/**
@class wxDataViewIconText
- wxDataViewIconText is used by
- wxDataViewIconTextRenderer
- for data transfer. This class can be converted to a from
- a wxVariant.
+ wxDataViewIconText is used by wxDataViewIconTextRenderer for data transfer.
+ This class can be converted to and from a wxVariant.
- @library{wxbase}
+ @library{wxadv}
@category{dvc}
*/
class wxDataViewIconText : public wxObject
/**
@class wxDataViewEvent
- wxDataViewEvent - the event class for the wxDataViewCtrl notifications
+ This is the event class for the wxDataViewCtrl notifications.
@library{wxadv}
@category{events,dvc}
public:
//@{
/**
-
+ Constructor. Typically used by wxWidgets internals only.
*/
wxDataViewEvent(wxEventType commandType = wxEVT_NULL,
int winid = 0);
const wxVariant& GetValue() const;
/**
-
+ Sets the column index associated with this event.
*/
void SetColumn(int col);
void SetDataViewColumn(wxDataViewColumn* col);
/**
-
+ Sets the dataview model associated with this event.
*/
void SetModel(wxDataViewModel* model);
/**
-
+ Sets the value associated with this event.
*/
void SetValue(const wxVariant& value);
};
/**
@class wxDataViewModel
- wxDataViewModel is the base class for all data model to be
- displayed by a wxDataViewCtrl.
- All other models derive from it and must implement its
- pure virtual functions in order to define a complete
- data model. In detail, you need to override
- wxDataViewModel::IsContainer,
- wxDataViewModel::GetParent,
- wxDataViewModel::GetChildren,
- wxDataViewModel::GetColumnCount,
- wxDataViewModel::GetColumnType and
- wxDataViewModel::GetValue in order to
- define the data model which acts as an interface between
- your actual data and the wxDataViewCtrl. Since you will
- usually also allow the wxDataViewCtrl to change your data
+ wxDataViewModel is the base class for all data model to be displayed by a
+ wxDataViewCtrl.
+
+ All other models derive from it and must implement its pure virtual functions
+ in order to define a complete data model. In detail, you need to override
+ wxDataViewModel::IsContainer, wxDataViewModel::GetParent, wxDataViewModel::GetChildren,
+ wxDataViewModel::GetColumnCount, wxDataViewModel::GetColumnType and
+ wxDataViewModel::GetValue in order to define the data model which acts as an
+ interface between your actual data and the wxDataViewCtrl.
+
+ Since you will usually also allow the wxDataViewCtrl to change your data
through its graphical interface, you will also have to override
- wxDataViewModel::SetValue which the
- wxDataViewCtrl will call when a change to some data has been
- commited.
+ wxDataViewModel::SetValue which the wxDataViewCtrl will call when a change
+ to some data has been commited.
- wxDataViewModel (as indeed the entire wxDataViewCtrl
- code) is using wxVariant to store data and
- its type in a generic way. wxVariant can be extended to contain
+ wxDataViewModel (as indeed the entire wxDataViewCtrl code) is using wxVariant
+ to store data and its type in a generic way. wxVariant can be extended to contain
almost any data without changes to the original class.
- The data that is presented through this data model is expected
- to change at run-time. You need to inform the data model when
- a change happened. Depending on what happened you need to call
- one of the following methods:
- wxDataViewModel::ValueChanged,
- wxDataViewModel::ItemAdded,
- wxDataViewModel::ItemDeleted,
- wxDataViewModel::ItemChanged,
- wxDataViewModel::Cleared. There are
- plural forms for notification of addition, change
- or removal of several item at once. See
- wxDataViewModel::ItemsAdded,
- wxDataViewModel::ItemsDeleted,
- wxDataViewModel::ItemsChanged.
-
- Note that wxDataViewModel does not define the position or
- index of any item in the control because different controls
- might display the same data differently. wxDataViewModel does
- provide a wxDataViewModel::Compare method
- which the wxDataViewCtrl may use to sort the data either
- in conjunction with a column header or without (see
- wxDataViewModel::HasDefaultCompare).
-
- This class maintains a list of
- wxDataViewModelNotifier
- which link this class to the specific implementations on the
- supported platforms so that e.g. calling
- wxDataViewModel::ValueChanged
- on this model will just call
- wxDataViewModelNotifier::ValueChanged
- for each notifier that has been added. You can also add
- your own notifier in order to get informed about any changes
+ The data that is presented through this data model is expected to change at
+ run-time. You need to inform the data model when a change happened.
+ Depending on what happened you need to call one of the following methods:
+ - wxDataViewModel::ValueChanged,
+ - wxDataViewModel::ItemAdded,
+ - wxDataViewModel::ItemDeleted,
+ - wxDataViewModel::ItemChanged,
+ - wxDataViewModel::Cleared.
+
+ There are plural forms for notification of addition, change or removal of
+ several item at once. See:
+ - wxDataViewModel::ItemsAdded,
+ - wxDataViewModel::ItemsDeleted,
+ - wxDataViewModel::ItemsChanged.
+
+ Note that wxDataViewModel does not define the position or index of any item
+ in the control because different controls might display the same data differently.
+ wxDataViewModel does provide a wxDataViewModel::Compare method which the
+ wxDataViewCtrl may use to sort the data either in conjunction with a column
+ header or without (see wxDataViewModel::HasDefaultCompare).
+
+ This class maintains a list of wxDataViewModelNotifier which link this class
+ to the specific implementations on the supported platforms so that e.g. calling
+ wxDataViewModel::ValueChanged on this model will just call
+ wxDataViewModelNotifier::ValueChanged for each notifier that has been added.
+ You can also add your own notifier in order to get informed about any changes
to the data in the list model.
- Currently wxWidgets provides the following models apart
- from the base model:
- wxDataViewIndexListModel,
- wxDataViewVirtualListModel,
- wxDataViewTreeStore.
+ Currently wxWidgets provides the following models apart from the base model:
+ wxDataViewIndexListModel, wxDataViewVirtualListModel, wxDataViewTreeStore.
- Note that wxDataViewModel is reference counted, derives from
- wxObjectRefData and cannot be deleted
- directly as it can be shared by several wxDataViewCtrls. This
- implies that you need to decrease the reference count after
+ Note that wxDataViewModel is reference counted, derives from wxObjectRefData
+ and cannot be deleted directly as it can be shared by several wxDataViewCtrls.
+ This implies that you need to decrease the reference count after
associating the model with a control like this:
@code
- wxDataViewCtrl *musicCtrl = new wxDataViewCtrl( this, ID_MUSIC_CTRL );
+ wxDataViewCtrl *musicCtrl = new wxDataViewCtrl( this, ID_MUSIC_CTRL );
wxDataViewModel *musicModel = new MyMusicModel;
m_musicCtrl-AssociateModel( musicModel );
musicModel-DecRef(); // avoid memory leak !!
wxDataViewModel();
/**
- Destructor. This should not be called directly. Use DecRef() instead.
- */
- virtual ~wxDataViewModel();
-
- /**
- Adds a wxDataViewModelNotifier
- to the model.
+ Adds a wxDataViewModelNotifier to the model.
*/
void AddNotifier(wxDataViewModelNotifier* notifier);
/**
- Called to inform the model that all data has been cleared. The
- control will reread the data from the model again.
+ Called to inform the model that all data has been cleared.
+ The control will reread the data from the model again.
*/
virtual bool Cleared();
The compare function to be used by control. The default compare function
sorts by container and other items separately and in ascending order.
Override this for a different sorting behaviour.
- See also HasDefaultCompare().
+
+ @see HasDefaultCompare().
*/
virtual int Compare(const wxDataViewItem& item1,
const wxDataViewItem& item2,
/**
Oberride this to indicate that the item has special font attributes.
- This only affects the
- wxDataViewTextRendererText() renderer.
- See also wxDataViewItemAttr.
+ This only affects the wxDataViewTextRendererText renderer.
+
+ @see wxDataViewItemAttr.
*/
- bool GetAttr(const wxDataViewItem& item, unsigned int col,
- wxDataViewItemAttr& attr);
+ virtual bool GetAttr(const wxDataViewItem& item, unsigned int col,
+ wxDataViewItemAttr& attr);
/**
- Override this so the control can query the child items of
- an item. Returns the number of items.
+ Override this so the control can query the child items of an item.
+ Returns the number of items.
*/
virtual unsigned int GetChildren(const wxDataViewItem& item,
- wxDataViewItemArray& children) const;
+ wxDataViewItemArray& children) const = 0;
/**
Override this to indicate the number of columns in the model.
/**
Override this to indicate what type of data is stored in the
- column specified by @e col. This should return a string
- indicating the type of data as reported by wxVariant.
+ column specified by @a col.
+
+ This should return a string indicating the type of data as reported by wxVariant.
*/
virtual wxString GetColumnType(unsigned int col) const = 0;
virtual wxDataViewItem GetParent(const wxDataViewItem& item) const = 0;
/**
- Override this to indicate the value of @e item
+ Override this to indicate the value of @a item.
A wxVariant is used to store the data.
*/
virtual void GetValue(wxVariant& variant, const wxDataViewItem& item,
unsigned int col) const = 0;
/**
- Override this method to indicate if a container item merely
- acts as a headline (or for categorisation) or if it also
- acts a normal item with entries for futher columns. By
- default returns @e @false.
+ Override this method to indicate if a container item merely acts as a
+ headline (or for categorisation) or if it also acts a normal item with
+ entries for futher columns. By default returns @false.
*/
virtual bool HasContainerColumns(const wxDataViewItem& item) const;
Override this to indicate that the model provides a default compare
function that the control should use if no wxDataViewColumn has been
chosen for sorting. Usually, the user clicks on a column header for
- sorting, the data will be sorted alphanumerically. If any other
- order (e.g. by index or order of appearance) is required, then this
- should be used. See also wxDataViewIndexListModel
- for a model which makes use of this.
+ sorting, the data will be sorted alphanumerically.
+
+ If any other order (e.g. by index or order of appearance) is required,
+ then this should be used.
+ See wxDataViewIndexListModel for a model which makes use of this.
*/
virtual bool HasDefaultCompare() const;
virtual bool IsContainer(const wxDataViewItem& item) const = 0;
/**
- Call this to inform the model that an item has been added
- to the data.
+ Call this to inform the model that an item has been added to the data.
*/
virtual bool ItemAdded(const wxDataViewItem& parent,
const wxDataViewItem& item);
/**
Call this to inform the model that an item has changed.
+
This will eventually emit a wxEVT_DATAVIEW_ITEM_VALUE_CHANGED
event (in which the column fields will not be set) to the user.
*/
const wxDataViewItem& item);
/**
- Call this to inform the model that several items have been added
- to the data.
+ Call this to inform the model that several items have been added to the data.
*/
virtual bool ItemsAdded(const wxDataViewItem& parent,
const wxDataViewItemArray& items);
/**
Call this to inform the model that several items have changed.
+
This will eventually emit wxEVT_DATAVIEW_ITEM_VALUE_CHANGED
events (in which the column fields will not be set) to the user.
*/
void RemoveNotifier(wxDataViewModelNotifier* notifier);
/**
- Call this to initiate a resort after the sort function has
- been changed.
+ Call this to initiate a resort after the sort function has been changed.
*/
virtual void Resort();
/**
This gets called in order to set a value in the data model.
- The most common scenario is that the wxDataViewCtrl calls
- this method after the user changed some data in the view.
- Afterwards ValueChanged()
- has to be called!
+ The most common scenario is that the wxDataViewCtrl calls this method
+ after the user changed some data in the view.
+
+ Afterwards ValueChanged() has to be called!
*/
virtual bool SetValue(const wxVariant& variant, const wxDataViewItem& item,
unsigned int col) = 0;
/**
- Call this to inform this model that a value in the model has
- been changed. This is also called from wxDataViewCtrl's
- internal editing code, e.g. when editing a text field
- in the control.
+ Call this to inform this model that a value in the model has been changed.
+ This is also called from wxDataViewCtrl's internal editing code, e.g. when
+ editing a text field in the control.
+
This will eventually emit a wxEVT_DATAVIEW_ITEM_VALUE_CHANGED
event to the user.
*/
virtual bool ValueChanged(const wxDataViewItem& item,
unsigned int col);
+
+protected:
+
+ /**
+ Destructor. This should not be called directly. Use DecRef() instead.
+ */
+ virtual ~wxDataViewModel();
};
/**
@class wxDataViewIndexListModel
- wxDataViewIndexListModel is a specialized data model which lets
- you address an item by its position (row) rather than its
- wxDataViewItem (which you can obtain from this class).
+ wxDataViewIndexListModel is a specialized data model which lets you address
+ an item by its position (row) rather than its wxDataViewItem (which you can
+ obtain from this class).
This model also provides its own wxDataViewIndexListModel::Compare
method which sorts the model's data by the index.
- This model is not a virtual model since the control stores
- each wxDataViewItem. Use wxDataViewVirtualListModel if you
- need to display millions of items or have other reason to
- use a virtual control.
+ This model is not a virtual model since the control stores each wxDataViewItem.
+ Use wxDataViewVirtualListModel if you need to display millions of items or
+ have other reason to use a virtual control.
- @library{wxbase}
+ @library{wxadv}
@category{dvc}
*/
class wxDataViewIndexListModel : public wxDataViewModel
/**
Oberride this to indicate that the row has special font attributes.
- This only affects the
- wxDataViewTextRendererText() renderer.
- See also wxDataViewItemAttr.
+ This only affects the wxDataViewTextRendererText() renderer.
+
+ @see wxDataViewItemAttr.
*/
- bool GetAttr(unsigned int row, unsigned int col,
- wxDataViewItemAttr& attr);
+ virtual bool GetAttr(unsigned int row, unsigned int col,
+ wxDataViewItemAttr& attr);
/**
Returns the wxDataViewItem at the given @e row.
/**
Override this to allow getting values from the model.
*/
- void GetValue(wxVariant& variant, unsigned int row,
- unsigned int col) const;
+ virtual void GetValue(wxVariant& variant, unsigned int row,
+ unsigned int col) const = 0;
/**
- Call this after if the data has to be read again from
- the model. This is useful after major changes when
- calling the methods below (possibly thousands of times)
- doesn't make sense.
+ Call this after if the data has to be read again from the model.
+ This is useful after major changes when calling the methods below
+ (possibly thousands of times) doesn't make sense.
*/
void Reset(unsigned int new_size);
void RowValueChanged(unsigned int row, unsigned int col);
/**
- Call this after rows have been deleted. The array will internally
- get copied and sorted in descending order so that the rows with
- the highest position will be deleted first.
+ Call this after rows have been deleted.
+ The array will internally get copied and sorted in descending order so
+ that the rows with the highest position will be deleted first.
*/
void RowsDeleted(const wxArrayInt& rows);
/**
Called in order to set a value in the model.
*/
- bool SetValue(const wxVariant& variant, unsigned int row,
- unsigned int col);
+ virtual bool SetValue(const wxVariant& variant, unsigned int row,
+ unsigned int col) = 0;
};
/**
@class wxDataViewVirtualListModel
- wxDataViewVirtualListModel is a specialized data model which lets
- you address an item by its position (row) rather than its
- wxDataViewItem and as such offers the exact same interface as
- wxDataViewIndexListModel. The important difference is that under
- platforms other than OS X, using this model will result in a
- truely virtual control able to handle millions of items as the
- control doesn't store any item (a feature not supported by the
+ wxDataViewVirtualListModel is a specialized data model which lets you address
+ an item by its position (row) rather than its wxDataViewItem and as such offers
+ the exact same interface as wxDataViewIndexListModel.
+ The important difference is that under platforms other than OS X, using this
+ model will result in a truly virtual control able to handle millions of items
+ as the control doesn't store any item (a feature not supported by the
Carbon API under OS X).
@see wxDataViewIndexListModel for the API.
- @library{wxbase}
+ @library{wxadv}
@category{dvc}
*/
class wxDataViewVirtualListModel : public wxDataViewModel
/**
@class wxDataViewItemAttr
- This class is used to indicate to a wxDataViewCtrl
- that a certain Item() has extra font attributes
- for its renderer. For this, it is required to override
- wxDataViewModel::GetAttr.
+ This class is used to indicate to a wxDataViewCtrl that a certain item
+ (see wxDataViewItem) has extra font attributes for its renderer.
+ For this, it is required to override wxDataViewModel::GetAttr.
- Attributes are currently only supported by
- wxDataViewTextRendererText().
+ Attributes are currently only supported by wxDataViewTextRendererText.
@library{wxadv}
@category{dvc}
void SetBold(bool set);
/**
- Call this to indicate that the item shall be displayed with
- that colour.
+ Call this to indicate that the item shall be displayed with that colour.
*/
void SetColour(const wxColour& colour);
/**
@class wxDataViewItem
- wxDataViewItem is a small opaque class that represents an
- item in a wxDataViewCtrl in a
- persistent way, i.e. indepent of the position of the
- item in the control or changes to its contents. It must
- hold a unique ID of type @e void* in its only field
- and can be converted to a from it.
-
- If the ID is @e @NULL the wxDataViewItem is invalid and
- wxDataViewItem::IsOk will return @e @false
- which used in many places in the API of wxDataViewCtrl
- to indicate that e.g. no item was found. An ID of @NULL
- is also used to indicate the invisible root. Examples
- for this are
- wxDataViewModel::GetParent and
+ wxDataViewItem is a small opaque class that represents an item in a wxDataViewCtrl
+ in a persistent way, i.e. indepent of the position of the item in the control
+ or changes to its contents.
+
+ It must hold a unique ID of type @e void* in its only field and can be converted
+ to and from it.
+
+ If the ID is @NULL the wxDataViewItem is invalid and wxDataViewItem::IsOk will
+ return @false which used in many places in the API of wxDataViewCtrl to
+ indicate that e.g. no item was found. An ID of @NULL is also used to indicate
+ the invisible root. Examples for this are wxDataViewModel::GetParent and
wxDataViewModel::GetChildren.
@library{wxadv}
public:
//@{
/**
-
+ Constructor.
*/
wxDataViewItem(void* id = NULL);
wxDataViewItem(const wxDataViewItem& item);
void* GetID() const;
/**
- Returns @true if the ID is not @e @NULL.
+ Returns @true if the ID is not @NULL.
*/
bool IsOk() const;
};
/**
@class wxDataViewCtrl
- wxDataViewCtrl is a control to display data either
- in a tree like fashion or in a tabular form or both.
- If you only need to display a simple tree structure
- with an API more like the older wxTreeCtrl class,
- then the specialized wxDataViewTreeCtrl
- can be used.
-
- A wxDataViewItem is used
- to represent a (visible) item in the control.
-
- Unlike wxListCtrl wxDataViewCtrl doesn't
- get its data from the user through virtual functions or by
- setting it directly. Instead you need to write your own
- wxDataViewModel and associate
- it with this control. Then you need to add a number of
- wxDataViewColumn to this control to
- define what each column shall display. Each wxDataViewColumn
- in turn owns 1 instance of a
- wxDataViewRenderer to render its
- cells. A number of standard renderers for rendering text, dates,
- images, toggle, a progress bar etc. are provided. Additionally,
- the user can write custom renderes deriving from
- wxDataViewCustomRenderer
- for displaying anything.
-
- All data transfer from the control to the model and the user
- code is done through wxVariant which can
- be extended to support more data formats as necessary.
- Accordingly, all type information uses the strings returned
- from wxVariant::GetType.
+ wxDataViewCtrl is a control to display data either in a tree like fashion or
+ in a tabular form or both.
+ If you only need to display a simple tree structure with an API more like the
+ older wxTreeCtrl class, then the specialized wxDataViewTreeCtrl can be used.
+
+ A wxDataViewItem is used to represent a (visible) item in the control.
+
+ Unlike wxListCtrl wxDataViewCtrl doesn't get its data from the user through
+ virtual functions or by setting it directly. Instead you need to write your own
+ wxDataViewModel and associate it with this control.
+ Then you need to add a number of wxDataViewColumn to this control to define
+ what each column shall display. Each wxDataViewColumn in turn owns 1 instance
+ of a wxDataViewRenderer to render its cells.
+
+ A number of standard renderers for rendering text, dates, images, toggle,
+ a progress bar etc. are provided. Additionally, the user can write custom
+ renderes deriving from wxDataViewCustomRenderer for displaying anything.
+
+ All data transfer from the control to the model and the user code is done
+ through wxVariant which can be extended to support more data formats as necessary.
+ Accordingly, all type information uses the strings returned from wxVariant::GetType.
@beginStyleTable
@style{wxDV_SINGLE}
@style{wxDV_VERT_RULES}
Display fine rules between columns is supported.
@style{wxDV_VARIABLE_LINE_HEIGHT}
- Allow variable line heights. This can be inefficient when displaying large number of items.
+ Allow variable line heights.
+ This can be inefficient when displaying large number of items.
@endStyleTable
@beginEventTable{wxDataViewEvent}
@library{wxadv}
@category{ctrl,dvc}
- <!-- @appearance{dataviewctrl.png} -->
+ @appearance{dataviewctrl.png}
*/
class wxDataViewCtrl : public wxControl
{
/**
Appends a wxDataViewColumn to the control. Returns @true on success.
+
Note that there is a number of short cut methods which implicitly create
a wxDataViewColumn and a wxDataViewRenderer for it (see below).
*/
/**
Prepends a wxDataViewColumn to the control. Returns @true on success.
+
Note that there is a number of short cut methods which implicitly create
a wxDataViewColumn and a wxDataViewRenderer for it.
*/
Appends a column for rendering a date. Returns the wxDataViewColumn
created in the function or @NULL on failure.
- NB: The @e align parameter is applied to both the column header and
- the column renderer.
+ @note The @a align parameter is applied to both the column header and
+ the column renderer.
*/
wxDataViewColumn* AppendDateColumn(const wxString& label,
unsigned int model_column,
//@{
/**
Appends a column for rendering text with an icon. Returns the wxDataViewColumn
- created in the function or @NULL on failure. This method uses the
- wxDataViewIconTextRenderer class.
+ created in the function or @NULL on failure.
+ This method uses the wxDataViewIconTextRenderer class.
- NB: The @e align parameter is applied to both the column header and
- the column renderer.
+ @note The @a align parameter is applied to both the column header and
+ the column renderer.
*/
wxDataViewColumn* AppendIconTextColumn(const wxString& label,
unsigned int model_column,
Appends a column for rendering a progress indicator. Returns the
wxDataViewColumn created in the function or @NULL on failure.
- NB: The @e align parameter is applied to both the column header and
- the column renderer.
+ @note The @a align parameter is applied to both the column header and
+ the column renderer.
*/
wxDataViewColumn* AppendProgressColumn(const wxString& label,
unsigned int model_column,
Appends a column for rendering text. Returns the wxDataViewColumn
created in the function or @NULL on failure.
- NB: The @e align parameter is applied to both the column header and
- the column renderer.
+ @note The @a align parameter is applied to both the column header and
+ the column renderer.
*/
wxDataViewColumn* AppendTextColumn(const wxString& label,
unsigned int model_column,
Appends a column for rendering a toggle. Returns the wxDataViewColumn
created in the function or @NULL on failure.
- NB: The @e align parameter is applied to both the column header and
- the column renderer.
+ @note The @a align parameter is applied to both the column header and
+ the column renderer.
*/
wxDataViewColumn* AppendToggleColumn(const wxString& label,
unsigned int model_column,
//@}
/**
- Associates a wxDataViewModel with the control. This increases the reference
- count of the model by 1.
+ Associates a wxDataViewModel with the control.
+ This increases the reference count of the model by 1.
*/
virtual bool AssociateModel(wxDataViewModel* model);
*/
virtual bool ClearColumns();
- /**
- Unselects all rows.
- */
- void ClearSelection();
-
/**
Collapses the item.
*/
/**
Deletes given column.
*/
- virtual bool DeleteColumn(const wxDataViewColumn* column);
+ virtual bool DeleteColumn(wxDataViewColumn* column);
/**
Call this to ensure that the given item is visible.
*/
- void EnsureVisible(const wxDataViewItem& item,
- const wxDataViewColumn* column = NULL);
+ virtual void EnsureVisible(const wxDataViewItem& item,
+ const wxDataViewColumn* column = NULL);
/**
Expands the item.
virtual void Expand(const wxDataViewItem& item);
/**
- Returns pointer to the column. @a pos refers to the
- position in the control which may change after reordering
- columns by the user.
+ Returns pointer to the column. @a pos refers to the position in the
+ control which may change after reordering columns by the user.
*/
virtual wxDataViewColumn* GetColumn(unsigned int pos) const;
/**
Returns item rect.
*/
- wxRect GetItemRect(const wxDataViewItem& item,
- const wxDataViewColumn* col = NULL) const;
+ virtual wxRect GetItemRect(const wxDataViewItem& item,
+ const wxDataViewColumn* col = NULL) const;
/**
- Returns pointer to the data model associated with the
- control (if any).
+ Returns pointer to the data model associated with the control (if any).
*/
wxDataViewModel* GetModel();
virtual wxDataViewItem GetSelection() const;
/**
- Fills @a sel with currently selected items and returns
- their number.
+ Fills @a sel with currently selected items and returns their number.
*/
virtual int GetSelections(wxDataViewItemArray& sel) const;
/**
Hittest.
*/
- void HitTest(const wxPoint& point, wxDataViewItem& item,
- wxDataViewColumn*& col) const;
+ virtual void HitTest(const wxPoint& point, wxDataViewItem& item,
+ wxDataViewColumn*& col) const;
/**
Return @true if the item is selected.
virtual void Unselect(const wxDataViewItem& item);
/**
- Unselect all item. This method only has effect if multiple
- selections are allowed.
+ Unselect all item.
+ This method only has effect if multiple selections are allowed.
*/
virtual void UnselectAll();
};
/**
@class wxDataViewModelNotifier
- A wxDataViewModelNotifier instance is owned by a
- wxDataViewModel
- and mirrors its notification interface. See
- the documentation of that class for further
- information.
+ A wxDataViewModelNotifier instance is owned by a wxDataViewModel and mirrors
+ its notification interface.
+ See the documentation of that class for further information.
- @library{wxbase}
+ @library{wxadv}
@category{dvc}
*/
class wxDataViewModelNotifier
/**
Called by owning model.
*/
- bool ItemAdded(const wxDataViewItem& parent,
- const wxDataViewItem& item);
+ virtual bool ItemAdded(const wxDataViewItem& parent,
+ const wxDataViewItem& item) = 0;
/**
Called by owning model.
/**
Called by owning model.
*/
- bool ItemDeleted(const wxDataViewItem& parent,
- const wxDataViewItem& item);
+ virtual bool ItemDeleted(const wxDataViewItem& parent,
+ const wxDataViewItem& item) = 0;
/**
Called by owning model.
*/
- bool ItemsAdded(const wxDataViewItem& parent,
- const wxDataViewItemArray& items);
+ virtual bool ItemsAdded(const wxDataViewItem& parent,
+ const wxDataViewItemArray& items);
/**
Called by owning model.
/**
Called by owning model.
*/
- bool ItemsDeleted(const wxDataViewItem& parent,
- const wxDataViewItemArray& items);
+ virtual bool ItemsDeleted(const wxDataViewItem& parent,
+ const wxDataViewItemArray& items);
/**
Called by owning model.
};
+/**
+ The mode of a data-view cell; see wxDataViewRenderer for more info.
+*/
+enum wxDataViewCellMode
+{
+ wxDATAVIEW_CELL_INERT,
+
+ /**
+ Indicates that the user can double click the cell and something will
+ happen (e.g. a window for editing a date will pop up).
+ */
+ wxDATAVIEW_CELL_ACTIVATABLE,
+
+ /**
+ Indicates that the user can edit the data in-place, i.e. an control
+ will show up after a slow click on the cell. This behaviour is best
+ known from changing the filename in most file managers etc.
+ */
+ wxDATAVIEW_CELL_EDITABLE
+};
+
+/**
+ The values of this enum controls how a wxDataViewRenderer should display
+ its contents in a cell.
+*/
+enum wxDataViewCellRenderState
+{
+ wxDATAVIEW_CELL_SELECTED = 1,
+ wxDATAVIEW_CELL_PRELIT = 2,
+ wxDATAVIEW_CELL_INSENSITIVE = 4,
+ wxDATAVIEW_CELL_FOCUSED = 8
+};
/**
@class wxDataViewRenderer
This class is used by wxDataViewCtrl to render the individual cells.
- One instance of a renderer class is owned by a wxDataViewColumn. There
- is a number of ready-to-use renderers provided:
- wxDataViewTextRenderer,
- wxDataViewTextRendererAttr,
- wxDataViewIconTextRenderer,
- wxDataViewToggleRenderer,
- wxDataViewProgressRenderer,
- wxDataViewBitmapRenderer,
- wxDataViewDateRenderer.
- wxDataViewSpinRenderer.
+ One instance of a renderer class is owned by a wxDataViewColumn.
+ There is a number of ready-to-use renderers provided:
+ - wxDataViewTextRenderer,
+ - wxDataViewTextRendererAttr,
+ - wxDataViewIconTextRenderer,
+ - wxDataViewToggleRenderer,
+ - wxDataViewProgressRenderer,
+ - wxDataViewBitmapRenderer,
+ - wxDataViewDateRenderer,
+ - wxDataViewSpinRenderer.
Additionally, the user can write own renderers by deriving from
wxDataViewCustomRenderer.
- The @e wxDataViewCellMode flag controls, what actions
- the cell data allows. @e wxDATAVIEW_CELL_ACTIVATABLE
- indicates that the user can double click the cell and
- something will happen (e.g. a window for editing a date
- will pop up). @e wxDATAVIEW_CELL_EDITABLE indicates
- that the user can edit the data in-place, i.e. an control
- will show up after a slow click on the cell. This behaviour
- is best known from changing the filename in most file
- managers etc.
-
-
- @code
- enum wxDataViewCellMode
- {
- wxDATAVIEW_CELL_INERT,
- wxDATAVIEW_CELL_ACTIVATABLE,
- wxDATAVIEW_CELL_EDITABLE
- };
- @endcode
-
- The @e wxDataViewCellRenderState flag controls how the
- the renderer should display its contents in a cell:
-
- @code
- enum wxDataViewCellRenderState
- {
- wxDATAVIEW_CELL_SELECTED = 1,
- wxDATAVIEW_CELL_PRELIT = 2,
- wxDATAVIEW_CELL_INSENSITIVE = 4,
- wxDATAVIEW_CELL_FOCUSED = 8
- };
- @endcode
-
+ The ::wxDataViewCellMode and ::wxDataViewCellRenderState flags accepted
+ by the constructors respectively controls what actions the cell data allows
+ and how the renderer should display its contents in a cell.
@library{wxadv}
@category{dvc}
/**
This methods retrieves the value from the renderer in order to
- transfer the value back to the data model. Returns @e @false
- on failure.
+ transfer the value back to the data model.
+
+ Returns @false on failure.
*/
virtual bool GetValue(wxVariant& value) const = 0;
/**
- Returns a string with the type of the wxVariant
- supported by this renderer.
+ Returns a string with the type of the wxVariant supported by this renderer.
*/
wxString GetVariantType() const;
/**
- Sets the alignment of the renderer's content. The default value
- of wxDVR_DEFAULT_ALIGMENT indicates that the content should
- have the same alignment as the column header. The method is
- not implemented under OS X and the renderer always aligns its
- contents as the column header on that platform. The other platforms
+ Sets the alignment of the renderer's content.
+ The default value of @c wxDVR_DEFAULT_ALIGMENT indicates that the content
+ should have the same alignment as the column header.
+
+ The method is not implemented under OS X and the renderer always aligns
+ its contents as the column header on that platform. The other platforms
support both vertical and horizontal alignment.
*/
virtual void SetAlignment( int align );
/**
- Sets the owning wxDataViewColumn. This
- is usually called from within wxDataViewColumn.
+ Sets the owning wxDataViewColumn.
+ This is usually called from within wxDataViewColumn.
*/
void SetOwner(wxDataViewColumn* owner);
/**
- Set the value of the renderer (and thus its cell) to @e value.
+ Set the value of the renderer (and thus its cell) to @a value.
The internal code will then render this cell with this data.
*/
virtual bool SetValue(const wxVariant& value) = 0;
method where it can be checked for validity. This can also be
used for checking a valid range or limiting the user input in
a certain aspect (e.g. max number of characters or only alphanumeric
- input, ASCII only etc.). Return @e @false if the value is
- not valid.
+ input, ASCII only etc.). Return @false if the value is not valid.
+
Please note that due to implementation limitations, this validation
is done after the editing control already is destroyed and the
editing process finished.
/**
@class wxDataViewTextRenderer
- wxDataViewTextRenderer is used for rendering text. It supports
- in-place editing if desired.
+ wxDataViewTextRenderer is used for rendering text.
+ It supports in-place editing if desired.
@library{wxadv}
@category{dvc}
{
public:
/**
-
+ The ctor.
*/
wxDataViewTextRenderer(const wxString& varianttype = "string",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
The wxDataViewIconTextRenderer class is used to display text with
a small icon next to it as it is typically done in a file manager.
- This classes uses the wxDataViewIconText
- helper class to store its data. wxDataViewIonText can be converted
- to a from a wxVariant using the left shift
+
+ This classes uses the wxDataViewIconText helper class to store its data.
+ wxDataViewIonText can be converted to and from a wxVariant using the left shift
operator.
@library{wxadv}
{
public:
/**
-
+ The ctor.
*/
wxDataViewIconTextRenderer(const wxString& varianttype = "wxDataViewIconText",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
/**
@class wxDataViewProgressRenderer
- wxDataViewProgressRenderer
+ This class is used by wxDataViewCtrl to render progress bars.
@library{wxadv}
@category{dvc}
{
public:
/**
-
+ The ctor.
*/
wxDataViewProgressRenderer(const wxString& label = wxEmptyString,
const wxString& varianttype = "long",
/**
@class wxDataViewSpinRenderer
- This is a specialized renderer for rendering integer values. It
- supports modifying the values in-place by using a wxSpinCtrl.
+ This is a specialized renderer for rendering integer values.
+ It supports modifying the values in-place by using a wxSpinCtrl.
The renderer only support variants of type @e long.
- @library{wxbase}
+ @library{wxadv}
@category{dvc}
*/
class wxDataViewSpinRenderer : public wxDataViewCustomRenderer
{
public:
/**
- Constructor. @a min and @a max indicate the minimum und
- maximum values of for the wxSpinCtrl.
+ Constructor.
+ @a min and @a max indicate the minimum and maximum values for the wxSpinCtrl.
*/
wxDataViewSpinRenderer(int min, int max,
wxDataViewCellMode mode = wxDATAVIEW_CELL_EDITABLE,
/**
@class wxDataViewToggleRenderer
- wxDataViewToggleRenderer
+ This class is used by wxDataViewCtrl to render toggle controls.
@library{wxadv}
@category{dvc}
{
public:
/**
-
+ The ctor.
*/
wxDataViewToggleRenderer(const wxString& varianttype = "bool",
- wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT);
+ wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
+ int align = wxDVR_DEFAULT_ALIGNMENT);
};
/**
@class wxDataViewDateRenderer
- wxDataViewDateRenderer
+ This class is used by wxDataViewCtrl to render calendar controls.
@library{wxadv}
@category{dvc}
{
public:
/**
-
+ The ctor.
*/
wxDataViewDateRenderer(const wxString& varianttype = "datetime",
- wxDataViewCellMode mode = wxDATAVIEW_CELL_ACTIVATABLE);
+ wxDataViewCellMode mode = wxDATAVIEW_CELL_ACTIVATABLE,
+ int align = wxDVR_DEFAULT_ALIGNMENT);
};
/**
@class wxDataViewTextRendererAttr
- The same as wxDataViewTextRenderer but with
- support for font attributes. Font attributes are currently only supported
- under GTK+ and MSW.
+ The same as wxDataViewTextRenderer but with support for font attributes.
+ Font attributes are currently only supported under GTK+ and MSW.
- See also wxDataViewModel::GetAttr and
- wxDataViewItemAttr.
+ @see wxDataViewModel::GetAttr and wxDataViewItemAttr.
@library{wxadv}
@category{dvc}
{
public:
/**
-
+ The ctor.
*/
wxDataViewTextRendererAttr(const wxString& varianttype = "string",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
@class wxDataViewCustomRenderer
You need to derive a new class from wxDataViewCustomRenderer in
- order to write a new renderer. You need to override at least
- wxDataViewRenderer::SetValue,
- wxDataViewRenderer::GetValue,
- wxDataViewCustomRenderer::GetSize
- and wxDataViewCustomRenderer::Render.
-
- If you want your renderer to support in-place editing then you
- also need to override
- wxDataViewCustomRenderer::HasEditorCtrl,
- wxDataViewCustomRenderer::CreateEditorCtrl
+ order to write a new renderer.
+
+ You need to override at least wxDataViewRenderer::SetValue, wxDataViewRenderer::GetValue,
+ wxDataViewCustomRenderer::GetSize and wxDataViewCustomRenderer::Render.
+
+ If you want your renderer to support in-place editing then you also need to override
+ wxDataViewCustomRenderer::HasEditorCtrl, wxDataViewCustomRenderer::CreateEditorCtrl
and wxDataViewCustomRenderer::GetValueFromEditorCtrl.
- Note that a special event handler will be pushed onto that
- editor control which handles ENTER and focus out events
- in order to end the editing.
+
+ Note that a special event handler will be pushed onto that editor control
+ which handles @e \<ENTER\> and focus out events in order to end the editing.
@library{wxadv}
@category{dvc}
virtual ~wxDataViewCustomRenderer();
/**
- Override this to react to double clicks or ENTER. This method will
- only be called in wxDATAVIEW_CELL_ACTIVATABLE mode.
+ Override this to react to double clicks or ENTER.
+ This method will only be called in wxDATAVIEW_CELL_ACTIVATABLE mode.
*/
virtual bool Activate( wxRect cell,
wxDataViewModel* model,
/**
Override this to create the actual editor control once editing
- is about to start. @a parent is the parent of the editor
- control, @a labelRect indicates the position and
- size of the editor control and @a value is its initial value:
+ is about to start.
+
+ @a parent is the parent of the editor control, @a labelRect indicates the
+ position and size of the editor control and @a value is its initial value:
+ @code
+ {
+ long l = value;
+ return new wxSpinCtrl( parent, wxID_ANY, wxEmptyString,
+ labelRect.GetTopLeft(), labelRect.GetSize(), 0, 0, 100, l );
+ }
+ @endcode
*/
virtual wxControl* CreateEditorCtrl(wxWindow* parent,
wxRect labelRect,
virtual wxSize GetSize() const = 0;
/**
- Overrride this so that the renderer can get the value
- from the editor control (pointed to by @e editor):
+ Overrride this so that the renderer can get the value from the editor
+ control (pointed to by @a editor):
+ @code
+ {
+ wxSpinCtrl *sc = (wxSpinCtrl*) editor;
+ long l = sc->GetValue();
+ value = l;
+ return true;
+ }
+ @endcode
*/
virtual bool GetValueFromEditorCtrl(wxControl* editor,
wxVariant& value);
/**
- Override this and make it return @e @true in order to
+ Override this and make it return @true in order to
indicate that this renderer supports in-place editing.
*/
virtual bool HasEditorCtrl();
/**
- Overrride this to react to a left click. This method will
- only be called in wxDATAVIEW_CELL_ACTIVATABLE mode.
+ Overrride this to react to a left click.
+ This method will only be called in @c wxDATAVIEW_CELL_ACTIVATABLE mode.
*/
virtual bool LeftClick( wxPoint cursor,
wxRect cell,
unsigned int col );
/**
- Override this to render the cell. Before this is called,
- wxDataViewRenderer::SetValue was called
+ Override this to render the cell.
+ Before this is called, wxDataViewRenderer::SetValue was called
so that this instance knows what to render.
*/
virtual bool Render(wxRect cell, wxDC* dc, int state) = 0;
/**
- This method should be called from within Render()
- whenever you need to render simple text. This will ensure that the
- correct colour, font and vertical alignment will be chosen so the
- text will look the same as text drawn by native renderers.
+ This method should be called from within Render() whenever you need to
+ render simple text.
+ This will ensure that the correct colour, font and vertical alignment will
+ be chosen so the text will look the same as text drawn by native renderers.
*/
- bool RenderText(const wxString& text, int xoffset, wxRect cell,
+ void RenderText(const wxString& text, int xoffset, wxRect cell,
wxDC* dc, int state);
/**
- Overrride this to start a drag operation. Not yet
- supported
+ Overrride this to start a drag operation. Not yet supported.
*/
virtual bool StartDrag(wxPoint cursor, wxRect cell,
wxDataViewModel* model,
/**
@class wxDataViewBitmapRenderer
- wxDataViewBitmapRenderer
+ This class is used by wxDataViewCtrl to render bitmap controls.
@library{wxadv}
@category{dvc}
{
public:
/**
-
+ The ctor.
*/
wxDataViewBitmapRenderer(const wxString& varianttype = "wxBitmap",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
};
+/**
+ The flags used by wxDataViewColumn.
+*/
+enum wxDataViewColumnFlags
+{
+ wxDATAVIEW_COL_RESIZABLE = 1,
+ wxDATAVIEW_COL_SORTABLE = 2,
+ wxDATAVIEW_COL_REORDERABLE = 4,
+ wxDATAVIEW_COL_HIDDEN = 8
+};
/**
@class wxDataViewColumn
This class represents a column in a wxDataViewCtrl.
- One wxDataViewColumn is bound to one column in the data model,
- to which the wxDataViewCtrl has been associated.
+ One wxDataViewColumn is bound to one column in the data model, to which the
+ wxDataViewCtrl has been associated.
- An instance of wxDataViewRenderer is used by
- this class to render its data.
+ An instance of wxDataViewRenderer is used by this class to render its data.
@library{wxadv}
@category{dvc}
/**
Returns the renderer of this wxDataViewColumn.
- See also wxDataViewRenderer.
+
+ @see wxDataViewRenderer.
*/
wxDataViewRenderer* GetRenderer() const;
/**
Returns @true if the column is reorderable.
*/
- bool GetReorderable();
+ virtual bool IsReorderable() const;
/**
Returns @true if the column is sortable.
- See SetSortable()
+
+ @see SetSortable()
*/
- bool GetSortable();
+ virtual bool IsSortable() const;
/**
Returns the width of the column.
/**
Returns @true, if the sort order is ascending.
- See also SetSortOrder()
+
+ @see SetSortOrder()
*/
virtual bool IsSortOrderAscending() const;
virtual void SetBitmap(const wxBitmap& bitmap);
/**
- Indicate wether the column can be reordered by the
- user using the mouse. This is typically implemented
- visually by dragging the header button around.
+ Indicate wether the column can be reordered by the user using the mouse.
+ This is typically implemented visually by dragging the header button around.
*/
virtual void SetReorderable(bool reorderable);
/**
- Indicate the sort order if the implementation of the
- wxDataViewCtrl supports it, most commonly by showing
- a little arrow.
+ Indicate the sort order if the implementation of the wxDataViewCtrl supports
+ it, most commonly by showing a little arrow.
*/
virtual void SetSortOrder(bool ascending);
/**
- Indicate that the column is sortable. This does
- not show any sorting indicate yet, but it does
- make the column header clickable. Call
- SetSortOrder()
- afterwards to actually make the sort indicator appear.
- If @a sortable is @false, the column header is
- no longer clickable and the sort indicator (little
- arrow) will disappear.
+ Indicate that the column is sortable.
+ This does not show any sorting indicate yet, but it does make the column
+ header clickable. Call SetSortOrder() afterwards to actually make the sort
+ indicator appear.
+
+ If @a sortable is @false, the column header is no longer clickable and
+ the sort indicator (little arrow) will disappear.
*/
virtual void SetSortable(bool sortable);
/**
- Set the title of the column header to @e title.
+ Set the title of the column header to @a title.
*/
virtual void SetTitle(const wxString& title);
};
/**
@class wxDataViewTreeCtrl
- This class is a wxDataViewCtrl which internally
- uses a wxDataViewTreeStore and forwards
- most of its API to that class. Additionally, it uses a wxImageList
- to store a list of icons. The main purpose of this class is to look
- like a wxTreeCtrl to make a transition from it
- to the wxDataViewCtrl class simpler.
+ This class is a wxDataViewCtrl which internally uses a wxDataViewTreeStore
+ and forwards most of its API to that class.
+ Additionally, it uses a wxImageList to store a list of icons.
- @library{wxbase}
+ The main purpose of this class is to look like a wxTreeCtrl to make a transition
+ from it to the wxDataViewCtrl class simpler.
+
+ @library{wxadv}
@category{ctrl,dvc}
- <!-- @appearance{dataviewtreectrl.png} -->
+ @appearance{dataviewtreectrl.png}
*/
class wxDataViewTreeCtrl : public wxDataViewCtrl
{
public:
- //@{
/**
- Constructor. Calls Create().
+ Default ctor.
*/
wxDataViewTreeCtrl();
+
+ /**
+ Constructor. Calls Create().
+ */
wxDataViewTreeCtrl(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDV_NO_HEADER,
const wxValidator& validator = wxDefaultValidator);
- //@}
/**
Destructor. Deletes the image list if any.
virtual ~wxDataViewTreeCtrl();
/**
-
+ @todo docme
*/
wxDataViewItem AppendContainer(const wxDataViewItem& parent,
const wxString& text,
wxClientData* data = NULL);
/**
-
+ @todo docme
*/
wxDataViewItem AppendItem(const wxDataViewItem& parent,
const wxString& text,
wxClientData* data = NULL);
/**
- Creates the control and a wxDataViewTreeStore as
- its internal model.
+ Creates the control and a wxDataViewTreeStore as its internal model.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
//@}
/**
- Calls the same method from wxDataViewTreeStore but uess
- and index position in the image list instead of a wxIcon.
+ Calls the same method from wxDataViewTreeStore but uses
+ an index position in the image list instead of a wxIcon.
*/
wxDataViewItem InsertContainer(const wxDataViewItem& parent,
const wxDataViewItem& previous,
wxClientData* data = NULL);
/**
- Calls the same method from wxDataViewTreeStore but uess
- and index position in the image list instead of a wxIcon.
+ Calls the same method from wxDataViewTreeStore but uses
+ an index position in the image list instead of a wxIcon.
*/
wxDataViewItem InsertItem(const wxDataViewItem& parent,
const wxDataViewItem& previous,
wxClientData* data = NULL);
/**
- Calls the same method from wxDataViewTreeStore but uess
- and index position in the image list instead of a wxIcon.
+ Calls the same method from wxDataViewTreeStore but uses
+ an index position in the image list instead of a wxIcon.
*/
wxDataViewItem PrependContainer(const wxDataViewItem& parent,
const wxString& text,
wxClientData* data = NULL);
/**
- Calls the same method from wxDataViewTreeStore but uess
- and index position in the image list instead of a wxIcon.
+ Calls the same method from wxDataViewTreeStore but uses
+ an index position in the image list instead of a wxIcon.
*/
wxDataViewItem PrependItem(const wxDataViewItem& parent,
const wxString& text,
/**
@class wxDataViewTreeStore
- wxDataViewTreeStore is a specialised wxDataViewModel
- for displaying simple trees very much like wxTreeCtrl
- does and it offers a similar API. This class actually stores the entire
- tree (therefore its name) and implements all virtual methods from the base
- class so it can be used directly without having to derive any class from it.
+ wxDataViewTreeStore is a specialised wxDataViewModel for displaying simple
+ trees very much like wxTreeCtrl does and it offers a similar API.
+
+ This class actually stores the entire tree (therefore its name) and implements
+ all virtual methods from the base class so it can be used directly without
+ having to derive any class from it.
This comes at the price of much reduced flexibility.
@library{wxadv}
unsigned int pos) const;
/**
- Inserts a container after @e previous.
+ Inserts a container after @a previous.
*/
wxDataViewItem InsertContainer(const wxDataViewItem& parent,
const wxDataViewItem& previous,
wxClientData* data = NULL);
/**
- Inserts an item after @e previous.
+ Inserts an item after @a previous.
*/
wxDataViewItem InsertItem(const wxDataViewItem& parent,
const wxDataViewItem& previous,
wxClientData* data = NULL);
/**
- Inserts a container before the first child item or @e parent.
+ Inserts a container before the first child item or @a parent.
*/
wxDataViewItem PrependContainer(const wxDataViewItem& parent,
const wxString& text,
wxClientData* data = NULL);
/**
- Inserts an item before the first child item or @e parent.
+ Inserts an item before the first child item or @a parent.
*/
wxDataViewItem PrependItem(const wxDataViewItem& parent,
const wxString& text,