]> git.saurik.com Git - wxWidgets.git/blobdiff - src/osx/cocoa/window.mm
Disable some wxWebView tests that fail on the buildbot but not locally.
[wxWidgets.git] / src / osx / cocoa / window.mm
index 26c705fcdd041ee8412c6b0b251681260d5de06b..3adaae15f40ef844c766f60accc17903b7d10d5d 100644 (file)
@@ -1030,6 +1030,17 @@ void wxWidgetCocoaImpl::mouseEvent(WX_NSEvent event, WXWidget slf, void *_cmd)
         {
             wxOSX_EventHandlerPtr superimpl = (wxOSX_EventHandlerPtr) [[slf superclass] instanceMethodForSelector:(SEL)_cmd];
             superimpl(slf, (SEL)_cmd, event);
+            
+            // super of built-ins keeps the mouse up, as wx expects this event, we have to synthesize it
+            
+            if ( [ event type]  == NSLeftMouseDown )
+            {
+                wxMouseEvent wxevent(wxEVT_LEFT_DOWN);
+                SetupMouseEvent(wxevent , event) ;
+                wxevent.SetEventType(wxEVT_LEFT_UP);
+                
+                GetWXPeer()->HandleWindowEvent(wxevent);
+            }
         }
     }
 }
@@ -1201,13 +1212,28 @@ void wxWidgetCocoaImpl::drawRect(void* rect, WXWidget slf, void *WXUNUSED(_cmd))
         updateRgn.Offset( wxpeer->MacGetLeftBorderSize() , wxpeer->MacGetTopBorderSize() );
     }
     
-    if ( wxpeer->MacGetTopLevelWindow()->GetWindowStyle() & wxFRAME_SHAPED )
+    // Restrict the update region to the shape of the window, if any, and also
+    // remember the region that we need to clear later.
+    wxNonOwnedWindow* const tlwParent = wxpeer->MacGetTopLevelWindow();
+    const bool isTopLevel = tlwParent == wxpeer;
+    wxRegion clearRgn;
+    if ( tlwParent->GetWindowStyle() & wxFRAME_SHAPED )
     {
+        if ( isTopLevel )
+            clearRgn = updateRgn;
+
         int xoffset = 0, yoffset = 0;
-        wxRegion rgn = wxpeer->MacGetTopLevelWindow()->GetShape();
+        wxRegion rgn = tlwParent->GetShape();
         wxpeer->MacRootWindowToWindow( &xoffset, &yoffset );
         rgn.Offset( xoffset, yoffset );
         updateRgn.Intersect(rgn);
+
+        if ( isTopLevel )
+        {
+            // Exclude the window shape from the region to be cleared below.
+            rgn.Xor(wxpeer->GetSize());
+            clearRgn.Intersect(rgn);
+        }
     }
     
     wxpeer->GetUpdateRegion() = updateRgn;
@@ -1259,6 +1285,35 @@ void wxWidgetCocoaImpl::drawRect(void* rect, WXWidget slf, void *WXUNUSED(_cmd))
         CGContextTranslateCTM( context, 0,  [m_osxView bounds].size.height );
         CGContextScaleCTM( context, 1, -1 );
     }
+
+    if ( isTopLevel )
+    {
+        // We also need to explicitly draw the part of the top level window
+        // outside of its region with transparent colour to ensure that it is
+        // really transparent.
+        if ( clearRgn.IsOk() )
+        {
+            wxMacCGContextStateSaver saveState(context);
+            wxWindowDC dc(wxpeer);
+            dc.SetBackground(wxBrush(wxTransparentColour));
+            dc.SetDeviceClippingRegion(clearRgn);
+            dc.Clear();
+        }
+
+#if wxUSE_GRAPHICS_CONTEXT
+        // If the window shape is defined by a path, stroke the path to show
+        // the window border.
+        const wxGraphicsPath& path = tlwParent->GetShapePath();
+        if ( !path.IsNull() )
+        {
+            CGContextSetLineWidth(context, 1);
+            CGContextSetStrokeColorWithColor(context, wxLIGHT_GREY->GetCGColor());
+            CGContextAddPath(context, (CGPathRef) path.GetNativePath());
+            CGContextStrokePath(context);
+        }
+#endif // wxUSE_GRAPHICS_CONTEXT
+    }
+
     wxpeer->MacPaintChildrenBorders();
     wxpeer->MacSetCGContextRef( NULL );
     CGContextRestoreGState( context );
@@ -1674,14 +1729,126 @@ bool wxWidgetCocoaImpl::ShowWithEffect(bool show,
     return ShowViewOrWindowWithEffect(m_wxPeer, show, effect, timeout);
 }
 
+/* note that the drawing order between siblings is not defined under 10.4 */
+/* only starting from 10.5 the subview order is respected */
+
+/* NSComparisonResult is typedef'd as an enum pre-Leopard but typedef'd as
+ * NSInteger post-Leopard.  Pre-Leopard the Cocoa toolkit expects a function
+ * returning int and not NSComparisonResult.  Post-Leopard the Cocoa toolkit
+ * expects a function returning the new non-enum NSComparsionResult.
+ * Hence we create a typedef named CocoaWindowCompareFunctionResult.
+ */
+#if defined(NSINTEGER_DEFINED)
+typedef NSComparisonResult CocoaWindowCompareFunctionResult;
+#else
+typedef int CocoaWindowCompareFunctionResult;
+#endif
+
+class CocoaWindowCompareContext
+{
+    wxDECLARE_NO_COPY_CLASS(CocoaWindowCompareContext);
+public:
+    CocoaWindowCompareContext(); // Not implemented
+    CocoaWindowCompareContext(NSView *target, NSArray *subviews)
+    {
+        m_target = target;
+        // Cocoa sorts subviews in-place.. make a copy
+        m_subviews = [subviews copy];
+    }
+    
+    ~CocoaWindowCompareContext()
+    {   // release the copy
+        [m_subviews release];
+    }
+    NSView* target()
+    {   return m_target; }
+    
+    NSArray* subviews()
+    {   return m_subviews; }
+    
+    /* Helper function that returns the comparison based off of the original ordering */
+    CocoaWindowCompareFunctionResult CompareUsingOriginalOrdering(id first, id second)
+    {
+        NSUInteger firstI = [m_subviews indexOfObjectIdenticalTo:first];
+        NSUInteger secondI = [m_subviews indexOfObjectIdenticalTo:second];
+        // NOTE: If either firstI or secondI is NSNotFound then it will be NSIntegerMax and thus will
+        // likely compare higher than the other view which is reasonable considering the only way that
+        // can happen is if the subview was added after our call to subviews but before the call to
+        // sortSubviewsUsingFunction:context:.  Thus we don't bother checking.  Particularly because
+        // that case should never occur anyway because that would imply a multi-threaded GUI call
+        // which is a big no-no with Cocoa.
+               
+        // Subviews are ordered from back to front meaning one that is already lower will have an lower index.
+        NSComparisonResult result = (firstI < secondI)
+               ?   NSOrderedAscending /* -1 */
+               :   (firstI > secondI)
+               ?   NSOrderedDescending /* 1 */
+               :   NSOrderedSame /* 0 */;
+               
+        return result;
+    }
+private:
+    /* The subview we are trying to Raise or Lower */
+    NSView *m_target;
+    /* A copy of the original array of subviews */
+    NSArray *m_subviews;
+};
+
+/* Causes Cocoa to raise the target view to the top of the Z-Order by telling the sort function that
+ * the target view is always higher than every other view.  When comparing two views neither of
+ * which is the target, it returns the correct response based on the original ordering
+ */
+static CocoaWindowCompareFunctionResult CocoaRaiseWindowCompareFunction(id first, id second, void *ctx)
+{
+    CocoaWindowCompareContext *compareContext = (CocoaWindowCompareContext*)ctx;
+    // first should be ordered higher
+    if(first==compareContext->target())
+        return NSOrderedDescending;
+    // second should be ordered higher
+    if(second==compareContext->target())
+        return NSOrderedAscending;
+    return compareContext->CompareUsingOriginalOrdering(first,second);
+}
+
 void wxWidgetCocoaImpl::Raise()
 {
-    // Not implemented
+       NSView* nsview = m_osxView;
+       
+    NSView *superview = [nsview superview];
+    CocoaWindowCompareContext compareContext(nsview, [superview subviews]);
+       
+    [superview sortSubviewsUsingFunction:
+        CocoaRaiseWindowCompareFunction
+                                                                context: &compareContext];
+       
+}
+
+/* Causes Cocoa to lower the target view to the bottom of the Z-Order by telling the sort function that
+ * the target view is always lower than every other view.  When comparing two views neither of
+ * which is the target, it returns the correct response based on the original ordering
+ */
+static CocoaWindowCompareFunctionResult CocoaLowerWindowCompareFunction(id first, id second, void *ctx)
+{
+    CocoaWindowCompareContext *compareContext = (CocoaWindowCompareContext*)ctx;
+    // first should be ordered lower
+    if(first==compareContext->target())
+        return NSOrderedAscending;
+    // second should be ordered lower
+    if(second==compareContext->target())
+        return NSOrderedDescending;
+    return compareContext->CompareUsingOriginalOrdering(first,second);
 }
 
 void wxWidgetCocoaImpl::Lower()
 {
-    // Not implemented
+       NSView* nsview = m_osxView;
+       
+    NSView *superview = [nsview superview];
+    CocoaWindowCompareContext compareContext(nsview, [superview subviews]);
+       
+    [superview sortSubviewsUsingFunction:
+        CocoaLowerWindowCompareFunction
+                                                                context: &compareContext];
 }
 
 void wxWidgetCocoaImpl::ScrollRect( const wxRect *WXUNUSED(rect), int WXUNUSED(dx), int WXUNUSED(dy) )
@@ -2132,6 +2299,18 @@ bool wxWidgetCocoaImpl::DoHandleKeyEvent(NSEvent *event)
 {
     wxKeyEvent wxevent(wxEVT_KEY_DOWN);
     SetupKeyEvent( wxevent, event );
+
+    // Generate wxEVT_CHAR_HOOK before sending any other events but only when
+    // the key is pressed, not when it's released (the type of wxevent is
+    // changed by SetupKeyEvent() so it can be wxEVT_KEY_UP too by now).
+    if ( wxevent.GetEventType() == wxEVT_KEY_DOWN )
+    {
+        wxKeyEvent eventHook(wxEVT_CHAR_HOOK, wxevent);
+        if ( GetWXPeer()->OSXHandleKeyEvent(eventHook)
+                && !eventHook.IsNextEventAllowed() )
+            return true;
+    }
+
     bool result = GetWXPeer()->OSXHandleKeyEvent(wxevent);
 
     // this will fire higher level events, like insertText, to help