# o Updated for 2.5 compatability.
#
+"""
+Provides a `ColourSelect` button that, when clicked, will display a
+colour selection dialog. The selected colour is displayed on the
+button itself.
+"""
+
#----------------------------------------------------------------------------
import wx
self.SetColour(colour)
def SetColour(self, colour):
- if type(colour) == type( () ):
- colour = wxColour(*colour)
+ if type(colour) == tuple:
+ colour = wx.Colour(*colour)
+ if type(colour) == str:
+ colour = wx.NamedColour(colour)
self.colour = colour
bmp = self.MakeBitmap()
self.SetBitmap(bmp)
+ def SetLabel(self, label):
+ self.label = label
+
+ def GetLabel(self):
+ return self.label
+
+
def MakeBitmap(self):
- bdr = 10
+ bdr = 8
width, height = self.GetSize()
+
+ # yes, this is weird, but it appears to work around a bug in wxMac
+ if "wxMac" in wx.PlatformInfo and width == height:
+ height -= 1
+
bmp = wx.EmptyBitmap(width-bdr, height-bdr)
dc = wx.MemoryDC()
dc.SelectObject(bmp)
+ dc.SetFont(self.GetFont())
label = self.GetLabel()
# Just make a little colored bitmap
dc.SetBackground(wx.Brush(self.colour))
self.SetBitmapDisabled(bmp)
self.SetBitmapFocus(bmp)
self.SetBitmapSelected(bmp)
-
+ self.Refresh()
+
def OnChange(self):
wx.PostEvent(self, ColourSelectEvent(self.GetId(), self.GetValue()))
data = wx.ColourData()
data.SetChooseFull(True)
data.SetColour(self.colour)
- dlg = wx.ColourDialog(self.GetParent(), data)
+ dlg = wx.ColourDialog(wx.GetTopLevelParent(self), data)
changed = dlg.ShowModal() == wx.ID_OK
if changed:
data = dlg.GetColourData()
self.SetColour(data.GetColour())
-
dlg.Destroy()
# moved after dlg.Destroy, since who knows what the callback will do...