#include "wx/frame.h"
#include "wx/icon.h"
#include "wx/dialog.h"
- #include "wx/timer.h"
#include "wx/memory.h"
#include "wx/gdicmn.h"
#include "wx/module.h"
#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
+#include "wx/generic/private/timer.h"
#if wxUSE_THREADS
#include "wx/thread.h"
IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
-BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
- EVT_IDLE(wxAppBase::OnIdle)
-END_EVENT_TABLE()
-
bool wxApp::Initialize(int& argC, wxChar **argV)
{
#if defined(__WXDEBUG__) && !wxUSE_NANOX
};
extern "C"
-Bool wxX11ExposePredicate (Display *display, XEvent *xevent, XPointer arg)
+Bool wxX11ExposePredicate (Display *WXUNUSED(display), XEvent *xevent, XPointer arg)
{
wxExposeInfo *info = (wxExposeInfo*) arg;
// wxLogDebug( "OnKey from %s", win->GetName().c_str() );
// We didn't process wxEVT_KEY_DOWN, so send wxEVT_CHAR
- if (win->GetEventHandler()->ProcessEvent( keyEvent ))
+ if (win->HandleWindowEvent( keyEvent ))
return true;
keyEvent.SetEventType(wxEVT_CHAR);
// Do the translation again, retaining the ASCII
// code.
- wxTranslateKeyEvent(keyEvent, win, window, event, true);
- if (win->GetEventHandler()->ProcessEvent( keyEvent ))
+ if (wxTranslateKeyEvent(keyEvent, win, window, event, true) &&
+ win->HandleWindowEvent( keyEvent ))
return true;
if ( (keyEvent.m_keyCode == WXK_TAB) &&
/* CTRL-TAB changes the (parent) window, i.e. switch notebook page */
new_event.SetWindowChange( keyEvent.ControlDown() );
new_event.SetCurrentFocus( win );
- return win->GetParent()->GetEventHandler()->ProcessEvent( new_event );
+ return win->GetParent()->HandleWindowEvent( new_event );
}
return false;
wxKeyEvent keyEvent(wxEVT_KEY_UP);
wxTranslateKeyEvent(keyEvent, win, window, event);
- return win->GetEventHandler()->ProcessEvent( keyEvent );
+ return win->HandleWindowEvent( keyEvent );
}
case ConfigureNotify:
{
wxSizeEvent sizeEvent( wxSize(XConfigureEventGetWidth(event), XConfigureEventGetHeight(event)), win->GetId() );
sizeEvent.SetEventObject( win );
- return win->GetEventHandler()->ProcessEvent( sizeEvent );
+ return win->HandleWindowEvent( sizeEvent );
}
}
return false;
wxSizeEvent sizeEvent(sz, win->GetId());
sizeEvent.SetEventObject(win);
- return win->GetEventHandler()->ProcessEvent( sizeEvent );
+ return win->HandleWindowEvent( sizeEvent );
}
#endif
#endif
if (event->type == ButtonPress)
{
- if ((win != wxWindow::FindFocus()) && win->AcceptsFocus())
+ if ((win != wxWindow::FindFocus()) && win->CanAcceptFocus())
{
// This might actually be done in wxWindow::SetFocus()
// and not here. TODO.
#endif
wxMouseEvent wxevent;
wxTranslateMouseEvent(wxevent, win, window, event);
- return win->GetEventHandler()->ProcessEvent( wxevent );
+ return win->HandleWindowEvent( wxevent );
}
case FocusIn:
#if !wxUSE_NANOX
focusEvent.SetWindow( g_prevFocus );
g_prevFocus = NULL;
- return win->GetEventHandler()->ProcessEvent(focusEvent);
+ return win->HandleWindowEvent(focusEvent);
}
}
return false;
focusEvent.SetEventObject(win);
focusEvent.SetWindow( g_nextFocus );
g_nextFocus = NULL;
- return win->GetEventHandler()->ProcessEvent(focusEvent);
+ return win->HandleWindowEvent(focusEvent);
}
return false;
// This should be redefined in a derived class for
// handling property change events for XAtom IPC.
-bool wxApp::HandlePropertyChange(WXEvent *event)
+bool wxApp::HandlePropertyChange(WXEvent *WXUNUSED(event))
{
// by default do nothing special
// TODO: what to do for X11
// Make sure we have an event loop object,
// or Pending/Dispatch will fail
- wxEventLoop* eventLoop = wxEventLoop::GetActive();
+ wxEventLoopBase * const eventLoop = wxEventLoop::GetActive();
wxEventLoop* newEventLoop = NULL;
if (!eventLoop)
{
wxTheApp->Dispatch();
#if wxUSE_TIMER
- wxTimer::NotifyTimers();
+ wxGenericTimerImpl::NotifyTimers();
#endif
ProcessIdle();