bCtrlDown = wxIsCtrlDown();
+ bool bShiftDown = wxIsShiftDown();
// WM_GETDLGCODE: ask the control if it wants the key for itself,
// don't process it if it's the case (except for Ctrl-Tab/Enter
// don't process system keys here
if ( !(HIWORD(msg->lParam) & KF_ALTDOWN) )
{
- if ( (msg->wParam == VK_TAB) && IsCtrlDown() )
+ if ( (msg->wParam == VK_TAB) && wxIsCtrlDown() )
{
// find the first notebook parent and change its page
wxWindow *win = this;
if ( nbook )
{
- bool forward = !IsShiftDown();
+ bool forward = !wxIsShiftDown();
nbook->AdvanceSelection(forward);
}
short nHitTest,
int WXUNUSED(mouseMsg))
{
- // don't set cursor for other windows, only for this one: this prevents
- // children of this window from getting the same cursor as the parent has
- // (don't forget that this message is propagated by default up the window
- // parent-child hierarchy)
- if ( GetHWND() == hWnd )
- {
- // don't set cursor when the mouse is not in the client part
- if ( nHitTest == HTCLIENT || nHitTest == HTERROR )
- {
- HCURSOR hcursor = 0;
- if ( wxIsBusy() )
- {
- // from msw\utils.cpp
- extern HCURSOR gs_wxBusyCursor;
-
- hcursor = gs_wxBusyCursor;
- }
- else
- {
- wxCursor *cursor = NULL;
+ // the logic is as follows:
+ // 1. if we have the cursor set it unless wxIsBusy()
+ // 2. if we're a top level window, set some cursor anyhow
+ // 3. if wxIsBusy(), set the busy cursor, otherwise the global one
- if ( m_cursor.Ok() )
- {
- cursor = &m_cursor;
- }
- else
- {
- // from msw\data.cpp
- extern wxCursor *g_globalCursor;
-
- if ( g_globalCursor && g_globalCursor->Ok() )
- cursor = g_globalCursor;
- }
-
- if ( cursor )
- hcursor = (HCURSOR)cursor->GetHCURSOR();
- }
+ HCURSOR hcursor = 0;
+ bool isBusy = wxIsBusy();
+ if ( m_cursor.Ok() )
+ {
+ hcursor = GetHcursorOf(m_cursor);
+ }
- if ( hcursor )
+ if ( !GetParent() )
+ {
+ if ( isBusy )
+ {
+ hcursor = wxGetCurrentBusyCursor();
+ }
+ else if ( !hcursor )
+ {
+ const wxCursor *cursor = wxGetGlobalCursor();
+ if ( cursor && cursor->Ok() )
{
- ::SetCursor(hcursor);
-
- return TRUE;
+ hcursor = GetHcursorOf(*cursor);
}
}
}
- return FALSE;
+ if ( hcursor )
+ {
+ ::SetCursor(hcursor);
+
+ // cursor set, stop here
+ return TRUE;
+ }
+ else
+ {
+ // pass up the window chain
+ return FALSE;
+ }
}
// ---------------------------------------------------------------------------
return popupMenu->MSWCommand(cmd, id);
}
- wxWindow *win;
+ wxWindow *win = (wxWindow*) NULL;
if ( cmd == 0 || cmd == 1 ) // menu or accel - use id
{
// must cast to a signed type before comparing with other ids!
win = FindItem((signed short)id);
}
- else
+
+ if (!win && control)
{
// find it from HWND - this works even with the broken programs using
// the same ids for different controls
{
wxKeyEvent event(evType);
event.SetId(GetId());
- event.m_shiftDown = IsShiftDown();
- event.m_controlDown = IsCtrlDown();
+ event.m_shiftDown = wxIsShiftDown();
+ event.m_controlDown = wxIsCtrlDown();
event.m_altDown = (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN;
event.m_eventObject = (wxWindow *)this; // const_cast
event.m_eventObject = NULL;
event.m_keyCode = id;
- event.m_shiftDown = IsShiftDown();
- event.m_controlDown = IsCtrlDown();
+ event.m_shiftDown = wxIsShiftDown();
+ event.m_controlDown = wxIsCtrlDown();
event.SetTimestamp(s_currentMsg.time);
wxWindow *win = wxGetActiveWindow();
WPARAM& fwKeys = *flags;
fwKeys = MK_RBUTTON;
- if ( (::GetKeyState(VK_CONTROL) & 0x100) != 0 )
+ if ( wxIsCtrlDown() )
fwKeys |= MK_CONTROL;
- if ( (::GetKeyState(VK_SHIFT) & 0x100) != 0 )
+ if ( wxIsShiftDown() )
fwKeys |= MK_SHIFT;
// simulate right mouse button click