CPPUNIT_TEST( ConversionUTF32 );
CPPUNIT_TEST( IsConvOk );
#endif // wxUSE_WCHAR_T
+#if wxUSE_UNICODE
+ CPPUNIT_TEST( Iteration );
+#endif
CPPUNIT_TEST_SUITE_END();
void ToFromAscii();
void ConversionUTF16();
void ConversionUTF32();
void IsConvOk();
+#if wxUSE_UNICODE
+ void Iteration();
+#endif
// test if converting s using the given encoding gives ws and vice versa
//
CPPUNIT_TEST_SUITE_REGISTRATION( UnicodeTestCase );
// also include in it's own registry so that these tests can be run alone
-CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( UnicodeTestCase, "Unicode" );
+CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( UnicodeTestCase, "UnicodeTestCase" );
UnicodeTestCase::UnicodeTestCase()
{
CPPUNIT_ASSERT ( wxString("\t[pl]open.format.Sformatuj dyskietkê=gfloppy %f",
wxConvUTF8) == wxT("") ); //should stop at pos 35
#endif
+
+
+ // test using Unicode strings together with char* strings (this must work
+ // in ANSI mode as well, of course):
+ wxString s5("ascii");
+ CPPUNIT_ASSERT( s5 == "ascii" );
+
+ s5 += " value";
+
+ CPPUNIT_ASSERT( strcmp(s5.mb_str(), "ascii value") == 0 );
+ CPPUNIT_ASSERT( s5 == "ascii value" );
+ CPPUNIT_ASSERT( s5 != "SomethingElse" );
}
void UnicodeTestCase::ConversionEmpty()
#endif // wxUSE_WCHAR_T
+#if wxUSE_UNICODE
+void UnicodeTestCase::Iteration()
+{
+ // "czech" in Czech ("cestina"):
+ static const char *textUTF8 = "\304\215e\305\241tina";
+ static const wchar_t textUTF16[] = {0x10D, 0x65, 0x161, 0x74, 0x69, 0x6E, 0x61, 0};
+
+ wxString text(wxString::FromUTF8(textUTF8));
+ CPPUNIT_ASSERT( wxStrcmp(text.wc_str(), textUTF16) == 0 );
+
+ // verify the string was decoded correctly:
+ {
+ size_t idx = 0;
+ for ( wxString::const_iterator i = text.begin(); i != text.end(); ++i, ++idx )
+ {
+ CPPUNIT_ASSERT( *i == textUTF16[idx] );
+ }
+ }
+
+ // overwrite the string with something that is shorter in UTF-8:
+ {
+ for ( wxString::iterator i = text.begin(); i != text.end(); ++i )
+ *i = 'x';
+ }
+
+ // restore the original text now:
+ {
+ wxString::iterator end1 = text.end();
+ wxString::const_iterator end2 = text.end();
+
+ size_t idx = 0;
+ for ( wxString::iterator i = text.begin(); i != text.end(); ++i, ++idx )
+ {
+ *i = textUTF16[idx];
+
+ CPPUNIT_ASSERT( end1 == text.end() );
+ CPPUNIT_ASSERT( end2 == text.end() );
+ }
+
+ CPPUNIT_ASSERT( end1 == text.end() );
+ CPPUNIT_ASSERT( end2 == text.end() );
+ }
+
+ // and verify it again:
+ {
+ size_t idx = 0;
+ for ( wxString::const_iterator i = text.begin(); i != text.end(); ++i, ++idx )
+ {
+ CPPUNIT_ASSERT( *i == textUTF16[idx] );
+ }
+ }
+}
+#endif // wxUSE_UNICODE