// resources
// --------------------------------------------------------------------------
-#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
+#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
// application icon
#include "mondrian.xpm"
SetIcon(wxICON(mondrian));
// menu bar
- wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF);
- wxMenu *menuView = new wxMenu("", wxMENU_TEAROFF);
- wxMenu *menuGame = new wxMenu("", wxMENU_TEAROFF);
+ wxMenu *menuFile = new wxMenu(_T(""), wxMENU_TEAROFF);
+ wxMenu *menuView = new wxMenu(_T(""), wxMENU_TEAROFF);
+ wxMenu *menuGame = new wxMenu(_T(""), wxMENU_TEAROFF);
menuFile->Append(ID_NEW, _("&New"), _("Start a new game"));
menuFile->Append(ID_OPEN, _("&Open..."), _("Open an existing Life pattern"));
// start / stop
GetToolBar()->EnableTool(ID_START, !m_running);
GetToolBar()->EnableTool(ID_STOP, m_running);
- GetMenuBar()->GetMenu(2)->Enable(ID_START, !m_running);
- GetMenuBar()->GetMenu(2)->Enable(ID_STEP, !m_running);
- GetMenuBar()->GetMenu(2)->Enable(ID_STOP, m_running);
+ GetMenuBar()->Enable(ID_START, !m_running);
+ GetMenuBar()->Enable(ID_STEP, !m_running);
+ GetMenuBar()->Enable(ID_STOP, m_running);
+ GetMenuBar()->Enable(ID_TOPSPEED, !m_topspeed);
// zooming
int cellsize = m_canvas->GetCellSize();
GetToolBar()->EnableTool(ID_ZOOMIN, cellsize < 32);
GetToolBar()->EnableTool(ID_ZOOMOUT, cellsize > 1);
- GetMenuBar()->GetMenu(1)->Enable(ID_ZOOMIN, cellsize < 32);
- GetMenuBar()->GetMenu(1)->Enable(ID_ZOOMOUT, cellsize > 1);
+ GetMenuBar()->Enable(ID_ZOOMIN, cellsize < 32);
+ GetMenuBar()->Enable(ID_ZOOMOUT, cellsize > 1);
}
// Event handlers -----------------------------------------------------------
sizer1->Add( sizer2 );
sizer1->Add( bs, 0, wxCENTRE | wxSOUTH, 4 );
- // set the miniframe size
+ // set the panel and miniframe size
panel->SetSizer(sizer1);
panel->SetAutoLayout(TRUE);
- sizer1->Fit(this);
- sizer1->SetSizeHints(this);
+
+ sizer1->Fit(panel);
+ SetClientSize(panel->GetSize());
+ wxSize sz = GetSize();
+ SetSizeHints(sz.x, sz.y, sz.x, sz.y);
// move it to a sensible position
wxRect parentRect = parent->GetRect();
}
// event handlers
-void LifeCanvas::OnPaint(wxPaintEvent& event)
+void LifeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
wxRect rect = GetUpdateRegion().GetBox();
else
if (type == wxEVT_SCROLLWIN_PAGEDOWN)
{
- scrollinc = -10;
+ scrollinc = +10;
}
else
if (type == wxEVT_SCROLLWIN_THUMBTRACK)