// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-
-// ============================================================================
-// declarations
-// ============================================================================
-
-// ----------------------------------------------------------------------------
-// headers
-// ----------------------------------------------------------------------------
-
-// wxWindows headers
-// -----------------
-
#ifdef __GNUG__
- #pragma implementation "menu.h"
- #pragma implementation "menuitem.h"
+ #pragma implementation "menu.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
-#include "wx/frame.h"
-#include "wx/menu.h"
-#include "wx/utils.h"
+ #include "wx/frame.h"
+ #include "wx/menu.h"
+ #include "wx/utils.h"
#endif
#if wxUSE_OWNER_DRAWN
- #include "wx/ownerdrw.h"
+ #include "wx/ownerdrw.h"
#endif
#include "wx/msw/private.h"
#include "wx/log.h"
// other standard headers
-// ----------------------
#include <string.h>
+// ----------------------------------------------------------------------------
+// global variables
+// ----------------------------------------------------------------------------
+
+extern wxMenu *wxCurrentPopupMenu;
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
static const int idMenuTitle = -2;
// ----------------------------------------------------------------------------
-// wxWindows macros
+// macros
// ----------------------------------------------------------------------------
+
#if !USE_SHARED_LIBRARY
- IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
- IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
+ IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
+ IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
#endif
+// convenience macro
+#define GetHMENU() ((HMENU)GetHMenu())
+#define GetHMenuOf(menu) ((HMENU)menu->GetHMenu())
+
// ============================================================================
// implementation
// ============================================================================
// Menus
// Construct a menu with optional title (then use append)
-wxMenu::wxMenu(const wxString& Title, const wxFunction func)
-{
- m_title = Title;
- m_parent = NULL;
- m_eventHandler = this;
- m_pInvokingWindow = NULL;
- m_doBreak = FALSE ;
- m_noItems = 0;
- m_menuBar = NULL;
- m_hMenu = (WXHMENU) CreatePopupMenu();
- m_savehMenu = 0 ;
- m_topLevelMenu = this;
- if (m_title != "")
- {
- Append(idMenuTitle, m_title) ;
- AppendSeparator() ;
- }
-
- Callback(func);
+wxMenu::wxMenu(const wxString& title, const wxFunction func)
+ : m_title(title)
+{
+ m_parent = NULL;
+ m_eventHandler = this;
+ m_pInvokingWindow = NULL;
+ m_doBreak = FALSE ;
+ m_noItems = 0;
+ m_menuBar = NULL;
+ m_hMenu = (WXHMENU) CreatePopupMenu();
+ m_savehMenu = 0 ;
+ m_topLevelMenu = this;
+ m_clientData = (void*) NULL;
+
+ if ( !!m_title )
+ {
+ Append(idMenuTitle, m_title) ;
+ AppendSeparator() ;
+ }
+
+ Callback(func);
}
// The wxWindow destructor will take care of deleting the submenus.
wxMenu::~wxMenu()
{
- if (m_hMenu)
- DestroyMenu((HMENU) m_hMenu);
- m_hMenu = 0;
-
- // Windows seems really bad on Menu de-allocation...
- // After many try, here is what I do: RemoveMenu() will ensure
- // that popup are "disconnected" from their parent; then call
- // delete method on each child (which in turn do a recursive job),
- // and finally, DestroyMenu()
- //
- // With that, BoundCheckers is happy, and no complaints...
-/*
- int N = 0 ;
- if (m_hMenu)
- N = GetMenuItemCount(m_hMenu);
- int i;
- for (i = N-1; i >= 0; i--)
- RemoveMenu(m_hMenu, i, MF_BYPOSITION);
-*/
-
- // How is deleting submenus in this loop any different from deleting
- // the submenus in the children list, via ~wxWindow ?
- // I'll reinstate this deletion for now and remove addition
- // from children list (which doesn't exist now)
- // Julian 1/3/97
- wxNode *node = m_menuItems.First();
- while (node)
- {
- wxMenuItem *item = (wxMenuItem *)node->Data();
-
- // Delete child menus.
- // Beware: they must not be appended to children list!!!
- // (because order of delete is significant)
- if (item->GetSubMenu())
- item->DeleteSubMenu();
-
- wxNode *next = node->Next();
- delete item;
- delete node;
- node = next;
- }
-/*
- if (m_hMenu)
- DestroyMenu(m_hMenu);
- m_hMenu = 0;
-*/
+ if (m_hMenu)
+ DestroyMenu((HMENU) m_hMenu);
+ m_hMenu = 0;
+
+ // Windows seems really bad on Menu de-allocation...
+ // After many try, here is what I do: RemoveMenu() will ensure
+ // that popup are "disconnected" from their parent; then call
+ // delete method on each child (which in turn do a recursive job),
+ // and finally, DestroyMenu()
+ //
+ // With that, BoundCheckers is happy, and no complaints...
+ /*
+ int N = 0 ;
+ if (m_hMenu)
+ N = GetMenuItemCount(m_hMenu);
+ int i;
+ for (i = N-1; i >= 0; i--)
+ RemoveMenu(m_hMenu, i, MF_BYPOSITION);
+ */
+
+ // How is deleting submenus in this loop any different from deleting
+ // the submenus in the children list, via ~wxWindow ?
+ // I'll reinstate this deletion for now and remove addition
+ // from children list (which doesn't exist now)
+ // Julian 1/3/97
+ wxNode *node = m_menuItems.First();
+ while (node)
+ {
+ wxMenuItem *item = (wxMenuItem *)node->Data();
+
+ // Delete child menus.
+ // Beware: they must not be appended to children list!!!
+ // (because order of delete is significant)
+ if (item->GetSubMenu())
+ item->DeleteSubMenu();
+
+ wxNode *next = node->Next();
+ delete item;
+ delete node;
+ node = next;
+ }
+ /*
+ if (m_hMenu)
+ DestroyMenu(m_hMenu);
+ m_hMenu = 0;
+ */
}
void wxMenu::Break()
{
- m_doBreak = TRUE ;
+ m_doBreak = TRUE ;
}
// function appends a new item or submenu to the menu
void wxMenu::Append(wxMenuItem *pItem)
{
- wxCHECK_RET( pItem != NULL, "can't append NULL item to the menu" );
+ wxCHECK_RET( pItem != NULL, "can't append NULL item to the menu" );
+
+ m_menuItems.Append(pItem);
- m_menuItems.Append(pItem);
+ UINT flags = 0;
- UINT flags = 0;
-
- if ( m_doBreak ) {
- flags |= MF_MENUBREAK;
- m_doBreak = FALSE;
- }
+ if ( m_doBreak ) {
+ flags |= MF_MENUBREAK;
+ m_doBreak = FALSE;
+ }
- if ( pItem->IsSeparator() ) {
- flags |= MF_SEPARATOR;
- }
+ if ( pItem->IsSeparator() ) {
+ flags |= MF_SEPARATOR;
+ }
- // id is the numeric id for normal menu items and HMENU for submenus
- UINT id;
- wxMenu *SubMenu = pItem->GetSubMenu();
- if ( SubMenu != NULL ) {
- wxASSERT( SubMenu->m_hMenu != (WXHMENU) NULL );
+ // id is the numeric id for normal menu items and HMENU for submenus
+ UINT id;
+ wxMenu *SubMenu = pItem->GetSubMenu();
+ if ( SubMenu != NULL ) {
+ wxASSERT( SubMenu->m_hMenu != (WXHMENU) NULL );
- id = (UINT)SubMenu->m_hMenu;
+ id = (UINT)SubMenu->m_hMenu;
- SubMenu->m_topLevelMenu = m_topLevelMenu;
- SubMenu->m_parent = this;
- SubMenu->m_savehMenu = (WXHMENU)id;
- SubMenu->m_hMenu = 0;
+ SubMenu->m_topLevelMenu = m_topLevelMenu;
+ SubMenu->m_parent = this;
+ SubMenu->m_savehMenu = (WXHMENU)id;
+ SubMenu->m_hMenu = 0;
- flags |= MF_POPUP;
- }
- else {
- id = pItem->GetId();
- }
+ flags |= MF_POPUP;
+ }
+ else {
+ id = pItem->GetId();
+ }
- LPCSTR pData;
+ LPCSTR pData;
#if wxUSE_OWNER_DRAWN
- if ( pItem->IsOwnerDrawn() ) { // want to get {Measure|Draw}Item messages?
- // item draws itself, pass pointer to it in data parameter
- flags |= MF_OWNERDRAW;
- pData = (LPCSTR)pItem;
- }
- else
+ if ( pItem->IsOwnerDrawn() ) { // want to get {Measure|Draw}Item messages?
+ // item draws itself, pass pointer to it in data parameter
+ flags |= MF_OWNERDRAW;
+ pData = (LPCSTR)pItem;
+ }
+ else
#endif
- {
- // menu is just a normal string (passed in data parameter)
- flags |= MF_STRING;
- pData = pItem->GetName();
- }
+ {
+ // menu is just a normal string (passed in data parameter)
+ flags |= MF_STRING;
+ pData = pItem->GetName();
+ }
- // visually select the menu title
- if ( id == idMenuTitle )
- {
- // TODO use SetMenuItemInfo(MFS_DEFAULT) to put it in bold face
- }
+ // visually select the menu title
+ if ( id == idMenuTitle )
+ {
+ // TODO use SetMenuItemInfo(MFS_DEFAULT) to put it in bold face
+ }
- HMENU hMenu = (HMENU)((m_hMenu == 0) ? m_savehMenu : m_hMenu);
- if ( !AppendMenu(hMenu, flags, id, pData) )
- {
- wxLogLastError("AppendMenu");
- }
+ if ( !AppendMenu(GetHMENU(), flags, id, pData) )
+ {
+ wxLogLastError("AppendMenu");
+ }
- m_noItems++;
+ m_noItems++;
}
void wxMenu::AppendSeparator()
{
- Append(new wxMenuItem(this, ID_SEPARATOR));
+ Append(new wxMenuItem(this, ID_SEPARATOR));
}
// Pullright item
-void wxMenu::Append(int Id, const wxString& label, wxMenu *SubMenu,
- const wxString& helpString)
+void wxMenu::Append(int id, const wxString& label,
+ wxMenu *SubMenu, const wxString& helpString)
{
- Append(new wxMenuItem(this, Id, label, helpString, FALSE, SubMenu));
+ Append(new wxMenuItem(this, id, label, helpString, FALSE, SubMenu));
}
// Ordinary menu item
-void wxMenu::Append(int Id, const wxString& label,
- const wxString& helpString, bool checkable)
+void wxMenu::Append(int id, const wxString& label,
+ const wxString& helpString, bool checkable)
{
- // 'checkable' parameter is useless for Windows.
- Append(new wxMenuItem(this, Id, label, helpString, checkable));
+ // 'checkable' parameter is useless for Windows.
+ Append(new wxMenuItem(this, id, label, helpString, checkable));
}
void wxMenu::Delete(int id)
{
- wxNode *node;
- wxMenuItem *item;
- int pos;
- HMENU menu;
-
- for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++) {
- item = (wxMenuItem *)node->Data();
- if (item->GetId() == id)
- break;
- }
-
- if (!node)
- return;
-
- menu = (HMENU)(m_hMenu ? m_hMenu : m_savehMenu);
+ wxMenuItem *item = NULL;
+ int pos;
+ wxNode *node;
+ for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++)
+ {
+ item = (wxMenuItem *)node->Data();
+ if ( item->GetId() == id )
+ break;
+ }
- wxMenu *pSubMenu = item->GetSubMenu();
- if ( pSubMenu != NULL ) {
- RemoveMenu(menu, (UINT)pos, MF_BYPOSITION);
- pSubMenu->m_hMenu = pSubMenu->m_savehMenu;
- pSubMenu->m_savehMenu = 0;
- pSubMenu->m_parent = NULL;
- // RemoveChild(item->subMenu);
- pSubMenu->m_topLevelMenu = NULL;
- // TODO: Why isn't subMenu deleted here???
- // Will put this in for now. Assuming this is supposed
- // to delete the menu, not just remove it.
- item->DeleteSubMenu();
- }
- else {
- DeleteMenu(menu, (UINT)pos, MF_BYPOSITION);
- }
+ wxCHECK_RET( node, "wxMenu::Delete(): item doesn't exist" );
+
+ HMENU menu = GetHMENU();
+
+ wxMenu *pSubMenu = item->GetSubMenu();
+ if ( pSubMenu != NULL ) {
+ RemoveMenu(menu, (UINT)pos, MF_BYPOSITION);
+ pSubMenu->m_hMenu = pSubMenu->m_savehMenu;
+ pSubMenu->m_savehMenu = 0;
+ pSubMenu->m_parent = NULL;
+ // RemoveChild(item->subMenu);
+ pSubMenu->m_topLevelMenu = NULL;
+ // TODO: Why isn't subMenu deleted here???
+ // Will put this in for now. Assuming this is supposed
+ // to delete the menu, not just remove it.
+ item->DeleteSubMenu();
+ }
+ else {
+ DeleteMenu(menu, (UINT)pos, MF_BYPOSITION);
+ }
- m_menuItems.DeleteNode(node);
- delete item;
+ m_menuItems.DeleteNode(node);
+ delete item;
}
-void wxMenu::Enable(int Id, bool Flag)
+void wxMenu::Enable(int id, bool Flag)
{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK_RET( item != NULL, "can't enable non-existing menu item" );
+ wxMenuItem *item = FindItemForId(id);
+ wxCHECK_RET( item != NULL, "can't enable non-existing menu item" );
- item->Enable(Flag);
+ item->Enable(Flag);
}
-bool wxMenu::Enabled(int Id) const
+bool wxMenu::IsEnabled(int id) const
{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK( item != NULL, FALSE );
+ wxMenuItem *item = FindItemForId(id);
+ wxCHECK_MSG( item != NULL, FALSE, "invalid item id" );
- return item->IsEnabled();
+ return item->IsEnabled();
}
-void wxMenu::Check(int Id, bool Flag)
+void wxMenu::Check(int id, bool Flag)
{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK_RET( item != NULL, "can't get status of non-existing menu item" );
+ wxMenuItem *item = FindItemForId(id);
+ wxCHECK_RET( item != NULL, "can't get status of non-existing menu item" );
- item->Check(Flag);
+ item->Check(Flag);
}
-bool wxMenu::Checked(int Id) const
+bool wxMenu::IsChecked(int id) const
{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK( item != NULL, FALSE );
+ wxMenuItem *item = FindItemForId(id);
+ wxCHECK_MSG( item != NULL, FALSE, "invalid item id" );
- return item->IsChecked();
+ return item->IsChecked();
}
void wxMenu::SetTitle(const wxString& label)
{
- bool hasNoTitle = m_title.IsEmpty();
- m_title = label;
+ bool hasNoTitle = m_title.IsEmpty();
+ m_title = label;
- HMENU hMenu = (HMENU)((m_hMenu == 0) ? m_savehMenu : m_hMenu);
+ HMENU hMenu = GetHMENU();
- if ( hasNoTitle )
- {
- if ( !label.IsEmpty() )
+ if ( hasNoTitle )
{
- if ( !InsertMenu(hMenu, 0, MF_BYPOSITION | MF_STRING,
- idMenuTitle, m_title) ||
- !InsertMenu(hMenu, 1, MF_BYPOSITION, -1, NULL) )
- {
- wxLogLastError("InsertMenu");
- }
- }
- }
- else
- {
- if ( label.IsEmpty() )
- {
- // remove the title and the separator after it
- if ( !RemoveMenu(hMenu, 0, MF_BYPOSITION) ||
- !RemoveMenu(hMenu, 0, MF_BYPOSITION) )
- {
- wxLogLastError("RemoveMenu");
- }
+ if ( !label.IsEmpty() )
+ {
+ if ( !InsertMenu(hMenu, 0u, MF_BYPOSITION | MF_STRING,
+ (unsigned)idMenuTitle, m_title) ||
+ !InsertMenu(hMenu, 1u, MF_BYPOSITION, (unsigned)-1, NULL) )
+ {
+ wxLogLastError("InsertMenu");
+ }
+ }
}
else
{
- // modify the title
- if ( !ModifyMenu(hMenu, 0,
- MF_BYPOSITION | MF_STRING,
- idMenuTitle, m_title) )
- {
- wxLogLastError("ModifyMenu");
- }
+ if ( label.IsEmpty() )
+ {
+ // remove the title and the separator after it
+ if ( !RemoveMenu(hMenu, 0, MF_BYPOSITION) ||
+ !RemoveMenu(hMenu, 0, MF_BYPOSITION) )
+ {
+ wxLogLastError("RemoveMenu");
+ }
+ }
+ else
+ {
+ // modify the title
+ if ( !ModifyMenu(hMenu, 0u,
+ MF_BYPOSITION | MF_STRING,
+ (unsigned)idMenuTitle, m_title) )
+ {
+ wxLogLastError("ModifyMenu");
+ }
+ }
}
- }
- // TODO use SetMenuItemInfo(MFS_DEFAULT) to put it in bold face
+#ifndef __WIN16__
+ // put the title string in bold face
+ if ( !m_title.IsEmpty() )
+ {
+ MENUITEMINFO mii;
+ mii.cbSize = sizeof(mii);
+ mii.fMask = MIIM_STATE;
+ mii.fState = MFS_DEFAULT;
+
+ if ( !SetMenuItemInfo(hMenu, (unsigned)idMenuTitle, FALSE, &mii) )
+ {
+ wxLogLastError("SetMenuItemInfo");
+ }
+ }
+#endif
}
const wxString wxMenu::GetTitle() const
{
- return m_title;
+ return m_title;
}
-void wxMenu::SetLabel(int Id, const wxString& label)
+void wxMenu::SetLabel(int id, const wxString& label)
{
- wxMenuItem *item = FindItemForId(Id) ;
- if (item==NULL)
- return;
+ wxMenuItem *item = FindItemForId(id) ;
+ if (item==NULL)
+ return;
- if (item->GetSubMenu()==NULL)
- {
- if (m_hMenu)
+ if (item->GetSubMenu()==NULL)
{
- UINT was_flag = GetMenuState((HMENU)m_hMenu,Id,MF_BYCOMMAND) ;
- ModifyMenu((HMENU)m_hMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
+ HMENU hMenu = GetHMENU();
+
+ UINT was_flag = GetMenuState(hMenu, id, MF_BYCOMMAND);
+ ModifyMenu(hMenu, id, MF_BYCOMMAND | MF_STRING | was_flag, id, label);
}
- else if (m_savehMenu)
- {
- UINT was_flag = GetMenuState((HMENU)m_savehMenu,Id,MF_BYCOMMAND) ;
- ModifyMenu((HMENU)m_savehMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
- }
- }
- else
- {
- wxMenu *father = item->GetSubMenu()->m_topLevelMenu ;
- wxNode *node = father->m_menuItems.First() ;
- int i = 0 ;
- while (node)
+ else
{
- wxMenuItem *matched = (wxMenuItem*)node->Data() ;
- if (matched==item)
- break ;
- i++ ;
- node = node->Next() ;
- }
- // Here, we have the position.
- ModifyMenu((HMENU)father->m_savehMenu,i,
- MF_BYPOSITION|MF_STRING|MF_POPUP,
- (UINT)item->GetSubMenu()->m_savehMenu,(const char *)label) ;
- }
- item->SetName(label);
-}
-
-wxString wxMenu::GetLabel(int Id) const
-{
- static char tmp[128] ;
- int len;
- if (m_hMenu)
- len = GetMenuString((HMENU)m_hMenu,Id,tmp,WXSIZEOF(tmp) - 1,MF_BYCOMMAND);
- else if (m_savehMenu)
- len = GetMenuString((HMENU)m_savehMenu,Id,tmp,WXSIZEOF(tmp) - 1,MF_BYCOMMAND);
- else
- len = 0 ;
- tmp[len] = '\0' ;
- return wxString(tmp) ;
+ wxMenu *father = item->GetSubMenu()->m_topLevelMenu ;
+ wxNode *node = father->m_menuItems.First() ;
+ int i = 0 ;
+ while (node)
+ {
+ wxMenuItem *matched = (wxMenuItem*)node->Data() ;
+ if (matched==item)
+ break ;
+ i++ ;
+ node = node->Next() ;
+ }
+ // Here, we have the position.
+ ModifyMenu((HMENU)father->m_savehMenu,i,
+ MF_BYPOSITION|MF_STRING|MF_POPUP,
+ (UINT)item->GetSubMenu()->m_savehMenu,(const char *)label) ;
+ }
+ item->SetName(label);
}
-bool wxMenu::MSWCommand(WXUINT WXUNUSED(param), WXWORD id)
+wxString wxMenu::GetLabel(int id) const
{
- wxCommandEvent event(wxEVENT_TYPE_MENU_COMMAND);
- event.SetEventObject( this );
- event.SetId( id );
- event.SetInt( id );
- ProcessCommand(event);
- return TRUE;
+ wxString label;
+ wxMenuItem *pItem = FindItemForId(id) ;
+ if (pItem)
+ label = pItem->GetName() ;
+ else
+ wxFAIL_MSG("wxMenu::GetLabel: item doesn't exist");
+
+ return label;
}
-// Finds the item id matching the given string, -1 if not found.
-int wxMenu::FindItem (const wxString& itemString) const
+bool wxMenu::MSWCommand(WXUINT WXUNUSED(param), WXWORD id)
{
- char buf1[200];
- char buf2[200];
- wxStripMenuCodes ((char *)(const char *)itemString, buf1);
+ // ignore commands from the menu title
- for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
+ // NB: VC++ generates wrong assembler for `if ( id != idMenuTitle )'!!
+ if ( id != (WXWORD)idMenuTitle )
{
- wxMenuItem *item = (wxMenuItem *) node->Data ();
- if (item->GetSubMenu())
- {
- int ans = item->GetSubMenu()->FindItem(itemString);
- if (ans > -1)
- return ans;
- }
- if ( !item->IsSeparator() )
- {
- wxStripMenuCodes((char *)item->GetName().c_str(), buf2);
- if (strcmp(buf1, buf2) == 0)
- return item->GetId();
- }
+ wxCommandEvent event(wxEVT_COMMAND_MENU_SELECTED);
+ event.SetEventObject( this );
+ event.SetId( id );
+ event.SetInt( id );
+ ProcessCommand(event);
}
- return -1;
+ return TRUE;
}
-wxMenuItem *wxMenu::FindItemForId(int itemId, wxMenu ** itemMenu) const
+// Finds the item id matching the given string, -1 if not found.
+int wxMenu::FindItem (const wxString& itemString) const
{
- if (itemMenu)
- *itemMenu = NULL;
- for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
- {
- wxMenuItem *item = (wxMenuItem *) node->Data ();
+ // FIXME fixed size buffer
+ char buf1[200];
+ char buf2[200];
+ wxStripMenuCodes ((char *)(const char *)itemString, buf1);
- if (item->GetId() == itemId)
+ for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
{
- if (itemMenu)
- *itemMenu = (wxMenu *) this;
- return item;
+ wxMenuItem *item = (wxMenuItem *) node->Data ();
+ if (item->GetSubMenu())
+ {
+ int ans = item->GetSubMenu()->FindItem(itemString);
+ if (ans > -1)
+ return ans;
+ }
+ if ( !item->IsSeparator() )
+ {
+ wxStripMenuCodes((char *)item->GetName().c_str(), buf2);
+ if (strcmp(buf1, buf2) == 0)
+ return item->GetId();
+ }
}
- if (item->GetSubMenu())
+ return wxNOT_FOUND;
+}
+
+wxMenuItem *wxMenu::FindItemForId(int itemId, wxMenu ** itemMenu) const
+{
+ if (itemMenu)
+ *itemMenu = NULL;
+ for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
{
- wxMenuItem *ans = item->GetSubMenu()->FindItemForId (itemId, itemMenu);
- if (ans)
- return ans;
+ wxMenuItem *item = (wxMenuItem *) node->Data ();
+
+ if (item->GetId() == itemId)
+ {
+ if (itemMenu)
+ *itemMenu = (wxMenu *) this;
+ return item;
+ }
+
+ if (item->GetSubMenu())
+ {
+ wxMenuItem *ans = item->GetSubMenu()->FindItemForId (itemId, itemMenu);
+ if (ans)
+ return ans;
+ }
}
- }
- if (itemMenu)
- *itemMenu = NULL;
- return NULL;
+ if (itemMenu)
+ *itemMenu = NULL;
+ return NULL;
}
void wxMenu::SetHelpString(int itemId, const wxString& helpString)
{
- wxMenuItem *item = FindItemForId (itemId);
- if (item)
- item->SetHelp(helpString);
+ wxMenuItem *item = FindItemForId (itemId);
+ if (item)
+ item->SetHelp(helpString);
+ else
+ wxFAIL_MSG("wxMenu::SetHelpString: item doesn't exist");
}
wxString wxMenu::GetHelpString (int itemId) const
{
- wxMenuItem *item = FindItemForId (itemId);
- wxString str("");
- return (item == NULL) ? str : item->GetHelp();
+ wxString help;
+ wxMenuItem *item = FindItemForId (itemId);
+ if (item)
+ help = item->GetHelp();
+ else
+ wxFAIL_MSG("wxMenu::GetHelpString: item doesn't exist");
+
+ return help;
}
void wxMenu::ProcessCommand(wxCommandEvent & event)
{
- bool processed = FALSE;
+ bool processed = FALSE;
- // Try a callback
- if (m_callback)
- {
- (void)(*(m_callback))(*this, event);
- processed = TRUE;
- }
+ // Try a callback
+ if (m_callback)
+ {
+ (void)(*(m_callback))(*this, event);
+ processed = TRUE;
+ }
- // Try the menu's event handler
- if ( !processed && GetEventHandler())
- {
- processed = GetEventHandler()->ProcessEvent(event);
- }
+ // Try the menu's event handler
+ if ( !processed && GetEventHandler())
+ {
+ processed = GetEventHandler()->ProcessEvent(event);
+ }
- // Try the window the menu was popped up from (and up
- // through the hierarchy)
- if ( !processed && GetInvokingWindow())
- processed = GetInvokingWindow()->ProcessEvent(event);
+ // Try the window the menu was popped up from (and up through the
+ // hierarchy)
+ wxWindow *win = GetInvokingWindow();
+ if ( !processed && win )
+ processed = win->GetEventHandler()->ProcessEvent(event);
}
-extern wxMenu *wxCurrentPopupMenu;
bool wxWindow::PopupMenu(wxMenu *menu, int x, int y)
{
- menu->SetInvokingWindow(this);
+ menu->SetInvokingWindow(this);
+ menu->UpdateUI();
- HWND hWnd = (HWND) GetHWND();
- HMENU hMenu = (HMENU)menu->m_hMenu;
- POINT point;
- point.x = x;
- point.y = y;
- ::ClientToScreen(hWnd, &point);
- wxCurrentPopupMenu = menu;
- ::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
- wxYield();
- wxCurrentPopupMenu = NULL;
+ HWND hWnd = (HWND) GetHWND();
+ HMENU hMenu = (HMENU)menu->m_hMenu;
+ POINT point;
+ point.x = x;
+ point.y = y;
+ ::ClientToScreen(hWnd, &point);
+ wxCurrentPopupMenu = menu;
+ ::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
+ wxYield();
+ wxCurrentPopupMenu = NULL;
- menu->SetInvokingWindow(NULL);
+ menu->SetInvokingWindow(NULL);
- return TRUE;
+ return TRUE;
}
// Menu Bar
wxMenuBar::wxMenuBar()
{
- m_eventHandler = this;
+ m_eventHandler = this;
+ m_menuCount = 0;
+ m_menus = NULL;
+ m_titles = NULL;
+ m_menuBarFrame = NULL;
+ m_hMenu = 0;
+}
- m_menuCount = 0;
- m_menus = NULL;
- m_titles = NULL;
- m_menuBarFrame = NULL;
- m_hMenu = 0;
+wxMenuBar::wxMenuBar( long WXUNUSED(style) )
+{
+ m_eventHandler = this;
+ m_menuCount = 0;
+ m_menus = NULL;
+ m_titles = NULL;
+ m_menuBarFrame = NULL;
+ m_hMenu = 0;
}
wxMenuBar::wxMenuBar(int N, wxMenu *Menus[], const wxString Titles[])
{
- m_eventHandler = this;
- m_menuCount = N;
- m_menus = Menus;
- m_titles = new wxString[N];
- int i;
- for ( i = 0; i < N; i++ )
- m_titles[i] = Titles[i];
- m_menuBarFrame = NULL;
- for (i = 0; i < N; i++)
- m_menus[i]->m_menuBar = (wxMenuBar *) this;
+ m_eventHandler = this;
+ m_menuCount = N;
+ m_menus = Menus;
+ m_titles = new wxString[N];
+ int i;
+ for ( i = 0; i < N; i++ )
+ m_titles[i] = Titles[i];
+ m_menuBarFrame = NULL;
+ for (i = 0; i < N; i++)
+ m_menus[i]->m_menuBar = (wxMenuBar *) this;
- m_hMenu = 0;
+ m_hMenu = 0;
}
wxMenuBar::~wxMenuBar()
{
- // In fact, don't want menu to be destroyed before MDI
- // shuffling has taken place. Let it be destroyed
- // automatically when the window is destroyed.
+ // In fact, don't want menu to be destroyed before MDI
+ // shuffling has taken place. Let it be destroyed
+ // automatically when the window is destroyed.
-// DestroyMenu(menu);
-// m_hMenu = NULL;
+ // DestroyMenu(menu);
+ // m_hMenu = NULL;
- int i;
-/*
- // See remarks in ::~wxMenu() method
- // BEWARE - this may interfere with MDI fixes, so
- // may need to remove
- int N = 0 ;
+ int i;
+ /*
+ // See remarks in ::~wxMenu() method
+ // BEWARE - this may interfere with MDI fixes, so
+ // may need to remove
+ int N = 0 ;
- if (m_menuBarFrame && ((m_menuBarFrame->GetWindowStyleFlag() & wxSDI) == wxSDI))
- {
+ if (m_menuBarFrame && ((m_menuBarFrame->GetWindowStyleFlag() & wxSDI) == wxSDI))
+ {
if (menu)
- N = GetMenuItemCount(menu) ;
+ N = GetMenuItemCount(menu) ;
for (i = N-1; i >= 0; i--)
- RemoveMenu(menu, i, MF_BYPOSITION);
- }
-*/
- for (i = 0; i < m_menuCount; i++)
- {
- delete m_menus[i];
- }
- delete[] m_menus;
- delete[] m_titles;
-
-/* Don't destroy menu here, in case we're MDI and
- need to do some shuffling with VALID menu handles.
- if (menu)
- DestroyMenu(menu);
- m_hMenu = 0;
-*/
+ RemoveMenu(menu, i, MF_BYPOSITION);
+ }
+ */
+ for (i = 0; i < m_menuCount; i++)
+ {
+ delete m_menus[i];
+ }
+ delete[] m_menus;
+ delete[] m_titles;
+
+ /* Don't destroy menu here, in case we're MDI and
+ need to do some shuffling with VALID menu handles.
+ if (menu)
+ DestroyMenu(menu);
+ m_hMenu = 0;
+ */
}
// Must only be used AFTER menu has been attached to frame,
// otherwise use individual menus to enable/disable items
-void wxMenuBar::Enable(int Id, bool Flag)
+void wxMenuBar::Enable(int id, bool enable)
{
- int ms_flag;
- if (Flag)
- ms_flag = MF_ENABLED;
- else
- ms_flag = MF_GRAYED;
+ int flag = enable ? MF_ENABLED : MF_GRAYED;
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
- if (!item)
- return;
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (itemMenu->m_hMenu)
- EnableMenuItem((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND | ms_flag);
- else if (itemMenu->m_savehMenu)
- EnableMenuItem((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND | ms_flag);
+ wxCHECK_RET( item, "attempt to enable an item which doesn't exist" );
+ EnableMenuItem(GetHMenuOf(itemMenu), id, MF_BYCOMMAND | flag);
}
-void wxMenuBar::EnableTop(int pos, bool flag)
+void wxMenuBar::EnableTop(int pos, bool enable)
{
- int ms_flag;
- if (flag)
- ms_flag = MF_ENABLED;
- else
- ms_flag = MF_GRAYED;
+ int flag = enable ? MF_ENABLED : MF_GRAYED;;
- EnableMenuItem((HMENU)m_hMenu, pos, MF_BYPOSITION | ms_flag);
- DrawMenuBar((HWND) m_menuBarFrame->GetHWND()) ;
+ EnableMenuItem((HMENU)m_hMenu, pos, MF_BYPOSITION | flag);
+ DrawMenuBar((HWND)m_menuBarFrame->GetHWND()) ;
}
// Must only be used AFTER menu has been attached to frame,
// otherwise use individual menus
-void wxMenuBar::Check(int Id, bool Flag)
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
- if (!item)
- return;
-
- if (!item->IsCheckable())
- return ;
- int ms_flag;
- if (Flag)
- ms_flag = MF_CHECKED;
- else
- ms_flag = MF_UNCHECKED;
-
- if (itemMenu->m_hMenu)
- CheckMenuItem((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND | ms_flag);
- else if (itemMenu->m_savehMenu)
- CheckMenuItem((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND | ms_flag);
-
-// CheckMenuItem((HMENU)m_hMenu, Id, MF_BYCOMMAND | ms_flag);
-}
-
-bool wxMenuBar::Checked(int Id) const
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
- if (!item)
- return FALSE;
+void wxMenuBar::Check(int id, bool check)
+{
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
+
+ wxCHECK_RET( item, "attempt to check an item which doesn't exist" );
+ wxCHECK_RET( item->IsCheckable(), "attempt to check an uncheckable item" );
- int Flag ;
+ int flag = check ? MF_CHECKED : MF_UNCHECKED;
+ CheckMenuItem(GetHMenuOf(itemMenu), id, MF_BYCOMMAND | flag);
+}
- if (itemMenu->m_hMenu)
- Flag=GetMenuState((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND) ;
- else if (itemMenu->m_savehMenu)
- Flag=GetMenuState((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND) ;
+bool wxMenuBar::IsChecked(int id) const
+{
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
-// Flag=GetMenuState((HMENU)m_hMenu, Id, MF_BYCOMMAND) ;
+ wxCHECK_MSG( item, FALSE, "wxMenuItem::IsChecked(): no such item" );
- if (Flag&MF_CHECKED)
- return TRUE ;
- else
- return FALSE ;
+ int flag = ::GetMenuState(GetHMenuOf(itemMenu), id, MF_BYCOMMAND);
+
+ return (flag & MF_CHECKED) != 0;
}
-bool wxMenuBar::Enabled(int Id) const
+bool wxMenuBar::IsEnabled(int id) const
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
- if (!item)
- return FALSE;
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- int Flag ;
+ wxCHECK_MSG( item, FALSE, "wxMenuItem::IsEnabled(): no such item" );
- if (itemMenu->m_hMenu)
- Flag=GetMenuState((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND) ;
- else if (itemMenu->m_savehMenu)
- Flag=GetMenuState((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND) ;
+ int flag = ::GetMenuState(GetHMenuOf(itemMenu), id, MF_BYCOMMAND) ;
- if (Flag&MF_ENABLED)
- return TRUE ;
- else
- return FALSE ;
+ return (flag & MF_ENABLED) != 0;
}
-
-void wxMenuBar::SetLabel(int Id, const wxString& label)
+void wxMenuBar::SetLabel(int id, const wxString& label)
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
- return;
+ if (!item)
+ return;
- if (itemMenu->m_hMenu)
- {
- UINT was_flag = GetMenuState((HMENU)itemMenu->m_hMenu,Id,MF_BYCOMMAND) ;
- ModifyMenu((HMENU)itemMenu->m_hMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
- }
- else if (itemMenu->m_savehMenu)
- {
- UINT was_flag = GetMenuState((HMENU)itemMenu->m_savehMenu,Id,MF_BYCOMMAND) ;
- ModifyMenu((HMENU)itemMenu->m_savehMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
- }
+ HMENU hMenu = GetHMenuOf(itemMenu);
+ UINT was_flag = ::GetMenuState(hMenu, id, MF_BYCOMMAND);
+ ::ModifyMenu(hMenu, id, MF_BYCOMMAND | MF_STRING | was_flag, id, label);
}
-wxString wxMenuBar::GetLabel(int Id) const
+wxString wxMenuBar::GetLabel(int id) const
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
+
+ wxCHECK_MSG( item, "", "wxMenuItem::GetLabel(): no such item" );
- if (!item)
- return wxString("");
+ HMENU hMenu = GetHMenuOf(itemMenu);
+ int len = ::GetMenuString(hMenu, id, NULL, 0, MF_BYCOMMAND);
- static char tmp[128] ;
- int len = 0;
- if (itemMenu->m_hMenu)
- {
- len = GetMenuString((HMENU)itemMenu->m_hMenu,Id,tmp,127,MF_BYCOMMAND) ;
- }
- else if (itemMenu->m_savehMenu)
- {
- len = GetMenuString((HMENU)itemMenu->m_savehMenu,Id,tmp,127,MF_BYCOMMAND) ;
- }
+ len++; // for the NUL character
+ wxString label;
+ ::GetMenuString(hMenu, id, label.GetWriteBuf(len), len, MF_BYCOMMAND);
+ label.UngetWriteBuf();
-// int len = GetMenuString((HMENU)m_hMenu,Id,tmp,127,MF_BYCOMMAND) ;
- tmp[len] = '\0' ;
- return wxString(tmp) ;
+ return label;
}
void wxMenuBar::SetLabelTop(int pos, const wxString& label)
{
- UINT was_flag = GetMenuState((HMENU)m_hMenu,pos,MF_BYPOSITION) ;
- if (was_flag&MF_POPUP)
- {
- was_flag &= 0xff ;
- HMENU popup = GetSubMenu((HMENU)m_hMenu,pos) ;
- ModifyMenu((HMENU)m_hMenu,pos,MF_BYPOSITION|MF_STRING|was_flag,(UINT)popup,(const char *)label) ;
- }
- else
- ModifyMenu((HMENU)m_hMenu,pos,MF_BYPOSITION|MF_STRING|was_flag,pos,(const char *)label) ;
+ UINT id;
+ UINT was_flag = ::GetMenuState((HMENU)m_hMenu, pos, MF_BYPOSITION);
+ if (was_flag & MF_POPUP)
+ {
+ was_flag &= 0xff ;
+ id = (UINT)::GetSubMenu((HMENU)m_hMenu, pos) ;
+ }
+ else
+ {
+ id = pos;
+ }
+
+ ::ModifyMenu((HMENU)m_hMenu, pos, MF_BYPOSITION | MF_STRING | was_flag,
+ id, label) ;
}
wxString wxMenuBar::GetLabelTop(int pos) const
{
- static char tmp[128] ;
- int len = GetMenuString((HMENU)m_hMenu,pos,tmp,127,MF_BYPOSITION) ;
- tmp[len] = '\0' ;
- return wxString(tmp);
+ int len = ::GetMenuString((HMENU)m_hMenu, pos, NULL, 0, MF_BYCOMMAND);
+
+ len++; // for the NUL character
+ wxString label;
+ ::GetMenuString((HMENU)m_hMenu, pos, label.GetWriteBuf(len), len, MF_BYCOMMAND);
+ label.UngetWriteBuf();
+
+ return label;
}
bool wxMenuBar::OnDelete(wxMenu *a_menu, int pos)
{
- if (!m_menuBarFrame)
- return TRUE;
+ if (!m_menuBarFrame)
+ return TRUE;
- if (RemoveMenu((HMENU)m_hMenu, (UINT)pos, MF_BYPOSITION)) {
- m_menus[pos]->m_hMenu = m_menus[pos]->m_savehMenu;
- m_menus[pos]->m_savehMenu = 0;
+ if (RemoveMenu((HMENU)m_hMenu, (UINT)pos, MF_BYPOSITION)) {
+ m_menus[pos]->m_hMenu = m_menus[pos]->m_savehMenu;
+ m_menus[pos]->m_savehMenu = 0;
- if (m_menuBarFrame) {
- DrawMenuBar((HWND) m_menuBarFrame->GetHWND()) ;
- }
+ if (m_menuBarFrame) {
+ DrawMenuBar((HWND) m_menuBarFrame->GetHWND()) ;
+ }
- return TRUE;
- }
+ return TRUE;
+ }
- return FALSE;
+ return FALSE;
}
bool wxMenuBar::OnAppend(wxMenu *a_menu, const char *title)
{
- if (!a_menu->m_hMenu)
- return FALSE;
+ if (!a_menu->m_hMenu)
+ return FALSE;
- if (!m_menuBarFrame)
- return TRUE;
+ if (!m_menuBarFrame)
+ return TRUE;
- a_menu->m_savehMenu = a_menu->m_hMenu;
- a_menu->m_hMenu = 0;
+ a_menu->m_savehMenu = a_menu->m_hMenu;
+ a_menu->m_hMenu = 0;
- AppendMenu((HMENU)m_hMenu, MF_POPUP | MF_STRING, (UINT)a_menu->m_savehMenu, title);
+ AppendMenu((HMENU)m_hMenu, MF_POPUP | MF_STRING, (UINT)a_menu->m_savehMenu, title);
- DrawMenuBar((HWND) m_menuBarFrame->GetHWND());
+ DrawMenuBar((HWND)m_menuBarFrame->GetHWND());
- return TRUE;
+ return TRUE;
}
void wxMenuBar::Append (wxMenu * menu, const wxString& title)
{
- if (!OnAppend(menu, title))
- return;
+ if (!OnAppend(menu, title))
+ return;
- m_menuCount ++;
- wxMenu **new_menus = new wxMenu *[m_menuCount];
- wxString *new_titles = new wxString[m_menuCount];
- int i;
+ m_menuCount ++;
+ wxMenu **new_menus = new wxMenu *[m_menuCount];
+ wxString *new_titles = new wxString[m_menuCount];
+ int i;
- for (i = 0; i < m_menuCount - 1; i++)
- {
- new_menus[i] = m_menus[i];
- m_menus[i] = NULL;
- new_titles[i] = m_titles[i];
- m_titles[i] = "";
- }
- if (m_menus)
- {
- delete[]m_menus;
- delete[]m_titles;
- }
- m_menus = new_menus;
- m_titles = new_titles;
+ for (i = 0; i < m_menuCount - 1; i++)
+ {
+ new_menus[i] = m_menus[i];
+ m_menus[i] = NULL;
+ new_titles[i] = m_titles[i];
+ m_titles[i] = "";
+ }
+ if (m_menus)
+ {
+ delete[]m_menus;
+ delete[]m_titles;
+ }
+ m_menus = new_menus;
+ m_titles = new_titles;
- m_menus[m_menuCount - 1] = (wxMenu *)menu;
- m_titles[m_menuCount - 1] = title;
+ m_menus[m_menuCount - 1] = (wxMenu *)menu;
+ m_titles[m_menuCount - 1] = title;
- ((wxMenu *)menu)->m_menuBar = (wxMenuBar *) this;
- ((wxMenu *)menu)->SetParent(this);
+ ((wxMenu *)menu)->m_menuBar = (wxMenuBar *) this;
+ ((wxMenu *)menu)->SetParent(this);
}
void wxMenuBar::Delete(wxMenu * menu, int i)
{
- int j;
- int ii = (int) i;
-
- if (menu != 0) {
- for (ii = 0; ii < m_menuCount; ii++) {
- if (m_menus[ii] == menu)
- break;
- }
- if (ii >= m_menuCount)
- return;
- } else {
- if (ii < 0 || ii >= m_menuCount)
- return;
- menu = m_menus[ii];
- }
+ int j;
+ int ii = (int) i;
+
+ if (menu != 0) {
+ for (ii = 0; ii < m_menuCount; ii++) {
+ if (m_menus[ii] == menu)
+ break;
+ }
+ if (ii >= m_menuCount)
+ return;
+ } else {
+ if (ii < 0 || ii >= m_menuCount)
+ return;
+ menu = m_menus[ii];
+ }
- if (!OnDelete(menu, ii))
- return;
+ if (!OnDelete(menu, ii))
+ return;
- menu->SetParent(NULL);
+ menu->SetParent(NULL);
- -- m_menuCount;
- for (j = ii; j < m_menuCount; j++) {
- m_menus[j] = m_menus[j + 1];
- m_titles[j] = m_titles[j + 1];
- }
+ -- m_menuCount;
+ for (j = ii; j < m_menuCount; j++) {
+ m_menus[j] = m_menus[j + 1];
+ m_titles[j] = m_titles[j + 1];
+ }
}
// Find the menu menuString, item itemString, and return the item id.
// Returns -1 if none found.
int wxMenuBar::FindMenuItem (const wxString& menuString, const wxString& itemString) const
{
- char buf1[200];
- char buf2[200];
- wxStripMenuCodes ((char *)(const char *)menuString, buf1);
- int i;
- for (i = 0; i < m_menuCount; i++)
+ char buf1[200];
+ char buf2[200];
+ wxStripMenuCodes ((char *)(const char *)menuString, buf1);
+ int i;
+ for (i = 0; i < m_menuCount; i++)
{
- wxStripMenuCodes ((char *)(const char *)m_titles[i], buf2);
- if (strcmp (buf1, buf2) == 0)
- return m_menus[i]->FindItem (itemString);
+ wxStripMenuCodes ((char *)(const char *)m_titles[i], buf2);
+ if (strcmp (buf1, buf2) == 0)
+ return m_menus[i]->FindItem (itemString);
}
- return -1;
+ return -1;
}
-wxMenuItem *wxMenuBar::FindItemForId (int Id, wxMenu ** itemMenu) const
+wxMenuItem *wxMenuBar::FindItemForId (int id, wxMenu ** itemMenu) const
{
- if (itemMenu)
- *itemMenu = NULL;
+ if (itemMenu)
+ *itemMenu = NULL;
- wxMenuItem *item = NULL;
- int i;
- for (i = 0; i < m_menuCount; i++)
- if ((item = m_menus[i]->FindItemForId (Id, itemMenu)))
- return item;
- return NULL;
+ wxMenuItem *item = NULL;
+ int i;
+ for (i = 0; i < m_menuCount; i++)
+ {
+ item = m_menus[i]->FindItemForId (id, itemMenu);
+ if (item)
+ return item;
+ }
+ return NULL;
}
-void wxMenuBar::SetHelpString (int Id, const wxString& helpString)
+void wxMenuBar::SetHelpString (int id, const wxString& helpString)
{
- int i;
- for (i = 0; i < m_menuCount; i++)
+ int i;
+ for (i = 0; i < m_menuCount; i++)
{
- if (m_menus[i]->FindItemForId (Id))
- {
- m_menus[i]->SetHelpString (Id, helpString);
- return;
- }
+ if (m_menus[i]->FindItemForId (id))
+ {
+ m_menus[i]->SetHelpString (id, helpString);
+ return;
+ }
}
}
-wxString wxMenuBar::GetHelpString (int Id) const
+wxString wxMenuBar::GetHelpString (int id) const
{
- int i;
- for (i = 0; i < m_menuCount; i++)
+ wxString helpString;
+
+ for (int i = 0; i < m_menuCount; i++)
{
- if (m_menus[i]->FindItemForId (Id))
- return wxString(m_menus[i]->GetHelpString (Id));
+ wxMenuItem *item = m_menus[i]->FindItemForId(id);
+ if ( item )
+ {
+ helpString = item->GetHelp();
+
+ break;
+ }
}
- return wxString("");
+
+ return helpString;
}
+// ----------------------------------------------------------------------------
+// helper functions
+// ----------------------------------------------------------------------------
+
wxWindow *wxMenu::GetWindow() const
-{
- if ( m_pInvokingWindow != NULL )
- return m_pInvokingWindow;
- if ( m_menuBar != NULL)
- return m_menuBar->m_menuBarFrame;
- return NULL;
+{
+ if ( m_pInvokingWindow != NULL )
+ return m_pInvokingWindow;
+ else if ( m_menuBar != NULL)
+ return m_menuBar->m_menuBarFrame;
+
+ return NULL;
}
WXHMENU wxMenu::GetHMenu() const
{
- if ( m_hMenu != 0 )
- return m_hMenu;
- else if ( m_savehMenu != 0 )
- return m_savehMenu;
+ if ( m_hMenu != 0 )
+ return m_hMenu;
+ else if ( m_savehMenu != 0 )
+ return m_savehMenu;
- return 0;
+ wxFAIL_MSG("wxMenu without HMENU");
+
+ return 0;
}
+// Update a menu and all submenus recursively. source is the object that has
+// the update event handlers defined for it. If NULL, the menu or associated
+// window will be used.
+void wxMenu::UpdateUI(wxEvtHandler* source)
+{
+ if (!source && GetInvokingWindow())
+ source = GetInvokingWindow()->GetEventHandler();
+ if (!source)
+ source = GetEventHandler();
+ if (!source)
+ source = this;
+
+ wxNode* node = GetItems().First();
+ while (node)
+ {
+ wxMenuItem* item = (wxMenuItem*) node->Data();
+ if ( !item->IsSeparator() )
+ {
+ wxWindowID id = item->GetId();
+ wxUpdateUIEvent event(id);
+ event.SetEventObject( source );
+
+ if (source->ProcessEvent(event))
+ {
+ if (event.GetSetText())
+ SetLabel(id, event.GetText());
+ if (event.GetSetChecked())
+ Check(id, event.GetChecked());
+ if (event.GetSetEnabled())
+ Enable(id, event.GetEnabled());
+ }
+
+ if (item->GetSubMenu())
+ item->GetSubMenu()->UpdateUI(source);
+ }
+ node = node->Next();
+ }
+}