#include "wx/defs.h"
#include "wx/event.h"
#include "wx/dynarray.h"
+#include "wx/string.h"
+
+#if wxUSE_ACCEL
+ #include "wx/accel.h"
+#endif // wxUSE_ACCEL
class WXDLLEXPORT wxMenuItem;
class WXDLLEXPORT wxMenuBar;
WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
+WX_DEFINE_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray);
+
// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
public:
// ctors & dtor
-#ifdef WXWIN_COMPATIBILITY
wxMenu(const wxString& title,
const wxFunction func)
{
Init(title, func);
}
-#endif
+
+ wxMenu( long WXUNUSED(style) )
+ {
+ Init( wxEmptyString );
+ }
wxMenu(const wxString& title = wxEmptyString, long WXUNUSED(style) = 0)
{
bool ProcessCommand(wxCommandEvent& event);
- virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
void Detach();
#if wxUSE_ACCEL
- size_t GetAccelCount() const { return m_accelKeyCodes.GetCount(); }
+ size_t GetAccelCount() const { return m_accels.GetCount(); }
size_t CopyAccels(wxAcceleratorEntry *accels) const;
#endif // wxUSE_ACCEL
-#ifdef WXWIN_COMPATIBILITY
+ wxFunction GetCallback() const { return m_callback; }
void Callback(const wxFunction func) { m_callback = func; }
+ wxFunction m_callback;
+#ifdef WXWIN_COMPATIBILITY
// compatibility: these functions are deprecated
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
-private:
- wxFunction m_callback;
#endif // WXWIN_COMPATIBILITY
private:
// common part of all ctors
- void Init(const wxString& title
-#ifdef WXWIN_COMPATIBILITY
- , const wxFunction func = NULL
-#endif
- );
+ void Init(const wxString& title, const wxFunction func = NULL );
bool m_doBreak;
wxMenu * m_topLevelMenu;
wxMenuBar * m_menuBar;
wxList m_menuItems;
- wxEvtHandler * m_parent;
wxEvtHandler * m_eventHandler;
wxWindow *m_pInvokingWindow;
void* m_clientData;
#if wxUSE_ACCEL
- // the accelerators data
- wxArrayInt m_accelKeyCodes, m_accelFlags, m_accelIds;
+ // the accelerators for our menu items
+ wxAcceleratorArray m_accels;
#endif // wxUSE_ACCEL
};
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuBar : public wxEvtHandler
+class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
{
- DECLARE_DYNAMIC_CLASS(wxMenuBar)
-
public:
// ctors & dtor
// default constructor
virtual ~wxMenuBar();
// menubar construction
- WXHMENU Create();
- void Append(wxMenu *menu, const wxString& title);
- virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
-
- // state control
- // NB: must only be used AFTER menu has been attached to frame,
- // otherwise use individual menus to enable/disable items
- // enable the item
- void Enable(int id, bool enable);
- // TRUE if item enabled
- bool IsEnabled(int id) const;
- //
- void EnableTop(int pos, bool enable);
-
- // works only with checkable items
- void Check(int id, bool check);
- // TRUE if checked
- bool IsChecked(int id) const;
-
- void SetLabel(int id, const wxString& label) ;
- wxString GetLabel(int id) const ;
-
- virtual void SetHelpString(int id, const wxString& helpString);
- virtual wxString GetHelpString(int id) const ;
-
- void SetLabelTop(int pos, const wxString& label) ;
- wxString GetLabelTop(int pos) const ;
+ virtual bool Append( wxMenu *menu, const wxString &title );
+ virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
+ virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
+ virtual wxMenu *Remove(size_t pos);
- // notifications: return FALSE to prevent the menu from being
- // appended/deleted
- virtual bool OnAppend(wxMenu *menu, const wxChar *title);
- virtual bool OnDelete(wxMenu *menu, int index);
-
- // item search
- // by menu and item names, returns wxNOT_FOUND if not found
virtual int FindMenuItem(const wxString& menuString,
const wxString& itemString) const;
- // returns NULL if not found
- wxMenuItem* FindItem(int id) const { return FindItemForId(id); }
- // returns NULL if not found, fills menuForItem if !NULL
- wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const;
+ virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
- // submenus access
- int GetMenuCount() const { return m_menuCount; }
- wxMenu *GetMenu(int i) const { return m_menus[i]; }
+ virtual void EnableTop( size_t pos, bool flag );
+ virtual void SetLabelTop( size_t pos, const wxString& label );
+ virtual wxString GetLabelTop( size_t pos ) const;
+ // compatibility: these functions are deprecated
+#ifdef WXWIN_COMPATIBILITY
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() { return m_eventHandler; }
-#ifdef WXWIN_COMPATIBILITY
- // compatibility: these functions are deprecated
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
#endif // WXWIN_COMPATIBILITY
- // IMPLEMENTATION
+ // implementation from now on
+ WXHMENU Create();
+ int FindMenu(const wxString& title);
+ void Detach();
+
// returns TRUE if we're attached to a frame
bool IsAttached() const { return m_menuBarFrame != NULL; }
// get the frame we live in
// get the menu handle
WXHMENU GetHMenu() const { return m_hMenu; }
-protected:
- // common part of all ctors
- void Init();
-
// if the menubar is modified, the display is not updated automatically,
// call this function to update it (m_menuBarFrame should be !NULL)
void Refresh();
+protected:
+ // common part of all ctors
+ void Init();
+
+#ifdef WXWIN_COMPATIBILITY
wxEvtHandler *m_eventHandler;
- int m_menuCount;
- wxMenu **m_menus;
- wxString *m_titles;
+#endif // WXWIN_COMPATIBILITY
+
+ wxArrayString m_titles;
+
wxFrame *m_menuBarFrame;
WXHMENU m_hMenu;
// the accelerator table for all accelerators in all our menus
wxAcceleratorTable m_accelTable;
#endif // wxUSE_ACCEL
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxMenuBar)
};
#endif // _WX_MENU_H_