-class MyCanvas(wxWindow):
+class MyCanvas(wxScrolledWindow):
def __init__(self, parent):
- wxWindow.__init__(self, parent, -1, wxPoint(0, 0), wxPyDefaultSize, wxSUNKEN_BORDER)
+ wxScrolledWindow.__init__(self, parent, -1, wxPoint(0, 0), wxPyDefaultSize, wxSUNKEN_BORDER)
self.SetBackgroundColour(wxNamedColor("WHITE"))
self.Connect(-1, -1, wxEVT_LEFT_DOWN, self.OnLeftButtonEvent)
self.SetCursor(wxStockCursor(wxCURSOR_PENCIL))
bmp = wxBitmap('bitmaps/test2.bmp', wxBITMAP_TYPE_BMP)
- print 'bmp OK:', bmp.Ok()
- print 'bmp: (%dx%dx%d)' % (bmp.GetWidth(), bmp.GetHeight(), bmp.GetDepth())
self.bmp = bmp
+ self.SetScrollbars(20, 20, 50, 50)
+
self.lines = []
def OnPaint(self, event):
dc = wxPaintDC(self)
+ self.PrepareDC(dc)
self.DoDrawing(dc)
self.SetTopWindow(frame)
return true
+
#---------------------------------------------------------------------------
#----------------------------------------------------------------------------
#
# $Log$
+# Revision 1.3 1999/04/30 03:29:53 RD
+# wxPython 2.0b9, first phase (win32)
+# Added gobs of stuff, see wxPython/README.txt for details
+#
+# Revision 1.2.4.1 1999/03/27 23:30:00 RD
+#
+# wxPython 2.0b8
+# Python thread support
+# various minor additions
+# various minor fixes
+#
# Revision 1.2 1998/12/15 20:44:34 RD
# Changed the import semantics from "from wxPython import *" to "from
# wxPython.wx import *" This is for people who are worried about